Search found 3871 matches

by Gormal
Sun Dec 12, 2010 1:26 am
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat July5th 12pm Eastern Time!
Replies: 58
Views: 26862

Re: Tiamat July5th 12pm Eastern Time!

Dug's said a few times that there's nothing new. Who knows if there isn't something hidden though!
by Gormal
Fri Dec 10, 2010 5:23 am
Forum: T2 Gameplay Discussion Archive
Topic: Improvements to Dayblind
Replies: 41
Views: 25489

Re: Improvements to Dayblind

Pretty sure I was responding to you Gormal but whatever. As I mentioned before I have and still do play a whole range of dayblind characters. I still have 3 or 4 drow that are not lichs. I've played a couple of duergar as well. Sorry if i was coming across a bit rude on that last post :(. Also I ne...
by Gormal
Thu Dec 09, 2010 9:52 pm
Forum: T2 Gameplay Discussion Archive
Topic: Improvements to Dayblind
Replies: 41
Views: 25489

Re: Improvements to Dayblind

Who exactly are you talking to, because I'm the one with only one ultra character on my list but you seem to be responding to the innate darkness/sun shadow suggestion. Calm your nerdrage and make a coherent reply please. Don't you play a lich anyway, Merrick?
by Gormal
Thu Dec 09, 2010 4:54 am
Forum: T2 Gameplay Discussion Archive
Topic: Improvements to Dayblind
Replies: 41
Views: 25489

Re: Improvements to Dayblind

I think that one option rather then being able to see the exits which would sorta defeat the purpose of being dayblind... This is where I think a lot of you are making a big assumption. You've got this idea of why dayblind exists and what the actual drawback should be. You don't balance a powerful ...
by Gormal
Thu Dec 09, 2010 12:08 am
Forum: T2 Gameplay Discussion Archive
Topic: Improvements to Dayblind
Replies: 41
Views: 25489

Re: Improvements to Dayblind

"I suffered through it so everyone else can to." Dayblind is very powerful but it is incredibly new player unfriendly if you aren't playing a class that can counter it. New player also includes players new to evil race areas. Personally, I don't have many areas mapped out exactly in my hea...
by Gormal
Wed Dec 08, 2010 6:52 am
Forum: T2 Gameplay Discussion Archive
Topic: Class Balance and Abilities
Replies: 20
Views: 14589

Re: Class Balance and Abilities

Mobs naturally use bash/kick/etc already so they don't spam spells. Are you really concerned about a low level ranger mob getting a 1-3 snake StS off on you? Dust devil is the most painful at low levels and its easily survivable without tons of endgame gear.
by Gormal
Tue Dec 07, 2010 10:54 pm
Forum: T2 Gameplay Discussion Archive
Topic: Class Balance and Abilities
Replies: 20
Views: 14589

Re: Class Balance and Abilities

Someone's never been holy worded.
by Gormal
Mon Dec 06, 2010 9:49 pm
Forum: T2 Gameplay Discussion Archive
Topic: Improvements to Dayblind
Replies: 41
Views: 25489

Re: Improvements to Dayblind

Trying to compare pen and paper DnD to Toril is so incredibly counter-productive and pointless. Dayblind sucks, but its also very powerful if used properly. Ultra races are still generally worse than others (hi snakes).
by Gormal
Mon Dec 06, 2010 7:14 pm
Forum: T2 Areas Discussion Archive
Topic: Weapons Stats
Replies: 8
Views: 7778

Re: Weapons Stats

Not to mention that brass falchion has a 9% crit rate. Compare that to 2-6% on almost every other weapon not to mention those weapons that haven't been updated and still use racial crit. The new blind proc is awesome compared to ebony/deathknell/GCD as well because it refreshes the blind rather than...
by Gormal
Mon Dec 06, 2010 5:05 am
Forum: T2 Areas Discussion Archive
Topic: Weapons Stats
Replies: 8
Views: 7778

Re: Weapons Stats

the brass falchion is still way too good and should be toned down. It rivals every other 1hander in the game and is soloable every boot. All of the weapons that got left behind really got... left behind. This is one of those half-finished things that really should be taken care of.
by Gormal
Sun Dec 05, 2010 1:37 am
Forum: T2 Gameplay Discussion Archive
Topic: Class Balance and Abilities
Replies: 20
Views: 14589

Re: Class Balance and Abilities

There's maybe only 4-5 fights in the game where it would really make the fight "too easy" and even then I think that it would make things so much better for the other 98% of the game that its more than worth it. Since no one's named a specific fight yet, that (somewhat) goes to show that i...
by Gormal
Fri Dec 03, 2010 2:40 pm
Forum: T2 Gameplay Discussion Archive
Topic: Class Balance and Abilities
Replies: 20
Views: 14589

Re: Class Balance and Abilities

grundar wrote:Warriors rescuing from a specific mob kills zone balance, but if it can be done with a slim chance of success it might work.



Can you provide a few examples of where you think this would be overpowered and kill the balance of a zone?
by Gormal
Wed Dec 01, 2010 12:05 pm
Forum: T2 Gameplay Discussion Archive
Topic: Class Balance and Abilities
Replies: 20
Views: 14589

Re: Class Balance and Abilities

I misread what Torkur wrote somewhat and what I put wasn't really clear, my bad. How it prevents damage and which buffs it would stack with would definitely need to be discussed more. I think that as long as it doesn't stack with buffs it works well letting invokers level up/solo but won't imbalance...
by Gormal
Wed Dec 01, 2010 2:33 am
Forum: T2 Gameplay Discussion Archive
Topic: Class Balance and Abilities
Replies: 20
Views: 14589

Re: Class Balance and Abilities

I don't think you understand displacement or stoneskin.
by Gormal
Tue Nov 30, 2010 9:20 pm
Forum: T2 Gameplay Discussion Archive
Topic: Class Balance and Abilities
Replies: 20
Views: 14589

Class Balance and Abilities

Disclaimer: This is a gameplay discussion geared towards class balance, not a dartboard for random cool ideas or thematic nitpicks. With this new powers framework coming in, it seems to me like the perfect time to try and improve some of the many class issues that have been bogging the game down fo...
by Gormal
Tue Nov 30, 2010 4:37 pm
Forum: T2 General Discussion Archive
Topic: Someone came in the ER today claiming...
Replies: 11
Views: 7604

Re: Someone came in the ER today claiming...

Oh look, the new sewage forum is already leaking.
by Gormal
Tue Nov 30, 2010 11:50 am
Forum: T2 General Discussion Archive
Topic: Hang Percussion Instrument
Replies: 4
Views: 5569

Re: Hang Percussion Instrument

These are simlar to a steel-slit drum, but I think that forcing all the air out through a single hole gives it a much, much more polished sound.

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by Gormal
Tue Nov 30, 2010 11:42 am
Forum: T2 General Discussion Archive
Topic: Hang Percussion Instrument
Replies: 4
Views: 5569

Hang Percussion Instrument

Someone randomly sent me a video of some hippie banging away on one of these things and I thought that it was pretty unique both for what it was, and for the sounds it makes. http://i.imgur.com/hIjAb.jpg The Swiss inventors created it using the Helmholtz resonance phenomena (think blowing across the...
by Gormal
Mon Nov 29, 2010 9:37 am
Forum: T2 General Discussion Archive
Topic: AMC - The Best Network On Television
Replies: 20
Views: 10110

Re: AMC - The Best Network On Television

Only one more episode of TWD to go! Tonight's episode was pretty awesome and I'm curious where the CDC set they used is actually at because its pretty huge for being used in only 2 episodes.
by Gormal
Sun Nov 28, 2010 8:55 pm
Forum: Logs
Topic: Sonofa...
Replies: 0
Views: 5642

Sonofa...

Edge of the Elemental Plane of Earth Room size: Enormous (L:250 ft W:250 ft H:250 ft) Exits: -N -E -S Corpse of a magman is lying here. A pool of blood covers the ground. Vekov (Barbarian) stands here. Hiromi (Grey Elf) stands in mid-air here. Alane -Instigator- Triterium (Grey Elf) stands in mid-ai...
by Gormal
Fri Nov 26, 2010 3:37 pm
Forum: T2 Areas Discussion Archive
Topic: Keprum - Sergeant Training
Replies: 9
Views: 7801

Re: Keprum - Sergeant Training

The mobs target by name so if you are fighting an elemental guardian for instance, and you bring in a fire elemental of your own they turn on your pets. You can't use movealone with them and when you try to toggle them off they start leaving the area so you can't scout without them.
by Gormal
Fri Nov 26, 2010 2:24 pm
Forum: T2 Areas Discussion Archive
Topic: Keprum - Sergeant Training
Replies: 9
Views: 7801

Re: Keprum - Sergeant Training

Crashed again on me but as far as moving, the quest could do with far fewer checkpoints. Its clunky to have to constantly trade control of the group back and forth. Unglobed warrior makes me cry. You could remove cure light/serious/critic from the cleric, he wastes mana and time casting them a lot.
by Gormal
Fri Nov 26, 2010 2:22 pm
Forum: T2 Gameplay Discussion Archive
Topic: how is this happening?
Replies: 3
Views: 5157

Re: how is this happening?

Mobs will switch to you even if the elemental is ungrouped. As for supposedly blind mobs, they either weren't blind or they weren't fully engaged before you attacked.
by Gormal
Fri Nov 26, 2010 9:34 am
Forum: T2 Gameplay Discussion Archive
Topic: how is this happening?
Replies: 3
Views: 5157

Re: how is this happening?

You have finished memorizing minute meteors. Your studies are complete. st < 417h/403H 189v/189V > < P: sit > You clamber to your feet. < 417h/403H 189v/189V > < P: std > N An Elegant Home Exits: -S Corpse of a lithe commoner is lying here. *An air elemental stands in mid-air here, fighting a grace...
by Gormal
Wed Nov 24, 2010 6:13 pm
Forum: T2 Gameplay Discussion Archive
Topic: Embodiment Glitches
Replies: 18
Views: 14771

Re: Embodiment Glitches

Wow 50% outright avoidance in addition to dodge/parry/spells? That sounds way too good. Or by melee powers do you just mean specials like bash/sp/kick?
by Gormal
Tue Nov 23, 2010 9:28 pm
Forum: T2 General Discussion Archive
Topic: So Long, and Thanks for all the Fish
Replies: 52
Views: 8943

Re: So Long, and Thanks for all the Fish

Nuke this thread from orbit... its the only way to be sure.

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by Gormal
Sun Nov 21, 2010 7:40 pm
Forum: T2 Gameplay Discussion Archive
Topic: Embodiment Glitches
Replies: 18
Views: 14771

Re: Embodiment Glitches

That was never the case.
by Gormal
Sun Nov 21, 2010 9:04 am
Forum: T2 Gameplay Discussion Archive
Topic: Embodiment Glitches
Replies: 18
Views: 14771

Re: Embodiment Glitches

Is it still going to maintain the partial corporeality part that we have now? I think its good to keep that around so you have to swap embodiments for bashing etc. I'll reiterate what I said in GCC that it would be cool if water/air could be made useful with water maybe not changing size and air red...
by Gormal
Fri Nov 19, 2010 6:41 pm
Forum: T2 Gameplay Discussion Archive
Topic: Embodiment Glitches
Replies: 18
Views: 14771

Embodiment Glitches

Embodiments lost their size and resist modifiers when the respective code changes went in.

Thought you'd like to know.
by Gormal
Fri Nov 19, 2010 4:25 pm
Forum: T2 Gameplay Discussion Archive
Topic: Twisted Rune Epic Rewards
Replies: 15
Views: 9879

Re: Twisted Rune Epic Rewards

Rewards Mace has proc, gauntlets has proc, armor is 3rd nicest in game (cept for the damn fly), and face is worn spellbook which unique. You get epic rewards for epic quest. I dont think the items are over or underpowered. I dont find them useful at all, and i stored all 4 pieces I got from mine. M...
by Gormal
Fri Nov 19, 2010 3:21 pm
Forum: T2 Gameplay Discussion Archive
Topic: Twisted Rune Epic Rewards
Replies: 15
Views: 9879

Re: Twisted Rune Epic Rewards

He's not saying that the khanjari quest itself is more epic, just that when compared to other "epic" quests it's reward is by far the strongest.
by Gormal
Fri Nov 19, 2010 2:49 pm
Forum: T2 General Discussion Archive
Topic: WoT 13: Towers of Midnight - Now with 50% less braid-tugging
Replies: 12
Views: 9730

Re: WoT 13: Towers of Midnight - Now with 50% less braid-tugging

So I've gotta say that opening the book with a chapter on how Rand didn't actually kill Mogheiden was really horrible. Maybe it was just in the casual way it was done, and that it was so early. It put me off so much that I'm still not even halfway through this thing but I'm going to make an effort t...
by Gormal
Fri Nov 19, 2010 10:46 am
Forum: Logs
Topic: Hi Sultan
Replies: 0
Views: 5558

Hi Sultan

< 1049h/1151H 130v/130V > < T: Llorin TC: few scratches E: sultan EC: small wounds P: std > fle You miss The Sultan with your bludgeon. The Sultan dodges your futile attack. The Sultan's a burning star-metal falchion explodes in a burst of searing flames! OUCH! That really did HURT! The Sultan's a b...
by Gormal
Fri Nov 19, 2010 12:03 am
Forum: Logs
Topic: Scorxariam is dead! R.I.P.
Replies: 0
Views: 5647

Scorxariam is dead! R.I.P.

< 761h/761H 118v/118V > < P: std > e circle red A Floating Cube of Molten Glass Exits: -S -W -U Elemam (Grey Elf) stands in mid-air here. Lase -Hand of Death- Triterium (RP) (Human) stands in mid-air here, fighting Scorxariam. Aneku (Human) stands in mid-air here, fighting Scorxariam. Hiromi (Grey E...
by Gormal
Thu Nov 18, 2010 11:50 pm
Forum: T2 Gameplay Discussion Archive
Topic: MOB SIZE ISSUES
Replies: 42
Views: 20737

Re: MOB SIZE ISSUES

Asian where it counts:(
by Gormal
Thu Nov 18, 2010 10:30 pm
Forum: T2 Gameplay Discussion Archive
Topic: MOB SIZE ISSUES
Replies: 42
Views: 20737

Re: MOB SIZE ISSUES

Magma plane is all sorts of bashable nonsense. Earth elementals should be bumped up so they can bash demons and such again while water elementals stay sized to bash humanoids. Embodiments and cleric spells no longer affect size.
by Gormal
Wed Nov 17, 2010 11:03 pm
Forum: T2 Gameplay Discussion Archive
Topic: Twisted Rune Epic Rewards
Replies: 15
Views: 9879

Re: Twisted Rune Epic Rewards

I'm glad to see that you're actually still reading, Call, and I do appreciate you keeping things themed and well-constructed. Fly on command with a long cooldown wouldn't really constitute a Tiamat level item with how many fly wands are out there. Notice that I did suggest bumping up the maxagi valu...
by Gormal
Wed Nov 17, 2010 5:06 pm
Forum: T2 Gameplay Discussion Archive
Topic: Twisted Rune Epic Rewards
Replies: 15
Views: 9879

Twisted Rune Epic Rewards

They stink. There's a good chance that one of the mobs is not loading at all, or his load rate is simply too low. The thorn gauntlet proc is basically useless so they might as well be a 6th set of muspel gaunts. The mace is !dru/sha, has hitter and +healing stats so it just doesnt make sense. The pl...
by Gormal
Tue Nov 16, 2010 5:13 pm
Forum: T2 Areas Discussion Archive
Topic: Notes, Letters, General hints etc..
Replies: 3
Views: 5044

Re: Notes, Letters, General hints etc..

These types of items are all over the game and just handing the letter over to the intended recipient is almost never the right thing to do even when they are a quest item. Oh hey I killed your courier, here's what he had on him!
by Gormal
Mon Nov 15, 2010 12:37 am
Forum: T2 General Discussion Archive
Topic: AMC - The Best Network On Television
Replies: 20
Views: 10110

Re: AMC - The Best Network On Television

People actually prefer those kinds of mindless shows more than well-written ones that make you use your brain. Its sad really.
by Gormal
Sun Nov 14, 2010 2:04 pm
Forum: T2 General Discussion Archive
Topic: AMC - The Best Network On Television
Replies: 20
Views: 10110

Re: AMC - The Best Network On Television

FOX is the worst about cancelling good shows or just sticking new shows in doomed time slots. Why networks insist on trying to compete with incumbent powerhouses like House or Lost makes no sense to me.
by Gormal
Sat Nov 13, 2010 4:50 pm
Forum: T2 General Discussion Archive
Topic: AMC - The Best Network On Television
Replies: 20
Views: 10110

Re: AMC - The Best Network On Television

Rubicon cancelled :(
by Gormal
Thu Nov 11, 2010 8:58 pm
Forum: T2 Gameplay Discussion Archive
Topic: Rangers
Replies: 9
Views: 8095

Re: Rangers

Its nice to be appreciated at least.
by Gormal
Thu Nov 11, 2010 2:38 pm
Forum: T2 General Discussion Archive
Topic: today is...
Replies: 71
Views: 25331

Re: today is...

I agree: never forget Armistice Day.


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by Gormal
Thu Nov 11, 2010 11:16 am
Forum: T2 Gameplay Discussion Archive
Topic: we do not need a cop
Replies: 29
Views: 18523

Re: we do not need a cop

In the last two weeks, the average number of active players has been 20-30 during evening hours. Just saying that you're making up numbers to validate your statements. Edit: I think that lately there's been a random resurgence of people, but regardless of the number of players online, you can't just...
by Gormal
Thu Nov 11, 2010 11:03 am
Forum: T2 Gameplay Discussion Archive
Topic: Direction
Replies: 105
Views: 56680

Re: Direction

Make Silverymoon the hometown for new players since it blows Scardale away. If that doesn't work for evil races then that's fine but SM is what you want. Casters need dramatic cast/mem time reductions at lower levels and all classes need a way to heal (first aid or food) while out of combat. Ensure ...
by Gormal
Wed Nov 10, 2010 11:58 pm
Forum: T2 Areas Discussion Archive
Topic: Weapons Stats
Replies: 8
Views: 7778

Re: Weapons Stats

Yeah, higher dex races were granted extra attacks to compensate for the bonus damroll and crit rating that higher str races got. Notably, halflings, grey elves, etc.
by Gormal
Wed Nov 10, 2010 5:12 pm
Forum: T2 General Discussion Archive
Topic: So Long, and Thanks for all the Fish
Replies: 52
Views: 8943

Re: So Long, and Thanks for all the Fish

I'll bite, what's the slogan?
by Gormal
Wed Nov 10, 2010 2:46 pm
Forum: T2 Gameplay Discussion Archive
Topic: Rangers
Replies: 9
Views: 8095

Re: Rangers

Rangers are the most boring class in a game where the owner is a ranger god. afire and forget (that you're even playing) is not engaging, challenging, or even remotely fun. - Make all offensive spells instant cast for use between rounds and reduce pray times substantially. Buff call lightning damage...
by Gormal
Wed Nov 10, 2010 7:20 am
Forum: T2 Areas Discussion Archive
Topic: Weapons Stats
Replies: 8
Views: 7778

Weapons Stats

I finally got around to really looking at and playing with the new weapon enchantments and its pretty apparent that the new code is a drastic boost to any weapon that's gotten the treatment. Elemental damage and weapon-dependant crit chance is an enormous boon to faster attacking races (lol ogres ow...

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