<?xml version="1.0" encoding="iso-8859-1"?><!-- generator="b2evolution/3.3.1" -->
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:admin="http://webns.net/mvcb/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title>TorilMUD</title>
		<link>http://www.torilmud.org/news/blogs/index.php</link>
		<atom:link rel="self" type="application/rss+xml" href="http://www.torilmud.org/news/blogs/index.php?tempskin=_rss2" />
		<description></description>
		<language>en-US</language>
		<docs>http://blogs.law.harvard.edu/tech/rss</docs>
		<admin:generatorAgent rdf:resource="http://b2evolution.net/?v=3.3.1"/>
		<ttl>60</ttl>
				<item>
			<title>New Underdark Zone</title>
			<link>http://www.torilmud.org/news/blogs/index.php/2010/08/21/new-underdark-zone</link>
			<pubDate>Sat, 21 Aug 2010 21:57:43 +0000</pubDate>			<dc:creator>Silvanus</dc:creator>
			<category domain="main">MUD News</category>			<guid isPermaLink="false">54@http://www.torilmud.org/news/blogs/</guid>
						<description>&lt;p style=&quot;padding-left: 30px;&quot;&gt;Construction on an Underdark Prison west of Ixarkon has been completed.&lt;/p&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.torilmud.org/news/blogs/index.php/2010/08/21/new-underdark-zone&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://www.torilmud.org/&quot;&gt;torilmud.org&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<p style="padding-left: 30px;">Construction on an Underdark Prison west of Ixarkon has been completed.</p><div class="item_footer"><p><small><a href="http://www.torilmud.org/news/blogs/index.php/2010/08/21/new-underdark-zone">Original post</a> blogged on <a href="http://www.torilmud.org/">torilmud.org</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.torilmud.org/news/blogs/index.php/2010/08/21/new-underdark-zone#comments</comments>
			<wfw:commentRss>http://www.torilmud.org/news/blogs/index.php?tempskin=_rss2&#38;disp=comments&#38;p=54</wfw:commentRss>
		</item>
				<item>
			<title>Weapon Enchantments Updated</title>
			<link>http://www.torilmud.org/news/blogs/index.php/2010/08/08/weapon-enchantments-updated</link>
			<pubDate>Mon, 09 Aug 2010 02:27:35 +0000</pubDate>			<dc:creator>Shevarash</dc:creator>
			<category domain="main">Events</category>			<guid isPermaLink="false">53@http://www.torilmud.org/news/blogs/</guid>
						<description>&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;Weapon Enchantments:&lt;/span&gt;&lt;/strong&gt; Enchantments have been updated to allow much more flexibility and customization.  All enchantments can now have their damage and frequency modified by a percentage on each weapon they're used on.  The new system also allows for more utility type enchantments and supports adjusting the saving throw and durations of those effects.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;Brilliant enchantment:&lt;/span&gt;&lt;/strong&gt; This enchantment has a chance to blind the target.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;Thundering enchantment:&lt;/span&gt;&lt;/strong&gt; This enchantment can stun the target.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;Force enchantment:&lt;/span&gt;&lt;/strong&gt; This enchantment can knock the target to the ground &lt;i&gt;regardless of their size&lt;/i&gt;.&lt;/li&gt;

&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;New weapons:&lt;/span&gt;&lt;/strong&gt; Three new weapons have been added to various zones to demonstrate the new enchantment types.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;Existing two-handed weapons:&lt;/span&gt;&lt;/strong&gt; The existing two-handed enchantment weapons have had their enchantments upgraded.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;Identify:&lt;/span&gt;&lt;/strong&gt; This spell will now show the new enchantment modifiers.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;Warm undead:&lt;/span&gt;&lt;/strong&gt; Undead will no longer show as heat sources.&lt;/li&gt;
&lt;/ul&gt;
&lt;a href=&quot;http://www.torilmud.org/phpBB3/viewtopic.php?f=51&amp;amp;t=22357&quot;&gt;
Discuss&lt;/a&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.torilmud.org/news/blogs/index.php/2010/08/08/weapon-enchantments-updated&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://www.torilmud.org/&quot;&gt;torilmud.org&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<ul>
<li><strong><span style="color: #ff6600;">Weapon Enchantments:</span></strong> Enchantments have been updated to allow much more flexibility and customization.  All enchantments can now have their damage and frequency modified by a percentage on each weapon they're used on.  The new system also allows for more utility type enchantments and supports adjusting the saving throw and durations of those effects.</li>
<li><strong><span style="color: #ff6600;">Brilliant enchantment:</span></strong> This enchantment has a chance to blind the target.</li>
<li><strong><span style="color: #ff6600;">Thundering enchantment:</span></strong> This enchantment can stun the target.</li>
<li><strong><span style="color: #ff6600;">Force enchantment:</span></strong> This enchantment can knock the target to the ground <i>regardless of their size</i>.</li>

<li><strong><span style="color: #ff6600;">New weapons:</span></strong> Three new weapons have been added to various zones to demonstrate the new enchantment types.</li>
<li><strong><span style="color: #ff6600;">Existing two-handed weapons:</span></strong> The existing two-handed enchantment weapons have had their enchantments upgraded.</li>
<li><strong><span style="color: #ff6600;">Identify:</span></strong> This spell will now show the new enchantment modifiers.</li>
<li><strong><span style="color: #ff6600;">Warm undead:</span></strong> Undead will no longer show as heat sources.</li>
</ul>
<a href="http://www.torilmud.org/phpBB3/viewtopic.php?f=51&amp;t=22357">
Discuss</a><div class="item_footer"><p><small><a href="http://www.torilmud.org/news/blogs/index.php/2010/08/08/weapon-enchantments-updated">Original post</a> blogged on <a href="http://www.torilmud.org/">torilmud.org</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.torilmud.org/news/blogs/index.php/2010/08/08/weapon-enchantments-updated#comments</comments>
			<wfw:commentRss>http://www.torilmud.org/news/blogs/index.php?tempskin=_rss2&#38;disp=comments&#38;p=53</wfw:commentRss>
		</item>
				<item>
			<title>New Staff!</title>
			<link>http://www.torilmud.org/news/blogs/index.php/2010/08/08/new-staff</link>
			<pubDate>Sun, 08 Aug 2010 13:53:54 +0000</pubDate>			<dc:creator>Silvanus</dc:creator>
			<category domain="main">MUD News</category>			<guid isPermaLink="false">52@http://www.torilmud.org/news/blogs/</guid>
						<description>&lt;p style=&quot;padding-left: 30px;&quot;&gt;&lt;strong&gt;&amp;#8226; &lt;/strong&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;New coder:&lt;/span&gt;&lt;/strong&gt; Corellon has joined the Code sphere.&lt;/p&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.torilmud.org/news/blogs/index.php/2010/08/08/new-staff&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://www.torilmud.org/&quot;&gt;torilmud.org&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<p style="padding-left: 30px;"><strong>&#8226; </strong><strong><span style="color: #ff6600;">New coder:</span></strong> Corellon has joined the Code sphere.</p><div class="item_footer"><p><small><a href="http://www.torilmud.org/news/blogs/index.php/2010/08/08/new-staff">Original post</a> blogged on <a href="http://www.torilmud.org/">torilmud.org</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.torilmud.org/news/blogs/index.php/2010/08/08/new-staff#comments</comments>
			<wfw:commentRss>http://www.torilmud.org/news/blogs/index.php?tempskin=_rss2&#38;disp=comments&#38;p=52</wfw:commentRss>
		</item>
				<item>
			<title>Faeriekind and Ogrekind now have procs!</title>
			<link>http://www.torilmud.org/news/blogs/index.php/2010/08/03/faeriekind-aamp-ogrekind-now-have-procs</link>
			<pubDate>Tue, 03 Aug 2010 12:36:46 +0000</pubDate>			<dc:creator>Silvanus</dc:creator>
			<category domain="main">MUD News</category>			<guid isPermaLink="false">51@http://www.torilmud.org/news/blogs/</guid>
						<description>&lt;p&gt;These two cloaks received brand new procs, replacing the old size modifiers.&lt;/p&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.torilmud.org/news/blogs/index.php/2010/08/03/faeriekind-aamp-ogrekind-now-have-procs&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://www.torilmud.org/&quot;&gt;torilmud.org&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<p>These two cloaks received brand new procs, replacing the old size modifiers.</p><div class="item_footer"><p><small><a href="http://www.torilmud.org/news/blogs/index.php/2010/08/03/faeriekind-aamp-ogrekind-now-have-procs">Original post</a> blogged on <a href="http://www.torilmud.org/">torilmud.org</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.torilmud.org/news/blogs/index.php/2010/08/03/faeriekind-aamp-ogrekind-now-have-procs#comments</comments>
			<wfw:commentRss>http://www.torilmud.org/news/blogs/index.php?tempskin=_rss2&#38;disp=comments&#38;p=51</wfw:commentRss>
		</item>
				<item>
			<title>New Staff, Bugfixes</title>
			<link>http://www.torilmud.org/news/blogs/index.php/2010/08/01/new-staff-bugfixes</link>
			<pubDate>Mon, 02 Aug 2010 00:20:26 +0000</pubDate>			<dc:creator>Shevarash</dc:creator>
			<category domain="main">MUD News</category>			<guid isPermaLink="false">50@http://www.torilmud.org/news/blogs/</guid>
						<description>&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;New coder:&lt;/span&gt;&lt;/strong&gt; Segojan has joined the Code sphere.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;New admin:&lt;/span&gt;&lt;/strong&gt; Deneir has joined the Admin sphere!&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;Aggro and hide bugs fixed:&lt;/span&gt;&lt;/strong&gt; Segojan is busy already! The bug that caused NPCs to stop being aggressive has been resolved along with the movealone/hide bug.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;Headbutt fixed:&lt;/span&gt;&lt;/strong&gt; Headbutt has been fixed to work with the new size code.  You can now headbutt enemies within one step of your size.&lt;/li&gt;
&lt;/ul&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.torilmud.org/news/blogs/index.php/2010/08/01/new-staff-bugfixes&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://www.torilmud.org/&quot;&gt;torilmud.org&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<ul>
<li><strong><span style="color: #ff6600;">New coder:</span></strong> Segojan has joined the Code sphere.</li>
<li><strong><span style="color: #ff6600;">New admin:</span></strong> Deneir has joined the Admin sphere!</li>
<li><strong><span style="color: #ff6600;">Aggro and hide bugs fixed:</span></strong> Segojan is busy already! The bug that caused NPCs to stop being aggressive has been resolved along with the movealone/hide bug.</li>
<li><strong><span style="color: #ff6600;">Headbutt fixed:</span></strong> Headbutt has been fixed to work with the new size code.  You can now headbutt enemies within one step of your size.</li>
</ul><div class="item_footer"><p><small><a href="http://www.torilmud.org/news/blogs/index.php/2010/08/01/new-staff-bugfixes">Original post</a> blogged on <a href="http://www.torilmud.org/">torilmud.org</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.torilmud.org/news/blogs/index.php/2010/08/01/new-staff-bugfixes#comments</comments>
			<wfw:commentRss>http://www.torilmud.org/news/blogs/index.php?tempskin=_rss2&#38;disp=comments&#38;p=50</wfw:commentRss>
		</item>
				<item>
			<title>Multiplay Easter is On!</title>
			<link>http://www.torilmud.org/news/blogs/index.php/2010/04/02/multiplay-easter-is-on</link>
			<pubDate>Sat, 03 Apr 2010 03:25:00 +0000</pubDate>			<dc:creator>Shevarash</dc:creator>
			<category domain="main">Events</category>			<guid isPermaLink="false">49@http://www.torilmud.org/news/blogs/</guid>
						<description>Toril's Easter Multiplay event is now on - have fun!&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.torilmud.org/news/blogs/index.php/2010/04/02/multiplay-easter-is-on&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://www.torilmud.org/&quot;&gt;torilmud.org&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[Toril's Easter Multiplay event is now on - have fun!<div class="item_footer"><p><small><a href="http://www.torilmud.org/news/blogs/index.php/2010/04/02/multiplay-easter-is-on">Original post</a> blogged on <a href="http://www.torilmud.org/">torilmud.org</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.torilmud.org/news/blogs/index.php/2010/04/02/multiplay-easter-is-on#comments</comments>
			<wfw:commentRss>http://www.torilmud.org/news/blogs/index.php?tempskin=_rss2&#38;disp=comments&#38;p=49</wfw:commentRss>
		</item>
				<item>
			<title>Multiplay Easter</title>
			<link>http://www.torilmud.org/news/blogs/index.php/2010/03/14/multiplay-easter</link>
			<pubDate>Mon, 15 Mar 2010 00:33:06 +0000</pubDate>			<dc:creator>Shevarash</dc:creator>
			<category domain="main">Events</category>			<guid isPermaLink="false">48@http://www.torilmud.org/news/blogs/</guid>
						<description>This Easter weekend will be a Multiplay event for TorilMUD.  The event will start on Friday, April 2nd at 7pm EST and continue until Sunday, April 4th at 11pm EST.  See you there!&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.torilmud.org/news/blogs/index.php/2010/03/14/multiplay-easter&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://www.torilmud.org/&quot;&gt;torilmud.org&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[This Easter weekend will be a Multiplay event for TorilMUD.  The event will start on Friday, April 2nd at 7pm EST and continue until Sunday, April 4th at 11pm EST.  See you there!<div class="item_footer"><p><small><a href="http://www.torilmud.org/news/blogs/index.php/2010/03/14/multiplay-easter">Original post</a> blogged on <a href="http://www.torilmud.org/">torilmud.org</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.torilmud.org/news/blogs/index.php/2010/03/14/multiplay-easter#comments</comments>
			<wfw:commentRss>http://www.torilmud.org/news/blogs/index.php?tempskin=_rss2&#38;disp=comments&#38;p=48</wfw:commentRss>
		</item>
				<item>
			<title>Multiplay Christmas!</title>
			<link>http://www.torilmud.org/news/blogs/index.php/2009/12/23/multiplay-christmas</link>
			<pubDate>Thu, 24 Dec 2009 02:24:44 +0000</pubDate>			<dc:creator>Shevarash</dc:creator>
			<category domain="main">Events</category>			<guid isPermaLink="false">47@http://www.torilmud.org/news/blogs/</guid>
						<description>This Christmas, Toril will be allowing full multiplay starting Christmas Eve at 9AM EST.  The festivities will conclude the following Sunday at 11PM EST.  Happy Holidays!&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.torilmud.org/news/blogs/index.php/2009/12/23/multiplay-christmas&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://www.torilmud.org/&quot;&gt;torilmud.org&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[This Christmas, Toril will be allowing full multiplay starting Christmas Eve at 9AM EST.  The festivities will conclude the following Sunday at 11PM EST.  Happy Holidays!<div class="item_footer"><p><small><a href="http://www.torilmud.org/news/blogs/index.php/2009/12/23/multiplay-christmas">Original post</a> blogged on <a href="http://www.torilmud.org/">torilmud.org</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.torilmud.org/news/blogs/index.php/2009/12/23/multiplay-christmas#comments</comments>
			<wfw:commentRss>http://www.torilmud.org/news/blogs/index.php?tempskin=_rss2&#38;disp=comments&#38;p=47</wfw:commentRss>
		</item>
			</channel>
</rss>
