Search found 378 matches

by Hyldryn
Mon Apr 06, 2009 8:44 pm
Forum: T2 Gameplay Discussion Archive
Topic: Downgrade grey-elves
Replies: 27
Views: 6419

Re: Downgrade grey-elves

I tend to find gnome as better tank. With same #'s, grey elf has 31 bonus ac, whereas gnome has 30. But the gnome has 100 hps more.. I didn't notice any large difference in tanking from 28 bonus and beyond. Humans can hit elf innate notch, so that'd help paladin/anti-paladin, if those two classes w...
by Hyldryn
Mon Aug 04, 2008 1:24 am
Forum: T2 Areas Discussion Archive
Topic: Top Tier MAGE Gear
Replies: 14
Views: 4803

Re: Top Tier MAGE Gear

Please read the thread.. Look at Klandan's list not Dug's...
by Hyldryn
Wed Jul 23, 2008 3:27 am
Forum: T2 Areas Discussion Archive
Topic: Top Tier TANK Gear
Replies: 14
Views: 5359

Re: Top Tier TANK Gear

Not sure too sure about izan's sword. And if it is indeed is "top tank gear" you'd have to include:

a gnarled staff of Pahluruk's root
a scepter of elven might
by Hyldryn
Tue Jul 22, 2008 7:59 pm
Forum: Toril 2.0 Discussion
Topic: Wipe?
Replies: 70
Views: 29994

Re: Wipe?

I wouldn't mind Toril 2.0 and a pwipe happening at the same time.
by Hyldryn
Mon Jul 21, 2008 11:17 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier HITTER Gear
Replies: 20
Views: 6333

Re: Top Tier HITTER Gear

- HANDS ----------------------------------------------------------- an enchanted khanjari dagger (magic) the rune-covered fiery Warbow of hellish fury (magic) the shimmering holy compound bow of Celestial Might (magic) the infernal stiletto of bane (magic) an etched dagger enshrouded in swirling sh...
by Hyldryn
Mon Jul 21, 2008 10:37 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier TANK Gear
Replies: 14
Views: 5359

Re: Top Tier TANK Gear

After taking into account the above post, here are items i think don't belong in "Top" "Tank" (non-hybrid) gear: a diamondine earring a mithril clasped belt a wide silver belt a spider shell mask (magic) a mesh faceguard of cyanite alloy a petrified spider earring a polished quar...
by Hyldryn
Fri Jul 18, 2008 5:38 am
Forum: T2 Areas Discussion Archive
Topic: No identify
Replies: 39
Views: 16034

Re: No identify

Oakvale swords... even tho for some reason we somehow already know their dice.
by Hyldryn
Sat Jul 05, 2008 2:13 pm
Forum: T2 General Discussion Archive
Topic: Weapons + armor generator
Replies: 6
Views: 1578

Weapons + armor generator

http://en.genzu.net/buki/

Can you beat "hyldryn"'s attack level 38 sword?
by Hyldryn
Sun Jun 15, 2008 8:40 pm
Forum: T2 Gameplay Discussion Archive
Topic: Proection from fire -1
Replies: 2
Views: 1338

Proection from fire -1

What does this mean? Name 'a medallion of hellfire' Keyword 'medallion hellfire', Item type: ARMOR Item can be worn on: NECK Item will give you following abilities: PR-FIRE Item is: MAGIC ANTI-GOOD NOBITS Weight: 0, Value: 15000 AC-apply is 5 Can affect you as : Affects : HITPOINTS By 15 Affects : F...
by Hyldryn
Sun Jun 08, 2008 2:42 am
Forum: T2 Gameplay Discussion Archive
Topic: Can we restat our old characters?
Replies: 37
Views: 8727

Can we restat our old characters?

Since existing character stats wont matter come toril 2.0, can we restat our older characters with the new roller as a stop gap fix?
by Hyldryn
Tue Jun 03, 2008 10:42 am
Forum: T2 Gameplay Discussion Archive
Topic: What exactly is RP?
Replies: 15
Views: 2984

Re: What exactly is RP?

Well, my drow skills are pretty bad. Couldnt "fagala" in drow be translated into something like "the person I idolize and actually am strangely attracted to"?
by Hyldryn
Mon Jun 02, 2008 4:15 am
Forum: T2 Ideas Archive
Topic: Anonymous
Replies: 25
Views: 4807

Re: Anonymous

Bah, only 150-200? I remember the days of regular 300s-400s.
by Hyldryn
Sun May 11, 2008 4:28 pm
Forum: Toril 2.0 Discussion
Topic: Smaller groups
Replies: 17
Views: 11369

Smaller groups

With Toril 2.0, it seems that PCs may become more powerful than their current incarnations. This could allow a lowering of the maximum group size from 15. This would assist with group forming with the current pbase. Also, it could potentially allow for more variability of group compositions.
by Hyldryn
Thu May 08, 2008 1:48 am
Forum: T2 Gameplay Discussion Archive
Topic: Choking Palace May 10th, 4PM PST
Replies: 5
Views: 1155

Choking Palace May 10th, 4PM PST

aborted
thanks to all who actually bothered to show
by Hyldryn
Mon Apr 07, 2008 1:25 am
Forum: General Discussion Archive
Topic: Jaznolg request!
Replies: 7
Views: 6739

How about if I wanna search by ANSI?
by Hyldryn
Fri May 06, 2005 4:45 am
Forum: T2 Ideas Archive
Topic: A new and improved Fight Club
Replies: 6
Views: 1585

rogue versus rogue would be retarded
by Hyldryn
Thu May 05, 2005 3:13 am
Forum: T2 Gameplay Discussion Archive
Topic: warriors and weapons
Replies: 40
Views: 8063

Actually the rate of fire for each skill is approximately equal. The only difference is in the order they are checked. So it only appears that shieldblock occurs at a higher rate than dodge, but is is not really so.
by Hyldryn
Tue Apr 19, 2005 5:15 am
Forum: T2 Gameplay Discussion Archive
Topic: Suggestion: !id items and item downgrades
Replies: 17
Views: 3103

Yeah, they should hide all your stats, saves, hp, and movement from view too. Also, maybe get rid of your status showing up on glance. Zoning like that would be fun.
by Hyldryn
Tue Apr 12, 2005 2:56 am
Forum: T2 Gameplay Discussion Archive
Topic: Faralee of Silverymoon
Replies: 19
Views: 5237

And I thank you for it.
by Hyldryn
Fri Apr 08, 2005 3:18 pm
Forum: General Discussion Archive
Topic: Shadows of Imphras LIVE AUCTION
Replies: 34
Views: 7192

I wonder how much that small pile of coins will go for.
by Hyldryn
Tue Apr 05, 2005 12:31 pm
Forum: General Discussion Archive
Topic: Diary of a Brisbane summer
Replies: 1
Views: 814

30 C = 86 F
by Hyldryn
Thu Mar 17, 2005 5:39 pm
Forum: T2 Ideas Archive
Topic: Plat sink & Time sink
Replies: 5
Views: 1544

right no limit, thats what i meant
by Hyldryn
Thu Mar 17, 2005 5:16 am
Forum: T2 Ideas Archive
Topic: Plat sink & Time sink
Replies: 5
Views: 1544

Plat sink & Time sink

There should be a couple of limit holdem tables in each of the hometowns. Players can play each other for plat and the mud can rake a percentage of each pot.
by Hyldryn
Sat Mar 05, 2005 1:04 am
Forum: T2 Ideas Archive
Topic: age
Replies: 22
Views: 3553

When age used to be a problem for paladins, being old slowed movement regen considerably.
by Hyldryn
Wed Feb 09, 2005 12:28 am
Forum: T2 Ideas Archive
Topic: Possable spell to combat dragons
Replies: 7
Views: 1738

I wouldn't mind seeing some uber anti dragon spells that require dragon scales as components. So you do smaller dragons that load with scales to prep for larger dragons.
by Hyldryn
Thu Feb 03, 2005 12:26 am
Forum: T2 Ideas Archive
Topic: Lich Spells
Replies: 35
Views: 7096

Pril wrote:To answer yer question Llaaldara (i can't speak for all classes) but as a pallie i used to solo clear ship pop for exp (except the mages and teh naval captain) so by yer definition yes pallies are then a solo class.

HAHAHAHA
by Hyldryn
Sat Jan 22, 2005 7:36 pm
Forum: General Discussion Archive
Topic: Please stop the snooping, you're killing our pbase
Replies: 57
Views: 12231

Funny thing about that, you can be botting using telnet. Ain't that right? :roll:
by Hyldryn
Sat Dec 18, 2004 6:25 pm
Forum: T2 Gameplay Discussion Archive
Topic: Well it was news to me
Replies: 31
Views: 5385

Well, the problem is you are classifying it as botting. Botting, as Corth explained, is defined by automated actions. If you want to create a new rule, saying there are innappropriate times to afk, that would be more rational.
by Hyldryn
Fri Dec 17, 2004 6:06 pm
Forum: T2 Gameplay Discussion Archive
Topic: Well it was news to me
Replies: 31
Views: 5385

Well, that's how they're doing it. Not that I mind, I mean its their mud they could make whatever rules they want, we don't gotta agree with it. Like they could make the rule, no one with the middle name Bob can play an antipaladin on Fridays, and they'd be within their rights. It just would be nice...
by Hyldryn
Fri Dec 17, 2004 3:19 am
Forum: T2 Gameplay Discussion Archive
Topic: Well it was news to me
Replies: 31
Views: 5385

The issue is no triggers. Not afk triggers.
by Hyldryn
Fri Dec 17, 2004 2:44 am
Forum: T2 Gameplay Discussion Archive
Topic: Well it was news to me
Replies: 31
Views: 5385

Its interesting that under certain circumstances you can considered botting using telnet.
by Hyldryn
Thu Dec 16, 2004 7:58 pm
Forum: T2 Gameplay Discussion Archive
Topic: Well it was news to me
Replies: 31
Views: 5385

Well it was news to me

Apparently, you are considered botting even if you are not running any triggers, but are afk practicing skills (ie, in perpetual combat). After talking with the administration, I kinda felt like I was the only one who didn't know that. Am I?
by Hyldryn
Thu Dec 16, 2004 10:49 am
Forum: General Discussion Archive
Topic: Dire Raiders
Replies: 9
Views: 2633

They do seige damage, so use them to attack buildings. Also their ensnare ability, with good micro, can let you take enemy melee/air units out of the fight, as well as, help you pick off running units. Ensnare can also disable spell channelling. They are also among the fastest units on land. However...
by Hyldryn
Sun Dec 12, 2004 11:05 am
Forum: T2 Ideas Archive
Topic: some ranger ideas, constructive criticism please
Replies: 46
Views: 13674

I personally find ranger rescue to be a minor annoyance.
by Hyldryn
Sun Dec 12, 2004 2:36 am
Forum: T2 Gameplay Discussion Archive
Topic: Message thingy
Replies: 1
Views: 966

Message thingy

Shianna completes her spell...
Shianna utters the words, 'euzuiz sjfuyuqahuai'
Shianna tries to cleanse Yarash's body of impurities...
And you have no effect!


I ain't no Shianna
by Hyldryn
Sat Dec 11, 2004 5:01 am
Forum: Logs
Topic: I think I'm dead
Replies: 0
Views: 801

I think I'm dead

Lilithelle group-says 'tanks s' < 1146h/1146H 179v/180V > < P: std > A Long Hallway You are at the northern end of a long hallway. Flickering torches secured by silver rings attached to the walls light the area. The walls are composed of large, fitted stones. On the soeastuth wall is a large paintin...
by Hyldryn
Fri Dec 10, 2004 12:43 am
Forum: T2 Ideas Archive
Topic: Charged items
Replies: 21
Views: 4065

Charged items

I'd like a way to recharge wands and staves. Maybe through plat and/or sucking up xp.
by Hyldryn
Tue Dec 07, 2004 9:12 am
Forum: T2 Gameplay Discussion Archive
Topic: New High AC Gear
Replies: 18
Views: 3936

I think that all items should have their ac cut in half across the board.
by Hyldryn
Tue Dec 07, 2004 9:02 am
Forum: T2 Ideas Archive
Topic: Paladin idea
Replies: 43
Views: 10268

Ok screw vit, how's about going back to one of my old ideas. "Holy sacrifice": a level 50 innate ability where the paladin instantaneously kills himself to trigger a 150 hp gheal for the rest of the group. A cooler idea would be to up the gheal to something like 300+ but makes the paladin's corpse u...
by Hyldryn
Tue Dec 07, 2004 8:56 am
Forum: T2 Ideas Archive
Topic: some ranger ideas, constructive criticism please
Replies: 46
Views: 13674

I know archery is pretty much dead outside of xp groups, but I thought this could be interesting. How's about another archery skill called "Multishot"? It could be an archery based hitall with 1 round of lag and no reorient lag. Now, if something could be done to prevent arrow losses...
by Hyldryn
Tue Dec 07, 2004 8:53 am
Forum: T2 Ideas Archive
Topic: some ranger ideas, constructive criticism please
Replies: 46
Views: 13674

Sylvos wrote:And am searching for that right +dex item to let me tag that last notch.


Seelie belt or Izan sleeves?
by Hyldryn
Tue Dec 07, 2004 1:06 am
Forum: T2 Ideas Archive
Topic: some ranger ideas, constructive criticism please
Replies: 46
Views: 13674

I vote rangers get trip AND keep bash! But keeping the both skill caps at 50.
by Hyldryn
Sun Dec 05, 2004 8:29 pm
Forum: T2 Ideas Archive
Topic: Tanking buffs
Replies: 1
Views: 959

Tanking buffs

Melee defense is too strong. Blur is my most favorite spell in the game. It makes tanking a breeze especially in older zones. Please get rid of it. Displace is another one of my favorites. It makes casters relatively safe during relaxing strolls through invasions. Yawn, how about having its affect c...
by Hyldryn
Sun Dec 05, 2004 6:26 pm
Forum: T2 Ideas Archive
Topic: Some mage thoughts
Replies: 55
Views: 13968

Yarash wrote:Seriously, whoever came up with this idea, I hate you.


I'm sorry.
by Hyldryn
Sun Dec 05, 2004 1:56 am
Forum: T2 Gameplay Discussion Archive
Topic: new spells
Replies: 7
Views: 1696

Maybe they are in the process of doing a fix which involves both upgrades and downgrades. And maybe they feel that doing the upgrades first is more player friendly than doing downgrades first.
by Hyldryn
Wed Nov 17, 2004 4:02 am
Forum: T2 Gameplay Discussion Archive
Topic: Lilithelle
Replies: 12
Views: 2742

Bye Lili!
by Hyldryn
Fri Nov 12, 2004 11:34 pm
Forum: T2 Ideas Archive
Topic: After disarming
Replies: 4
Views: 1404

Maybe you didn't fully understand. Read again. See if you get it.
by Hyldryn
Fri Nov 12, 2004 8:03 pm
Forum: T2 Ideas Archive
Topic: After disarming
Replies: 4
Views: 1404

After disarming

Could something be done to reduce the spam? Either make failed attempts to pick up the weapon invisible to others. Or just make it allow only a single attempt (with higher probablity of success than it is currently)?
by Hyldryn
Wed Nov 03, 2004 1:22 am
Forum: T2 Gameplay Discussion Archive
Topic: Needle swarm
Replies: 15
Views: 3674

Needle swarm is good for enchanters doing neutral alignment maintenance.
by Hyldryn
Thu Oct 28, 2004 12:34 am
Forum: T2 Ideas Archive
Topic: Paladin idea
Replies: 43
Views: 10268

Fine, for some reason people seem to think vit makes paladins solo better. How this works is beyond me since they already have various methods of healing. Please give an example in where a paladin could solo something that he could not just because he was given vit. Paladin vit ain't gonna lessen a ...

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