chandigar is a Garlic-Eating Disco Monkey ...with a Battle Rating of 8.8
chandigar2 is a Toffee-Eating Surrender Monkey ...with a Battle Rating of 0.0
Search found 117 matches
- Tue Apr 29, 2003 2:57 pm
- Forum: S3 General Discussion Archive
- Topic: Betcha can't spank my monkey!
- Replies: 12
- Views: 3066
- Tue Apr 29, 2003 2:49 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Synaptic Static
- Replies: 10
- Views: 2715
Dunno if this is part of the problem, but if you were trying to drain the memories of the svirfneblin it looks like the skill removes you from its aggro list.... however since you were still in combat, it immediately adds you back onto it. If someone else is tanking, the skill might remove aggro ppl...
- Fri Apr 11, 2003 8:19 pm
- Forum: S3 General Discussion Archive
- Topic: Guildhall
- Replies: 15
- Views: 3765
- Wed Apr 09, 2003 10:55 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Why bother?(Tarrasque)
- Replies: 21
- Views: 4436
8) The tarrasque in DnD is a CR 20 monster. That means 4 level 20 characters (50 in Sojourn3) can take it out with only using 20% of their resources. So the Tarrasque in Sojourn3 is considerably more beefy since it probably takes more than 4 level 50 characters to take him on in a head to head batt...
- Fri Mar 07, 2003 5:04 pm
- Forum: S3 General Discussion Archive
- Topic: Ooops.
- Replies: 1
- Views: 1213
Ooops.
This is your brain on drugs. :P
(message deleted)
(message deleted)
- Fri Mar 07, 2003 4:26 am
- Forum: S3 General Discussion Archive
- Topic: Guildhall
- Replies: 15
- Views: 3765
- Thu Mar 06, 2003 4:42 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Coincidence, or mislead bug
- Replies: 8
- Views: 3050
- Thu Mar 06, 2003 3:43 pm
- Forum: S3 General Discussion Archive
- Topic: Guildhall
- Replies: 15
- Views: 3765
- Thu Mar 06, 2003 1:44 pm
- Forum: S3 General Discussion Archive
- Topic: Guildhall
- Replies: 15
- Views: 3765
- Thu Mar 06, 2003 12:38 am
- Forum: S3 General Discussion Archive
- Topic: Guildhall
- Replies: 15
- Views: 3765
- Tue Mar 04, 2003 7:27 pm
- Forum: Stories
- Topic: Coop Story: Untitled
- Replies: 3
- Views: 1225
Kuamin Al'beb slouched at his post, high above the city of Calimport. It felt like he had been standing guard for almost a dozen hours, but he knew by the position of the moon that he was only in the second hour of his watch. His revelry the night before cost his constitution dearly, but he would ea...
- Tue Mar 04, 2003 7:27 pm
- Forum: Stories
- Topic: Coop Story: Untitled
- Replies: 3
- Views: 1225
Originally written by Oteb As the wizard slowly tried to rise to his feet, he felt a steel embrace grasping his arms. He didnt even try to struggle when his hands were twisted behind his back. 'Very wise of you human, dont try to fight' he heard a woman's voice say. The mage glanced around trying t...
- Tue Mar 04, 2003 7:15 pm
- Forum: Stories
- Topic: Coop Story: Untitled
- Replies: 3
- Views: 1225
Originally written by Wuva: The noise wreaked havoc deep within the wizard’s head, thoughts quickly gathered and faded before he was able to justify and focus upon them. A blinding beam forced his eyes to quickly shut tightly upon his aged face. Realizing all his spells were useless, struggling aga...
- Tue Mar 04, 2003 7:14 pm
- Forum: Stories
- Topic: Coop Story: Untitled
- Replies: 3
- Views: 1225
Coop Story: Untitled
Note: This started off on our guild BBS but due to lack of interest, I thought I'd move it here! Basically, we're gonna write a story. Write as much or as little as you want, continuing the plot from the previous story. No rules really, just keep it 'serious' (ie don't throw in vomiting monkeys danc...
- Tue Mar 04, 2003 3:12 pm
- Forum: S3 General Discussion Archive
- Topic: Request for Regime Change
- Replies: 19
- Views: 5438
- Mon Mar 03, 2003 10:34 pm
- Forum: S3 General Discussion Archive
- Topic: Moo3
- Replies: 22
- Views: 7213
Naa, not quite. Sure seems like that at first tho :P Once you learn to work WITH the AI its a lot more enjoyable. You can take an active role in building your colony, but usually you set general goals and priorities and the AI works with that. I'd suggesting browsing some of the reviews at gamefaqs....
- Mon Mar 03, 2003 10:29 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Mob Flee Bug
- Replies: 11
- Views: 2124
- Mon Mar 03, 2003 2:19 pm
- Forum: S3 General Discussion Archive
- Topic: Moo3
- Replies: 22
- Views: 7213
Once you absorb all the information there is to absorb the game is good except for a three things. Only being able to build mission ships, instead of willy nilly ships (any kind you want) is lame. Only being able to build certain types of armadas, instead of just puting 10-15 ships together is lame...
- Sat Mar 01, 2003 10:41 pm
- Forum: S3 General Discussion Archive
- Topic: Moo3
- Replies: 22
- Views: 7213
Yea, I just played it for a buncha hours too... I went from being excited, to disappointed, to pissed off, to less disappointed to just a bit annoyed. I think I'm finally getting it now.... Once you get to the idea of macromanagement instead of micromanagement things start to make a lot more sense. ...
- Fri Feb 28, 2003 8:53 pm
- Forum: S3 Ideas Archive
- Topic: Necromancers.
- Replies: 32
- Views: 7018
On another note-necros get screwed by having feeblemind be 5th circle...it always bounces off globe..gay. Move it to 6th please like every other class. Actually, I'm 90% sure that whether a spell bounces off of globe (at least the old sorc spells) is based on its level in the sorc repertoire. So if...
- Thu Feb 27, 2003 2:12 am
- Forum: S3 Ideas Archive
- Topic: People being bored
- Replies: 20
- Views: 4342
- Mon Feb 24, 2003 4:24 pm
- Forum: S3 Ideas Archive
- Topic: Newbie Flag
- Replies: 24
- Views: 5713
Well... theres nothing to stop the mud from checking the levels of the characters with the same IP addresses too. Same IP, all <lvl 10 and they're a noob. (for example) And yea... some people will try and abuse it... what can ya do? *shrug* I think it'll help some of the true noobs out there though....
- Sun Feb 23, 2003 4:11 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Spell Adjustments Feedback
- Replies: 35
- Views: 7358
Hrmm.. it seems like currently attacks are checked vs displace before its checked vs a regular hit. I was helping plevel a buddy in SS and the cards were missing me 99% of the time, but when I displace myself it fades in just over 1-2 rounds. I spoke to Shevy before and he confirmed that displace wa...
- Fri Feb 21, 2003 2:31 pm
- Forum: S3 Ideas Archive
- Topic: Lichs or is it Liches? whatever:P
- Replies: 44
- Views: 9806
Re: mage vs warrior
I have actually had this fight happen. and in the end the warrior won. Why? cause the warrior knocked the mage to the ground and tied him up (strength checks) and then beheaded him(helpless foe) Heh heh heh Anyone else find it amusing that he said he's actually had this happen... like the guy runni...
- Wed Feb 19, 2003 3:56 pm
- Forum: S3 Ideas Archive
- Topic: Player Base
- Replies: 30
- Views: 6017
one more great idea i just heard from a a newbie jsut now on nhc, put some spanky looking eq on mobs that can be killed by newies, not spanky stats but cool names with neat ansi, a little something to notch ac some, getting this eq would be so cool to newbies, encouraging them to seak out things an...
- Mon Feb 17, 2003 9:30 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: You know you've been mudding too long when....
- Replies: 3
- Views: 1502
You know you've been mudding too long when....
You make sure to put the shroud your wearing into your bag when dispelling a new shroud because you don't want to confuse the two since your old shroud is broken in and more comfortable.
- Mon Feb 17, 2003 3:36 pm
- Forum: S3 Ideas Archive
- Topic: Druid DI
- Replies: 11
- Views: 2559
- Fri Feb 14, 2003 8:58 pm
- Forum: S3 General Discussion Archive
- Topic: Terrorism - Threats and Realities
- Replies: 52
- Views: 12142
Ok, diplomacy is not defined as having force to back up your views. It is a means of arguing and looking after your interests through negotiations. If im carrying a gun and you are not, and we are discussing a topic, and i win the argument, well, that isnt diplomacy. Diplomacy is negotiating. Negot...
- Fri Feb 14, 2003 7:34 pm
- Forum: S3 Ideas Archive
- Topic: Druid DI
- Replies: 11
- Views: 2559
Well... if you notice, only classes that can cast invis, can cast DI. Rangers and Dires are mage/cleric/warrior hybrids. Druids are clerics. Shamans are cleric/mage so have invis and di. Paladins are warr/cleric so don't have either. Etc ;) I don't see any reason to give DI to druids... (woot, druid...
- Wed Feb 12, 2003 3:57 am
- Forum: S3 General Discussion Archive
- Topic: SLAVAN SLAVAN SLAVAN
- Replies: 7
- Views: 2288
- Tue Feb 11, 2003 5:44 am
- Forum: S3 Ideas Archive
- Topic: Upgrade Rangers...
- Replies: 57
- Views: 11535
Hrmm.. well, I don't play warrior types, so take this suggestion with a grain of salt.... What about giving a damage bonus based on your skill level and your weapon's dice? IE maxed skill = 3x dice damage, etc. In effect it would sort of work like monks in that at higher levels you do more and more ...
- Fri Feb 07, 2003 11:10 pm
- Forum: S3 Ideas Archive
- Topic: Necromancers.
- Replies: 32
- Views: 7018
Heh heh I had a necro in soj1, back when there was only the one 'animate dead' spell and you got random pets. The biggest thing I miss with the new pets is just how precious the old ones used to be. Now it seems that pets are a lot more disposable, you get a couple, throw them at the mob until the p...
- Fri Feb 07, 2003 8:01 pm
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26252
Re: Umm
Are magebane weapons that uber? That is debatable. In my honest opinion I would say that any weapon that bears the name "Magebane" SHOULD be uber. Anyone else remember the 'True' magebane? Yeah, UM2. Roar. This is my opinion of course, but any weapon with the name 'of the magebane elite' should rea...
- Fri Feb 07, 2003 7:41 pm
- Forum: S3 Ideas Archive
- Topic: Umm Storage or something
- Replies: 17
- Views: 3007
< P: std > You petition 'hrm... sharing a char is illegal, but is it illegal to give a password to someone to drop something off/pick something up out of storage?' If you do not get a response, it's because the staff are busy or unavailable. Shar responds to your petition with 'Nope, both are agains...
- Fri Feb 07, 2003 7:23 pm
- Forum: S3 Ideas Archive
- Topic: Umm Storage or something
- Replies: 17
- Views: 3007
- Fri Feb 07, 2003 7:18 pm
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26252
8) Frankly, only a coder can tell us how difficult it would be to up the cap on mob levels. However, if you do up the cap on mob levels, it opens up even more options for zone creators to make a challenge for the players without resorting to stacking on extra mobs (Resulting in areas becoming very ...
- Fri Feb 07, 2003 7:08 pm
- Forum: S3 General Discussion Archive
- Topic: Terrorism - Threats and Realities
- Replies: 52
- Views: 12142
Another thing to consider, is that all this airport security you see when you go through, is far FAR from 100% reliable. I wouldn't even say 50% reliable. Most of it is to give people the illusion of safety so as that they'll feel better when flying IMHO. Our company does a lot of airport work (airs...
- Fri Feb 07, 2003 3:54 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Dignitary from Teshburl
- Replies: 10
- Views: 2416
- Thu Feb 06, 2003 10:20 pm
- Forum: S3 General Discussion Archive
- Topic: The mud is down?
- Replies: 11
- Views: 2662
- Thu Feb 06, 2003 2:45 pm
- Forum: S3 General Discussion Archive
- Topic: Solution to the NK/Iraq problem(s).
- Replies: 7
- Views: 1989
OMG! Nuke Oteb first! :lol: Seriously tho... I work with an engineering firm that has a bunch of ex US military colonel's etc on staff, and the scariest thing is that they want to drop a 5 mile grid over iraq and carpet bomb nukes. No joke. Oh, and you also realize that fallout from all those bombs ...
- Thu Feb 06, 2003 2:33 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Cursed items
- Replies: 5
- Views: 1234
BTW... someone just pointed this out to me too. Casting remove curse on a person now zaps cursed items they can't wear/wield in inventory too (and I think doesn't zap wieldable items). I know I had some warr longsword and my serpent staff in inventory and someone rem cursed me... I just dropped the ...
- Thu Feb 06, 2003 2:15 pm
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26252
You have a point Yayaril, but the flip side of your suggestion is that the fight will probably a LOT harder to justify an upgrade to the best mage ring in the game. Then everyone will bitch about how they have to do fight x thats SO much harder than jabber for just 3 extra hps and str ;) The BC situ...
- Fri Jan 31, 2003 7:34 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Quests revisited
- Replies: 3
- Views: 936
Ooof... thanks for the props, but I gotta admit I didn't do a lot of those old quests alone. Most of my questing was done with Arastorin, an old school ranger (for you young'uns) http://www.sojourn3.org/ubb/smile.gif Gotta give credit where credit is due http://www.sojourn3.org/ubb/wink.gif [This me...
- Wed Jan 22, 2003 11:10 pm
- Forum: S3 General Discussion Archive
- Topic: lv 50 invoker seeks exp group
- Replies: 16
- Views: 2676
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by jalahon: I kill nobody! Well, every once in a while there may be a freak gasoline accident. But that only happens to really really really rediculously good-looking people like ...
- Tue Jan 21, 2003 9:32 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Quests
- Replies: 13
- Views: 2996
- Mon Jan 20, 2003 7:09 pm
- Forum: S3 Ideas Archive
- Topic: A Cry for more 're-mort' quests
- Replies: 19
- Views: 3678
- Sun Jan 19, 2003 2:48 am
- Forum: S3 Ideas Archive
- Topic: Idea for Druid
- Replies: 68
- Views: 15662
Yea, but they have casting lag, which is worse than casting time. You can at least abort and flee, but a squid that has a couple mobs switch after casting lag is dead. And yea, can't be silenced, but like a str of 50 after racial mods, 2 hps or so per level... huge trade off. Yes, this is data after...
- Sat Jan 18, 2003 3:32 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Airship players
- Replies: 6
- Views: 1319
- Fri Jan 17, 2003 10:44 pm
- Forum: S3 Ideas Archive
- Topic: Idea for Druid
- Replies: 68
- Views: 15662
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Celor: illu get disp/mislead/they can change into little gnomes and the such http://www.sojourn3.org/ubb/smile.gif .. </font><HR></BLOCKQUOTE> Hey! Thats not all its cracked up...
- Fri Jan 17, 2003 1:45 am
- Forum: S3 Ideas Archive
- Topic: Idea for Druid
- Replies: 68
- Views: 15662
Well sheesh! If I knew grouping with your druid on the airship was going to cause all the pro-druid bumpingness, I'd never have done it! Thats it! No grouping, 2 year! Heh heh seriously tho... shades suck for tanking. Hard core. The only reason they survive is because they're displaced to start with...