Search found 164 matches

by namatoki
Mon Jul 02, 2001 2:44 am
Forum: S3 General Discussion Archive
Topic: Kind people
Replies: 9
Views: 925

*blush* Thanks for the kind words, Ghur! I am Gruula, the lvl 35 troll warrior you mentioned. I really like helping people out, so you are very welcome. And if you have any questions, you are always welcome to ask here or via tell to me (if I'm on http://www.sojourn3.org/ubb/wink.gif ). Heh, so I gu...
by namatoki
Fri Jun 29, 2001 7:18 am
Forum: S3 General Discussion Archive
Topic: Necro questions
Replies: 2
Views: 422

You would probably be best off specializing in necromancy since you *are* a necromancer.

For more info, check this link:

http://www.sojourn3.org/ubb/Forum1/HTML/000601.html
by namatoki
Thu Jun 28, 2001 7:34 pm
Forum: S3 Gameplay Discussion Archive
Topic: Enchanter suggestions
Replies: 12
Views: 916

I agree with moving slowness to 4th. Since haste is 4th, why shouldn't slowness be 4th too?

BTW, is the major para thing a bug? Read my post for the info.
by namatoki
Thu Jun 28, 2001 6:07 am
Forum: S3 Gameplay Discussion Archive
Topic: Major para bug?
Replies: 0
Views: 205

Major para bug?

I have noticed that when my brother lands a major para on a mob when I am tanking it, that it switches to him for a round. However, there is no message of switching (similar to double backstabbing). Is this intentional or a bug? Thanks for any input.
by namatoki
Wed Jun 27, 2001 4:24 am
Forum: S3 Ideas Archive
Topic: Lay hands on this...
Replies: 3
Views: 504

I believe that if you type lay without a target, it tells you if you are ready to lay hands or if you need more time.
by namatoki
Sat Jun 23, 2001 3:49 pm
Forum: S3 General Discussion Archive
Topic: Goodbye for quite awhile
Replies: 5
Views: 653

Uh-oh, the evils are in trouble, since Fazzir feels the same way as Jegzed on that issue. The worst part was that Fazzir helped with the res quest and lost a level only to find out it wasn't even in the game! Anyway, no high level stoners for a while...

-Fazzir's brother
by namatoki
Wed Jun 20, 2001 6:29 am
Forum: S3 General Discussion Archive
Topic: Necro pet commands
Replies: 5
Views: 645

If you don't have a tank, I'd say get ahead and raise some pets. Since you have an anti tanking, I think you are fine as is. If you really do need some hitting help, a zombie or two would help somewhat. Again, don't group them unless they are doing the killing. Good luck on your journey to wraiths!
by namatoki
Tue Jun 19, 2001 2:08 am
Forum: S3 General Discussion Archive
Topic: Necro pet commands
Replies: 5
Views: 645

1. You should group it if it is doing the killing. If it kills a mob and is not grouped, you will not gain the exp. Usually, you should be doing more damage than your pet. 2. The only casting undead you can get is a wraith and you will not be able to raise one until lvl 31. (I'll explain that in a b...
by namatoki
Mon Jun 18, 2001 9:23 pm
Forum: S3 Gameplay Discussion Archive
Topic: standing and casting faster than any possible bash
Replies: 19
Views: 1123

Hmmm... I notice that your bash doesn't come off until the end of the next round of combat. Usually when I send my bash command, my bash is right after the round in which the mob stands. Maybe your bash command isn't getting to the mud quick enough? Also, Belle is correct in the word spells coming o...
by namatoki
Sun Jun 17, 2001 7:13 am
Forum: S3 General Discussion Archive
Topic: Drow Cleric vs. Duergar Clerics
Replies: 13
Views: 1207

I believe that you are correct, Dakrish. Duergar with perfect wis has 28 - 29 sec for lvl 1 while drow with perfect wis has 30 sec for lvl 1. Personally, I prefer drow since I like drow innates better than duergar innates. Duergar usually have better hps though. As for Yuan-ti, I really don't like p...
by namatoki
Wed Jun 13, 2001 8:26 pm
Forum: S3 Ideas Archive
Topic: scribing
Replies: 8
Views: 789

ROFL, Gin!!!!!!! Image
by namatoki
Thu Jun 07, 2001 8:02 pm
Forum: S3 Gameplay Discussion Archive
Topic: Bug with faerie fire?
Replies: 1
Views: 374

Bug with faerie fire?

My brother is playing a drow enchanter and he noticed that when casting faerie fire, it is notching his spellcast illusion instead of spellcast enchantment. Is faerie fire now an illusion spell instead of an enchantment? Just thought someone should know and also to see if other people have been noti...
by namatoki
Wed Jun 06, 2001 5:30 pm
Forum: S3 General Discussion Archive
Topic: A question for all you net admins out there
Replies: 18
Views: 1778

Wow, thanks for all the info, guys! I didn't get a chance to completely read through all the threads yet, but I will soon and hopefully, I can figure something out. Here are some answeres to some questions brought up. My ISP is using DHCP to assign IPs, and I really have no clue why I got stuck with...
by namatoki
Wed Jun 06, 2001 3:16 am
Forum: S3 General Discussion Archive
Topic: A question for all you net admins out there
Replies: 18
Views: 1778

My problem isn't my DSL. It's my intranet that's slowing down. The thing is that it's very random and I don't get a chance to do any pinging to measure the slow downs. As for the subnet, it's not the subnet mask that's the problem, it's the IPs being on different subnets. For example, xxx.xxx.54.70 ...
by namatoki
Wed Jun 06, 2001 3:04 am
Forum: S3 General Discussion Archive
Topic: A question for all you net admins out there
Replies: 18
Views: 1778

A question for all you net admins out there

I know I should know the answer to this, but I've been away from networks, so my knowledge is a little rusty. Okay, here's the situation: I have a LAN at home connected through a switch. I use DSL to connect my LAN to the Net. Now the problem is that my ISP only assigns dynamic IPs and the IPs I hav...
by namatoki
Fri Jun 01, 2001 2:35 pm
Forum: S3 Ideas Archive
Topic: pet spells
Replies: 14
Views: 1207

Well, Revenki, when I was testing out wraiths on Alpha, I basically tried casting protect undead every once in a while and once I kept doing that, I got a 'feel' for the timing of the spell. You should be able to figure out the timing once you've been playing with wraiths for a while (which I know y...
by namatoki
Sun May 27, 2001 3:29 pm
Forum: S3 Gameplay Discussion Archive
Topic: bad
Replies: 8
Views: 814

I've also noticed this bug as well. If I get switched to and flee, I have to keep looking into the room before I reenter, since the mobs won't be engaged on others in my party. It usually, takes several seconds before the mob is engaged again. To compensate for this, I've been trying to time myself ...
by namatoki
Fri May 25, 2001 6:11 am
Forum: S3 Gameplay Discussion Archive
Topic: Where are the lockers?
Replies: 6
Views: 579

Thanks, Kelsi, but I originally started a thread on this topic waaaay back (before Alpha), and Shev did say that they were implementing lockers and that was the last I heard of it. http://www.sojourn3.org/ubb/frown.gif Nizrath (who used to be Tiggrok http://www.sojourn3.org/ubb/wink.gif )
by namatoki
Fri May 25, 2001 12:13 am
Forum: S3 Gameplay Discussion Archive
Topic: How they trip us snakes?
Replies: 3
Views: 456

By that same token, if drow are levitating, we should also be !trip. I mean, think about it, can you really trip someone who levitates?

Nizrath
by namatoki
Thu May 24, 2001 5:51 am
Forum: S3 Gameplay Discussion Archive
Topic: Where are the lockers?
Replies: 6
Views: 579

Where are the lockers?

Sorry if the answer has already been posted (because if it was, I missed it), but I was wondering when our lockers were coming? I would really like to store my back-up spellbooks in my nice locker, but I don't know the command (if lockers are in) to store. I really dislike having to have some storag...
by namatoki
Sun May 20, 2001 6:27 am
Forum: S3 Gameplay Discussion Archive
Topic: Spell mem time bug
Replies: 3
Views: 398

Spell mem time bug

I reported this on the mud, but I also wanted to see if anyone else noticed this. My brother and I have noticed that after you finish memming your highest circle spell, the next spell to be memmed is increased 3 seconds in mem time. Anyone else notice this?

Nizrath
by namatoki
Sun May 13, 2001 3:43 pm
Forum: S3 Gameplay Discussion Archive
Topic: Those damn elves!
Replies: 2
Views: 500

I believe that your summon insect spell was the "blow" that disrupted the mob's spellcasting.

From your post: "A short, swarthy faerie is overwelmed by the wave of insects, unable to move or fight."

Nizrath
by namatoki
Sat May 12, 2001 11:05 pm
Forum: S3 General Discussion Archive
Topic: MUD go boom?
Replies: 1
Views: 393

MUD go boom?

Is it just me, or did the MUD go boom? Image

Nizrath
by namatoki
Sat May 12, 2001 7:08 am
Forum: S3 General Discussion Archive
Topic: I need an autoroller
Replies: 1
Views: 322

Check out the MUD client help and there's one posted.

Nizrath
by namatoki
Fri May 11, 2001 6:31 pm
Forum: S3 Ideas Archive
Topic: Gift to Newbies
Replies: 20
Views: 1432

I agree with some points here, but I can see that giving cash to newbies is not going to be implemented. Why? Because people would roll up chars for the cash. Seriously. I just want to mention that if you do indeed explore the newbie zone a bit, there are the yellow balls of fungus that are lit and ...
by namatoki
Mon Apr 30, 2001 3:30 pm
Forum: S3 General Discussion Archive
Topic: Another little animation for your viewing pleasure
Replies: 2
Views: 554

Heh, heh... That was awesome! Felt like I was watching a Jackie Chan movie (well, sort of) Image.

Nizrath
by namatoki
Wed Apr 25, 2001 12:48 am
Forum: S3 General Discussion Archive
Topic: Coolest RPG movie(s)?
Replies: 36
Views: 3264

ROFL, Malacar!!! I love your new sig now. http://www.sojourn3.org/ubb/smile.gif Hmmm... Best fantasy type movie? I gotta say the Conan movies were cool. C'mon, who doesn't like Ah-nuld? The D&D movie was too painful to watch. I can't believe there wasn't even 1 magic missile! The fantasy genre is hu...
by namatoki
Tue Apr 24, 2001 6:38 pm
Forum: S3 General Discussion Archive
Topic: Is this the weirdest thing you've ever seen?
Replies: 20
Views: 1501

ROFL, Mplor!!!

I agree with Yayaril. This is way too strange for a Japanese person to do. It's probably some twisted English person (because of the Mr. Bean dancing on the screen). ^_~

Nizrath
by namatoki
Tue Apr 24, 2001 6:27 pm
Forum: S3 Gameplay Discussion Archive
Topic: Some Necro feedback
Replies: 6
Views: 679

I know that the spectres are lagged, but they continue to kick, etc. so they stay lagged and will not rescue. It would be nice if they stopped for a moment to rescue instead of spamming kicks. Or they try to do the next thing ordered to them so like stacking commands (prolly a bad idea).

Nizrath
by namatoki
Tue Apr 24, 2001 3:09 pm
Forum: S3 Gameplay Discussion Archive
Topic: Some Necro feedback
Replies: 6
Views: 679

I've been messing with a mid lvl necro (lvl 31) for a while and noticed a few things as well. 1) I think that spectres need to auto-rescue. Whenever I get switched to, my spectres are mindlessly kicking so even when I order spectres to rescue me, they don't do it right away. 2) Wraiths are still ver...
by namatoki
Tue Apr 17, 2001 5:27 pm
Forum: MUD Client Help
Topic: Group Triggers
Replies: 20
Views: 2159

Hey Wobb,

The trigger is working great! If I wanted to change the percentages to say 25% and add a color, how would that go? Image
by namatoki
Mon Apr 16, 2001 10:24 pm
Forum: S3 General Discussion Archive
Topic: Star Wars: Legacy of the Jedi
Replies: 2
Views: 572

Damn, that was great!!! Image

Nizrath
by namatoki
Sun Apr 15, 2001 1:43 pm
Forum: MUD Client Help
Topic: Group Triggers
Replies: 20
Views: 2159

Wobb, can you show the change for doing percentages instead of hps? Because some classes are in deep trouble just 100 hps out (like squidies) plus it would help at all levels (since no one has more than 100 hps at lvl 1). I think having the colors change at evey 33% hp loss is cool. Thanks! Nizrath
by namatoki
Thu Apr 12, 2001 10:15 pm
Forum: S3 Ideas Archive
Topic: Universal guild master
Replies: 12
Views: 1163

Well, if we go the other way then, why not make it so all players have to go to their hometown to practice? Then the roads will be used and no city will be unused. Well, then, I seriously doubt players will want to go to other cities to start grouping. Do you really want to run your barbarian all th...
by namatoki
Thu Apr 12, 2001 6:53 pm
Forum: S3 Ideas Archive
Topic: Universal guild master
Replies: 12
Views: 1163

I disagree. I think that allowing players to roam to different cities adds more variety to the game. But the problem I have is that just about every race/class can already learn at almost every home town, it is the unique classes that are at a disadvantage. From an evil view point, squids and shaman...
by namatoki
Thu Apr 12, 2001 6:36 pm
Forum: S3 Ideas Archive
Topic: Upgrade low lvl cleric healing
Replies: 14
Views: 1278

Hello people, Zalnog here. Just using my bro's account for now. This was actually my complaint, as most people know I play drow cleric. I suppose some classes do have their "useless" spells, but for a cleric to have his/her only healing (the purpose of a cleric) until 21 be considered "useless" is r...
by namatoki
Thu Apr 12, 2001 5:54 pm
Forum: S3 Ideas Archive
Topic: Universal guild master
Replies: 12
Views: 1163

I've been thinking about the guild master proposal and I really do think that all hometowns should be able to teach all classes even those that aren't natural to the race. It is a huge waste of time to have to run to your own hometown to practice your new skills. I hope the imms really reconsider ma...
by namatoki
Thu Apr 12, 2001 4:16 am
Forum: S3 Ideas Archive
Topic: Upgrade low lvl cleric healing
Replies: 14
Views: 1278

Upgrade low lvl cleric healing

After speaking with several players who play clerics, I have found that the low lvl healing spells (cure light, cure serious, and cure crit) really need to do a bit more healing. Is it so imbalancing to have cure light do, oh, say 15-20 hps while serious does double that and crit does double the ser...
by namatoki
Thu Apr 12, 2001 4:10 am
Forum: S3 Ideas Archive
Topic: Universal guild master
Replies: 12
Views: 1163

Well, Azz, I guess I need to petition that since the mage guild master does not teach squids. I have asked a few other people who have played squids and taken them to DK and all have said that the mage guild master did indeed teach them.

Nizrath
by namatoki
Wed Apr 11, 2001 8:51 pm
Forum: S3 General Discussion Archive
Topic: Is this the weirdest thing you've ever seen?
Replies: 20
Views: 1501

ROFL!!! That's Japanese!!! Heh, heh...

BTW, hyakugojyuuichi means 151 in Japanese.

Nizrath
by namatoki
Wed Apr 11, 2001 5:10 pm
Forum: S3 Ideas Archive
Topic: Universal guild master
Replies: 12
Views: 1163

Hmmm... Well, I took a squid to DK and went to every guild master in town and all returned the same message: You cannot practice here! I guess I'll look around again, but I didn't find him. Also, I took a shaman around the entire town and didn't find one that teaches them either.

Nizrath
by namatoki
Wed Apr 11, 2001 1:04 pm
Forum: S3 Ideas Archive
Topic: Universal guild master
Replies: 12
Views: 1163

Universal guild master

Is there any way we could have a universal guild master in every home town? I really like the fact that the GH warrior guild master can teach everyone skills. For example, if a shaman or illithid goes to DK, there is no guild master there to teach them. So the shaman has to either go to Faang or BG ...
by namatoki
Mon Apr 09, 2001 12:49 pm
Forum: S3 Gameplay Discussion Archive
Topic: Mortally Wounded mobs just won't die
Replies: 12
Views: 1056

Are incap and morted mobs supposed to be able to "dodge" my backstabs as well? < 25h/42H 120v/120V > < T: Arxat TC: few wounds E: slave EC: awful> You dodge a kobold slave's vicious attack. A kobold slave slumps to the ground. A kobold slave is nearly slain by the force of your pierce! A kobold slav...
by namatoki
Sat Apr 07, 2001 1:10 pm
Forum: S3 General Discussion Archive
Topic: A General Announcement
Replies: 13
Views: 1202

Galok, that is one of the best posts I've seen so far. I hope everyone sits back and does exactly what I've been preaching as well. Please think out your posts, so all can benefit from rational thoughts rather than mindless ranting.

*applaud Galok*

Nizrath
by namatoki
Sat Apr 07, 2001 1:05 pm
Forum: S3 Gameplay Discussion Archive
Topic: Magic resistance
Replies: 5
Views: 586

Shev, the message is to the effect that the <mobname> resists the spell and it fizzles around him. If you look at Tanras' post where he fought some brain golems and illithids, the brain golems resisted the rot spell. I'm sure that the spells weren't missing. The message is in blue ANSI btw. Anyway, ...
by namatoki
Sat Apr 07, 2001 6:07 am
Forum: S3 Gameplay Discussion Archive
Topic: Fumbling!
Replies: 2
Views: 434

Fumbling!

In all my time on Toril and Soj2, I never played a warrior much, but I noticed that on my duergar warrior (lvl 6) with perfect dex that I fumble on average once to twice a battle. Some battles I don't fumble, but in a few, I've fumbled up to three to four times. Is that normal? Or did someone grease...
by namatoki
Fri Apr 06, 2001 7:24 pm
Forum: S3 Gameplay Discussion Archive
Topic: Are rogues supposed to bs during a fight?
Replies: 1
Views: 339

Are rogues supposed to bs during a fight?

I was grouped with Uagr and company and while I was not assisting, I was backstabbed by the rogue that Uagr was fighting. Take a look: A crafty thief avoids being bashed by Uagr, who loses his balance and falls. < 21h/21H 47p/47P 125v/125V > <> Uagr gasps from a crafty thief's awesome pierce! Uagr s...
by namatoki
Fri Apr 06, 2001 3:23 pm
Forum: S3 Gameplay Discussion Archive
Topic: Shamans HP
Replies: 35
Views: 3072

I agree wholeheartedly with Tayros but include ogre shamen as well. Image

Nizrath/Urgga
by namatoki
Fri Apr 06, 2001 1:08 pm
Forum: S3 Gameplay Discussion Archive
Topic: Down with invokers
Replies: 136
Views: 17135

Hmmm... After reading your posts, I see valid arguements, but I have one question. What were sorcerers divided in the first place? If we go back to the days of old with sorcerers, will that again unbalance the mud? Personally, I think find playing non-casting classes boring and invokers are quite fu...
by namatoki
Fri Apr 06, 2001 1:03 pm
Forum: S3 Gameplay Discussion Archive
Topic: That new roller rocks.
Replies: 1
Views: 478

Yes, the new roller does rock, but I noticed that rolling an anti-paladin was still very difficult. I noticed that while rolling a different class, the primary attribute was very good, but not the case for anti-paladins. Might be the same for paladins as well, but I didn't try them yet. Thought you ...

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