Search found 64 matches

by Aldira
Wed Sep 05, 2007 12:24 am
Forum: 2.0 Announcements
Topic: Toril 2.0: Sorcerers
Replies: 32
Views: 17940

Are the heritage feats going to operate more like those found in Players Guide II (spend a spell slot), or something like Fiendish Codex I (always on)? Because I have to say I really don't like the way presented in Players Guide II. If you expend spell slots on them, the feat might as well be, 'You ...
by Aldira
Sun Sep 02, 2007 12:39 pm
Forum: 2.0 Announcements
Topic: Toril 2.0: Sorcerers
Replies: 32
Views: 17940

Will Sorcerers operate off of Intelligence or Charisma?
by Aldira
Fri Apr 15, 2005 1:27 am
Forum: T2 Ideas Archive
Topic: Lots of Bard Ideas
Replies: 24
Views: 3604

Song of Miscast Magic: 33% chance the spell being cast stutters and fails, 33% chance the spell misfires on the wrong target (offensive on self, defensive on enemy), 33% chance the spell is a completely different spell than the one originally being cast. Clouds turns into create food :)
by Aldira
Sat Apr 02, 2005 7:05 pm
Forum: Logs
Topic: Yet another Avernus proc bug..
Replies: 5
Views: 1037

Update #2:

My group-leader killed me by searching out :p
by Aldira
Sat Apr 02, 2005 6:55 pm
Forum: Logs
Topic: Yet another Avernus proc bug..
Replies: 5
Views: 1037

Update: < -9h/807H 466p/466P 131v/131V > < > time It is 5pm, on the Day of the Deception The 9th Day of the Month of Kythorn (the Time of Flowers), Year 539. Time elapsed since boot-up: 31:47:13 Current time is: Sat Apr 2 10:49:32 2005 (PST) < -9h/807H 466p/466P 131v/131V > < > Inama (H) NHC: 'why d...
by Aldira
Sat Apr 02, 2005 6:25 pm
Forum: Logs
Topic: Yet another Avernus proc bug..
Replies: 5
Views: 1037

Yet another Avernus proc bug..

< 267h/807H 297p/466P 131v/131V > < > Cofen drags corpse of Nihole along behind him. < 267h/807H 298p/466P 131v/131V > < > It's hotter than anyone could imagine. < 268h/807H 298p/466P 131v/131V > < > Cofen tries to drag corpse of Nihole out of the room. Cofen sneaks west. < 269h/807H 298p/466P 131v/...
by Aldira
Sat Apr 02, 2005 2:53 pm
Forum: T2 Ideas Archive
Topic: How to fix old zone rewards
Replies: 14
Views: 2105

Uh.. huh? How does any of that apply to my suggestion? I said nothing about how much of the old-zone eq is currently in the game, or the ease of the zones, or the difficulties of new zones, or "the good old days" or anything like that. I'm just saying, make Utgard-Loki only have 1 item whenever you ...
by Aldira
Sat Apr 02, 2005 12:23 am
Forum: T2 Ideas Archive
Topic: Lots of Bard Ideas
Replies: 24
Views: 3604

To answer "61 instruments in the game", here's my knowledge on instruments, from a player perspective: Low-level: quality+stutter less than 5 Mid-level: quality+stutter greater than or equal to 5 High-level: quality+stutter greater than or equal to 15 I know of 6 instruments that are high-level. Onl...
by Aldira
Sat Apr 02, 2005 12:05 am
Forum: T2 Ideas Archive
Topic: How to fix old zone rewards
Replies: 14
Views: 2105

How to fix old zone rewards

This suggestion is completely serious. To fix all the rewards from old zones, and by 'fix' I mean make them important enough to be worn, and valued, and done on a regular basis instead of the newest eq farms: make item loads rotational. That's right. Port the newer zone features to the old things in...
by Aldira
Sat Mar 26, 2005 5:01 pm
Forum: T2 Ideas Archive
Topic: Lots of Bard Ideas
Replies: 24
Views: 3604

Lots of Bard Ideas

Song of Regeneration: at higher levels, give it the chance to stop bleeding proc stuff from dragons, avernus, etc. Song of Protection: 30% chance of completely avoiding dragon breath, 30% chance of partially avoiding dragon breath, add a couple points of Magic Resistance. Song of Renewal: 15% chance...
by Aldira
Sat Mar 26, 2005 5:00 pm
Forum: T2 Ideas Archive
Topic: AREA TYPOS
Replies: 142
Views: 68474

Currently is: "A silver glaive"
Should be: "a silver glaive"

Currrently is: "A rune inscribed glaive"
Should be: "a rune inscribed glaive"

Currently: "A pouch of writhing mist"
Should be: "a pouch of writhing mist"

Don't know why the 'A's are capitalized like that when nothing else does.
by Aldira
Sat Mar 26, 2005 1:19 pm
Forum: T2 Ideas Archive
Topic: CODE TYPOS
Replies: 111
Views: 75372

Your attack glances off Demogorgon's shield, but find it's mark!

should be: "but finds its mark!"
by Aldira
Wed Mar 23, 2005 12:47 am
Forum: Object Changes
Topic: Object Changes, Round 3?
Replies: 119
Views: 98910

I like all the changes, especially tanar'ri gloves! :)

However, I have one important question that I feel is critical for the gods to answer. Since there were no downgrades, where did the "points" come from? Was The Formula(tm) fudged, broken, or changed?
by Aldira
Sat Mar 19, 2005 7:32 pm
Forum: T2 Ideas Archive
Topic: CODE TYPOS
Replies: 111
Views: 75372

A horde of maggots burst from the ground!
A lich's spell rips into your body, and skin starts to fall from your limbs as your rot.

The last "your" should be "you".
by Aldira
Sun Jan 04, 2004 2:24 am
Forum: Object Changes
Topic: Object Changes, Round 2!
Replies: 136
Views: 73086

Vortex cloak seems a bit oddly changed. Adding back the 1dam is nice and makes it back into what it was, but I would have thought that with all the talk about how much prots cost, simply losing the PFA would have been enough to pay for it, but instead it lost an additional 9hp? Are we just confused ...
by Aldira
Mon Nov 17, 2003 2:11 am
Forum: Object Changes
Topic: the shimmering cloak of the vortex
Replies: 2
Views: 5839

the shimmering cloak of the vortex

Not many people have this cloak. As far as I know, it has a high potential for incredibly hard CRs if not a lost corpse, and if you mess up the timing even a little bit you can easily waste 40 minutes to a few hours in the little zonelet. So why did it lose its damroll and gain a prot and AC? That c...
by Aldira
Fri Nov 07, 2003 3:22 am
Forum: Object Changes
Topic: Bard instruments
Replies: 3
Views: 1441

They didn't miss Faelarae's lute with the downgrade stick, despite it being a 1% rare or something on a super hard fight and the only instrument with 'good' stats in the game.

Instruments in general need to be seriously looked at. I know Itchy did a lot of work on them, but jeez :(
by Aldira
Fri Oct 24, 2003 1:52 am
Forum: General Discussion Archive
Topic: Looking for quotes
Replies: 23
Views: 5737

Weylarii group-says 'hey, why doesnt the Devourerer just eat those things =)'
Pava group-says 'thats been asked before'
Larem group-says 'i said that long ago wey wey :P'
You group-say 'They disabled eat/drink'
by Aldira
Sun Oct 12, 2003 6:34 pm
Forum: T2 Gameplay Discussion Archive
Topic: Code changes
Replies: 17
Views: 3256

After re-testing, it seems to take 4 seconds to switch songs with the spell up. Maybe they fixed a bug in it, or something else was different when I tested it previously, because there wasn't a speed up before?
by Aldira
Sat Oct 11, 2003 4:45 pm
Forum: T2 Gameplay Discussion Archive
Topic: Code changes
Replies: 17
Views: 3256

Didn't notice the sv_spell thing, that's nice :) Switching songs still takes about 10 seconds, as it always did. Verses are still exactly 3 rounds, as they always have been. Quality (amount of HPs or PSPs regained from testing heal/renewal) is still the same, with or without instruments. In short, I...
by Aldira
Sat Oct 11, 2003 12:14 pm
Forum: T2 Gameplay Discussion Archive
Topic: Code changes
Replies: 17
Views: 3256

It gives +3 hit, and that seems to be about it :(
by Aldira
Mon Sep 15, 2003 4:06 pm
Forum: S3 Ideas Archive
Topic: another dimension to pick lock, disarm trap, detect trap!
Replies: 10
Views: 9640

She. And bard skills are way worse than rogue skills! Although hide/sneak does lack feedback, until you're dead, or you use gsay..
by Aldira
Sat Sep 13, 2003 4:52 pm
Forum: S3 Ideas Archive
Topic: Bard's having DimDoor
Replies: 2
Views: 6153

Bards won't be changing at all unless Iyachtu comes back :(
by Aldira
Tue Sep 09, 2003 1:13 am
Forum: S3 Gameplay Discussion Archive
Topic: Chanter ideas
Replies: 17
Views: 12353

And Bards!
by Aldira
Fri Sep 05, 2003 3:53 am
Forum: S3 Gameplay Discussion Archive
Topic: Bard song request change.
Replies: 8
Views: 8228

virtuoso (master) (99) healing songs (master) (99) melee songs (master) (99) magical songs (master) (99) baneful songs (master) (99) flute (master) (99) lyre (master) (99) mandolin (master) (99) harp (master) (99) drums (master) (99) horn (master) (99) The fiddle (flagged mandolin) I was using while...
by Aldira
Fri Sep 05, 2003 12:18 am
Forum: S3 Gameplay Discussion Archive
Topic: Bard song request change.
Replies: 8
Views: 8228

Well, Song of Miscast Magic has greatly reduced effect on all mobs with Magic Resistance, which is the only place it might be worthwhile. I've had a hard time getting it to stop the Shady Man that guards Splitshield. Other songs that don't do what they say they do: Song of Defensive Disruption, and ...
by Aldira
Wed Sep 03, 2003 3:46 pm
Forum: RP-Quest Discussion
Topic: Hey - who do you pray to?
Replies: 43
Views: 12826

Erevan!
by Aldira
Mon Aug 25, 2003 12:48 am
Forum: S3 Gameplay Discussion Archive
Topic: Gimme some lovin' (Bards)
Replies: 63
Views: 13666

For Song of Renewal, increasing the meditate skill doesn't really seem to do anything. I think it'd be nifty if it proc'd mem spell on people in the group occasionally, like that staff from Seelie Court does!
by Aldira
Sun Aug 24, 2003 11:02 pm
Forum: S3 Gameplay Discussion Archive
Topic: Gimme some lovin' (Bards)
Replies: 63
Views: 13666

Yeah, I know higher is better. What I don't know, is if 15 is 15 times better than 0, or if it's 15% better, or what. Or if 15 is like having +15 strength or +15 damroll (bit of a difference there, yeah?). Do the bonuses cap out?
by Aldira
Wed Aug 20, 2003 11:20 pm
Forum: S3 Gameplay Discussion Archive
Topic: Gimme some lovin' (Bards)
Replies: 63
Views: 13666

I wonder when that happened.. anyways, even now that I know the numbers it has, I don't know how good it is. I only have 3 other instruments to compare it to with actual stats, all with widely varying difficulties to obtain. Could we get any kind of indication about what the numbers are for? How doe...
by Aldira
Wed Aug 20, 2003 5:31 pm
Forum: S3 Gameplay Discussion Archive
Topic: Gimme some lovin' (Bards)
Replies: 63
Views: 13666

Instruments! Please please please oh god please change instruments! Aside from "You are not composed enough to sing.", the difficulty of finding any kind of instrument is the most frustrating thing about being a bard. I've been level 50 for weeks now, and I have over 45 playing days, and I'm still s...
by Aldira
Wed Aug 20, 2003 5:20 pm
Forum: S3 Ideas Archive
Topic: Annoying typos
Replies: 14
Views: 11224

<worn as quiver> A pouch of writhing mist (magic)
<primary weapon> A silver glaive (magic)

Capitalized item beginnings really throw off my scanning-instead-of-reading way of dealing with the amount of spam Sojourn produces!
by Aldira
Tue Aug 19, 2003 4:04 pm
Forum: S3 Gameplay Discussion Archive
Topic: Gimme some lovin' (Bards)
Replies: 63
Views: 13666

Personally, I like all the spells we get right now. I use 'em all the time, for everything. Well, except chain lightning :P So, if you change the spell list, please don't take away any spells except chain lightning, hehe. Oh, and giving us spells that increase the power of our songs sounds ok, but I...
by Aldira
Thu Dec 12, 2002 2:02 am
Forum: S3 General Discussion Archive
Topic: The Bard Class - The Past, Present and Future
Replies: 12
Views: 1864

I asked you, like, 4 times to zone when other people in the groups you were leading said you had slots open, and every single time you responded that a bard wasn't what you needed.
by Aldira
Wed Oct 02, 2002 5:24 pm
Forum: S3 Gameplay Discussion Archive
Topic: Recent Bard Mods
Replies: 19
Views: 2351

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Nokie: Can anyone who knows a great deal about the 'new' bard class give some pointers to those rolling a bard what attributes are key to have high? </font><HR></BLOCKQUOTE> Th...
by Aldira
Fri Sep 27, 2002 9:35 pm
Forum: S3 Gameplay Discussion Archive
Topic: bards/battlechanters
Replies: 22
Views: 3171

Some suggestions to spice things up: More effects! Random effects, not necessarily based on skill or time spent singing the song. An extra wither, an extra bless, little minor things that just kind of happen when you're singing songs, maybe even have these trinket effects stay after you're done sing...
by Aldira
Fri Sep 20, 2002 12:21 am
Forum: S3 Gameplay Discussion Archive
Topic: Haste spell
Replies: 85
Views: 10460

My group haste rate is only about 60% with master skills, so I don't sing it very often Image Heal, sorcery, and defensive harmony are much better for zoning.
by Aldira
Tue Aug 27, 2002 9:42 pm
Forum: S3 Gameplay Discussion Archive
Topic: Song Power
Replies: 14
Views: 1661

Song Power

The changes to the bard class have now been in for 2 months, and we're still at the bottom of the list of people to bring to a zone. Almost every other class can contribute more. Some more tweaks would be very welcome. First off, I'd like to see our songs have some more oomph to them. At level 46, w...
by Aldira
Sun Jul 28, 2002 2:28 am
Forum: S3 Gameplay Discussion Archive
Topic: What level XP zone is needed?
Replies: 31
Views: 3602

I went to split shield about level 30, and was pleasantly surprised to gain a considerable amount of solo exp on the guards, making it easily worth my while to putter around there.
by Aldira
Wed Jul 17, 2002 12:17 am
Forum: S3 Gameplay Discussion Archive
Topic: Some things about Bards..
Replies: 28
Views: 3327

Another problem with bards in general is the boredom factor. At higher levels, you can either hit or you can sing. In a zone environment, mobs are oftentimes shielded, fights are relatively fast, and every spell counts. This means that, as a bard, it is unlikely you will receive a haste or globe, ma...
by Aldira
Tue Jul 16, 2002 10:32 pm
Forum: S3 Gameplay Discussion Archive
Topic: Some things about Bards..
Replies: 28
Views: 3327

Items don't have any kind of 'level' flag that I'm aware of, so I figure basing it on the item would be very very difficult to implement, if not impossible. Identifying with PSP is a valid alternative, I thought that was a nifty idea. About lore in general, I've asked lots of people if they could gi...
by Aldira
Tue Jul 16, 2002 9:24 pm
Forum: S3 Gameplay Discussion Archive
Topic: Some things about Bards..
Replies: 28
Views: 3327

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Kesatra: IS there something to restore PSPs faster at higher levels, and if so, why is it not available at low levels, and do you feel that it would unbalance things, and if so...
by Aldira
Fri Jul 12, 2002 8:15 pm
Forum: S3 Gameplay Discussion Archive
Topic: New ID
Replies: 0
Views: 347

New ID

Would it be possible to, when identifying a bard instrument, see the effect it has on songs? Currently there is absolutely no way to see which instrument is better than another even though the magical properties of instruments should be readily apparent, and now that all instruments are no-break, th...
by Aldira
Tue Jul 09, 2002 2:43 pm
Forum: S3 Gameplay Discussion Archive
Topic: Would like to be able to tell when another bard is singing
Replies: 3
Views: 608

Do you mean the 'X starts singing.' message you already get, or the 'X sings a verse of blah' message that already occurs every 15 seconds?
by Aldira
Mon Jul 08, 2002 8:25 pm
Forum: S3 Gameplay Discussion Archive
Topic: Would like to be able to tell when another bard is singing
Replies: 3
Views: 608

Why? You can't see when people are casting spells by typing look, even though it could be deadly with spell feedback.. just trying to sing gives a message to you if there is or not.
by Aldira
Mon Jul 08, 2002 4:46 pm
Forum: S3 Gameplay Discussion Archive
Topic: Can't stop accompany
Replies: 2
Views: 484

The command is 'accompany stop'.
by Aldira
Sat Jul 06, 2002 4:23 pm
Forum: S3 Gameplay Discussion Archive
Topic: Bard/Battlechanter Feedback
Replies: 101
Views: 15167

Psi point gains are based on your base charisma. The funny thing about psi points is that the higher level you get, the less you need them. They become more of a luxury, considering you can do 20 verses in a row without a stutter. Don't worry about it! If you need more than 300 at level 50, you don'...
by Aldira
Sat Jun 29, 2002 4:50 pm
Forum: S3 Gameplay Discussion Archive
Topic: Bard/Battlechanter Feedback
Replies: 101
Views: 15167

Couple requests: Add spellcast illusion. Add a special death message when song of harming kills something. Make it so that a mob receives a check when you start singing an attack song in their room, instead of an auto-engage. Offensive spells often don't cause mobs to attack when they start casting,...
by Aldira
Thu Jun 27, 2002 8:25 pm
Forum: S3 Gameplay Discussion Archive
Topic: Bard/Battlechanter Feedback
Replies: 101
Views: 15167

More accompany stuff: If the primary bard isn't in the room and stops singing, the second bard, even though I didn't know he stopped singing, picked up the song myself. Normally, when the primary isn't in the room and a verse goes off, I just stop trying to accompany. Here's a log of some strange so...
by Aldira
Thu Jun 27, 2002 8:20 pm
Forum: S3 Ideas Archive
Topic: Bards/BTC song adjustments
Replies: 3
Views: 837

Already posted, already agreed to be a good idea, already being worked on, I believe Image

Itchy rules. (it's in the bard feedback thread in gameplay)

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