Search found 126 matches
- Fri Sep 01, 2006 9:26 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Shieldpunch and mobs?
- Replies: 23
- Views: 3533
- Fri Sep 01, 2006 6:08 pm
- Forum: General Discussion Archive
- Topic: I need help steling the internet so I can mud from home!
- Replies: 10
- Views: 2019
- Fri Sep 01, 2006 5:58 pm
- Forum: General Discussion Archive
- Topic: Some people really suck, 2
- Replies: 11
- Views: 2018
- Fri Sep 01, 2006 4:17 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Shieldpunch and mobs?
- Replies: 23
- Views: 3533
- Wed Aug 30, 2006 10:01 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Necromancers Feedback and thoughts.
- Replies: 30
- Views: 7373
A ghost is animated at the same level as the necromancer - whether it is done through casting the spell or other means. Thus if you are of a level to fail Beltyn's burning blood, then your ghost will be as well. Mob spell failure uses the same rules as PC spell failure. If you have an example of a ...
- Mon Aug 21, 2006 8:43 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Preserve (Just a request for clarification)
- Replies: 2
- Views: 1053
- Mon Aug 21, 2006 8:18 pm
- Forum: General Discussion Archive
- Topic: Noise...quest for a silent computer
- Replies: 21
- Views: 3826
- Mon Aug 21, 2006 8:10 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Preserve (Just a request for clarification)
- Replies: 2
- Views: 1053
Preserve (Just a request for clarification)
PRESERVE Spell. Area of effect: <corpse> Aggressive: N/A Cumulative: Yes Duration: one game hour per level of caster Class/Circle: Necromancer/Lich 1st, Cleric/Druid 2nd, Shaman 3rd Type of spell: Generic This allows the caster to extend the process of decay in a corpse. Each preserve cast will exte...
- Mon Aug 14, 2006 9:33 pm
- Forum: General Discussion Archive
- Topic: Some people really suck
- Replies: 28
- Views: 5153
- Mon Aug 14, 2006 9:30 pm
- Forum: General Discussion Archive
- Topic: Some people really suck
- Replies: 28
- Views: 5153
Here's percpective for you: A woman in TEXAS drown'd FIVE(5) kids one after the other in the same day, and was found guilty. She appealed, and just within the past 2 or 3 weeks was found not guilty by reason of insanity (severe post partem depression). So she spends the rest of her life in a nut ho...
- Mon Aug 14, 2006 6:44 pm
- Forum: General Discussion Archive
- Topic: Some people really suck
- Replies: 28
- Views: 5153
Its all a matter of perspective really. You think a certain way about these things, and I have to stress this part or else it'd be a flame fest. Your ideas, thoughts, perceptions and opinions are NOT WRONG. But just because they are not wrong does not make them right for everyone else. Defend your i...
- Mon Aug 14, 2006 6:27 pm
- Forum: MUD Client Help
- Topic: Looking for pet triggers
- Replies: 5
- Views: 2937
- Mon Aug 14, 2006 3:58 pm
- Forum: MUD Client Help
- Topic: What is wrong with these lines...
- Replies: 3
- Views: 2023
- Mon Aug 14, 2006 3:24 pm
- Forum: MUD Client Help
- Topic: What is wrong with these lines...
- Replies: 3
- Views: 2023
ok..seconds later, partial problem solution...well some what..
now gives..
order 2.wraith cast "haste' @{GlobeTargets.1}
Damn, I had that stupid GlobeTargets evaluating properly last night.
Code: Select all
order @{Pets.@CurrentPet} cast "haste' @GlobeTargets.%1
now gives..
order 2.wraith cast "haste' @{GlobeTargets.1}
Damn, I had that stupid GlobeTargets evaluating properly last night.
- Mon Aug 14, 2006 3:20 pm
- Forum: MUD Client Help
- Topic: What is wrong with these lines...
- Replies: 3
- Views: 2023
- Mon Aug 14, 2006 3:18 pm
- Forum: MUD Client Help
- Topic: What is wrong with these lines...
- Replies: 3
- Views: 2023
What is wrong with these lines...
Gah Gah Gah Yea, I've been scripting for all of 2 hours max. I've read a bunch of tutorials and have a general idea of what needs to get done(PS I hate ZMud's scripting concepts, ideas and syntax but that's a whole nother article). #if ((@CurrentPet > 0) AND (@CurrentPet <= %numitems...
- Mon Aug 14, 2006 3:04 pm
- Forum: General Discussion Archive
- Topic: Some people really suck
- Replies: 28
- Views: 5153
Ahh the beauty of passing judgement over a culture not your own. This is a totally screwed up thing. But I come from a third world country with relatives that depend on me back home. If something were to happen to me, they'd be more or less screwed. If I were to commit a crime here(in America) none ...
- Mon Aug 14, 2006 2:48 pm
- Forum: General Discussion Archive
- Topic: For all you WoW players
- Replies: 74
- Views: 18047
Yup we been having fun in guild on Staghelm server :) Nilan aka Stabby This is Masrick. Heh, I was on Staghelm and my mage was named "Cause". I was in Attrition, had been in it since it was Return to Honor. Alliance forever :P I remember when we transferred it was great, alot of hate came our way. ...
- Fri Aug 11, 2006 11:14 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Necromancers Feedback and thoughts.
- Replies: 30
- Views: 7373
1. Lets say I'm on my way to do a zone. I could one, raise a corpse and take the pets with me or I could always just wait for the first series of mobs to die and catch up. Either way works, I'm not complaining, I'm just saying I want an alternative and I don't think it would be anymore more than an ...
- Fri Aug 11, 2006 6:52 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Necromancers Feedback and thoughts.
- Replies: 30
- Views: 7373
Necromancers Feedback and thoughts.
I make this suggestion for 2 reasons, mostly lazyness, but siglhtly more convinient zoning for us Necros. 1. Necro vendor that sells Corpses. The prices need to be fairly high but not outrageous. Making my initial pet is typically incovient and a time sink, I'm willing to trade plat to remove this t...
- Fri Aug 11, 2006 6:08 pm
- Forum: General Discussion Archive
- Topic: Pet Masters: Does your pet really give it 110%?!?!
- Replies: 1
- Views: 698
Pet Masters: Does your pet really give it 110%?!?!
When you're not in the room and he's fighting alone? really, when I'm in the room with my ghost, I'm usually playing second fiddle to it. His casting is alot better than mine that's for sure. But you never know, he may just be putting on a show for me. I can see it now. DoGhostBattle(targetid...
- Wed Oct 24, 2001 7:35 pm
- Forum: S3 General Discussion Archive
- Topic: Why waste more time...
- Replies: 11
- Views: 1249
- Wed Oct 24, 2001 7:18 pm
- Forum: S3 General Discussion Archive
- Topic: Why waste more time...
- Replies: 11
- Views: 1249
Why waste more time...
I've been here on and off for 6 years, I've played here with the mind set this is just a game, but before I head out on my merry way, I'd like to ask this question. Why do so many people(players) put so much time into changing/shaping a game that eventually brings nothing more than alot of frustrati...
- Wed Oct 24, 2001 6:35 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Lich
- Replies: 10
- Views: 1252
Heh, I played here in Soj2 for a long time, till invokers started getting the shaft. I came back in 3 because I wanted to be a lich. I slowed down when Necros started getting shafted, and finally it's complete, necro or lich, both have been shafted. Anyway, I think it's time for me to move on. For t...
- Tue Oct 23, 2001 2:38 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Question about necros?
- Replies: 4
- Views: 682
- Wed Oct 17, 2001 4:38 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: shieldblock
- Replies: 18
- Views: 1592
- Wed Oct 17, 2001 4:24 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Bring Back Berserkers
- Replies: 13
- Views: 1453
- Thu Oct 11, 2001 4:19 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Doncha think yer beging a little hard on dead lovers?
- Replies: 22
- Views: 2470
- Tue Oct 02, 2001 9:14 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: - Important change for area spells
- Replies: 46
- Views: 6436
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by rylan: <B>I think making it a skill would defeat the whole purpose, and actually reverse its intent.. i.e. lower level nukers wouldn't be able to effect all the mobs in a room,...
- Tue Oct 02, 2001 6:18 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: - Important change for area spells
- Replies: 46
- Views: 6436
- Tue Oct 02, 2001 2:54 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: - Important change for area spells
- Replies: 46
- Views: 6436
- Important change for area spells
Damnit, I don't like it.
But since that means nothing anyhow, atleast make it a skill not another hidden stat.
*mutter*
But since that means nothing anyhow, atleast make it a skill not another hidden stat.
*mutter*
- Mon Oct 01, 2001 6:19 pm
- Forum: S3 General Discussion Archive
- Topic: My Startup
- Replies: 8
- Views: 1318
- Thu Sep 27, 2001 5:15 am
- Forum: S3 General Discussion Archive
- Topic: MIA: Hyldryn
- Replies: 4
- Views: 867
- Tue Sep 25, 2001 2:16 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Mass Invis Bug?
- Replies: 2
- Views: 647
- Mon Sep 24, 2001 9:31 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Suggestion - Warrior evaluation
- Replies: 21
- Views: 2775
Kiyran - You make a valid point. I am by no means suggesting a duplicate warrior set for mage gear. I'm suggesting the class itself be looked at, and if the needs for the class is towards hp(as suggested by many warriors), then the eq currently in the game for warriors be catered to this. Warrior ge...
- Mon Sep 24, 2001 5:32 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Suggestion - Warrior evaluation
- Replies: 21
- Views: 2775
Suggestion - Warrior evaluation
I would have put this within Galok's post(The perfect warrior? Or close anyways..... ) but I did not want it lost there. So here goes. Galok brought up a point about warriors wearing HP gear. Well, this is a valid point, because for every piece of HP eq a warrior is wearing, that's one less piece of...
- Sun Sep 23, 2001 7:18 pm
- Forum: S3 General Discussion Archive
- Topic: Number of Posts?
- Replies: 23
- Views: 2951
- Fri Sep 21, 2001 2:53 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Healing fire based mobs
- Replies: 3
- Views: 659
- Fri Sep 21, 2001 2:37 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Lichs are a class?
- Replies: 16
- Views: 1911
- Mon Sep 10, 2001 10:09 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Planeshift
- Replies: 12
- Views: 1236
Comparing a travel spell with a damage spell is silly at best. Some of the arguments I have read(this post and others) seem to want me to believe one class would become totally useless if another class gets a travel spell. No one is willing to say it but I will, it's just jealousy. Take it for what ...
- Mon Sep 10, 2001 10:00 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Planeshift
- Replies: 12
- Views: 1236
- Mon Sep 10, 2001 9:58 pm
- Forum: S3 General Discussion Archive
- Topic: Anon?
- Replies: 21
- Views: 2761
- Mon Sep 10, 2001 9:55 pm
- Forum: S3 General Discussion Archive
- Topic: So how many characters you running now?
- Replies: 26
- Views: 3976
- Tue Sep 04, 2001 9:03 pm
- Forum: S3 General Discussion Archive
- Topic: Slowly Disapating
- Replies: 22
- Views: 2739
I don't play as often as I used to anymore. Sadly, it's not because I don't have the time. There's something missing from the mud, I just can't quite put my finger on it. While I was in college, I could easily spend 8-10 hours on the mud, but lately, I just log off for no real reason. I'm at work, I...
- Tue Sep 04, 2001 8:54 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Dragging in !ground
- Replies: 8
- Views: 1121
- Tue Sep 04, 2001 8:37 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: But you're not in danger!
- Replies: 11
- Views: 1367
- Tue Sep 04, 2001 8:24 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Daily frustration
- Replies: 13
- Views: 1306
- Fri Aug 31, 2001 3:04 pm
- Forum: S3 General Discussion Archive
- Topic: Cheaters? Tell or Not - Expansion on Gogk's OOC!
- Replies: 68
- Views: 9866
Haha Ashiwi and Nitania u are both hilarious... http://www.sojourn3.org/ubb/smile.gif Ashiwi, I think you took the last portion of my comment far too serious. Here's a hint - If a man breaks up with you over the phone, he's not worth it, if a woman allows you to break up with your girlfriend over th...
- Fri Aug 31, 2001 1:24 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Can we automatically hit incap mobs?
- Replies: 20
- Views: 2182
The Shade is not a wraith form because he did hit it.. <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">< 188h/238H 79v/115V > <> kill shade You hit A dark shade extremely hard. A dark shade is incapacitated and will slowly die, if not aided. < 1...
- Wed Aug 29, 2001 9:21 pm
- Forum: S3 General Discussion Archive
- Topic: Cheaters? Tell or Not - Expansion on Gogk's OOC!
- Replies: 68
- Views: 9866
Haha Toplack. My girl cheated on me? It's over. Would I cheat and tell? First off, If I needed to cheat, I'd atleast have enough balls to drop the old baggage in order to get a new one. I'm confident enough to know damn well, I would not cheat. It's just a matter of before penetration, you make that...