Search found 72 matches

by Artmar
Thu Dec 24, 2009 11:17 am
Forum: T2 Gameplay Discussion Archive
Topic: erase should not kill you
Replies: 11
Views: 1383

Re: erase should not kill you

Perhaps the book fights back?
by Artmar
Mon Apr 13, 2009 11:48 am
Forum: T2 Gameplay Discussion Archive
Topic: Druids should get 2hb
Replies: 3
Views: 564

Re: Druids should get 2hb

exactly
by Artmar
Fri Feb 20, 2009 8:52 am
Forum: T2 Gameplay Discussion Archive
Topic: vote for pwipe here!
Replies: 17
Views: 1157

Re: vote for pwipe here!

Gormal wrote:So many of the people claiming they'll quit because of a pwipe would come right back.
Perhaps they would, but most certainly not all of them. And i seriously doubt that pwipe would cause a significant number of new players to come.
by Artmar
Tue Jan 27, 2009 3:18 pm
Forum: T2 Ideas Archive
Topic: Fix racewars please
Replies: 5
Views: 808

Re: Fix racewars please

Just drop that grouping restriction already. It's not like it has any meaning now.
by Artmar
Tue Dec 09, 2008 10:29 am
Forum: T2 Gameplay Discussion Archive
Topic: Assassinate Invisible
Replies: 7
Views: 721

Re: Assassinate Invisible

Invisibility is not dependant on stealth. You can shout all you want, and it will remain on. You can cast spells, as long as they're not offensive, and it will remain on. Make a swing at someone, no matter how stealthy, and it's supposed to break. In this one case, it doesn't.
by Artmar
Mon Dec 08, 2008 2:00 pm
Forum: T2 Gameplay Discussion Archive
Topic: Paladins _aren't_ nice
Replies: 6
Views: 630

Re: Paladins _aren't_ nice

Mystra made the argument once that just because we loosened some of the RP restrictions doesn't mean we can't have any. I thought she had a point even if its annoying. So, in this case, the morted mob in question won't be killed due to a normal fight, but as a result of a separate command used espe...
by Artmar
Mon Dec 08, 2008 1:40 pm
Forum: T2 Gameplay Discussion Archive
Topic: Assassinate Invisible
Replies: 7
Views: 721

Re: Assassinate Invisible

There should be a chance of it, but a small one. Just look in Mexico for a great example. People get assassinated and it's quiet in the middle of the street. What matters is the acuity of the victim, if they were even able to struggle, or the notion that say your assassination was successful, but i...
by Artmar
Thu Jun 26, 2008 5:42 pm
Forum: Toril 2.0 Discussion
Topic: Wipe?
Replies: 70
Views: 16057

Re: Wipe?

The proof is common sense....the dyeing pbase, lack of noobs, and the enormous benefits a pwipe offers compared to keeping the 20 afking vets that are here now... I sincerely doubt that implementing pwipe would bring a significant number of new players to this mud (or not wiping would prevent them ...
by Artmar
Wed Sep 21, 2005 4:21 pm
Forum: T2 Gameplay Discussion Archive
Topic: No wonder mobs don't run from druids!
Replies: 5
Views: 781

Re: No wonder mobs don't run from druids!

Thilindel wrote:Lack of cold reduces the effectiveness of your spell!

It's snowing hard, freezing, and very windy.

Well, your awesome druid powers kept the cold (and snow) at bay.
by Artmar
Fri Dec 03, 2004 4:40 pm
Forum: T2 Gameplay Discussion Archive
Topic: Game Uptime - Feedback?
Replies: 20
Views: 2403

I was thinking along the lines of a large zonefile that could have a small chance of reloading rares or gear into other zones as the mud goes along... So for instance, something like werewolf might get an extra 1% per 10 hours chance of loading with this file... If any areas folk love the idea i'd ...
by Artmar
Mon Nov 22, 2004 8:21 pm
Forum: T2 Ideas Archive
Topic: Warrior Upgrade
Replies: 17
Views: 1593

Hmm, what about berserk, then?
by Artmar
Mon Nov 15, 2004 6:32 pm
Forum: T2 Ideas Archive
Topic: Sanctuary
Replies: 13
Views: 1439

auslyx wrote:All clerics seem to do is add a hitpoint buffer, and heal.

That alone is quite enough.
by Artmar
Fri Nov 12, 2004 2:14 pm
Forum: T2 Ideas Archive
Topic: camo + mem
Replies: 23
Views: 3061

Hmm... SLIST Syntax: slist slist <spellname> "Slist" lets you check what spells currently reside in your active repertoire. Using this command with an argument tells you how many instances of that specific spell you have currently memorized/prayed would be nice to have
by Artmar
Thu Nov 11, 2004 9:29 pm
Forum: T2 Ideas Archive
Topic: Lucky token
Replies: 27
Views: 2625

I find it hard to level, let alone find someone willing to group with me. I don't even know anybody who does ressurrect actually. In that case don't you think it would be rather hard for you to quest for such a "token" (or that you might die trying to get one)? Consequently, if you were able to gro...
by Artmar
Thu Nov 11, 2004 8:52 pm
Forum: T2 Gameplay Discussion Archive
Topic: a mithril two-handed dwarven battle hammer
Replies: 20
Views: 2039

Gythka should be, rather obviously, thri-kreen only
by Artmar
Mon Oct 25, 2004 5:02 pm
Forum: T2 Ideas Archive
Topic: Worn Containers
Replies: 10
Views: 1443

Seeing someone (preferably a halfling) pull out a two-handed sword out of his belt pouch would be nice too.
by Artmar
Sat Oct 16, 2004 8:47 pm
Forum: Logs
Topic: A new move?
Replies: 2
Views: 483

It seems his hopes were misplaced
by Artmar
Sun Oct 03, 2004 11:52 am
Forum: T2 Gameplay Discussion Archive
Topic: Bug with exa & closed containers?
Replies: 2
Views: 494

In some muds there is a 'transparent' flag possible on containers, where you can see inside even when it's closed - might be it.
by Artmar
Sat Oct 02, 2004 4:05 pm
Forum: T2 Ideas Archive
Topic: meditate
Replies: 5
Views: 704

Technically if I'm doing all those things i'm also neither praying nor memorizing spells. Meditate should be applied to mem/pray routines automatically, like quick chant to casting
by Artmar
Sat Oct 02, 2004 2:10 pm
Forum: T2 Ideas Archive
Topic: cast 'revive' old exp zones (idea not orginal)
Replies: 14
Views: 2023

To address that "better XP than DS" point:
in addition to xp being increased in neglected zones, XP in overcrowded zones could also be decreased over time (until the zone is left alone for a while)
by Artmar
Fri Oct 01, 2004 11:06 am
Forum: T2 Gameplay Discussion Archive
Topic: Wing Buffet Healing Bug
Replies: 5
Views: 773

(removed)
by Artmar
Thu Sep 30, 2004 9:46 pm
Forum: T2 Ideas Archive
Topic: Labels for bags
Replies: 8
Views: 1089

Maybe not necessarily for all items, but it would be really nice for bags and spellbooks.
by Artmar
Thu Sep 30, 2004 8:12 am
Forum: T2 Announcements Archive
Topic: Rumors regarding Miax, and the MUD being made public
Replies: 48
Views: 19489

According to this line of reasoning, most people that that ever released a DIKU-based Mud to the public should worry (well, those that didn't do a complete change of all game-related mechanics). After all, the mechanics are based on AD&D system (str/dex/int/wis/con/cha 3d6 stats, thaco, ac, saves, s...
by Artmar
Wed Sep 29, 2004 10:38 pm
Forum: General Discussion Archive
Topic: So, how do you remember Miax now?
Replies: 26
Views: 2670

It seems to me that the quest problem has been already addressed (as mentioned in the other thread) I am not opposed to releasing the thing with just my areas alone to be honest, and perhaps Cythons and a few others. I wont strip the code base to hell and back, but I will cut-down the number of area...
by Artmar
Wed Sep 29, 2004 5:56 pm
Forum: Logs
Topic: 3rd eye of a huge buffalo
Replies: 4
Views: 713

3rd eye of a huge buffalo

Rolling Foothills Exits: -N -W A huge and regal looking buffalo is grazing here. < 282h/282H 89v/107V > < > cast 'coldsh' me You start chanting... < 282h/282H 90v/107V > < > It's a bit nippy here. < 282h/282H 90v/107V > < > Casting: coldshield ***** < 282h/282H 90v/107V > < > Casting: coldshield ***...
by Artmar
Wed Sep 15, 2004 9:27 pm
Forum: General Discussion Archive
Topic: Assault Weapon Ban
Replies: 82
Views: 12400

If they ban all guns, the machete wielding freaks are going to have a field day! I could try to outrun a guy with a machete - I don't think I could manage to outrun a bullet though. Besides, machette freaks are less dangerous on the whole than gun psychos. Some years ago there was an incident with ...
by Artmar
Wed Sep 15, 2004 7:11 pm
Forum: General Discussion Archive
Topic: Assault Weapon Ban
Replies: 82
Views: 12400

People are not responsible enough to own their own nuclear missiles. Most people that want to buy guns are also not responsible enough to own them (neither are their children, for that matter) 2) Guns are not dangerous whatsoever. When they are not loaded. Well, neither are nukes... when not armed ...
by Artmar
Tue Sep 14, 2004 9:55 pm
Forum: General Discussion Archive
Topic: Who is the worst player as...
Replies: 38
Views: 4200

Who said it doesn't involve rangers?
by Artmar
Tue Sep 14, 2004 9:35 am
Forum: General Discussion Archive
Topic: Assault Weapon Ban
Replies: 82
Views: 12400

Oh, yeah, guns are as necessary for living as air and food... that was a good one.

Let's be truthful, guns' ONLY purpose is to kill. They have no other use except as weapons.
by Artmar
Tue Sep 14, 2004 8:55 am
Forum: T2 Gameplay Discussion Archive
Topic: Lichs talking about Lichs, undeath, and the dead. (updated)
Replies: 48
Views: 10025

Hey, of course you don't have to be a specialist necromancer, but still (at least for arcane version of Lich ritual) you need to have extensive learning in necromancy - after all, the ritual itself IS necromantic in nature, very complicated and highly dangerous (any mistake and you end up truly dead...
by Artmar
Mon Sep 13, 2004 9:01 am
Forum: T2 Gameplay Discussion Archive
Topic: Lichs talking about Lichs, undeath, and the dead. (updated)
Replies: 48
Views: 10025

Just as a quick followup, while I was home over the weekend, I looked up a few entries in my 2nd edition Monster Manual. It said even less about how a lich reanimates than the 3rd edition books. Not even a time frame is given, just that it's not really dead if the phylactery is still there. Yeah, t...
by Artmar
Sun Sep 12, 2004 10:04 am
Forum: General Discussion Archive
Topic: Hahaha - WAR WAR WAR!
Replies: 8
Views: 943

You never know, maybe these were uranium-rich woods...and if there was a forest nearby, then you can bet that there WAS a forest fire.
by Artmar
Fri Sep 10, 2004 7:49 am
Forum: T2 Ideas Archive
Topic: new illithid ideas
Replies: 25
Views: 4327

project is an unique form of communication, not an unique language. Such an unique telepathic language as Sesexe mentioned would be understandable (and noticeable) by Illithids only (and maybe by psionics from other races, if they existed)
by Artmar
Mon Sep 06, 2004 1:28 pm
Forum: T2 Gameplay Discussion Archive
Topic: Lichs talking about Lichs, undeath, and the dead. (updated)
Replies: 48
Views: 10025

Seeing as Lich can exist indefinitely within its phylactery, and switch through bodies of different states of decay, it would seem that its mind is separate from its physical body. Rather, the Lich is a spiritual entity, and body is used only as a medium to interact with physical world. Agreed, ther...
by Artmar
Fri Sep 03, 2004 7:24 am
Forum: T2 Ideas Archive
Topic: New idea for area spells
Replies: 16
Views: 2076

kwirl wrote:This is a very nice spell, but how would this work with prismatic spray? :P


Simple - seven rays, seven targets (with possibility of several rays hitting the same target)
by Artmar
Tue Aug 31, 2004 5:06 pm
Forum: General Discussion Archive
Topic: Ethics and leading
Replies: 27
Views: 2731

Maybe I should trust my instincts. Maybe that feeling of "WRONG" in and of itself should be enough to tell me that things are "sufficiently wrong" to take action. That's likely the best solution. If you'll create rules, you'll eventually get borderline cases (which tend to generate both arguments a...
by Artmar
Tue Aug 24, 2004 11:03 am
Forum: T2 Ideas Archive
Topic: Make enlarge/reduce aggro spells
Replies: 39
Views: 4702

Making the kick bash (or stun) with enough size difference would also increase usefullness of that warrior skill. After all, If anything human-sized (or bigger) were to kick a squirrel , that squirrel would certainly be sent flying (though no, i don't propose Duris-like kicking out of room - even if...
by Artmar
Thu Aug 19, 2004 11:16 am
Forum: T2 Gameplay Discussion Archive
Topic: Input wanted from all angles about Pwipe
Replies: 71
Views: 12512

Zen wrote:I'm saying that I feel my own personal achievement is irrelevant and I think that if a pwipe is benificial for the mud, the fun and the pbase then it should happen.


That's a big IF there.
by Artmar
Wed Aug 18, 2004 2:29 pm
Forum: T2 Ideas Archive
Topic: Bringing exp into balance
Replies: 11
Views: 1789

It would also deter power leveling a bit because the lower level would get a negative to experience when grouped to high. Not if that higher-level player wasn't grouped with the rest - as long as he wouldn't be the one to deal the death blow, full xp would go to the group, not to him (even if there...
by Artmar
Sun Aug 15, 2004 12:25 pm
Forum: Logs
Topic: A Dark alliance
Replies: 7
Views: 1207

Well, you never know... maybe that Trolls were really Harper agents in disguise?
by Artmar
Fri Aug 13, 2004 9:56 pm
Forum: T2 Ideas Archive
Topic: Bringing exp into balance
Replies: 11
Views: 1789

My ideas: .... 3) Reduce damage/healing xp ... 5) Make beating the encounter the most important thing, 95% of a groups xp should come from kills. ... IIRC damage to kill XP ratio has been purposefully shifted (several times) more and more towards damage as one of means to hinder powerleveling. Of c...
by Artmar
Fri Aug 13, 2004 9:09 pm
Forum: T2 Gameplay Discussion Archive
Topic: How many people started out on Toril/Sojourn as elves?
Replies: 32
Views: 3999

I started playing as a Drow sorcerer - does that count? I gave up on him soon though, and (after trying few different combinations - elves too) finally settled on a gnome cleric, which i played till the end of Sojourn Beta
by Artmar
Thu Aug 12, 2004 12:46 pm
Forum: T2 Ideas Archive
Topic: alignment
Replies: 21
Views: 2758

faith yes - showing that your trusting in the religion / deity to provide for you, showing that you believe at a complete enough level to give what most people prize above all else away. ...... matter of theory yes, its documented in several religious texts in different religions (albeit a lot are ...
by Artmar
Fri Aug 06, 2004 7:12 pm
Forum: T2 Ideas Archive
Topic: Identify Command (Newbie Help)
Replies: 18
Views: 1807

Better to create new spell ('minor identify'), that would give lessened info about eq (precise info about item type, acap for armor, damroll for weapons, maybe class restriction flags, but only vague info about all 'magic' stuff: 'it affects STR in a negative way', 'it increases your hit points', 'i...
by Artmar
Fri Aug 06, 2004 12:32 pm
Forum: T2 Ideas Archive
Topic: alignment
Replies: 21
Views: 2758

in what religion is donating monatery wealth not considered to be an act of worship and faith.... in practice and in theory... worship, yes, faith, no, and it's a matter of practice, not theory. If you look at all major religions, you will find that practice of donating money to the church is not p...
by Artmar
Thu Aug 05, 2004 2:04 pm
Forum: T2 Ideas Archive
Topic: Level 1 newbie
Replies: 51
Views: 8708

I believe on Duris I started a thri-kreen back when they weren't stuck on an island, and instead were home in old Bloodstone. I remember having a great time killing things and being able to slowly upgrade my equipment through things sold in the shop there and things found on mobs around the area. I...
by Artmar
Tue Aug 03, 2004 8:18 pm
Forum: NHC: New Player Help
Topic: INT on a Cleric
Replies: 4
Views: 1661

Primary stat for clerics is Wisdom, your praying times will be based on it. INT is still nice, 'cause it helps increasing your skills at a faster rate, but you don't really need it in a 90+ range.
by Artmar
Mon Aug 02, 2004 5:44 pm
Forum: T2 Ideas Archive
Topic: NORENT eq
Replies: 28
Views: 3451

Sentient artifacts with stubborn (or just plain arrogant) attitude? That might really be funny, with all those 'but you forgot to say "Please"...', 'oh, all right, but remember, you owe me one' or 'don't disturb me now. I am trying to think'
by Artmar
Mon Aug 02, 2004 5:28 pm
Forum: General Discussion Archive
Topic: Mori-Bumps
Replies: 5
Views: 750

How come there's no "All of the above" option?
by Artmar
Sun Aug 01, 2004 7:52 pm
Forum: Logs
Topic: Did my pet lag?
Replies: 5
Views: 621

Actually I believe it may also happen if the spirit's initial attack is dodged. When attacking nonswitching mobs (as in this case) it's safer to assist first, cast second (otherwise you'd better wait a few seconds before casting, or be very fast with abort;flee)

Artmar Whiteraven

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