Search found 46 matches
- Wed Sep 20, 2006 10:07 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: How long have you been mudding and where did you come from?
- Replies: 151
- Views: 55015
Oiy.. I started sometime around '95. Was introduced to it through a friend in high school. Got hooked pretty fast and introduced it to my brother who also got hooked pretty fast. Kinda played on and off for the next 7 years or so. Only had two real characters that I played. Played as Jibble on the g...
- Sun Nov 16, 2003 8:59 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Elementalists
- Replies: 64
- Views: 12963
I thought I'd just comment on this list of spells/abilities.. stone - good heal (embody) - good.. prob wasn't intended and never got around to fixing it vit (embody) - good.. but it was always meant to be there.. remove the healing and this isn't that AMAZING pwb - kick ass feeb - kick ass good sing...
- Thu Nov 06, 2003 10:42 pm
- Forum: Object Changes
- Topic: the brilliantly shining horn of a kirin
- Replies: 0
- Views: 1057
the brilliantly shining horn of a kirin
This was downgraded to be even worse then an etched and I think its harder to get then an etched since it takes multiple rareloads. Granted its !ID but from the stats I can see its worse then etched which isn't right in my opinion. I didn't check for procs but I assume they prob weren't touched and ...
- Fri Apr 04, 2003 12:03 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Orcs and summon horde
- Replies: 6
- Views: 1628
Orcs and summon horde
Is there any chance that the rate you get aggro stuff atking you when you summon horde be reduced. By that I mean rather then have something coming to attack you cause of yer "horde" every 2min could the time be increased to like 10min or something? it would make summon horde slightly more useful.. ...
- Thu Mar 06, 2003 5:28 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: feeblemind and failure rate..
- Replies: 10
- Views: 2298
- Wed Mar 05, 2003 9:59 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: feeblemind and failure rate..
- Replies: 10
- Views: 2298
feeblemind and failure rate..
I find it is kind of.. well.. retarded when you can fail 100+ feeblemind on a target. I won't say which mob I failed that many on but I will say that I've got a feeblemind on it before at a lower level and in under 10 tries.. since this mob is in Hyssk I doubt very much gods changed it since last I ...
- Fri Feb 07, 2003 3:47 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Dignitary from Teshburl
- Replies: 10
- Views: 2411
- Thu Feb 06, 2003 6:04 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Dignitary from Teshburl
- Replies: 10
- Views: 2411
- Thu Feb 06, 2003 12:15 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Dignitary from Teshburl
- Replies: 10
- Views: 2411
Dignitary from Teshburl
Does this thing not load in CP anymore? I seen the seal twice on locate but he was no where to be found in CP.. I've checked out rumours of it loading in other place as well and can't find it.. does it still load at all?
- Tue Dec 17, 2002 2:37 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Elementals
- Replies: 18
- Views: 1714
- Fri Nov 29, 2002 6:29 pm
- Forum: S3 General Discussion Archive
- Topic: Weird little things about yourself
- Replies: 76
- Views: 16777
- Tue Nov 26, 2002 6:59 pm
- Forum: S3 Ideas Archive
- Topic: New ideas to Pets! for elementalist and shamans.
- Replies: 4
- Views: 793
This idea could be good for shamans but since I don't play one I won't comment on it.. I don't think it would work to well for elementalists though. Mainly because there are only 4 options for elementals and if you think about it for usefullness there is really only 2. Where as shamans could have nu...
- Fri Nov 08, 2002 11:28 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Yet another bs bug w/earthblood
- Replies: 8
- Views: 1264
- Wed Oct 30, 2002 7:39 pm
- Forum: S3 Ideas Archive
- Topic: More drastic proposals, magics
- Replies: 42
- Views: 6271
- Mon Oct 28, 2002 7:40 pm
- Forum: S3 Ideas Archive
- Topic: More drastic proposals, magics
- Replies: 42
- Views: 6271
The only problem I see with this idea is that the equipment exisiting in the game wouldn't really support it. What I mean by that is there is lots of equipment for warriors/melee classes that is +hit/dam and also a stat, however there isn't that much equipment for mages that would be +hps and a stat...
- Mon Oct 28, 2002 4:32 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Feeblemind downgraded?
- Replies: 3
- Views: 641
Feeblemind downgraded?
I failed around 50+ feebleminds on isela today.. anyone else noticing a lot of fails too?
- Tue Oct 15, 2002 1:04 am
- Forum: S3 Ideas Archive
- Topic: New elementalist spell?
- Replies: 21
- Views: 3794
- Fri Oct 11, 2002 6:16 am
- Forum: S3 Ideas Archive
- Topic: New elementalist spell?
- Replies: 21
- Views: 3794
Here is my opinion on Elementalist in relations to the zone world and the solo world.. - pwb yes it is twinkish - feeble same thing again - disposable pets? well they are damn small and of no use in zones other then to lure mobs.. in the solo world ya it helps - stone again only really useful in the...
- Thu Oct 10, 2002 5:57 am
- Forum: S3 Ideas Archive
- Topic: New elementalist spell?
- Replies: 21
- Views: 3794
- Mon Oct 07, 2002 10:54 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Tarrasque.. gone?
- Replies: 11
- Views: 1181
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Gargamel: <B>Look harder http://www.sojourn3.org/ubb/smile.gif -G </B></font><HR></BLOCKQUOTE> I guess it doesn't spawn in the Tarrasque Lair anymore.. guess I'll have to look ...
- Mon Oct 07, 2002 2:00 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Tarrasque.. gone?
- Replies: 11
- Views: 1181
- Mon Oct 07, 2002 12:15 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Tarrasque.. gone?
- Replies: 11
- Views: 1181
Tarrasque.. gone?
Does the Tarrasque still spawn? I checked 3 times now and haven't seen it.. I saw it once about 5 months ago and as far as I know it wasn't a rare spawn.. just wondering if its still in the game.
- Mon Sep 30, 2002 7:13 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Areas/Quests which need fixing
- Replies: 77
- Views: 12092
I think some Hyssk quests need to be looked at, specially for the rewards vs. difficulty for some. Same goes for some Calimport quests.. kinda kills the joy of doing the quest when you get an item that either a. looks pretty plain or b. the stats are crap and can easily get better stuff with WAY les...
- Fri Sep 20, 2002 4:13 am
- Forum: S3 Gameplay Discussion Archive
- Topic: pet dying = headache?
- Replies: 0
- Views: 307
pet dying = headache?
Casting: whirlwind * < 661h/905H 398p/398P 134v/134V > < P: std > You complete your spell... Your whirlwind whips at the ancient brownie's body and pounds him with flying debris. < 661h/905H 398p/398P 134v/134V > < P: std > cast 'whirlwind' ancient The ancient brownie nips an elemental winged serpen...
- Mon Sep 16, 2002 4:41 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Karma?
- Replies: 7
- Views: 1010
Karma?
You recite a scroll of identify which turns to dust in your hands. You feel informed: Object 'mask crumpled blue snakeskin dominion', Item type: ARMOR Item will give you following abilities: NOBITS Item is: MAGIC ANTI-GOOD ANTI-NEUTRAL FLOAT NOBURN NOLOCATE NOBITS Weight: 1, Value: 5000 AC-apply is ...
- Sun May 19, 2002 5:56 pm
- Forum: S3 Ideas Archive
- Topic: Elementalists and Embodiment
- Replies: 23
- Views: 2549
- Sun May 19, 2002 5:53 pm
- Forum: S3 Ideas Archive
- Topic: Elementalists and Embodiment
- Replies: 23
- Views: 2549
Being an evil race mentalist here is my take on some of the spells and I think I'd agree that being able to keep an air/fire embodiment and an earth/water embodiment up at the same time is a good idea Glitterdust: for evils this spell is fairly handy for big fights since we don't got any other area ...
- Tue Apr 23, 2002 3:05 am
- Forum: S3 Ideas Archive
- Topic: Magic Carpets and Yuan-ti
- Replies: 10
- Views: 1100
- Tue Apr 16, 2002 4:55 pm
- Forum: S3 Ideas Archive
- Topic: enchant weapon.. or object?
- Replies: 4
- Views: 711
- Tue Apr 16, 2002 12:48 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Pet bug
- Replies: 7
- Views: 583
- Mon Apr 15, 2002 7:12 pm
- Forum: S3 Ideas Archive
- Topic: enchant weapon.. or object?
- Replies: 4
- Views: 711
enchant weapon.. or object?
I think an interesting spell for enchanters would be to modify the enchant weapon spell or add a new spell that can enchant an object/armor rather then just weapons. As well the enchantment is totally random, could be +stat (str,dex,etc) or hit/dam or sv_spell/breath/etc or any number of things. You...
- Thu Apr 11, 2002 3:03 am
- Forum: S3 Ideas Archive
- Topic: Magic Carpets and Yuan-ti
- Replies: 10
- Views: 1100
Magic Carpets and Yuan-ti
A Modest Home
Room size: Large (L:50 ft W:50 ft H:20 ft)
Exits: -S
A magic carpet floats gently here.
mount carpet
You have no legs, you can't ride that!
Its kinda stupid that yuanti can't ride a magic carpet.. is there any chance this could be changed?
Room size: Large (L:50 ft W:50 ft H:20 ft)
Exits: -S
A magic carpet floats gently here.
mount carpet
You have no legs, you can't ride that!
Its kinda stupid that yuanti can't ride a magic carpet.. is there any chance this could be changed?
- Tue Apr 02, 2002 3:32 am
- Forum: S3 Ideas Archive
- Topic: Glitterdust
- Replies: 1
- Views: 397
Glitterdust
I think this spell would be a lot more useful if the casting time on it was reduced or the success rate on it was increased. usually the battle is over before I get anything blind or I manage to get stuff blind at the end of the battle which isn't very useful mentalist would be perhaps be slightly m...
- Sun Mar 31, 2002 4:56 am
- Forum: S3 Gameplay Discussion Archive
- Topic: price of slaves in Hyssk
- Replies: 3
- Views: 649
- Fri Mar 29, 2002 6:07 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: price of slaves in Hyssk
- Replies: 3
- Views: 649
price of slaves in Hyssk
Why were the prices of slaves raised in Hyssk? it costs 7p 5g to get off island now.. I thought snakes were already hard enough to start as it was..
- Sun Mar 03, 2002 7:09 pm
- Forum: S3 Ideas Archive
- Topic: Elementalists
- Replies: 12
- Views: 1539
- Sun Mar 03, 2002 2:20 am
- Forum: S3 Gameplay Discussion Archive
- Topic: why would a mob assist one of my elementals against me?
- Replies: 2
- Views: 360
why would a mob assist one of my elementals against me?
I summoned an elemental and togged fol to lure a fire giant watcher away by fighting in an adjoining room with my mental..but then the watcher came in and started to attack me.. what is up with that?
- Sun Mar 03, 2002 2:08 am
- Forum: S3 Gameplay Discussion Archive
- Topic: elementals that are to big to control? what?
- Replies: 3
- Views: 577
elementals that are to big to control? what?
An elemental winged serpent is NOT pleased with you at all!
considering how small mentals are.. hard to believe you could summon one that is to powerful to control..
considering how small mentals are.. hard to believe you could summon one that is to powerful to control..
- Tue Feb 26, 2002 4:12 am
- Forum: S3 Ideas Archive
- Topic: Elementalists
- Replies: 12
- Views: 1539
Elementalists
I've noticed that Illusionists get their own version of stoneskin.. displacement.. so they can specialize in illusion making it a lot better then Elementalist stone skin same thing with Enchanters.... Possible idea is to change elementalist stone skin to another variation that they can specialize in...
- Mon Dec 10, 2001 5:20 am
- Forum: S3 General Discussion Archive
- Topic: Death XP loss
- Replies: 9
- Views: 917
- Fri Nov 02, 2001 10:50 am
- Forum: S3 General Discussion Archive
- Topic: No ID Items
- Replies: 25
- Views: 2477
- Wed Oct 31, 2001 10:46 pm
- Forum: S3 General Discussion Archive
- Topic: Elementalist races?
- Replies: 2
- Views: 427
- Tue Mar 27, 2001 3:38 am
- Forum: S3 General Discussion Archive
- Topic: Who is in the military?
- Replies: 26
- Views: 4285
- Wed Mar 21, 2001 9:25 pm
- Forum: S3 General Discussion Archive
- Topic: Conjurer any good?
- Replies: 10
- Views: 1707
The best race for a conjurer? Depends on how much of a challenge you want and if you plan on making it to the high levels. I played a gnome conj long ago(Jibble Ziffernopple) got to 47. I found that they had the best mem times but low hitpoints, they also had good agi.. wasn't much use but still goo...
- Fri Mar 16, 2001 3:01 am
- Forum: S3 General Discussion Archive
- Topic: Conjurer any good?
- Replies: 10
- Views: 1707
I got to 39th level as a yuanti conj before MUD went down. At very good spec/spellcast summon I was getting wraith from 200 to 1.3k and solids from 300 to 3k. I could get a 800 to 1.1k wraith or a 2.5k+ solid without to much trouble (ie. having to cast a million times). I don't know exactly when you...
- Fri Mar 02, 2001 7:53 pm
- Forum: S3 General Discussion Archive
- Topic: Snakes (Yuan-Ti) UNITE!
- Replies: 28
- Views: 5111