Search found 162 matches

by Klandal
Mon Dec 22, 2008 9:29 pm
Forum: T2 Ideas Archive
Topic: totems, quests, and cool ansi
Replies: 1
Views: 616

Re: totems, quests, and cool ansi

I tried to do this a while back. The policy at the time was to NOT allow any changes/substitutes for current totems. I wanted to allow a way to upgrade your totem's held stats while retaining the ability to summon your current spirit. Given that current spirits have no difference in stats or propert...
by Klandal
Thu Nov 20, 2008 1:14 am
Forum: Toril 2.0 Discussion
Topic: Update?
Replies: 16
Views: 3123

Re: Update?

you give us information in giant swatches once every 8 months instead of keeping us abreast of the progress in a timlier fashion. I imagine the "giant swatches" showing up after lengthy periods of time relates to how 2.0 is being worked on. There are likely large portions of time where co...
by Klandal
Sat Nov 15, 2008 5:22 am
Forum: T2 Areas Discussion Archive
Topic: eq balance
Replies: 1
Views: 572

Re: eq balance

Consider giving almost every zone in the game 1 top tier eq slot that is a combination of class, alignment, race, gender, order part of alignment, and type of class (tank war vs hitter war). Then keep it up over time by not competing for top tier eq combos by requiring the previous "top tier&q...
by Klandal
Wed Oct 22, 2008 5:32 am
Forum: T2 Areas Discussion Archive
Topic: Magma
Replies: 11
Views: 906

Re: Magma

Magma entry is one of the best parts of doing it. I'd prefer keeping the zone top end in difficulty and reward. If you're going to thin out the number of mobs you'd need to shrink the grid to keep the entry feeling similar. I wouldn't be opposed to different types of mobs, but that could be said for...
by Klandal
Sun Oct 19, 2008 6:21 pm
Forum: T2 Gameplay Discussion Archive
Topic: Hp's
Replies: 6
Views: 846

Re: Hp's

Class type, racial bonus, and con bonus set the range. Random number generator determines what you get within that range.
by Klandal
Sun Sep 07, 2008 10:01 pm
Forum: T2 Areas Discussion Archive
Topic: Icecrag Adjustments
Replies: 13
Views: 1371

Re: Icecrag Adjustments

Having been in the handful of groups that actually did full IC2 I can attest to the fact that the Ruin/Havoc fight was never "something that was easy." We still cleared the entire grid and spent quite a bit of time developing tactics to separate the wyrms to make it even possible. Two anci...
by Klandal
Thu Sep 04, 2008 4:54 am
Forum: T2 Areas Discussion Archive
Topic: Icecrag Adjustments
Replies: 13
Views: 1371

Re: Icecrag Adjustments

Good catch, thanks. Will add it to my original post.
by Klandal
Thu Sep 04, 2008 1:32 am
Forum: T2 Areas Discussion Archive
Topic: Icecrag Adjustments
Replies: 13
Views: 1371

Re: Icecrag Adjustments

Also, if you didn't want Strife to be reached without completing Ruin/Havoc you could have the portals to progress pop after their death, or make entering the wrong portal have a fairly severe detriment. You do still need at least the one portal to get out of the grid though to leave zone/cr. I'm no...
by Klandal
Wed Sep 03, 2008 11:34 pm
Forum: T2 Areas Discussion Archive
Topic: Icecrag Adjustments
Replies: 13
Views: 1371

Re: Icecrag Adjustments

Summary of the zone: Upper IC2: Upper IC2 is a series of hallways with remo/guards groups that are mildly annoying due to the swallow proc. A few casters and other mobs that have checkable rares. You acquire various orbs from mobs and place them throughout the level to gain access to the grid, or l...
by Klandal
Tue Aug 19, 2008 6:49 am
Forum: T2 Gameplay Discussion Archive
Topic: sleep spell
Replies: 16
Views: 1368

Re: sleep spell

Magical sleep just isn't what it used to be. :P
by Klandal
Fri Aug 15, 2008 4:53 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier HITTER Gear
Replies: 20
Views: 2817

Re: Top Tier HITTER Gear

Added:
an eyepatch of barbazu hide
by Klandal
Fri Aug 15, 2008 4:49 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier MAGE Gear
Replies: 14
Views: 2319

Re: Top Tier MAGE Gear

Added with consideration:
a ravenar staff encrusted with fire opals
by Klandal
Fri Aug 15, 2008 4:47 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier PRIEST Gear
Replies: 13
Views: 2040

Re: Top Tier PRIEST Gear

Added:
chalice of the elven gods
some mithril sleeves of Moradin

Removed:
a swirling orb of air

Not added with consideration:
a holy water sprinkler
an unholy water sprinkler
by Klandal
Fri Aug 08, 2008 5:31 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier HITTER Gear
Replies: 20
Views: 2817

Re: Top Tier HITTER Gear

Not added upon consideration:
a large heavy cloak embroidered with a single eye
a tiny duergar mithril earring
a molten lava pendant
an onyx dagger with a pulsing ruby hilt
the brilliantly shining horn of a kirin
a pair of shadow dragonscale boots
a roiling stormcloud of Elemental Fury
by Klandal
Fri Aug 08, 2008 4:56 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier TANK Gear
Replies: 14
Views: 2479

Re: Top Tier TANK Gear

Added after consideration:
a translucent black dragonscale mask
a cloak of renders fur

Removed after consideration:
a silver plated longsword with gold filled etchings
by Klandal
Thu Aug 07, 2008 2:15 pm
Forum: T2 Announcements Archive
Topic: Announcing ..... GUILDHALLS!!!!!
Replies: 37
Views: 7310

Re: Announcing ..... GUILDHALLS!!!!!

Debating resetting hometown to guildhall. Would be nice to have badge perm tied to you like artifact and having it able to 'cast' relocate to your guild instead of changing your death/word spot. I'd like to be able to still word to check GN area, heh.

Any thoughts?
Klandan
by Klandal
Thu Jul 31, 2008 7:25 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier HITTER Gear
Replies: 20
Views: 2817

Re: Top Tier HITTER Gear

Please post evilrace gear that you think is appropriate to add and I'll update my lists accordingly. :)
by Klandal
Thu Jul 31, 2008 7:20 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier MAGE Gear
Replies: 14
Views: 2319

Re: Top Tier MAGE Gear

Added with consideration:
an elven masque
a small lich's tear brooch
a rope of braided dwarven hair

Did not add with consideration:
a soft velvety robe covered in ancient runes
a shroud of blazing flames
the hollow stalk of a large beholder
by Klandal
Tue Jul 29, 2008 7:17 pm
Forum: T2 General Discussion Archive
Topic: Got Cognitive Ability?
Replies: 16
Views: 1224

Re: Got Cognitive Ability?

I finished and felt sure about every answer I gave. I'm not positive if the test is the exact same, but I can answer the ones I had (like the 1 2 8 48 ? 3480 one). Just PM me if you want the answer. The wheel that took me a minute was 2 8 20 40 70. :P

Klandan
by Klandal
Thu Jul 24, 2008 8:58 pm
Forum: T2 Announcements Archive
Topic: Announcing ..... GUILDHALLS!!!!!
Replies: 37
Views: 7310

Re: Announcing ..... GUILDHALLS!!!!!

Possible Upgrades: guild-only teleport_beacons guild vault guild member rooms guild shop able to sell items sold in other shops around realms creatable items for sale (potions, poisons, containers, etc) trophy rooms morgue (prevents corpses from rotting, mob that can res for fee, etc) message board ...
by Klandal
Wed Jul 23, 2008 6:41 am
Forum: T2 Gameplay Discussion Archive
Topic: Tinkers bag
Replies: 11
Views: 1197

Re: Tinkers bag

So what you're saying is... The situation has been handled...
by Klandal
Wed Jul 23, 2008 2:26 am
Forum: Toril 2.0 Discussion
Topic: Wipe?
Replies: 70
Views: 12206

Re: Wipe?

It's a bit off to call me greedy because I'd rather not be forced to do the exact same shit for the exact same rewards I've already done before. If there are substantial changes to make it feel like I'm not just repeating what I already accomplished, I'm open to a wipe. Otherwise it would just be a ...
by Klandal
Wed Jul 23, 2008 1:23 am
Forum: T2 Areas Discussion Archive
Topic: Top Tier HITTER Gear
Replies: 20
Views: 2817

Re: Top Tier HITTER Gear

Updated my list above.

Added from suggestions:
a black diamond earring
a burnished iron necklace covered in runes
by Klandal
Tue Jul 22, 2008 10:09 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier HITTER Gear
Replies: 20
Views: 2817

Re: Top Tier HITTER Gear

Updated my list above.

Added from suggestions:

Removed with consideration:
a suit of mithril chainmail armor

Not added after consideration:
a shimmering suit of ancient red dragonscale
a suit of ancient green dragonscale armor
by Klandal
Tue Jul 22, 2008 9:47 pm
Forum: Toril 2.0 Discussion
Topic: Wipe?
Replies: 70
Views: 12206

Re: Wipe?

Unless something substantial happens with zones, item stats, equipment distribution, etc., I think a pwipe would be pointless. We'd be running to the same places to get the same equipment that we had before. If there is a complete overhaul in zone/quest item distribution and stats, such as forcing t...
by Klandal
Tue Jul 22, 2008 7:23 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier HITTER Gear
Replies: 20
Views: 2817

Re: Top Tier HITTER Gear

Updated my list above. Added using suggestions: a glowing otherplanar ridged helm a cyanite alloy eyepatch a monocle of bloodstained ice an earring of glowing otherplanar ore an earring of otyugh teeth a mask of twisted black leather a blued steel pauldron a pair of twisted black leather fingerless ...
by Klandal
Tue Jul 22, 2008 7:05 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier PRIEST Gear
Replies: 13
Views: 2040

Re: Top Tier PRIEST Gear

Updated my list above.

Added from suggestion:
a bracelet of the arcane
by Klandal
Tue Jul 22, 2008 5:10 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier MAGE Gear
Replies: 14
Views: 2319

Re: Top Tier MAGE Gear

Updated list above. Updated my list above. Added from suggestions: a reflective pair of goggles a fiery silk tattoo a tiny silver octopus earring elaborate dragonscale robes a grand suit of the ancients starsilver chainmail sleeves a cloak of severed pixie wings Removed after consideration: a suit o...
by Klandal
Tue Jul 22, 2008 4:37 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier TANK Gear
Replies: 14
Views: 2479

Re: Top Tier TANK Gear

Updated my list above to keep a readable list available. Added from suggestions: some blood-splattered sleeves of sewn flesh a suit of mithril platemail armor (Bryn - a suit of starsilver platemail) a grand suit of the ancients ornamental legplates inlaid with gold Removed after further consideratio...
by Klandal
Tue Jul 22, 2008 4:02 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier PRIEST Gear
Replies: 13
Views: 2040

Re: Top Tier PRIEST Gear

Added from suggestions: a reflective pair of goggles a single link of a crystalline chain an opal earring a suit of crystalline chainmail a robe of black and white velvet heavy mithril arm plating Removed from list after further consideration: a suit of mithril scalemail armor some tattered remorha...
by Klandal
Tue Jul 22, 2008 6:09 am
Forum: T2 Areas Discussion Archive
Topic: Top Tier MAGE Gear
Replies: 14
Views: 2319

Re: Top Tier MAGE Gear

TOP Tier MAGE items. - HEAD ------------------------------------------------------------ a headband of a thousand eyes a winged helm of the ancients a silver circlet emblazoned with a unicorn crest a silver tiara adorned with a ruby spider - EYES -----------------------------------------------------...
by Klandal
Tue Jul 22, 2008 5:44 am
Forum: T2 Areas Discussion Archive
Topic: Top Tier PRIEST Gear
Replies: 13
Views: 2040

Re: Top Tier PRIEST Gear

TOP Tier PRIEST items. (Will keep this list updated with suggestions below. Some items may not be added due to personal opinion.) - HEAD ------------------------------------------------------------ an iron circlet inset with a sapphire a winged helm of the ancients a hood of layered oak leaves a hoo...
by Klandal
Tue Jul 22, 2008 4:51 am
Forum: T2 Areas Discussion Archive
Topic: Top Tier HITTER Gear
Replies: 20
Views: 2817

Re: Top Tier HITTER Gear

This is TOP Tier HITTER gear, based off what those who have the option to wear any eq wear. - HEAD ------------------------------------------------------------ iron crown of the fire giant warlords a demonic crown of immortality the fiery burning crown of Dresk'akla a glowing otherplanar ridged helm...
by Klandal
Tue Jul 22, 2008 2:01 am
Forum: T2 Areas Discussion Archive
Topic: Top Tier TANK Gear
Replies: 14
Views: 2479

Re: Top Tier TANK Gear

Restructuring the post to make it easier for people to add/subtract from. This is TOP TANK gear only, meaning their sole priority is survivability. Head/Wrist/Finger have some options at the moment I'm considering. - HEAD ------------------------------------------------------------ the fiery crown o...
by Klandal
Mon Jul 21, 2008 11:30 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier PRIEST Gear
Replies: 13
Views: 2040

Re: Top Tier PRIEST Gear

Head:----------------------------------------- an iron circlet inset with a sapphire a winged helm of the ancients Not Top - the coronet of the githzerai rebels Eyes:----------------------------------------- a set of faerie goggles Not Top - a monocle of crystal with redgold trim Ears:--------------...
by Klandal
Mon Jul 21, 2008 10:39 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier MAGE Gear
Replies: 14
Views: 2319

Re: Top Tier MAGE Gear

Head:-------------------------------------- Not Top - a mystical cranial defender Ear:-------------------------------------- an ancient eyeball earring Not Top - an earring of molten iron Not Top - a silver cuff with a dangling sapphire Not Top - an silver earring shaped like a dagger Not Top - a pu...
by Klandal
Mon Jul 21, 2008 10:15 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier TANK Gear
Replies: 14
Views: 2479

Re: Top Tier TANK Gear

Preliminary adds/subtracts using TANK gear implying good ac, high hps as priority. This is using current equipment choices by those tanks who have the opportunity to choose between all options. (Hybrid tank/damage sets not taken into account as much as purely TANK sets.) Head:-----------------------...
by Klandal
Sat Jul 19, 2008 5:50 pm
Forum: T2 Areas Discussion Archive
Topic: No identify
Replies: 39
Views: 5269

Re: No identify

I think people lost faith in the relative cost versus reward during questing. I can understand skepticism. :P
by Klandal
Sat Jul 19, 2008 3:23 pm
Forum: T2 Announcements Archive
Topic: Beer for Everyone!!
Replies: 12
Views: 3650

Re: Beer for Everyone!!

Welcome back! *beer*
by Klandal
Sat Jul 19, 2008 3:21 pm
Forum: T2 Gameplay Discussion Archive
Topic: What else is there to do?
Replies: 14
Views: 911

Re: What else is there to do?

Pick a zone. Complete every quest and log them all. You can start with known zones and their quests, or do ones that you don't know have been done yet.

Enjoy.
Klandan
by Klandal
Tue Jul 15, 2008 6:43 am
Forum: 2.0 Announcements
Topic: Domain List
Replies: 11
Views: 5684

Re: Domain List

Ahh, must have misunderstood your earlier post.

Thanks for the response.
by Klandal
Sat Jul 12, 2008 7:55 pm
Forum: 2.0 Announcements
Topic: Domain List
Replies: 11
Views: 5684

Re: Domain List

Been 7 weeks, could somebody please just copy/paste the domain spells?
by Klandal
Fri Jul 11, 2008 9:12 am
Forum: Logs
Topic: Little Fun at 4am
Replies: 1
Views: 743

Little Fun at 4am

Velot flies in from the west. < 881h/881H 125v/125V P: std > Kirusetip flies west. < 881h/881H 125v/125V P: std > Velot looks at Bolasos. < 881h/881H 125v/125V P: std > Velot looks at you. < 881h/881H 125v/125V P: std > roar velot You roar loudly at Velot. < 881h/881H 125v/125V P: std > Velot looks ...
by Klandal
Wed Jun 25, 2008 8:55 pm
Forum: T2 Ideas Archive
Topic: Shaman Spirit Totem Customization
Replies: 23
Views: 2478

Re: Shaman Spirit Totem Customization

Auto-rescue on pets could easily get you killed in multi-mob fights when you'd rather flee. If added it should be toggable.

Klandan
by Klandal
Thu Jun 19, 2008 6:43 pm
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat, Item Distribution, Quests
Replies: 20
Views: 1614

Re: Tiamat, Item Distribution, Quests

What's skillful about 15 people spelling up and doing runs? I don't think it takes more/less skill, just more/less people to do the same tactic.

I agree that your example shows a blatant gap between zone and quest rewards.

Klandan
by Klandal
Thu Jun 19, 2008 7:30 am
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat, Item Distribution, Quests
Replies: 20
Views: 1614

Re: Tiamat, Item Distribution, Quests

To be honest, unless it is completely against the zonewriter's wishes, I like the option of highly-skilled fully-decked players being able to complete an encounter with less than the brute force of a full group. It's often higher risk and more time involved. Why not allow a badass or few to show the...
by Klandal
Thu Jun 19, 2008 6:05 am
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat, Item Distribution, Quests
Replies: 20
Views: 1614

Re: Tiamat, Item Distribution, Quests

Touk, I think time investment required is important in combination with difficulty of encounters. I also think that the way original quest reward points were calculated needed adjustment, but since the point calc'er doesn't seem to be strictly adhered to anymore I'll address the time question first ...
by Klandal
Thu Jun 19, 2008 12:13 am
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat, Item Distribution, Quests
Replies: 20
Views: 1614

Re: Tiamat, Item Distribution, Quests

Lopi, with regards to a 'best' item I gave an example of allowing different choices with different attributes but avoiding using the same attributes with one being higher (ac8 20hp -5svsp vs ac10 21hp -6svsp) without requiring the first to turn into the higher one. Also, you saying giving a good ite...
by Klandal
Wed Jun 18, 2008 10:07 pm
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat, Item Distribution, Quests
Replies: 20
Views: 1614

Re: Tiamat, Item Distribution, Quests

Shev, thanks for the response. I have no problem with Tiamat rewards being crazy good. My problem lies that there are 4+ crazy not-even-compared-to GREAT items for EACH class-type, with more on the way. It is already a problem with the current output imho. Any thoughts on quest rewards with respect ...
by Klandal
Wed Jun 18, 2008 9:39 pm
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat, Item Distribution, Quests
Replies: 20
Views: 1614

Tiamat, Item Distribution, Quests

Shevarash, Eilistraee, et all, The recent post about adding more reward options to Tiamat concerns me as to the item distribution policy here, if any. My concern is that the top items continue to be consolidated into only a handful of zones; this makes older zones obsolete and therefore vacant outsi...

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