Search found 213 matches
- Sat Jul 21, 2001 12:12 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Holy Word
- Replies: 39
- Views: 5712
- Fri Jul 20, 2001 10:19 am
- Forum: S3 General Discussion Archive
- Topic: Above and beyond!
- Replies: 42
- Views: 5143
- Fri Jul 20, 2001 7:06 am
- Forum: S3 General Discussion Archive
- Topic: Calling all useless classes! :)
- Replies: 4
- Views: 837
- Fri Jul 20, 2001 6:58 am
- Forum: S3 General Discussion Archive
- Topic: grouping 101
- Replies: 62
- Views: 8219
Just a bit of practicaly things from RL. I think that will get my statement how I think about it here. On a big military excercise in Germany the US would play the russions to attack the Europeans in a simulation battle. The US had 3 tank divisions with full support and 2 batalions of soldiers. They...
- Thu Jul 19, 2001 11:09 am
- Forum: S3 General Discussion Archive
- Topic: EQ - Hah, Laugh if you will
- Replies: 50
- Views: 6559
I don't hope it will be ever allowed to do this Cherzra, Nor do I think its allowed within the licence for the mud client they use. There is a closule that no monney my be generated directly or indirectly from using dikumud software. I'm not sure on the exact closule within it and how far this my be...
- Thu Jul 19, 2001 10:02 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Silence shortened? And Hword downgraded?
- Replies: 36
- Views: 6952
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jurdex: Silvea, you have no clue what you're talking about because you don't really ever stun a mob higher level than you. And most casters you wanna stun are higher level than...
- Thu Jul 19, 2001 7:47 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Silence shortened? And Hword downgraded?
- Replies: 36
- Views: 6952
- Tue Jul 17, 2001 3:20 pm
- Forum: S3 General Discussion Archive
- Topic: Evading security
- Replies: 11
- Views: 1686
Alright, this you even can do... go to a web page with a java enabled telnet script on it. Download the site (ftp to the site on port 80, and mget *). Then redesign the web page but keep the java intact (this a bit hard step). Then put a new name in the java script for the location you want to telne...
- Tue Jul 17, 2001 3:07 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Invoker Exp
- Replies: 44
- Views: 7051
Enchanters and shamans get better xp solo till about level 31. Invokers get MUCH better xp solo if they build they'r char that way till level 31. And yes, a lot of warriors are preventing enchanters from getting desent xp by not letting them use they'r offensive spells. And only let them mem outside...
- Tue Jul 17, 2001 2:57 pm
- Forum: S3 General Discussion Archive
- Topic: Evading security
- Replies: 11
- Views: 1686
1) I thinks its a demon that checks every telnet session going throught the firewall/proxy, on ip adres of the sender. If it is not in the autorisation script it kills the session. 2) Most easy is making a java web-page and put it on the internet. Go with your browser to the web-page and run a java ...
- Tue Jul 17, 2001 2:15 pm
- Forum: S3 General Discussion Archive
- Topic: Conjurers
- Replies: 6
- Views: 954
- Tue Jul 17, 2001 7:55 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Most anoyingest code i've dealt with
- Replies: 53
- Views: 6684
I myself like the code for group limits based on charisma. I even think it should an enhanced a bit and the penalties for a low charisma severe. (I know this sounds extreem). But in a lot of stories and faerie tales. Bards, princes & princesess are the ones who lead armies, revolts and uprises again...
- Tue Jul 17, 2001 7:22 am
- Forum: S3 General Discussion Archive
- Topic: Old School Players
- Replies: 114
- Views: 25652
Not sure when, but I set up in Astral with Trilea for about 4 to 7 hours (don't know exact). Becouse a group wanted to do Tiamat. I got welled to a few times but in gereral I was boared like hell that time. Now I think back it was also kinda funny. I had no triggers or so, so chatted all the time, m...
- Tue Jul 17, 2001 7:04 am
- Forum: S3 General Discussion Archive
- Topic: Music while mudding
- Replies: 54
- Views: 8256
- Tue Jul 17, 2001 6:58 am
- Forum: S3 Gameplay Discussion Archive
- Topic: rainbow+crits
- Replies: 11
- Views: 1275
- Tue Jul 17, 2001 6:37 am
- Forum: S3 Gameplay Discussion Archive
- Topic: ZAP!! OUCH
- Replies: 47
- Views: 7945
To get some figures in: 2 thieves 1 enchanter 1 paladin 1 ranger 1 cleric 1 druid 1 invoker We doing ship xp. The thieves are hasted just like paladin. First reaver I get some nice dammage in (6 beams 6 meteors 2 bigby). Before I'm ready memming them up again all other reavers are dead and they got ...
- Tue Jul 17, 2001 6:26 am
- Forum: S3 Ideas Archive
- Topic: Need 'fun' stuff for mid-level characters like..
- Replies: 17
- Views: 2160
- Mon Jul 16, 2001 3:38 pm
- Forum: S3 General Discussion Archive
- Topic: flames at ms
- Replies: 0
- Views: 418
flames at ms
hi all,
Not sure if this is "allowed" to post here, but I'm looking for someone to help me with that area (flames at ms) and knows the way. (I get lost there all the time...)
send me a tell or mail me,
Almile
Not sure if this is "allowed" to post here, but I'm looking for someone to help me with that area (flames at ms) and knows the way. (I get lost there all the time...)
send me a tell or mail me,
Almile
- Mon Jul 16, 2001 1:30 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: ZAP!! OUCH
- Replies: 47
- Views: 7945
- Mon Jul 16, 2001 10:34 am
- Forum: S3 Gameplay Discussion Archive
- Topic: ZAP!! OUCH
- Replies: 47
- Views: 7945
invoker class in a few lines: advantages: - barly most dammage in the game (doubt this on direct dammage spells compared to thieves, shamans or druids). disadvantages: - worse xp table posible - almost no dammage xp - feedback (often from mobs) - fewest hitpoints in the game - expect to die more oft...
- Mon Jul 16, 2001 9:34 am
- Forum: S3 General Discussion Archive
- Topic: Highest trophy
- Replies: 50
- Views: 9417
- Mon Jul 16, 2001 9:31 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Death Experience?
- Replies: 16
- Views: 2031
- Mon Jul 16, 2001 9:27 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Feedback on certain illusionist spells
- Replies: 4
- Views: 790
- Mon Jul 16, 2001 8:38 am
- Forum: S3 General Discussion Archive
- Topic: What would you do?
- Replies: 34
- Views: 4748
- Mon Jul 16, 2001 7:46 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Feedback on certain illusionist spells
- Replies: 4
- Views: 790
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Shevarash: <B> 3) Phantasmal Blades - This spell's damage AND chant time is very close to incendiary cloud, which seems to have worked for a long time. Though, now that I think...
- Mon Jul 16, 2001 7:38 am
- Forum: S3 Gameplay Discussion Archive
- Topic: ZAP!! OUCH
- Replies: 47
- Views: 7945
- Fri Jul 13, 2001 11:57 am
- Forum: MUD Client Help
- Topic: Quick question....
- Replies: 3
- Views: 939
- Fri Jul 13, 2001 7:57 am
- Forum: S3 General Discussion Archive
- Topic: Poll: Hardest quest(s)
- Replies: 11
- Views: 1459
- Thu Jul 12, 2001 2:57 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: downgrades
- Replies: 12
- Views: 1331
- Thu Jul 12, 2001 2:53 pm
- Forum: S3 General Discussion Archive
- Topic: Feh!
- Replies: 7
- Views: 1135
- Thu Jul 12, 2001 1:31 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: ZAP!! OUCH
- Replies: 47
- Views: 7945
- Thu Jul 12, 2001 10:54 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Most anoyingest code i've dealt with
- Replies: 53
- Views: 6684
- Thu Jul 12, 2001 10:37 am
- Forum: S3 Gameplay Discussion Archive
- Topic: ZAP!! OUCH
- Replies: 47
- Views: 7945
I got a small question for the admins http://www.sojourn3.org/ubb/smile.gif The area spells got feeback if the same spell is casted at the same spell, and it is posted in aphla that there would be a change or something about 2 difrent spells and side effects. I also heared rumors about feeback when ...
- Wed Jul 11, 2001 3:44 pm
- Forum: S3 Ideas Archive
- Topic: Helpfiles
- Replies: 8
- Views: 917
- Wed Jul 11, 2001 3:06 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Anyone here use the blink spell?
- Replies: 7
- Views: 1038
- Wed Jul 11, 2001 3:00 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Anyone here use the blink spell?
- Replies: 7
- Views: 1038
- Wed Jul 11, 2001 7:41 am
- Forum: S3 Gameplay Discussion Archive
- Topic: ZAP!! OUCH
- Replies: 47
- Views: 7945
- Wed Jul 11, 2001 7:39 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Slow/Remove Poison?
- Replies: 6
- Views: 864
- Tue Jul 10, 2001 8:12 am
- Forum: S3 Ideas Archive
- Topic: change self...
- Replies: 9
- Views: 1497
- Tue Jul 10, 2001 7:32 am
- Forum: S3 Ideas Archive
- Topic: change self...
- Replies: 9
- Views: 1497
- Tue Jul 10, 2001 7:15 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Ress Quest
- Replies: 49
- Views: 5992
Very well spoken, and true that we should be more patience. But what I understand from the zone (need to confess I was not there) its made and doable if you already got ress and know the zone. Knowing the zone will prevent spanks. But masive deaths that are calculated when doing the zone is over the...
- Tue Jul 10, 2001 6:48 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Most anoyingest code i've dealt with
- Replies: 53
- Views: 6684
Touk: What you suggest is that people get more cha over time. I follow you becouse of your reputation (and so in a way your charisma). I for myself like the charisma group restriction. It gives a bard an extra edge to get asked into a group (he won't spoil the group size but enlarge it) But the grou...
- Tue Jul 10, 2001 6:31 am
- Forum: S3 General Discussion Archive
- Topic: grouping 101
- Replies: 62
- Views: 8219
This advice is for all thoes newbie warriors: Do NOT tog your wimpy at 100+ when you are the tank. I seen a lot of people die or died myself becouse the tank fleed when he got critted (tank had 100+ hp left) when an enchanter was casting stone on him and a cleric full heal (and would have been way i...
- Mon Jul 09, 2001 1:32 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: bug in items with : "NOBURN"
- Replies: 13
- Views: 1589
- Mon Jul 09, 2001 1:23 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: bug in items with : "NOBURN"
- Replies: 13
- Views: 1589
bug in items with : \"NOBURN\"
hi, Items (or atleast some) are broken. The NOBURN flag should give protection to an item and prevent it from burning/insineration from breath weapons. But it does not do this thing...... log from Jegzed (log forum): a Llewyrr bag of depth shivers into frozen scraps. The world starts spinning, and y...
- Mon Jul 09, 2001 12:22 pm
- Forum: S3 General Discussion Archive
- Topic: hmm
- Replies: 4
- Views: 872
- Mon Jul 09, 2001 12:21 pm
- Forum: S3 General Discussion Archive
- Topic: dockpond
- Replies: 2
- Views: 712
dockpond
This post is to help people to find the right stuff to duckpond, and how you can dockpond stuff. But first a short discription of what duckpond is. Its dropping items (on purpuse) so they are removed from the game. The main reason to duckpond an item is to prevent somebody getting it and annoying th...
- Mon Jul 09, 2001 12:04 pm
- Forum: S3 General Discussion Archive
- Topic: Pretty cheesy thing to do.
- Replies: 15
- Views: 2234
- Mon Jul 09, 2001 8:35 am
- Forum: S3 Ideas Archive
- Topic: Disarm
- Replies: 19
- Views: 1725
- Mon Jul 09, 2001 7:54 am
- Forum: S3 General Discussion Archive
- Topic: Proc weapons?
- Replies: 11
- Views: 1659
a slender elven moonblade an elven scimmitar called 'Windsong' both very cool, elf-only weapons. Could the full names of the weapons mentioned above be scribed down here and what class of weapon they are? this thread is making me also curious http://www.sojourn3.org/ubb/smile.gif [This message has b...