Search found 151 matches
- Thu Sep 18, 2003 6:53 pm
- Forum: S3 General Discussion Archive
- Topic: Poopies!!!
- Replies: 2
- Views: 6459
- Thu Sep 18, 2003 5:43 pm
- Forum: S3 Ideas Archive
- Topic: Necro idea
- Replies: 26
- Views: 16059
Necro idea thread already started,
http://www.sojourn3.org/phpBB2/viewtopic.php?t=11327
But yea, blind help a lot
http://www.sojourn3.org/phpBB2/viewtopic.php?t=11327
But yea, blind help a lot
- Thu Sep 04, 2003 1:12 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Illusionist Idea
- Replies: 5
- Views: 8054
- Wed Sep 03, 2003 9:19 pm
- Forum: S3 General Discussion Archive
- Topic: My First SCA Event
- Replies: 13
- Views: 3489
- Wed Sep 03, 2003 8:09 pm
- Forum: S3 Ideas Archive
- Topic: Voker Ideas
- Replies: 70
- Views: 33483
- Wed Sep 03, 2003 8:05 pm
- Forum: S3 Ideas Archive
- Topic: Bring Back Mercenaries!
- Replies: 10
- Views: 9311
- Wed Sep 03, 2003 8:03 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Possible bug with blur/displace?
- Replies: 4
- Views: 6781
- Tue Sep 02, 2003 10:48 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
After doing CC a bit ago, something really bothered me. As a master of the undead, why are so few of my spells effective against them? Even those pesky dorks carrying around holy symbols can cast the destroy/eradicate/etc undead spells at a lower level. So heres an idea for that: 6th (?) - Final Res...
- Tue Sep 02, 2003 10:00 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
Yea, I agree with you for the most part. If someone came right out and said that Necros and Lichs were the same thing, and it is assumed that everyone WILL lich and thats the way its designed... then I can agree with necros as is. In this case there would be no reason for a necro to be self-sufficie...
- Tue Sep 02, 2003 9:28 pm
- Forum: S3 Ideas Archive
- Topic: Voker Ideas
- Replies: 70
- Views: 33483
I can already think of 2 ways to abuse this and i've never even played a caster. First of all, blind the mob. If it's blind, you can just enter cast leave ad infinum, and never even get attacked, much less hit. Second of all, think about what you can do to a non-aggro mob that tracks. Cast, go sout...
- Tue Sep 02, 2003 8:58 pm
- Forum: S3 Ideas Archive
- Topic: Voker Ideas
- Replies: 70
- Views: 33483
Dude if that spells gets added I'll roll an invoker because they'll be able to solo anything:) Heh heh how do you figure? Seriously, not sarcastic... just wanna see if I'm missing something. Essentially its like an archery tag except you can't do it to already aggro mobs since you need to stand in ...
- Tue Sep 02, 2003 4:54 pm
- Forum: S3 Ideas Archive
- Topic: Voker Ideas
- Replies: 70
- Views: 33483
Well, first of all, fireball really should be an area spell ;) I was so surprised after playing all those gold box games and discovering Sojourn that fireball was single target. As far as an idea, what about a Delayed Blast Fireball? Area offensive spell. When being cast, mobs have a chance to recog...
- Tue Sep 02, 2003 4:24 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
- Tue Aug 26, 2003 8:56 pm
- Forum: S3 Ideas Archive
- Topic: Hide
- Replies: 22
- Views: 13609
- Tue Aug 26, 2003 8:44 pm
- Forum: S3 Ideas Archive
- Topic: Hide
- Replies: 22
- Views: 13609
What would be the point of having "stealthy" classes if there was no way to use it?. assassins sneak past the guards to get to their primary target, taking away their ability to sneak past the guards is kindof taking away their bread and butter. Yea, but when's the last time you saw a brightly lit ...
- Tue Aug 26, 2003 3:09 am
- Forum: S3 General Discussion Archive
- Topic: Behaviour and observations
- Replies: 53
- Views: 11591
Yea, I've played through a lot of mmorpgs too, daoc, eq, ac, etc... heres a couple theories. 1. most 'zones' are done with 5-6 ppl, not 15, so even with a pbase of 60, thats 10+ groups as opposed to only 4 groups in the mud... therefore the odds you'll pick up a random group with the same ppl are mo...
- Fri Aug 22, 2003 1:34 pm
- Forum: S3 General Discussion Archive
- Topic: Screen resolution
- Replies: 9
- Views: 2518
- Thu Aug 21, 2003 9:20 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Lack of evil tank classes
- Replies: 29
- Views: 6390
Outta curiosity, how high can you solo as a troll warr? Say... fighting mobs that are equal to or slightly lower than you (ie one notch per kill or so) ... I honestly dont' know. I know as a bard with mid lvl eq, I could solo to about lvl 38/39... most of the time dualing and singing non-instrument ...
- Thu Aug 21, 2003 12:25 am
- Forum: NHC: New Player Help
- Topic: In honor of my 101st birthday!
- Replies: 7
- Views: 3006
- Tue Aug 19, 2003 9:35 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Hulburg/TTF
- Replies: 88
- Views: 49031
Although this is a serious thread, I'd just like to pipe in and say that Ragorn should have something to loose by the loss of these zones. That loss is fugly ansi. As we all know, Ragorn is a purveyor of the Fugly ANSI Arts. And where is there more fugly ansi available than in Hulberg? Think about ...
- Tue Aug 19, 2003 5:59 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
9th Soul Stillness Makes a target immune to holy/unholy word. 8th Bind Matter Removes transient flag from items (effective till next reboot) 10th Haunted Halls Nonundead mob actively tracking a player when enters an indoor room affected by this spell loses track of the player and is trapped for dur...
- Tue Aug 19, 2003 2:47 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Hulburg/TTF
- Replies: 88
- Views: 49031
- Mon Aug 18, 2003 7:28 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: assoc chat
- Replies: 11
- Views: 2672
- Mon Aug 18, 2003 7:10 pm
- Forum: S3 General Discussion Archive
- Topic: HB - TTF
- Replies: 59
- Views: 12496
- Mon Aug 18, 2003 7:09 pm
- Forum: S3 General Discussion Archive
- Topic: HB - TTF
- Replies: 59
- Views: 12496
- Mon Aug 18, 2003 6:59 pm
- Forum: S3 General Discussion Archive
- Topic: HB - TTF
- Replies: 59
- Views: 12496
Yea... but probably not EXACTLY the same... those planes are generic so you can't really copyright it. Hulburg and TTF are unique. Besides... you can go and download the quest file for hulburg now and have every quest at your fingertips. I dunno... I missed it at first because I never really got to ...
- Mon Aug 18, 2003 6:46 pm
- Forum: S3 General Discussion Archive
- Topic: HB - TTF
- Replies: 59
- Views: 12496
It sounds like basically they're saying that they only accept original zones (so that the mud remains original) and that they won't putz around with your zone without your permission or give it away. In return, however, you have to promise to neither reveal information about the zone publicly nor gi...
- Mon Aug 18, 2003 6:21 pm
- Forum: S3 General Discussion Archive
- Topic: HB - TTF
- Replies: 59
- Views: 12496
- Mon Aug 18, 2003 2:35 pm
- Forum: S3 Ideas Archive
- Topic: Annoying typos
- Replies: 14
- Views: 11309
I can't believe no one mentioned this one: > l dock He is an older looking fellow, probably in his late thirties, and has a very gruff apparance . In fact, this guy looks downright aggrevating and utterly unfriendly. His buldgeing arms and strong build speak loudly of his great battle skill. A dock ...
- Wed Aug 13, 2003 12:51 pm
- Forum: S3 General Discussion Archive
- Topic: Video Editing Software
- Replies: 5
- Views: 2645
- Wed Aug 13, 2003 1:56 am
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
ok here goes (without voker bitching i will make a new thread for that) How do you think any of ideas you posted gonna win a necro a place in group? Maybe corpse explosion and the single target deathpact but thats about it. All others seem to boost necro's soloing skill. Merging undead into bone go...
- Wed Aug 13, 2003 12:35 am
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
OK, all those idea are cool and would add some flavour but do necros really need that much? Like common Chandigar when I hear your necro complain over acc that a group came to ds and you can 'kill ony 4 mobs per pop' I wanna cry I rolled a voker. It's really hard for me at level 50 with good gear t...
- Tue Aug 12, 2003 9:40 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
New Spell: Combine Undead Minions Similar to the above but this time two, perhaps more, pets of the same type combine into one undead of greater strength and possibly a greater level of undead. Skill level would dictate frequency of this chance. For example, a 50 Necro with 1 ghost and 2 wraiths co...
- Tue Aug 12, 2003 1:14 pm
- Forum: NHC: New Player Help
- Topic: Quick Question
- Replies: 4
- Views: 2383
- Fri Aug 08, 2003 7:47 pm
- Forum: S3 General Discussion Archive
- Topic: Who was your first character on Sojourn?
- Replies: 64
- Views: 18554
- Tue Aug 05, 2003 9:47 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
Idea: A line of spells that only work on undead in the same vein as heal undead. A vit and vig type spell, a spell that increases hit/dam, and/or even the boneskin idea that someone mentioned a while ago (stoneskin, undead only). Catch is that these spells can't be cast by undead... so while they'd ...
- Fri Aug 01, 2003 1:18 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Top 5 Features You'd Like To See (Part II)
- Replies: 112
- Views: 63054
1. make doppleganger worth casting 2. adjust mob/pet AI A. when ordering 'followers', if they're casting something it'll say that the pet will follow your order as soon as it can... it doesn't. B. move switching off of pets down the priority list (yea, this probably won't happen) C. stop casting bla...
- Fri Aug 01, 2003 1:11 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
Yea, I was thinking sunshroud more for goodie necro's etc, and more for the spells listed above since they can only be cast at night or only have effectiveness at night (would also give other casters a reason to use the room darkening spells other than for sunray) Soulguide person to person could al...
- Thu Jul 31, 2003 9:16 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
Some more ideas to throw out there... I think soulguide could be really fun. 4th: summon wisp - summons 1hp lit pet, used for scouting 5th: death channel - enchantment, prot cold, +2dam, only works at night, can be cast on anyone. 8th: sunshroud - same as the latest set of room darkening spells 9th:...
- Wed Jul 30, 2003 7:55 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
Actually... on further thought, maybe the new pet isn't a Lich pet at all, for a few reasons: 1. As its been stated, lichs appear to be already balanced in relation to other casters in the game. 2. If you compare existing spell lists for Necro vs Lich, Lich's appear to have a greater focus on doing ...
- Wed Jul 30, 2003 6:41 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Just curious
- Replies: 2
- Views: 1177
1. Clerics are spec healing (usually). The help files for that used to say that specialization gave a 1-100% bonus based on skill to the spells, its probably still the same. 2. Yes twinking... why go to the mob when you can bring it to the group? 3. Dont recall bludgeoning weapons ever stunning, cou...
- Wed Jul 30, 2003 2:08 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
Heh heh ok, maybe dracolich is a bit farfetched... plus I'd hate to have to hunt down a friggin dragon to animate one (not that you can't swing a dead halfling without hitting a dragon nowadays). I really like Dalar's idea on animating golems though. Flesh golem anyone? Essense kiss sounds pretty co...
- Wed Jul 30, 2003 1:53 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Liches, Berserkers, Monks, Assassins and Mercenaries.
- Replies: 37
- Views: 8129
I fail to see where I said necros suck, but .. err enjoy anyway??? I spoke from being an enchanter, I guess maybe thats where the misconception came from??? I doubt you will ever hear me complain about spellups as an enchanter (err why? I LOVE my chanter and spellups is part of it ..) but ... what ...
- Wed Jul 30, 2003 1:13 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Liches, Berserkers, Monks, Assassins and Mercenaries.
- Replies: 37
- Views: 8129
I haven't played seriously in quite some time now BUT ... I must say any group with an additional glober/haster is MORE than welcome ... Does that make the necro useless? I say NO ... as with a lower level enchanter .. they are mostly haste bitches (skuze the term we all use it) Just cause necros f...
- Tue Jul 29, 2003 9:33 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Liches, Berserkers, Monks, Assassins and Mercenaries.
- Replies: 37
- Views: 8129
Started a new thread about Necro's (not Lich's) here:
http://www.sojourn3.org/phpBB2/viewtopic.php?t=11327
http://www.sojourn3.org/phpBB2/viewtopic.php?t=11327
- Tue Jul 29, 2003 9:31 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31225
Necro ideas! (not lich)
Rather than continue to pollute another thread on remorting with Necro stuff, I thought I'd start a thread on ideas to ramp up some necro skills/abilities etc to make it a viable alternative to liching because at the moment I don't see ANY. (realistically) Some ideas: - 6th: Undead vision: Self only...
- Tue Jul 29, 2003 7:11 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Alts and acc
- Replies: 7
- Views: 2320
- Tue Jul 29, 2003 7:10 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Liches, Berserkers, Monks, Assassins and Mercenaries.
- Replies: 37
- Views: 8129
Disclaimer: I've been alting one for a while now, but not my main so not saying I know everything about the class. Problem I've seen with necros once they're in their 40s is that they REALLY don't bring a lot to the group. For group support, theres globe and haste. Both of which are useful but in an...
- Wed Feb 20, 2002 8:07 pm
- Forum: S3 General Discussion Archive
- Topic: Quests
- Replies: 4
- Views: 781
- Tue Jul 24, 2001 8:50 pm
- Forum: S3 Ideas Archive
- Topic: Need 'fun' stuff for mid-level characters like..
- Replies: 17
- Views: 2168
This is regarding the comment about colourful ansi on eq. One thing I really really can't stand is eq that is colourful but shouldn't be. This is one big reason why I like this mud, the eq is usually plain coloured and the really special stuff starts to get colourful. If everything was colourful, th...