Search found 48 matches

by Wargar
Wed Jul 18, 2001 11:40 pm
Forum: S3 Ideas Archive
Topic: For hire / Seeking members
Replies: 12
Views: 1700

While I see what Khean means, I would have to say that if somebody is RP'ing they shouldn't be using the who command anyway.. as such, new who toggles shouldn't affect RP'ers at all.

New toggles sound great!
by Wargar
Wed Jul 18, 2001 10:08 pm
Forum: S3 General Discussion Archive
Topic: grouping 101
Replies: 62
Views: 8306

*Agree Malacar* The ONLY thing (ONE) that gives a leader the right to be an asshole if he/she chooses: Your stupid ass following them again anyway. (I think thats part of what Gordex was saying too) If you don't like that leader (he/she was a bully?).. then find a new leader, or lead yourself. It's ...
by Wargar
Mon Jul 16, 2001 10:56 pm
Forum: S3 General Discussion Archive
Topic: Old School Players
Replies: 114
Views: 25790

Re-reading brought up some more old memories! - Tien at 34th level "stealing" mine and my brothers kill for the bronze helmet in southern WD! (we were high teen/low 20 at the time) - When the code messed up and anything worked for password! I typed randomly 029835 and logged on as Tien (was around t...
by Wargar
Sat Jul 14, 2001 8:12 pm
Forum: S3 General Discussion Archive
Topic: Things I miss :)
Replies: 26
Views: 3418

- Doing the wraiths outside Citadel (with infravision) for exp, and fumbling a Sword of Tormenting 13 rooms inside. (Try pulling out a light to pick it up, as a Barb!) - Sister exp. - CC before Undead had Ultra. - Troll/Ogres spamming directions from East/South gates, to make it to UM before they ge...
by Wargar
Fri Jul 13, 2001 9:54 pm
Forum: S3 General Discussion Archive
Topic: Highest trophy
Replies: 50
Views: 9484

Kill statistics for Danikazer
Exp % Name
8.2 a bugbear female
138.3 a bugbear guard
111.8 a bugbear male
44.9 a bugbear female
by Wargar
Mon Jun 18, 2001 9:58 pm
Forum: S3 General Discussion Archive
Topic: Why is it so hard to just get along? :)
Replies: 62
Views: 8179

Both posts above mine are correct I think. It's about the individual people's goals, and the group being unclear about eq. distribution. Some people play for fun (goal #1) and get eq along the way (goal #2). Others seem to put equip. as the priority (goal #1) and fun as the side effect (goal #2). Th...
by Wargar
Wed Jun 13, 2001 3:41 am
Forum: S3 General Discussion Archive
Topic: Questions on ress
Replies: 32
Views: 4418

**** Add some whitty retort here directed at the simpletons - I deleted mine. ***** Simplified: The code is fine, it works well and has for years.. I didn't realize ppl were lobbying to have it changed. I myself am just curiuos. The inside question that apparently slipped thru my hastily created pos...
by Wargar
Tue Jun 12, 2001 10:08 pm
Forum: S3 General Discussion Archive
Topic: Questions on ress
Replies: 32
Views: 4418

Current Con affects whether you fail a ress, and in a seperate roll whether you drain(?), is a pretty broad statement... What I wanted is basically: Does Racial Con figure in? (As a Barbarian Warrior with 20 con (ress affect), I rarely failed ress, and almost never drained. (20 con for barb is aroun...
by Wargar
Tue Jun 12, 2001 12:53 am
Forum: S3 General Discussion Archive
Topic: Questions on ress
Replies: 32
Views: 4418

Hey Uth, can you give is some solid facts on the numbers? Or hell, even a rough guess. I mean, is it a scale system? (eg: 1-30 con = 80% chance of fail, 31-60 = 70%, 61- etc etc) Is it a total random number system? (You have 99 con.. random number generates, and you have a 1% chance to fail?.. 30 co...
by Wargar
Sat Jun 09, 2001 4:11 pm
Forum: S3 General Discussion Archive
Topic: Questions on ress
Replies: 32
Views: 4418

I would rather lose 1 con permanently than 10+ for 2 weeks :P. Not sure how it's exactly coded Cherz, but I was one of the people that never waited for ress affect to leave before getting a ress (90% of mine came at a 20 con due to affect) and I lost 1 (that I recall, we'll say 3 max tho)point of co...
by Wargar
Tue Jun 05, 2001 10:15 pm
Forum: S3 Gameplay Discussion Archive
Topic: PRNG
Replies: 13
Views: 1490

Gotta love figuring out how the code actually works http://www.sojourn3.org/ubb/wink.gif . This particular piece had been discovered on Duris long ago, and is used quite frequently by those who understand it's potential. The question is, does re-writing the flee code have enough potential benefit to...
by Wargar
Tue Jun 05, 2001 10:08 pm
Forum: S3 General Discussion Archive
Topic: Invasions
Replies: 69
Views: 11446

Githyanki Invasion of Waterdeep - High level mobs, I think the entire mud enjoyed that one (including any newbies who died).. I'm positive the high levelers had more fun than fighting a hoard of 5th level mobs. Give the newbies warning (town crier + bards (pc and npc loads) + RP globals etc, and let...
by Wargar
Sun May 27, 2001 4:15 pm
Forum: S3 General Discussion Archive
Topic: good-evil trading
Replies: 41
Views: 5558

*Gag* For Christ's sake, I wish I could read one FU**ING thread that doesn't turn into this good vs evil whining. Almost as pathetic as the Duris forums here lately. Here, let me spell it out for you. The "evils are more difficult" argument is based around NEWBIES. NEWBIES will find it more difficul...
by Wargar
Sun May 27, 2001 1:30 am
Forum: S3 Ideas Archive
Topic: grid zones
Replies: 26
Views: 4608

Tested the grid as 18th level warrior just to see what it's like. Seemed rather simple, mobs gave low exp but were easy to kill solo. Got 2% per kill, looking at about a full level in 45 minutes for BORING MIND NUMBING exp. My rating: 2 1/2 *'s. If you want fun, don't go here. If you wan't exp and c...
by Wargar
Fri May 25, 2001 7:04 pm
Forum: S3 Gameplay Discussion Archive
Topic: Area admins?
Replies: 5
Views: 787

Doh! Hopefully just moved elswhere, CC is one of the best zones in the game!
by Wargar
Wed May 23, 2001 10:38 pm
Forum: S3 Ideas Archive
Topic: squiiiids
Replies: 5
Views: 1232

Squids rock, they just require a little more finesse than your average class, in order to excel. Illithid is one of the only race/classes that the difference in a mediocre and a good player _really_ shows.
Stick with it, learn the class some more.. you'll love it eventually :P.
by Wargar
Wed May 23, 2001 10:27 pm
Forum: S3 General Discussion Archive
Topic: good-evil trading
Replies: 41
Views: 5558

I beg to differ! Being an Outcast sorcerer was great most of the time, I thought it added flavor myself (and good RP stories too :P) Not that i'm against the new change, but the old way rocked too. Methaki K'droeden -DreadLord- The Blood Horde Sarlend K'droeden - The One True Outcast Ahh, good times!
by Wargar
Mon May 21, 2001 1:46 pm
Forum: S3 Ideas Archive
Topic: rescue
Replies: 39
Views: 6430

Cherz has a point Kyos, just because you don't find it fun to use triggers for everything doesn't mean everybody agrees. We each find fun in our own ways. (Admit it, the game is incredibly boring, the people make it fun) On that note: For my first two years as a warrior I didn't use any rescue trigg...
by Wargar
Sun May 20, 2001 4:25 pm
Forum: S3 Gameplay Discussion Archive
Topic: Experience... has it changed?
Replies: 12
Views: 1789

Don't forget too Kilo.. you are looking at it as: X = total exp available per kill Y = total # of pc's Z = small modifier for combined levels. X * Z / Y = A (exp gained each) Where in fact, its more like: X * Z / Y = A (kill exp gained) A + B (dmg exp gained) = C (individual pc xp) That make sense? ...
by Wargar
Sat May 19, 2001 3:19 am
Forum: MUD Client Help
Topic: Bah, New zMud - 5.55
Replies: 4
Views: 1085

I had the same problem when I first registered 5.55. I emailed Zugg and this is his reply: Dear zMUD user, Unfortunately, a bug slipped through our Y2K testing. While zMUD v5.55 is fine, the program used to generate your reg code had a problem. The reg code you were recently sent will not work in zM...
by Wargar
Sat May 12, 2001 7:04 pm
Forum: MUD Client Help
Topic: Trigger to make tells go in another window? anyone?
Replies: 3
Views: 917

Pattern:
^(%w) tells you *

Command:
#cap tells
lasttell=%1

Then create the alias:
#al {reply} {tell @lasttell}

Captures tells to a window named tells, and sets up so you can use reply command.

Bob tells you 'hi' --> captured to window

reply wassup = Tell Bob 'wassup'

Wargar/Sarlend/Khakaldrak
by Wargar
Thu Apr 26, 2001 10:40 pm
Forum: S3 Ideas Archive
Topic: Halflings, weapon selection...
Replies: 4
Views: 940

Alot of weapons are being looked at and/or tweaked currently, wait a little bit longer..

Khakaldrak
by Wargar
Thu Apr 26, 2001 8:15 pm
Forum: MUD Client Help
Topic: Scan /trigger
Replies: 5
Views: 1045

Easiest way would be to do this: #sub {close by to you} {1 step} You see Jimbob close by to you to the N. would then look like this: You see Jimbob 1 step to the North. Similar substitutions could be made for other distances, definately the easiest route (easy = good). If you'd rather have a coupla ...
by Wargar
Wed Apr 25, 2001 8:39 pm
Forum: MUD Client Help
Topic: Auto-Auto Fire
Replies: 3
Views: 1265

Hrm.. it actually wouldn't be toooooooo hard to do (there would always be mobs it wouldn't work on tho).. but I would highly suggest you don't http://www.sojourn3.org/ubb/biggrin.gif . Triggers to help are one thing, triggers to do it for you come dangerously close to the text book definition of a r...
by Wargar
Tue Apr 24, 2001 10:23 pm
Forum: MUD Client Help
Topic: Zmud Mapping 101
Replies: 9
Views: 2176

Ok, somebody mentioned it points out quickly where quest mobs etc are within the zone.. could you save specific quest information tagged to that mob/room (a seperate window with quest words/items etc)? Could you use it to tag specific information on how to kill a mob/room etc? For example an edit wi...
by Wargar
Tue Apr 24, 2001 10:14 pm
Forum: S3 Gameplay Discussion Archive
Topic: Enchanter changes
Replies: 41
Views: 5440

I agree with Santego, once somebody has done it the old fashioned way long enough to complete the quest, they should get a break (group-globe only, stone/haste should never be group spells) As far as a single target, multi-part spell. Stone/Globe I can see, since they both fall into a protection sph...
by Wargar
Mon Apr 23, 2001 8:25 pm
Forum: MUD Client Help
Topic: Group Triggers
Replies: 20
Views: 3825

Hrm. Has anybody had any problems/success with the trigger I posted? Only received feedback from 1 person and he couldn't get it working.

I created a new file and cut/paste it to there and seems to be working properly in that file also.

Wargar/Sarlend
by Wargar
Mon Apr 23, 2001 8:22 pm
Forum: MUD Client Help
Topic: Zmud Mapping 101
Replies: 9
Views: 2176

Zmud Mapping 101

Ok, this might seem kind of odd but.. I don't want help creating maps or a how to on using Mapper (yet), but what I want is hrm. The why of it I guess. I'm decent at designing trig/alias/var combos etc that are useful, but I don't know any features of the mapper (granted I haven't read help on it at...
by Wargar
Thu Apr 19, 2001 12:19 am
Forum: MUD Client Help
Topic: Group Triggers
Replies: 20
Views: 3825

Ok ok, here's a good one. Unfortunately its not mine, I just edited it some to work on Sojo (originally written by Drevarr of Duris). By far the best i've seen anywhere. As far as speed.. its iffy, but I haven't had any trouble with speed on zmud (ever) soo.. up to you! Pattern: (%d)/(%d)%shit,%s(%d...
by Wargar
Sat Apr 14, 2001 7:44 pm
Forum: S3 General Discussion Archive
Topic: Would Players Want Quicker Leveling?
Replies: 49
Views: 7159

I'd love to see exp requirements toned down a bit. Not made "easy" perhaps, but toned down. (Let's face it, Duris we can get 50+ a week after wipe.. there its great, here it would ruin this mud) My reasoning is this: In zone groups (say 40+ lvl) there are frequently 8-10+ friends in the group, havin...
by Wargar
Fri Apr 13, 2001 8:03 pm
Forum: S3 General Discussion Archive
Topic: Warriors
Replies: 14
Views: 2121

See, this is a debate that can go on forever for a few reasons. 1) The nebula used above is a bad example. Only in one zone situation have I ever seen warriors rem weapons to hold hp eq (vital for the part of the zone). THIS particular item/location warriors shouldn't use frequently, but as a whole,...
by Wargar
Thu Apr 12, 2001 9:27 pm
Forum: S3 General Discussion Archive
Topic: Warriors
Replies: 14
Views: 2121

Thats how we did it before, hit/dam came second to hp's Image. And that's how it should be again!

Wargar/Sarlend
by Wargar
Tue Apr 10, 2001 1:38 am
Forum: S3 Ideas Archive
Topic: Stat Rolling
Replies: 1
Views: 596

Stat Rolling

Now that stats mean more than they used to, would it be feasible/possible for us to get 1 or 2 more "bonuses" to apply when rolling stats? They would help balance out that "oddball" required stat that we always seem to roll. e.g: Warrior Str: Mighty Dex: Mighty Agi: Average Con: Perfect Now even aft...
by Wargar
Sat Apr 07, 2001 7:29 pm
Forum: S3 Gameplay Discussion Archive
Topic: Down with invokers
Replies: 136
Views: 24967

Shrug, Invokers aren't unbalanced really, just.. they don't fit. Removing the areas (Give them a really powerful single target nuke instead of inferno/swarm, with a high taunt factor (force switch like para) would be one possible change. Some of the current !area changes sound interesting though (sp...
by Wargar
Sat Apr 07, 2001 3:10 pm
Forum: S3 Gameplay Discussion Archive
Topic: Down with invokers
Replies: 136
Views: 24967

Shrug, time/effort permitting here would be my vision: Available classes: A) Sorcerer B) Illusionst Sorcs: Nukes well (less than invokers currently, but more than old-shool sorcs) and gains a short term (non-spec ench) stoneskin at say 36th. Illus: Gains stoneskin (stronger than sorcs) at say 21st, ...
by Wargar
Sun Mar 25, 2001 8:11 pm
Forum: S3 General Discussion Archive
Topic: Evils Unite!
Replies: 80
Views: 12168

Been talking to Lazz, not sure if he's coming back or not (doesn't sound like it tho - very busy IRL) I didn't play Soj2 much (Morgg the Ogre when I did) but I was the One True Outcast on Soj1/Toril (everybody else was faking it, I was the only one outcast from EVERYWHERE!) as Sarlend. I'll be back ...
by Wargar
Sun Mar 25, 2001 7:58 pm
Forum: S3 General Discussion Archive
Topic: Email Registration
Replies: 21
Views: 3791

Charter Communications: Allows only 1 cable modem per residence unless specific reasons are cited and met. Extra IP address cost: 10 dollars/month. (I've had 2 IP's on my network for 5 months now and haven't gotten charged the 10 dollars yet http://www.sojourn3.org/ubb/biggrin.gif ) I live in the de...
by Wargar
Mon Mar 19, 2001 4:25 am
Forum: MUD Client Help
Topic: Zmud... Omitting a character in a trigger.
Replies: 6
Views: 1921

When I first started using Zmud, an old friend had me set up a trig exactly like you described, in order to show me Zmud's capabilities! Well I quickly did, and I was amazed! Then he did this tell! Kanador tells you 'clap;fart;ooc Mystra is a fatty!;ooc and Kanador is AWESOME!' - I was hooked on zmu...
by Wargar
Thu Mar 08, 2001 11:37 pm
Forum: S3 General Discussion Archive
Topic: Old School Players
Replies: 114
Views: 25790

Hrm, how'd that go.. something like this..

NEWS:
12/1/94 The Pwipe occured two months earlier than planned!

or so.. (enter Sojourn1). I of course, wasn't too overly sore about losing my 2.75th level character.

Wargar/Sarlend

[This message has been edited by Wargar (edited 03-08-2001).]
by Wargar
Thu Mar 08, 2001 3:01 am
Forum: S3 General Discussion Archive
Topic: Best overall Zone
Replies: 47
Views: 11639

Most fun: 1) Jot 2) CC 3) Astral (when juib/demo were worth it) Most over-rated: 1) Roots 2) Vault 3) Jabber zone (TF if I remember?) Most boring: 1) Tiamat 2) That dragon zone with that haste crown :P 3) That dragon zone with volo boots! (get the point?) Best exp: 1) Jot grid 2) Bloodstone 3) CC xp...
by Wargar
Sun Feb 18, 2001 7:43 pm
Forum: S3 General Discussion Archive
Topic: Where's lazzraxxuum.....
Replies: 2
Views: 977

He's been on Duris with us since Soj2 went down, but stopped playing about a month or so back. Haven't really seen him since and the bastard isn't answering ICQ's either (god forbid he found something to do OFFline!) Probably end up giving him a call soon, make sure everythings good, i'll tell 'im y...
by Wargar
Sat Feb 17, 2001 5:25 am
Forum: S3 Ideas Archive
Topic: Artifacts
Replies: 112
Views: 42192

An arti doesn't make the player, the player makes the arti (at least when the artifact has reasonable stats.. some were obviously insanely overpowered.) Tagad solo'd chlora because of an arti? Yeah, clerics solo'ing in the fashion he did isn't normal, but not like he did it in 10 minutes or w/o his ...
by Wargar
Sat Feb 17, 2001 5:12 am
Forum: S3 General Discussion Archive
Topic: SEARCH FOR MISSING PERSONS!
Replies: 82
Views: 12792

Temg is on EQ with the rest of the Soj team Vazz, tho he's not on 24/7 like some Image.

Wargar/Sarlend
by Wargar
Fri Feb 16, 2001 10:57 pm
Forum: S3 General Discussion Archive
Topic: Another brilliant topic by.. Ok, just another topic.
Replies: 65
Views: 14051

I'd have to go with Menoch's wooden leg on style points, but Dawnsfire overall.. mostly cause I traded it for a hole with 3 pages of spanky stuff and 4 other tia items :P.

Wargar/Sarlend

PS: Oh oh, wait! My favorite: a partial iron ration! woo, I LOVED carrying 200 of those %@#%#@% things! *spit*
by Wargar
Tue Feb 13, 2001 10:48 pm
Forum: S3 General Discussion Archive
Topic: Who is the wussiest ever!
Replies: 16
Views: 2467

Erf, tough choice!

Drac, Nymn, Silverast or Grev.. hrmmmmm. Each holds a high position in the Court of Wussdom, but I believe Silver probably takes the cake!

Ick, Drac gonna hop the Soj3 ship too?

Wargar/Sarlend
by Wargar
Tue Feb 13, 2001 10:46 pm
Forum: S3 General Discussion Archive
Topic: When is this place re-opening?
Replies: 20
Views: 3607

Argh! Here I leave a current MUD to get AWAY from Grev's stanky ass feet, and now he's hopping ship too! Whats the world coming too!

Wargar/Sarlend

P.S!
You tell Silverast, 'Lol, you suck!'
Silverast tells you, 'Sometimes, but it gets the bills paid!'
by Wargar
Mon Feb 12, 2001 2:52 pm
Forum: S3 General Discussion Archive
Topic: Been asked before, but where's everyone at?
Replies: 85
Views: 17963

Escanaba, Michigan. Welcome to da U.P eh? The land where SUMMER is 3 weeks long. Although I do recall it being 90+ for like 3 days straight a few summers back (thought the armageddon was upon us!)... the snow belt rocks! Local Forecast: 12 degrees F. and snowy! (woo theres a change *roll*) Wargar/Sa...
by Wargar
Wed Feb 07, 2001 5:21 am
Forum: S3 General Discussion Archive
Topic: ~
Replies: 21
Views: 3291

Phear the ettercap!
~ Image

Wargar/Sarlend
Daigar

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