Search found 118 matches

by Ssryth
Wed Jul 12, 2006 2:16 am
Forum: T2 Gameplay Discussion Archive
Topic: bards at inn possible bug?
Replies: 3
Views: 943

pretty sure the same happens for hp and mv too - you get restored to full (natural) hp and mv, but any bonus from eq seems to be ignored.

Ssryth.
by Ssryth
Tue Jul 11, 2006 11:25 pm
Forum: T2 Gameplay Discussion Archive
Topic: Justice for evils etc.
Replies: 16
Views: 2389

Hmm elements of this thread is digging up old stuff. It's been stated many times in the past the "gap" between necro and lich has narrowed and it is no longer a foregone conclusion for necros to become liches. My biggest issue with liches is still travelling. I believe I still have a stockpile of dr...
by Ssryth
Thu Jun 29, 2006 12:17 pm
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat Smiting!!! GAME ON!
Replies: 22
Views: 4739

I just worked 6 14+hour days in a row and it's only wednesday... I'm buggered :) probably be working again this weekend unfortunately :(

Ssryth.

[edit] it's actually thursday, but I'm so buggered I think it's wednesday :P
by Ssryth
Tue Jun 13, 2006 2:07 am
Forum: T2 Gameplay Discussion Archive
Topic: multi aftermath
Replies: 9
Views: 1736

kiryan wrote:how much time did you spend interacting with other players while multing?


Zusuk and I were spamming each other... does that count? :wink:

#all tell sorolus hello;#all order followers tell sorolus hello

Ssryth.
by Ssryth
Mon Jun 12, 2006 10:00 am
Forum: T2 Announcements Archive
Topic: Multiplay Weekend II
Replies: 46
Views: 26163

Yeah I had a blast too, haven't had this much fun xp'ing ... ever !

In terms of xp, I think I accomplished this weekend what would have normally taken me weeks... and that is the biggest outcome for me.

Thanks for the chance to do this. We definitely need to do this again :)

Ssryth.
by Ssryth
Fri Jun 09, 2006 9:05 am
Forum: T2 Gameplay Discussion Archive
Topic: kick and mirror image
Replies: 2
Views: 1075

kick and mirror image

right now, when you get kicked, and it hits your mirror image, you still get lagged as if it connected.

Is this intentional?

thx

Ssryth.
by Ssryth
Fri Jun 09, 2006 8:58 am
Forum: T2 Gameplay Discussion Archive
Topic: Dialog broken in quests
Replies: 2
Views: 700

Hmm he used to say < > ask hunter hello The old lonely hunter says very softly, "Greetings traveler, it is rare that I meet someone willing to talk. I have been in these lands for a very long, long time. Most people only care about themselves. Are you willing to help an old man?" did you talk to him...
by Ssryth
Fri May 26, 2006 11:29 am
Forum: T2 Gameplay Discussion Archive
Topic: I dont even know what to call this......
Replies: 4
Views: 1451

Hmm look over the log again - I have played a solo caster with and without pets for many years (which means i get switched to, take damage etc before I flee out and return). I haven't seen this before. Looks like the sequence of events is as follows : - get hit (and flee out due to wimpy) - wait 3 s...
by Ssryth
Tue May 09, 2006 10:51 am
Forum: General Discussion Archive
Topic: Another bites the dust
Replies: 11
Views: 1884

Hah! congratulations man. is that why there's little baby dorf running around by the name of sok? :P

Ssryth.
by Ssryth
Fri Apr 28, 2006 1:39 pm
Forum: NHC: New Player Help
Topic: why do invokers call areas
Replies: 19
Views: 14050

Not sure if anyone might be still wondering, but for the record, rot does feedback.

Ssryth.
by Ssryth
Sat Jun 04, 2005 12:36 pm
Forum: T2 Gameplay Discussion Archive
Topic: Elementalist minimum stat requirements
Replies: 4
Views: 1625

Elementalist minimum stat requirements

Help elementalist says Minimum stats: STR: 50 DEX: 40 AGI: 0 CON: 50 POW: 75 INT: 90 WIS: 0 CHA: 0 but the character creation doesn't seem to enforce the requirements of power - eg you can roll an elementalist with "bad" power. Is a decent power stat required for a good elementalist? Ssryth.
by Ssryth
Wed Jun 01, 2005 11:17 am
Forum: T2 Gameplay Discussion Archive
Topic: Question about Chromatic Orb.
Replies: 10
Views: 1948

My guess would be
A grey hobgoblin is bathed in a an explosion of turquoise light and appears weaker!

is lowering it's con and if it happens to drop past a notch then max hp drops, and if happens to drop enough to be lower than it's current hp, it will look unhurt.

Ssryth.
by Ssryth
Tue May 17, 2005 1:54 am
Forum: T2 Gameplay Discussion Archive
Topic: Mmail Change
Replies: 5
Views: 1254

I think reverse order is good - what if you typed mdelete 1 just as a new mmail arrived? ;)

Ssryth.
by Ssryth
Sun Apr 24, 2005 12:07 pm
Forum: T2 Gameplay Discussion Archive
Topic: Evil races defunct
Replies: 101
Views: 20008

Perhaps we no longer have enough players to separate the good and evil races... lift restrictions in grouping and speed up the introduction of kits. This seemed to work well on homeland.

Ssryth.
by Ssryth
Thu Apr 21, 2005 12:20 pm
Forum: T2 Gameplay Discussion Archive
Topic: Spell stutter rate
Replies: 10
Views: 1378

Don't know if this is just me, but in the last week or so, I seem to have started failing 10th circle spells (and QC) more.

Ssryth.
by Ssryth
Thu Apr 07, 2005 11:02 am
Forum: T2 Gameplay Discussion Archive
Topic: Rangers lack of skills
Replies: 32
Views: 6167

two possible additions... (possibly brought up previously) Ranged hitall - there was a bug with dire strafe when they were first implemented which allowed me to take three shots at my target for every other mob in the room 8) I knew this wasn't right, but always thought it was meant to take shots at...
by Ssryth
Thu Mar 31, 2005 1:32 pm
Forum: T2 Gameplay Discussion Archive
Topic: erase - YEEEEE HAH!
Replies: 1
Views: 612

erase - YEEEEE HAH!

Now I can fix up my spellbooks with all the spell additions and books messed by crashes and reboots! :) woo hoo! < 659h/619H 381p/381P 92v/128V > < P: std > You start chanting... For a brief moment a leather pouch attached to your waist glows brightly. < 658h/619H 381p/381P 93v/128V > < P: std > Cas...
by Ssryth
Thu Mar 31, 2005 10:52 am
Forum: T2 Gameplay Discussion Archive
Topic: Missed charge delay bug?
Replies: 3
Views: 750

Missed charge delay bug?

As I understand it, a charge (missed or otherwise) will cause a slightly more than 2 round delay. At times I get delayed for about 4 rounds. A captured instance is below: < 772h/773H 111v/111V > < T: Sanura TC: few scratches E: snow EC: small wounds P: std > Your mount misses a snow troll with its c...
by Ssryth
Wed Mar 30, 2005 12:48 am
Forum: T2 Gameplay Discussion Archive
Topic: Menzo!!!!!
Replies: 32
Views: 7094

Love the new areas.. ..this might be a silly question, but isn't Menzo considered Under Dark? If so, innate sneak doesn't seem to be working there. eg I saw: The Braeryn Exits: -N -E -S -W# A soft leather bag has been dropped here. A suspicious drow slides from shadow to shadow along the side of th...
by Ssryth
Wed Mar 16, 2005 9:54 am
Forum: T2 Gameplay Discussion Archive
Topic: How long have you been mudding and where did you come from?
Replies: 151
Views: 54911

Well now that's going back in time... think I started around '92 or 93 ... it was the whole D&D theme which got me here.. did a search around the "web" and found .. I think it was sojourn back then :P. I loved the need to pray and memorise spells, as well as casting times; it was a really nice c...
by Ssryth
Tue Jan 06, 2004 12:10 pm
Forum: Object Changes
Topic: Object Changes, Round 2!
Replies: 136
Views: 72841

Dalar wrote:icebear boots. WTFF?


umm yeah.. following this trend sunstones will be 4 dam next change haha

Ssryth.
by Ssryth
Tue Jan 06, 2004 11:06 am
Forum: Object Changes
Topic: Object Changes, Round 2!
Replies: 136
Views: 72841

Dalar wrote:icebear boots. WTFF?


umm yeah.. following this trend sunstones will be 4 dam next change haha

Ssryth.
by Ssryth
Tue Jan 06, 2004 10:58 am
Forum: Object Changes
Topic: Object Changes, Round 2!
Replies: 136
Views: 72841

Dalar wrote:icebear boots. WTFF?


umm yeah.. following this trend sunstones will be 4 dam next change haha

Ssryth.
by Ssryth
Tue Jan 06, 2004 10:58 am
Forum: Object Changes
Topic: Object Changes, Round 2!
Replies: 136
Views: 72841

Dalar wrote:icebear boots. WTFF?


umm yeah.. following this trend sunstones will be 4 dam next change haha

Ssryth.
by Ssryth
Sun Jan 04, 2004 7:03 am
Forum: Object Changes
Topic: Object Changes, Round 2!
Replies: 136
Views: 72841

a large heavy cloak embroidered with a single eye

seashells walks all over this item.. and it's easier to quest?
and it's almost questionable if you would want to burn the thick dark cloak to get a gruumsh cloak hehe

Ssryth.
by Ssryth
Sat Jan 03, 2004 1:02 am
Forum: Object Changes
Topic: Object Changes, Round 2!
Replies: 136
Views: 72841

woo hoo boltie!

Ssryth.
by Ssryth
Thu Jan 01, 2004 2:27 pm
Forum: T2 Gameplay Discussion Archive
Topic: BEST IDEA EVAR
Replies: 23
Views: 5814

group full heal would be good for that. so ya only use it when everything is going down the crapper.... ress w/out effects would be almost nearing overpowerful. Ebgar completes his spell... All Shaman are rendered useless! what if it was a 10/20* !combat group full heal spell? ;) and 10th circle so...
by Ssryth
Thu Jan 01, 2004 8:03 am
Forum: T2 Gameplay Discussion Archive
Topic: BEST IDEA EVAR
Replies: 23
Views: 5814

group full heal would be good for that. so ya only use it when everything is going down the crapper.... ress w/out effects would be almost nearing overpowerful. Ebgar completes his spell... All Shaman are rendered useless! what if it was a 10/20* !combat group full heal spell? ;) and 10th circle so...
by Ssryth
Thu Jan 01, 2004 8:00 am
Forum: T2 Gameplay Discussion Archive
Topic: Squids...again.
Replies: 6
Views: 1304

oteb wrote:Eili while you at it could you change command horde/command undead too?


oh someone else uses this? ;)
psst befriend reptile too if it doens't already

Thanks ;)

Ssryth
by Ssryth
Thu Jan 01, 2004 4:46 am
Forum: T2 Gameplay Discussion Archive
Topic: why do necros get so much command lag?
Replies: 24
Views: 3550

Ever try to tell your PC basher to do something?? often they lag too :P The issue is not with the basher lagging, but the person doing the commanding. It's equivalent to adding 2 rounds of lag on the leader for telling the group to bash a certain mob. it was a joke tho :( *sniff* I play two pet sum...
by Ssryth
Wed Dec 24, 2003 1:49 pm
Forum: T2 Gameplay Discussion Archive
Topic: a wicked black sword writhing with pestilence
Replies: 0
Views: 682

a wicked black sword writhing with pestilence

Firstly... why can't yuan-ti warriors wield this? ;)
Secondly.. the acid like proc doesn't seem to suit the theme of the sword.. I suggest a plaguelike effect (poison like where some damage is caused over a few ticks+ weaken/wither)

Ssryth.
by Ssryth
Thu Dec 18, 2003 10:49 pm
Forum: T2 Gameplay Discussion Archive
Topic: Healing Swords
Replies: 24
Views: 4328

Re: Holy Avenger

Aedaris wrote:Umm your avenger must be broken, I'm getting healed for 90 hp. Must be leveled based now.


healing proc for deathknell is level based too now I believe. (much better)

Ssryth.
by Ssryth
Thu Dec 18, 2003 10:38 pm
Forum: T2 Gameplay Discussion Archive
Topic: If this becomes permanent...
Replies: 96
Views: 27650

Someone said something to the effect that a human druid wouldn't hang out (group) with a troll. As someone who's never played AD&D, why not? If being a druid is believing in 'balance' then the same logic seems to me that a druid wouldn't hang around a paladin just the same. I think the idea is real...
by Ssryth
Wed Dec 17, 2003 12:23 pm
Forum: T2 Gameplay Discussion Archive
Topic: Pbase drop in general / Evil vs Good balance problems
Replies: 45
Views: 11180

i agree with who said in other thread sonme evils should stop posting on bbs, scares newbs :P EDIT I totally disagree that the mud caters to only larger groups now. There are lots of zones that cater to these larger groups, and kiahated us ninjaing things, but there are WAY more zones and class com...
by Ssryth
Wed Dec 17, 2003 12:15 pm
Forum: T2 Gameplay Discussion Archive
Topic: Pbase drop in general / Evil vs Good balance problems
Replies: 45
Views: 11180

so dont preach 'go play your chanter' or 'we need more chanters/clerics'. there are always two on when i long on around 7pm pst. however a warrior/cleric/chanter/voker cant do jot without support. the who list gets smaller every week, and the who list on the goodie side gets bigger. targsk plays go...
by Ssryth
Tue Nov 25, 2003 10:28 am
Forum: T2 Gameplay Discussion Archive
Topic: Bash
Replies: 3
Views: 1232

old depok wrote:Thil is talking about being bashed not bashing.


maybe be "lag" caused by actions in general.. I've ordered my pets to rescue me and been lagged for up to 5 rounds...

Ssryth.
by Ssryth
Tue Nov 25, 2003 10:08 am
Forum: T2 Gameplay Discussion Archive
Topic: Necro pet rules...
Replies: 29
Views: 6816

When I order a pet to do something then leave to mem out, he follows me. I was told this was done on purpose to avoid som twinking. I hate it:P I LOVE the other changes, but I really dislike this one because it makes it more time consuming to carry out some orders. Example: Order double banshee wai...
by Ssryth
Mon Nov 10, 2003 5:37 am
Forum: Logs
Topic: Catch of the day .... NOT!
Replies: 3
Views: 1073

Catch of the day .... NOT!

< P: std > The Greycloak Hills Exits: -N -E -W A wandering monk roams about, searching the hills. A large elven cat prowls about the hills. < 616h/545H 91v/201V > < P: std > You group-say 'shijin' < 616h/545H 92v/201V > < P: std > #SESSION 'zharkryn' DIED. (crash for the not so bright) :P
by Ssryth
Sun Nov 09, 2003 7:11 am
Forum: Object Changes
Topic: a large heavy cloak embroidered with a single eye
Replies: 5
Views: 2051

Nothing is hard if you know how ... and in most quests it's the rarity of the mobs rather than the difficulty in killing them that is of concern.

Ssryth.
by Ssryth
Sun Nov 09, 2003 5:08 am
Forum: T2 Gameplay Discussion Archive
Topic: Rescue issue
Replies: 22
Views: 5177

Hmmmm I think dires were fine the way they are - they are not meant to be primary rescuers nor primary tanks. Like one of the responses stated.. in a pinch they can rescue someone when there are more switches in a round than warriors, but they only need to tank long enough to be in turn rescued by o...
by Ssryth
Sun Nov 09, 2003 4:12 am
Forum: Object Changes
Topic: a large heavy cloak embroidered with a single eye
Replies: 5
Views: 2051

a large heavy cloak embroidered with a single eye

it's now Object 'cloak gruumsh eye', Item type: ARMOR Item can be worn on: NECK Item will give you following abilities: SENSE-LIFE PR-GOOD Item is: NOSELL ANTI-GOODRACE BLESS NOBURN NOSLEEP NO-CLERIC NO-MAGE NOBITS Weight: 5, Value: 0 AC-apply is 7 Can affect you as : Affects : HITROLL By 1 Affects ...
by Ssryth
Sun Nov 09, 2003 3:30 am
Forum: Object Changes
Topic: black eyepatch emblazoned with lightning bolts
Replies: 19
Views: 12320

Deco is now ac3 +1hit +4int , and still !mage .. hmm back to the boltie.. as far as I can remember, the boltie has been _the_ evil eyepatch ... because of it's rocking ansi, it's rarity , and of course the damage and prot... even if it meant taking a hit in AC .. but now there seems to be more easil...
by Ssryth
Wed Oct 29, 2003 11:50 am
Forum: T2 Gameplay Discussion Archive
Topic: Paladin of Tyr > Terminator ?
Replies: 35
Views: 8495

A human enchanter stands, apparently asleep in mid-air. *A human priestess is stretched out, sound asleep in mid-air. A halfling thief is stretched out, sound asleep in mid-air. *A dwarven warrior is stretched out, sound asleep in mid-air. A paladin of Ilmater stands, apparently asleep in mid-air.(...
by Ssryth
Tue Oct 07, 2003 12:52 pm
Forum: Logs
Topic: *sigh* I never learn not to mess with ...
Replies: 2
Views: 1416

*sigh* I never learn not to mess with ...

A large beholder bites the spectre of an overgrown fern very hard. A large beholder's attack only grazes the spectre of an overgrown fern as it dod ges aside! A large beholder bites the spectre of an overgrown fern. The spectre of an overgrown fern dodges a large beholder's attack. A large beholder ...
by Ssryth
Sat Aug 24, 2002 5:59 am
Forum: S3 Gameplay Discussion Archive
Topic: Tailsweep
Replies: 7
Views: 848

Also taking into consideration snakes don't fall over when they miss tailsweep...

Ssryth.
by Ssryth
Tue Aug 20, 2002 12:05 pm
Forum: S3 Gameplay Discussion Archive
Topic: Non-warrior switching logic
Replies: 13
Views: 1594

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Deltin: <B> I totally know what you mean, especially when the mob is a non-caster. Sometimes if you cast armor or bless first it throws them off. We should start logging some o...
by Ssryth
Wed Aug 14, 2002 12:42 pm
Forum: S3 General Discussion Archive
Topic: Hulburg
Replies: 11
Views: 1416

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by turg: <B>yah garg, super kewl proc not mobprog well from the coder side it is a mob program....but anyhow the beholders proc a bit much im sure tod can send u a log....ill let ...
by Ssryth
Wed Aug 07, 2002 12:13 pm
Forum: S3 Gameplay Discussion Archive
Topic: Surprise and Aggressive..lil Redundant?
Replies: 5
Views: 763

Anyone _ever_ notch surprise through your day to day activities?

Ssryth.
by Ssryth
Sat Aug 03, 2002 11:36 am
Forum: S3 Gameplay Discussion Archive
Topic: Bug with Summon Horde (orc innate)
Replies: 0
Views: 391

Bug with Summon Horde (orc innate)

Summon Horde seems to be bugged - As my Dire, I summoned a horde, toggled the orc warriors (who then die), then summoned a wolf. With the wolf as a follower, aggro orcs and elven hunters continued to pop even though I had no orc followers. Perhaps the check should be refined to make sure that the fo...
by Ssryth
Wed Jul 31, 2002 11:33 am
Forum: S3 Gameplay Discussion Archive
Topic: Bloodstone.
Replies: 14
Views: 1557

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Laxlez: <B>The issue here is the difference between bringing a pet into a town (past gate guards) and raising a pet inside a town. You can do the latter in both DK and BS, but ...

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