Search found 191 matches

by Cyric
Thu May 10, 2007 4:54 pm
Forum: T2 Announcements Archive
Topic: International MUD Player Survey
Replies: 6
Views: 3916

International MUD Player Survey

Hello all, I received this email today, and figured it might be interesting to participate as requested. The text is self-explanatory: =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Dear MUD administrator of TorilMud, The Sojourner's Home, In advance I apologize for this maybe unwanted...
by Cyric
Tue Aug 08, 2006 2:14 am
Forum: General Discussion Archive
Topic: Wedding Announcement
Replies: 64
Views: 10668

I'm a much better match for Shar IMHO...but congratulations none-the-less!

Image
by Cyric
Tue Jan 31, 2006 3:34 pm
Forum: T2 Gameplay Discussion Archive
Topic: Choking Palace Challenge:
Replies: 18
Views: 2337

Due to a lack of enthusiasm, the challenge has been rescinded, and the group size limit is back down to 15.
by Cyric
Wed Dec 28, 2005 2:10 pm
Forum: T2 Gameplay Discussion Archive
Topic: Attn: Forgers. Quick question
Replies: 6
Views: 953

Yes. We're in the process of writing up plans for exactly that: a kingdom/guild/trade code that allows for the use of player designed houses/castles, and uses both platinum and prestige. It's actually why we introduced prestige in the first place eons ago. I have NO idea on the ETA, but it is certa...
by Cyric
Fri Dec 23, 2005 1:49 pm
Forum: T2 Announcements Archive
Topic: All is quiet on New Year's Day o/~
Replies: 39
Views: 10567

Will be interesting to see who can create the largest (functional, successful) group being run by one person. Anyone here can run 15 50th levelers all of your own creation?
by Cyric
Mon Dec 05, 2005 5:17 pm
Forum: General Discussion Archive
Topic: Advertising!
Replies: 57
Views: 15873

Yup, frameless website with updated metatags should be up and running within a day or two. I did all conversions this past weekend, and just need to get around to moving the files over and making minor tweaks.
by Cyric
Sun Dec 04, 2005 2:28 am
Forum: General Discussion Archive
Topic: Advertising!
Replies: 57
Views: 15873

*bump*
by Cyric
Sat Nov 19, 2005 9:50 pm
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat
Replies: 34
Views: 3881

I hear and I feel your pain. But having more coders won't change the overall dynamic of the game playerbase. I started back when we had 200+ players at a time, and Gond was the one and only coder, and he wasn't all that productive at all. And if you think of the features we had back then, we're lig...
by Cyric
Sat Nov 19, 2005 4:29 pm
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat
Replies: 34
Views: 3881

Not sure what to make of Dalar's thoughts, other than to say that we routinely take new coders, area makers, and admins, and we have recruited much the same way we have for the past 10 years that I've been here. Getting coders/writers/admins isn't all that hard. Getting ones that are any good and a...
by Cyric
Mon Nov 14, 2005 7:15 pm
Forum: T2 Gameplay Discussion Archive
Topic: Choking Palace Challenge:
Replies: 18
Views: 2337

*bump*

We're still waiting! If a group of 20 evils and a group of 20 goods both do the zone (successfully or unsuccessfully), as a reward to the MUD I'll give classes and redo XP on all of the grid zone mobs (see another thread).

Ha!
by Cyric
Sat Nov 05, 2005 11:17 pm
Forum: T2 Gameplay Discussion Archive
Topic: Choking Palace Challenge:
Replies: 18
Views: 2337

Choking Palace Challenge:

Seems the deep mobs of the Choking Palace are lonely! So we have devised a bit of a challenge: There will be 2 opportunities for groups of 20 to legally go in and try the zone...one for the good raced folks, and one for the evils. Since group-size limits are hard-coded, you'll have to form two coor...
by Cyric
Mon Sep 05, 2005 2:07 am
Forum: General Discussion Archive
Topic: Advertising Outside The Box
Replies: 26
Views: 3394

Strong work. I agree that most of us learned in college...let's get the word out and see what we can scare up!
by Cyric
Sat Sep 03, 2005 12:28 pm
Forum: General Discussion Archive
Topic: New Orleans
Replies: 56
Views: 7263

All posts with insulting name-calling removed. Amazing how you guys can present extraordinarily well thought out arguments and end them with an "asshole". In any event, please let's not hijack this thread. Thanks.
by Cyric
Sat Aug 27, 2005 4:48 pm
Forum: General Discussion Archive
Topic: Seeya
Replies: 12
Views: 1305

Now people, you're not paying attention to me. Play nice or don't play at all. Digov, if you're going to quit, then quit. If you have better things to do with your life, then indeed go do them. Now, to address one of your points about Kiryan, the difference is that although he whines, he whines app...
by Cyric
Sat Aug 27, 2005 11:26 am
Forum: General Discussion Archive
Topic: Seeya
Replies: 12
Views: 1305

Not gonna lock this thread because I'm too afraid, but c'mon folks, let's try to be nice on the public forums. I stress again that newbies come here to see how the MUD is. Remember you can send private messages through the BBS. Try that instead.

Cyric-the-fearful
by Cyric
Sat Aug 27, 2005 2:17 am
Forum: General Discussion Archive
Topic: Fade to black
Replies: 36
Views: 4201

Nope, not quitting! BUT, I am locking this thread. Wheeeeeee!
by Cyric
Sat Aug 27, 2005 2:13 am
Forum: General Discussion Archive
Topic: An Important Poll
Replies: 3
Views: 892

Thank you Botef!
by Cyric
Sat Aug 27, 2005 2:12 am
Forum: General Discussion Archive
Topic: Polling and Polls in General
Replies: 10
Views: 1208

And this is also locked. You seem intent to push the envelope as much as is possible.
by Cyric
Sat Aug 27, 2005 2:06 am
Forum: General Discussion Archive
Topic: Attention!
Replies: 5
Views: 774

Agreed, as I've said in multiple other threads today. This is all very silly. If you intend to break the game down so that nobody has a good time, then please say so in your thread, make it a doozy, and then quit and never come back. If you choose to be constructive, do it in a polite and respectfu...
by Cyric
Sat Aug 27, 2005 1:58 am
Forum: General Discussion Archive
Topic: Polling and Polls in General
Replies: 10
Views: 1208

Dalar, please don't misrepresent what I say to further your own goals of anarchy. This BBS must come under control...right now it's an embarrassment to any newbie that might wander by. If you have nothing nice to say, then don't say anything at all, please.
by Cyric
Sat Aug 27, 2005 1:56 am
Forum: General Discussion Archive
Topic: BBS Tone
Replies: 8
Views: 1035

Agreed, as posted elsewhere be nice. There is no requirement that we maintain a BBS, so please use it appropriately.
by Cyric
Sat Aug 27, 2005 12:58 am
Forum: T2 Gameplay Discussion Archive
Topic: Ideas for gods etc.
Replies: 7
Views: 960

You're absolutely right about your first point. If you can get one of us interested we'll fix it up lickety split. Trust me, Marthammor's all over the current Jot stuff like a duck on a junebug. As far as the 2nd point goes, we actually do do just that. We have senior players that have been sworn t...
by Cyric
Sat Aug 27, 2005 12:16 am
Forum: T2 Gameplay Discussion Archive
Topic: Ideas for gods etc.
Replies: 7
Views: 960

OK, this is my take on the whole ptesting thing, since I shut it down in the first place: Waaaaaaaaay back when when I first started writing zones here we had official ptesters, and 100% of the zones (my own included) got hacked immediately upon implementation by players that had leaked information...
by Cyric
Sat Aug 27, 2005 12:08 am
Forum: T2 Gameplay Discussion Archive
Topic: Jot Invasion
Replies: 36
Views: 3815

Ya know, a few posts in this thread have been bothering me for a while now, and after talking with a friend I finally figured out what's going on. When I started playing this game 10 years ago, we had a staff that was rude, inconsiderate, demeaning, and extraordinarily disrespectful of the player b...
by Cyric
Tue Aug 23, 2005 12:04 am
Forum: T2 Gameplay Discussion Archive
Topic: Jot Invasion
Replies: 36
Views: 3815

Ya'll are funny. We either never change anything or change everything. We (the areas gods) do indeed play (well, most of us I should say), the reason for only 1 group is exactly what Vaprak said (and it's a pity it has to be spelled out for you...apparently obtuse hints in the news and BBS don't wo...
by Cyric
Mon Aug 22, 2005 12:12 pm
Forum: T2 Gameplay Discussion Archive
Topic: Unwanted
Replies: 11
Views: 1346

And I think that many other players would do that same if they see you asking for a group over NHC. Keep on trucking. You've just had bad luck, as others have said, and I suspect your luck's about to change. The vast majority of our playerbase relishes the opportunity to bring up newbies.

Cyric
by Cyric
Sat Aug 20, 2005 12:48 pm
Forum: General Discussion Archive
Topic: Advertising!
Replies: 57
Views: 15873

Now that the fall semester is about to start, it's time to think about recruitment yet again. Many of us started in computer labs on campuses around the world, so I thought why not create a flier we could post to try to lure folks in. I've created the following in 8x10 format, and if anyone wants t...
by Cyric
Thu Aug 11, 2005 4:56 pm
Forum: T2 Gameplay Discussion Archive
Topic: Change to Jotunheim Invasion Rules:
Replies: 17
Views: 2539

Ah...two rogues hop in and say they're a group, and they're immediately killed dead before landing a single hit to anything or anyone, hence they're no longer a group.
by Cyric
Thu Aug 11, 2005 4:53 pm
Forum: T2 Gameplay Discussion Archive
Topic: Homeland was a pretty big mud
Replies: 60
Views: 8179

Just wanted to echo what Shiallia said up above. There was initial excitement and busywork and a few simple zones were plunked in all at once, but since then a bunch of things have happened to slow things down, primarily dealing with a lack of coders. The "next big areas thing" will be the introduc...
by Cyric
Thu Aug 11, 2005 4:46 pm
Forum: T2 Gameplay Discussion Archive
Topic: Change to Jotunheim Invasion Rules:
Replies: 17
Views: 2539

Change to Jotunheim Invasion Rules:

Hello all. We've recently been chatting about this on our own threads, and we've decided to change the rules for the Jot invasion. Specifically, there will now only be one group allowed to "participate" (aka die horribly) at a time. The whole invasion's been monkeyed with, and of course it hasn't l...
by Cyric
Mon Jul 11, 2005 7:12 pm
Forum: T2 Gameplay Discussion Archive
Topic: On Zone Design
Replies: 5
Views: 931

Since I'm the main zone design wank, I guess I'll weigh in on this topic. First of all, my goal is to make every zone (by every maker) different. Not every zone should be long, not every one should be short, not every one should have a ton of equipment and so forth. If you read my entries in the ne...
by Cyric
Thu Jul 07, 2005 8:26 pm
Forum: T2 Gameplay Discussion Archive
Topic: How long have you been mudding and where did you come from?
Replies: 151
Views: 34726

I was in the AF in January of 1995 when a friend (can't remember his character's name, but he was a bad-ass 6th level thief...Vadian?) introduced me to the game. I'd just gotten internet access at home, and this was the best thing since sliced bread, being a long-time DnD'er. I got my best friend (C...
by Cyric
Mon Jul 04, 2005 12:41 am
Forum: General Discussion Archive
Topic: inconsistent zone rules
Replies: 62
Views: 10739

Thanks to everyone for weighing in on this issue. Many of you have made my points already, but for an official Forger-type answer you get this post. 1st Issue: I was one of those responsible for setting the 15 person group limit years and years ago. It helps areamakers and coders in zone balance (w...
by Cyric
Fri Jun 24, 2005 4:01 pm
Forum: T2 Announcements Archive
Topic: Welcome to TorilMUD!
Replies: 3
Views: 4010

Just a friendly reminder in a random thread to point out that we're no longer even in the top 20 at topmudsites! If you play here you obviously think we're one of the top muds, so since you don't "pay to play", at least do us (and you) the honor of voting once a day. It isn't all that hard. Thanks
by Cyric
Fri Jun 03, 2005 12:01 am
Forum: General Discussion Archive
Topic: Advertising!
Replies: 57
Views: 15873

Hello all, I just tried to copy the signature that a few players are using with the links to the vote sites and it's a pain in the rump to get it just right. So to save you the trouble of doing what I just did, this is the text you want. Enjoy. Oh, and we now have paid advertising space on TopMudSi...
by Cyric
Fri Apr 29, 2005 2:26 pm
Forum: T2 Gameplay Discussion Archive
Topic: 6 weeks later, tiamat still not in game.
Replies: 78
Views: 10014

Kiryan, here's the final answer from the areas forger: 1) Old Tiamat will never be put back in. Is unbalanced, too easy to do with current player power, and makes no sense. I'm sure you'll find reason to disagree with all of those reasons, but i'm forger, and you're not. Ha! 2) This is a game, and ...
by Cyric
Thu Mar 31, 2005 2:11 am
Forum: T2 Ideas Archive
Topic: exp,level 50 newbs etc.
Replies: 19
Views: 2329

Tasan, you're rude, inconsiderate and unappreciative and I personally, as areas forger, b elieve that you are an example of the vocal minority on this MUD, and that I write/design/approve zones for the silent and happy majority. Please please please people...if you don't have anything nice to say, ...
by Cyric
Mon Mar 28, 2005 2:45 am
Forum: NHC: New Player Help
Topic: Cannot Connect
Replies: 9
Views: 2092

Check out this site:

http://www.torilmud.org/mainconnect.htm

If you still have questions feel free to email any of the staff. Good luck, and we look forward to seeing you online!
by Cyric
Sun Mar 27, 2005 2:13 pm
Forum: T2 Gameplay Discussion Archive
Topic: Menzo!!!!!
Replies: 32
Views: 4285

Oops! I wrote the Tunnel of Dread when Miax was "almost done with Menzo" (zone file dated 10/24/96). I'll go through it and adjust accordingly.
by Cyric
Sun Mar 27, 2005 3:11 am
Forum: T2 Gameplay Discussion Archive
Topic: Menzo!!!!!
Replies: 32
Views: 4285

Yep, we think we've fixed most, and should be better with next reboot. Now where's the excitement people?!? I started here 10 years ago and Menzo was "coming soon". Now it's here and we've been up for 6 hours and I see exactly one first level drow. I'd think that 70 of the 70 people online would be...
by Cyric
Tue Mar 22, 2005 5:21 pm
Forum: General Discussion Archive
Topic: Old Players? ('95-'97)
Replies: 123
Views: 20613

Lnarb! That was it. As long as you didn't come in and beat up our guild dog (Fenris), you were OK. ;)
by Cyric
Tue Mar 22, 2005 4:27 pm
Forum: General Discussion Archive
Topic: Old Players? ('95-'97)
Replies: 123
Views: 20613

Long live Burunga and the Order of the Wyrm!!! Started in early 95.

I miss my old buddies Altren, Cyntro, Caracal, Diac, Innova, and that conjurer that started with an L that I can't remember.
by Cyric
Mon Mar 07, 2005 9:48 pm
Forum: Homeland Player Integration
Topic: Area Creation & OLC
Replies: 13
Views: 14898

Tentative plans (and I do mean tentative): 1) Implement full Homeland OLC here 2) Require some level of offline building for first-time builders 3) Create a n00b testmud for new folks to try their hand at zone building once we know they're serious about it (otherwise everyone and their mother will ...
by Cyric
Wed Mar 02, 2005 8:24 pm
Forum: Object Changes
Topic: Object Changes, Round 3?
Replies: 119
Views: 42663

Object Changes, Round 3?

So it's been a little over a year since our last object overhaul, and although we did much to bring us closer to a balanced world, we're still a bit out of whack. There are a handful of zones that are the main offenders, and there are a handful of zones that are under-equipped. Furthermore, we're g...
by Cyric
Wed Mar 02, 2005 3:55 pm
Forum: T2 Gameplay Discussion Archive
Topic: Rareload eq
Replies: 40
Views: 4689

Your entire argument would work better if you spelled "retarded" correctly.

Cyric - Forger of Gameplay, Originality, and Creativity.
by Cyric
Tue Feb 22, 2005 2:32 am
Forum: Homeland Player Integration
Topic: Homeland Races
Replies: 39
Views: 11401

This should get your juices going: One of the races you listed is being seriously seriously considered for addition to TorilMud! And no I ain't tellin' which it is. 8)
by Cyric
Mon Feb 21, 2005 6:47 pm
Forum: Homeland Player Integration
Topic: Damage System
Replies: 22
Views: 6211

Ayup, it's one of the top code things we've prioritized. Our A#1 goal is OLC, then zone conversion (a few small ones/medium ones at first to test things out, followed by a doozie), then codebase to include races, damage, spells, etc. Not sure about kits...I'll let others discuss that on different t...
by Cyric
Mon Feb 21, 2005 2:41 am
Forum: Homeland Player Integration
Topic: Homeland Integration
Replies: 2
Views: 2520

Homeland Integration

Salutations! I know many of the Homeland players have come to TorilMud with our recent merger, and I also know that many of our players did moonlighting time there as well. Please use this forum to discuss the areas from Homeland you'd like to see (and why), the code you'd like implemented (and why...
by Cyric
Tue Feb 15, 2005 8:56 pm
Forum: T2 Announcements Archive
Topic: Rumors regarding Miax, and the MUD being made public
Replies: 48
Views: 16004

Not a thing. Last I heard Kris and Mask were talking about opening a MUD of their own with some of our cast-offs, but that was many moons ago. Others I've asked (that I expected to be involved) know nothing either. So for now it's still just a weird rumor.

Go to advanced search