Search found 326 matches

by Selias
Sat Jan 12, 2008 1:09 am
Forum: T2 Gameplay Discussion Archive
Topic: Pcorpse rot
Replies: 5
Views: 1638

Jake Thompson is teh gaizorz

<3 Luna
by Selias
Thu Feb 08, 2007 9:36 pm
Forum: 2.0 Announcements
Topic: Toril 2.0: Ranged Weapons and Combat Stances
Replies: 19
Views: 12021

I love the idea of stances for combat! Wonder how this will let warriors stack up versus others in damage dealing ability.
by Selias
Thu Dec 07, 2006 2:14 pm
Forum: General Discussion Archive
Topic: Your blood freezes as you hear the rattling death cry of BSG
Replies: 23
Views: 5478

I don't care if Starbuck has huge tattoos or not, she's still a hottie! As for the dramatic plot lines, i think it's great character development. Who knew that Apollo cheated on D with Starbuck? That explains everything! Now we just need to figure out when Baltar is going to die, and what type of ho...
by Selias
Sat Apr 15, 2006 4:28 pm
Forum: General Discussion Archive
Topic: National Pre-Employment Screening Program
Replies: 21
Views: 3860

Yes, these illegal immigrants are vital to america's economy. Not to sound rude or uncaring, but thes immigrants do the jobs that other americans don't want to do. Do you want to get paid $5.15/hr to walk ankle deep in sh*t and pick mushrooms up in kennet square, PA? I highly doubt it, but the illeg...
by Selias
Sat Apr 08, 2006 2:23 am
Forum: General Discussion Archive
Topic: Old age...
Replies: 25
Views: 4997

I've never had a weight problem, but i have learned a few things about nutrition while in college. One of the most important things is your calorie intake VS. calorie usage. If your body is burning more calories than you're intaking, then it gets the extra energy from the fat stored in your body. As...
by Selias
Sun Feb 26, 2006 2:45 am
Forum: T2 Gameplay Discussion Archive
Topic: Kern Quest
Replies: 39
Views: 5413

wow jake!! I didn't think you could whine that much =P
*snicker*
by Selias
Thu Feb 16, 2006 5:51 pm
Forum: T2 Ideas Archive
Topic: Tia Suggestion
Replies: 37
Views: 7073

How about making it so you don't have to wait for ress fx to end before u can ress ur next corpse. Make it so that the fx don't stack, but after each ress ur con is left unaffected. This way you still have the pain in the arse of not being able to more or pray/mem, but at least you don't have to wai...
by Selias
Sun Jan 01, 2006 8:25 am
Forum: T2 Gameplay Discussion Archive
Topic: odd request
Replies: 15
Views: 2882

I feel that stats need to be emphasized more in the game. I'm curious as to the wisdom scores of the best rogues in the game as well as how often they fail hide.
by Selias
Sat Dec 03, 2005 9:21 am
Forum: T2 Ideas Archive
Topic: Ranger fixes?
Replies: 13
Views: 2260

not everyone is a bloody wanking loser like you kiryan

edit -

what level is corth and how many days does he have in ptime?
by Selias
Tue Oct 18, 2005 9:12 pm
Forum: T2 Ideas Archive
Topic: Skills
Replies: 1
Views: 915

yeah!

quest skills too!

Mmmm quest skills
by Selias
Tue Oct 18, 2005 9:08 pm
Forum: T2 Ideas Archive
Topic: End the Race Wars. (or: Jumpstarting the Evils)
Replies: 31
Views: 5478

I like your idea, but drop the grouping restrictions totally. If people want to RP, then they can form their own grouping restrictions for the session. Perhaps it can be a part of the ongoing RP work the RP Sphere is doing. If the players finish the campaign, then grouping restricts will be removed....
by Selias
Tue Sep 27, 2005 2:02 pm
Forum: T2 Ideas Archive
Topic: new idea... and guess what non ranger related
Replies: 14
Views: 1985

Maybe have mobs in the arena or some other test area that will give this data? This way players can see what kind of damage they're doing, but not against all the different types of mobs. Maybe just have a human npc that has 0 resistances, and 0 damage mitigation. This would allow players to get an ...
by Selias
Tue Sep 20, 2005 5:40 pm
Forum: General Discussion Archive
Topic: Favorite Book?
Replies: 39
Views: 6272

I'd have to say the Gunslinger series by Stephen King

More specifically, the 2nd book of the series: Drawing of the Three

Also, if you're into a twisted view of our world much like Orwell's 1984 and Huxley's Brave New World you should check out Player Piano by Kurt Vonnegut.
by Selias
Wed Aug 24, 2005 2:04 am
Forum: T2 Ideas Archive
Topic: Circle lag
Replies: 11
Views: 1923

more clarity in your posts please dalar! we're not all as blessed with your ultimate sense of balance and vision!
by Selias
Tue Aug 23, 2005 3:21 am
Forum: T2 Ideas Archive
Topic: Circle lag
Replies: 11
Views: 1923

wouldn't this allow you to spam circle? or to circle, then trip w/o any lag?
by Selias
Fri Aug 12, 2005 1:26 pm
Forum: T2 Gameplay Discussion Archive
Topic: Homeland was a pretty big mud
Replies: 60
Views: 15035

Ambar - SF is in, it's just that only elfies can play in it ;)
by Selias
Fri Jul 29, 2005 4:05 pm
Forum: T2 Gameplay Discussion Archive
Topic: odd request
Replies: 15
Views: 2882

I think that you should be able to wear up to 110 in +stat gear before you have to use +max_stats. That would put more emphasis on +stat gear
by Selias
Mon Jul 25, 2005 4:07 am
Forum: T2 Gameplay Discussion Archive
Topic: Fullscribe
Replies: 16
Views: 3092

yeah yeah!

Ohh, as a down side you can't abort the scribe.

scribe 1.book 2.book

what happens when there aren't enough pages in 2.book to allow for a complete 1.book copy?
by Selias
Fri Jul 22, 2005 5:42 pm
Forum: T2 Ideas Archive
Topic: Quick little Enchanter idea (No groaning please)
Replies: 20
Views: 2961

1st circle - magic missile 2nd circle - chill touch/burning hands 3rd circle - chromatic orb 4th circle - lightning bolt 5th circle - 6th circle - needle swarm/cone of cold/fireball 7th circle - prismatic spray 8th circle - blacklight burst 9th circle - constriction 10th circle - As you can see ench...
by Selias
Sat Jul 16, 2005 4:42 pm
Forum: T2 Gameplay Discussion Archive
Topic: Kindness for Enchanters
Replies: 55
Views: 11392

As an enchanter who left the game for a bunch of months I noticed how hard chanting is. I used to be pretty good at it, timing spells, watching walkins, etc., but now it's tough work! I completely agree with Vigis on this one. The high tables need to be in place to ensure a certain level of competen...
by Selias
Sat Jul 16, 2005 3:57 pm
Forum: T2 Ideas Archive
Topic: assassinate
Replies: 15
Views: 2937

yah, maybe rogues should be split into 2 classes like they used to be. Back in the days of thieves and assassins, sneak/hide wasn't as powerful. Now that it is a great set of skills, you could make 2 classes out of the rogue 1) Thief - Master at sneak/hide, but not so good at damage with assassinate...
by Selias
Fri Jun 24, 2005 5:12 pm
Forum: T2 Gameplay Discussion Archive
Topic: Top 5 Code Requests
Replies: 130
Views: 26089

for necros, allow "look 1.follower" to view the pet flagged as 1.follower. Also implement commands like "give sword 1.follower" instead of just "order 1.follower" Alternatively, allow necros to name their pets when they ress them. IE "cast 'animate ghost' <mob corpse> <pet's new name>" "cast 'animat...
by Selias
Tue Jun 21, 2005 7:28 pm
Forum: T2 Gameplay Discussion Archive
Topic: Master Enchanter?
Replies: 4
Views: 1235

I believe that the cap exists b/c if the specs were able to go up to 99, then 99% of the spells cast in that specialization would recieve the bonus. IIRC it caps at 90 to be balanced. For some reason having it max at 99 would be unbalanced b/c every spell cast would be maxed. The way it is now there...
by Selias
Tue Jun 21, 2005 7:26 pm
Forum: T2 Gameplay Discussion Archive
Topic: Since when?
Replies: 30
Views: 4086

I feel that is really cool too! Do raised mobs keep any of the innate powers? I don't think they do, so if not, then why not let dragons be raisable? If they have the same powers as other undead mobs, there is nothing that is unbalanced.
by Selias
Wed Jun 15, 2005 7:44 pm
Forum: T2 Gameplay Discussion Archive
Topic: Limitations of Half-Elves
Replies: 11
Views: 2338

The change that was made "to Corth" wasn't actually to Corth or his Volo's. The imms changed the illusionist spell that allowed the illus to "hide" and move. Currently, the illusion can "hide" but not move w/o breaking hide, even if using volo boots. Now as for leveling the playing field, please say...
by Selias
Wed Jun 15, 2005 7:38 pm
Forum: T2 Gameplay Discussion Archive
Topic: Revitalize the ebils!
Replies: 45
Views: 7720

Hey, I rolled an evil char and still have no one to group with =(. I can say "I did my part" but it didn't get better. Now what? The little time I play on the mud is spent again chatting as my goodie on acc. I feel that if other people rolled an evil to play they'd encounter the same problem.
by Selias
Tue Jun 14, 2005 4:06 pm
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat 6 more weeks, post #3
Replies: 16
Views: 2709

pwned?
by Selias
Mon Jun 13, 2005 4:10 pm
Forum: T2 Ideas Archive
Topic: Solutions! Solutions For Sale! I Have Solutions!!
Replies: 4
Views: 1282

They used to have almost exactly this trade idea before. It was yanked b/c people would just sit in hometowns until the stuff they bought received a higher selling price, making money hand over fist just by sitting in one room. However this could be combated. Say CP only sells beer and wine. However...
by Selias
Sat Jun 04, 2005 2:22 am
Forum: T2 Gameplay Discussion Archive
Topic: Limitations of Half-Elves
Replies: 11
Views: 2338

problem with illusionist is that cloak of elvenkind is wearable by half-elves, giving them uber power. Unless i'm mistaken of course, and if I am, then flame me flamers!
by Selias
Sat Jun 04, 2005 2:21 am
Forum: T2 Ideas Archive
Topic: Leuthilspar suggestion
Replies: 16
Views: 3500

How about putting one in scarsdale, but not in the main town... add something maybe by the dragons or something that has an auction house. This way all newbies have access to it
by Selias
Mon May 30, 2005 9:34 pm
Forum: T2 Gameplay Discussion Archive
Topic: Newbie Mages & Dying
Replies: 16
Views: 2903

Thanks elistraee! Maybe you should update the Minor Creation help file to include that you can make spellbooks and quills. However this doesn't fix the problem that when you spawn w/o a book you can't scribe/mem minor creation =)
by Selias
Mon May 30, 2005 9:31 pm
Forum: T2 Gameplay Discussion Archive
Topic: Questions
Replies: 2
Views: 1075

Well pisalos, fleeing is total luck from my experience. Your agil/dex doesn't matter when fleeing. As for you failing flee 7x in a row, that's just a string of bad luck. As for mages... they're the hardest class to play at low levels. Your best bet is to find a group, that way the mage isn't tanking...
by Selias
Sat May 28, 2005 5:17 am
Forum: T2 Gameplay Discussion Archive
Topic: Newbie Mages & Dying
Replies: 16
Views: 2903

On the topic of DM/DI/Invis, can't you buy those spells from the mage that wanders around WD? IIRC they are pretty cheap and last quite a while. DM/DI are important spells to CR with, but the only one that will really be a boon to newbies doing a CR is invis. I just logged on and checked - Invis is ...
by Selias
Fri May 27, 2005 6:45 am
Forum: T2 Gameplay Discussion Archive
Topic: Newbie Mages & Dying
Replies: 16
Views: 2903

Newbie Mages & Dying

I just rolled a necromancer not too long ago, and I remembered a problem I had as a newbie mage here. When I die I don't mind so much losing my eq, because at that level it's crap anyway, and as a mage eq isn't that important, except for one thing My spellbook! Yes, I know we have storage caches whe...
by Selias
Fri May 27, 2005 3:47 am
Forum: T2 Gameplay Discussion Archive
Topic: How to attract more players
Replies: 27
Views: 4564

I've been here for a while, and seen a lot of closings, sitebans, growth, etc. Right now the pbase is in a slow decline. Yes - visual MMORPGs have taken a lot of people, but even those that love this mud are leaving. I feel it's just because there isn't much to do. You either zone, or quest. Most qu...
by Selias
Thu May 12, 2005 5:24 pm
Forum: T2 Gameplay Discussion Archive
Topic: Low Player Base (IMO & Long)
Replies: 42
Views: 9163

I agree - Newbie retention is paramount to the mud's future success. I'm hearing a lot of talk about making it easier to level so that people can have "fun" zoning. I think that shifting exp towards 46-50 was a good start in balancing things out, however since most of the mud is now 46-50 no matter ...
by Selias
Thu Apr 07, 2005 4:44 pm
Forum: T2 Gameplay Discussion Archive
Topic: Rangers lack of skills
Replies: 32
Views: 6171

If rangers are supposed to be ranged attack masters, then there needs to be a skill-set for their ranged attack. I'm not talking about 2 or 3 skills, but half of a whole skill tree. Of course that would lead to reducing the current skill tree. However, there is a lot you could do. Possible skill ide...
by Selias
Tue Mar 29, 2005 6:41 am
Forum: T2 Gameplay Discussion Archive
Topic: Menzo!!!!!
Replies: 32
Views: 7108

In all the books i've read about menzo (RA Salvatore style) It seemed to me that there was a large population that lived in Menzo, and they weren't all drow. Lots of slaves doing errands for their masters, slaves being sold. Afterall aren't there like 40 noble houses in menzo? 8 or so of which are i...
by Selias
Sun Mar 27, 2005 9:06 pm
Forum: Homeland Player Integration
Topic: Guild Hall Creation System
Replies: 18
Views: 14922

Menzo is in =)
by Selias
Fri Mar 25, 2005 2:58 am
Forum: T2 Gameplay Discussion Archive
Topic: Blur
Replies: 16
Views: 3017

Hmm, being an enchanter I'd be upset if blur was removed from my class. However, from a balance perspective I can see it being a legit move. I remember doing ship xp and tanks telling me to blur them before stone. Apparently it is a great defensive spell for some reason. I see a possibility that thi...
by Selias
Wed Mar 23, 2005 7:54 pm
Forum: T2 Ideas Archive
Topic: Anon = !Clair
Replies: 19
Views: 2721

I feel that any PC should be clairable. If you can do a "who" on the person, you can clair them, whether or not they are anon.

I think the way it is now is just fine
by Selias
Tue Mar 15, 2005 6:35 pm
Forum: Homeland Player Integration
Topic: Homeland Players and their Chars
Replies: 97
Views: 81079

Grundar - That's exactly the kind of thing I'm talking about. Also, I thought it might be a good idea to have a world map drawn up of Toril, basically the same thing as an ascii map, but a little prettier looking. Could post this on the web page somewhere. I remember starting out my first char on th...
by Selias
Sat Mar 12, 2005 3:39 pm
Forum: Homeland Player Integration
Topic: just wondering....
Replies: 15
Views: 11365

Hey burm - I got that information from experience mostly. I've been banned back in the 3rd reich days of Soj1/Toril1 and also because HL existed initially as "Exile". More than a few great players left Toril during those hectic years, and some of them found a home on Exile which later became Homelan...
by Selias
Fri Mar 11, 2005 10:51 pm
Forum: Homeland Player Integration
Topic: just wondering....
Replies: 15
Views: 11365

I'm noticing that a few homelanders despise toril. I'm thinking that they detested the old immortal staff (a la mystra). Maybe we should let them know that the new staff is much friendlier and more forgiving.

If they don't like toril b/c of the player base - well then I don't know what to do
by Selias
Fri Mar 11, 2005 10:48 pm
Forum: Homeland Player Integration
Topic: Homeland Races
Replies: 39
Views: 25383

I'm thinking half-orc.

Another neutral race wouldn't really upset the balance of things, plus they could be both anti-pals and worg riders!
by Selias
Fri Mar 11, 2005 10:46 pm
Forum: Homeland Player Integration
Topic: Homeland Players and their Chars
Replies: 97
Views: 81079

I think the best overall conversion would be a straight xp conversion. I played on homeland for a bit and I know the exp is easier, so just do the conversion. It's simple enough. As for eq - I don't think any should be given. As it has been said Torilites have been generous with equip for the new pl...
by Selias
Fri Mar 11, 2005 10:02 pm
Forum: T2 Gameplay Discussion Archive
Topic: reimbursing arrows lost due to crash
Replies: 25
Views: 5230

Then lower the number, the number isn't important rer, that can always be changed at a later time. It's the idea that's important, and then how 'bout this, offer a quest to allow the ranger to carry more arrow, start out at level 1 with 50, and it goes up from there.
by Selias
Thu Mar 10, 2005 3:14 am
Forum: T2 Gameplay Discussion Archive
Topic: reimbursing arrows lost due to crash
Replies: 25
Views: 5230

maybe there is a way to tie a specific number of arrows to your character, like 500 or something. That way if there is a crash, there is a way for your arrows to be tracked. If you get better arrows then what you already have, then they would take the place of lesser arrows in your quiver. It would ...
by Selias
Thu Feb 24, 2005 8:40 pm
Forum: T2 Ideas Archive
Topic: Old Skool Mages
Replies: 39
Views: 9023

I liked old sorcs a lot. very well rounded. Conjies were fun b/c of their uber large mentals. I agree tho, the Elementalist class is a good upgrade over the conjies. IIRC conjies didn't have any 9th circle spells or something like that =P I would also enjoy seeing a kit system (homeland), but in ord...
by Selias
Tue Feb 22, 2005 8:06 pm
Forum: T2 Gameplay Discussion Archive
Topic: Time Stop interruption bug.
Replies: 5
Views: 1248

Ohh, maybe you're saying that sometimes TS lasts longer than others? IF that's the question, then there is definitly a random amount of time that each one lasts, sometimes you get a crap one and it falls after 15s, sometimes you get a min or two.

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