Search found 179 matches

by spunionring
Tue Sep 09, 2008 11:34 pm
Forum: T2 Gameplay Discussion Archive
Topic: question about Multi-play
Replies: 19
Views: 3196

Re: question about Multi-play

There has also been quite a few multiday/weekend/weeks lately. Am I the only one who thinks so? Dont get me wrong, Ill have a blast whenever the next one rolls around... But shrugs, Im not worried about "something cool" pending the massive project that 2.0 represents. And if I do want &quo...
by spunionring
Wed Sep 03, 2008 4:34 pm
Forum: T2 Ideas Archive
Topic: enhancing warriors
Replies: 3
Views: 1216

enhancing warriors

I was pondering ideas that might make warriors more unique / dynamic. What if bash had a chance to disengage the mob from combat? This way they have to wait until they stand to start hitting you again. Would be nifty, even if was a very rare proc at high bash skill level. Also, it would be really co...
by spunionring
Thu Aug 21, 2008 9:39 pm
Forum: T2 Ideas Archive
Topic: Skill Practicing & Guild master limits
Replies: 15
Views: 3017

Re: Skill Practicing & Guild master limits

Hidden Hermit Master of Mounting.


best quest mob ever.
by spunionring
Mon Aug 18, 2008 9:51 pm
Forum: T2 Ideas Archive
Topic: Skill Practicing & Guild master limits
Replies: 15
Views: 3017

Re: Skill Practicing & Guild master limits

Ragorn wrote:Or put trainers in the final rooms of seldom-done zones, and let each person train one skill from each trainer per boot.

(Or one skill per trainer period)


ill play rogue.
by spunionring
Wed Aug 06, 2008 3:55 am
Forum: T2 Gameplay Discussion Archive
Topic: Why is it elementalists suck vs elementals?
Replies: 1
Views: 549

Why is it elementalists suck vs elementals?

Why is it that elementalist is so poorly equiped to do smoke exp / fight immaterial mobs?
by spunionring
Sun Aug 03, 2008 11:01 pm
Forum: T2 Gameplay Discussion Archive
Topic: fire elemental pets
Replies: 5
Views: 1384

Re: fire elemental pets

in dnd fires dont fly
http://www.d20srd.org/srd/monsters/elemental.htm

id say moving around on the plane of fire as if its flying makes sense.

does the mud have flying fire elementals on the prime?
by spunionring
Sat Aug 02, 2008 4:52 pm
Forum: T2 Gameplay Discussion Archive
Topic: Squidly concerns ** Move to gameplay pls!**
Replies: 28
Views: 5979

Re: Squidly concerns ** Move to gameplay pls!**

I dont think anyone is unsatisfied with squid damage. Its decent without being overpowered. Personally i just dont like that being the squid nitch. I would like to see more utility added. i agree stuns and bashes are too unreliable. adding possible blind and silent procs to a skill would be nice, ro...
by spunionring
Thu Jul 31, 2008 2:51 am
Forum: T2 Announcements Archive
Topic: MUD Rule Modification
Replies: 16
Views: 12451

Re: MUD Rule Modification

..help files need updating..

HELP MULTI
8) You may NOT roll a new character while you already have one
in the game. PERIOD.

HELP GCC
What GCC is not for:
- Asking for stats on equipment.
by spunionring
Tue Jul 29, 2008 1:25 pm
Forum: T2 Gameplay Discussion Archive
Topic: MUD's Down
Replies: 5
Views: 2552

Re: MUD's Down

Eilistraee wrote:Agree.

Will resolve shortly.


woot! =)
by spunionring
Mon Jul 28, 2008 11:40 pm
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 Update: Polymorph
Replies: 16
Views: 10962

Re: Toril 2.0 Update: Polymorph

hmm.. that makes me think of an old mud i used to play that had Furniture object types.

It was mainly used with thrones that were fast healing for whoever sat in them, but there were a few generic chairs or whatever that were fun to restring.
by spunionring
Sat Jul 26, 2008 4:34 pm
Forum: T2 Ideas Archive
Topic: Platinum Coins in Vaults, Please.
Replies: 18
Views: 4867

Re: Platinum Coins in Vaults, Please.

So I've solved the problem and have something for everyone to spend their money on. Something big. Details will follow in the next couple of days but no spoilers, you all love the anticipation far too much. http://www.torilmud.org/phpBB2/viewtopic.php?f=5&t=20604 Dug Which means that we actuall...
by spunionring
Sat Jul 26, 2008 3:24 pm
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 Update: Polymorph
Replies: 16
Views: 10962

Re: Toril 2.0 Update: Polymorph

Wow this is awesome! Polymorph is one of the coolest things from DnD that Ive always wished was implemented here :) This is in my Top 3 wishlist! Course as a Druid, having shapechange fixed is a HUGE thing that the current code has neglected. Animal forms that are balanced? omg omg omg! And using po...
by spunionring
Thu Jul 24, 2008 4:53 am
Forum: T2 Ideas Archive
Topic: Doesnt the Ideas Forum go above the RP Quest Forum?
Replies: 2
Views: 1427

Re: Doesnt the Ideas Forum go above the RP Quest Forum?

Yay Im not going crazy! =)
by spunionring
Wed Jul 23, 2008 3:49 am
Forum: T2 Ideas Archive
Topic: Doesnt the Ideas Forum go above the RP Quest Forum?
Replies: 2
Views: 1427

Doesnt the Ideas Forum go above the RP Quest Forum?

Doesnt the Ideas Forum go above the RP Quest Forum?
by spunionring
Wed Jul 23, 2008 3:44 am
Forum: T2 Gameplay Discussion Archive
Topic: Tinkers bag
Replies: 11
Views: 2872

Re: Tinkers bag

Containers when held are most likely supposed to be statless, much like other wearable items that you can also hold. There are other containers that have stats and can be held to receive their benefits. Can check for some examples if needed. The original post says that the item id's with stats but ...
by spunionring
Tue Jul 22, 2008 4:45 pm
Forum: T2 Ideas Archive
Topic: Dispel Magic and Quaffing
Replies: 4
Views: 1918

Re: Dispel Magic and Quaffing

shrugs, quite often the effects of the potion fade long before your blood is clean again.

then of course the most important, stackable potion: Heal - doesnt show up in affects.
by spunionring
Tue Jul 22, 2008 3:39 pm
Forum: T2 Areas Discussion Archive
Topic: Top Tier PRIEST Gear
Replies: 13
Views: 4218

Re: Top Tier PRIEST Gear

Druid:

<primary weapon> a twisted staff of sacred wood

EDIT: On second thought this isnt the toppest tier :P
by spunionring
Sun Jul 20, 2008 5:53 pm
Forum: T2 Ideas Archive
Topic: Platinum Coins in Vaults, Please.
Replies: 18
Views: 4867

Re: Platinum Coins in Vaults, Please.

I like this idea for certain zones yielding few/weak rewards..

Particularly epic quests that require forming a large group to complete the quest, but then have weak/insufficient rewards to dice (CM, Erlans..)
by spunionring
Fri Jul 18, 2008 10:31 pm
Forum: T2 Gameplay Discussion Archive
Topic: Scardale Rangers on Steroids!
Replies: 17
Views: 1744

Re: Scardale Rangers on Steroids!

Personally I think the rangers in scardale are a great introduction to spell damage, and lightning is an excellent spell to learn how to flee-back and get your timing down since it has an area echo. My only gripe would be that there are not enough of them! Scardale desperately needs more mobs that ...
by spunionring
Thu Jul 17, 2008 11:39 pm
Forum: T2 Gameplay Discussion Archive
Topic: Alignment aggro problems continue
Replies: 11
Views: 2525

Re: Alignment aggro problems continue

I had this happen that day. My TN elf ele reloed into WD to be smacked down by Lord P.

It doesnt happen anymore though.
by spunionring
Thu Jul 17, 2008 11:37 pm
Forum: T2 Gameplay Discussion Archive
Topic: Battlechanter stat roller
Replies: 7
Views: 1745

Re: Battlechanter stat roller

To my knowledge bchanters use WIS in the exact same way as bards use INT. On 2nd glance, i see that bchanters have a minimum INT of 50, where bchanters dont have any min WIS. shrugs, 50 isnt a big deal, you can still roll a bchanter with a BAD int. In regards to why i started this thread, I had a co...
by spunionring
Thu Jul 17, 2008 11:10 pm
Forum: T2 Gameplay Discussion Archive
Topic: Scardale Rangers on Steroids!
Replies: 17
Views: 1744

Re: Scardale Rangers on Steroids!

Inames wrote:they can invis as well so theres gotta be some mage class in there too


This is true.
by spunionring
Thu Jul 17, 2008 3:24 am
Forum: T2 Gameplay Discussion Archive
Topic: Scardale Rangers on Steroids!
Replies: 17
Views: 1744

Re: Scardale Rangers on Steroids!

if so, that's sad. a puny fourth circle spell doing 120+ damage? Invoker's 'fireball' spell is lucky to do 80 damage. The dust devil did 91 damage in your example. My test #1 (Duergar Rogue level 17, noob eq) - 45 damage < 117h/221H 93v/124V > A trained ranger completes his spell... A trained range...
by spunionring
Thu Jul 17, 2008 2:35 am
Forum: T2 Gameplay Discussion Archive
Topic: Silenced = !NHC :(
Replies: 0
Views: 587

Silenced = !NHC :(

Your lips move, but no sound comes forth!
You can't use the NHC channel!


Ouch, newbies cant use NHC when silenced? =(
by spunionring
Thu Jul 17, 2008 2:15 am
Forum: T2 Gameplay Discussion Archive
Topic: Scardale Rangers on Steroids!
Replies: 17
Views: 1744

Re: Scardale Rangers on Steroids!

< P: std > help skill_druid SKILL_DRUID The following is a list of all the skills and spells available to the Druid class: SKILLS 1st level: meditate, mount, quick chant, clerical spell knowledge, spellcast generic, spellcast invocation, spellcast enchantment, spellcast healing, spellcast teleporta...
by spunionring
Thu Jul 17, 2008 2:07 am
Forum: T2 Areas Discussion Archive
Topic: a pair of burnt demonhide leggings
Replies: 2
Views: 1252

Re: a pair of burnt demonhide leggings

wow, those could be some cool antipaladin leggings. cool idea for a quest reward!

but, yeah as an anti i would opt for the damroll and equivalent ac from djinni greaves.
by spunionring
Sat Jul 12, 2008 4:33 pm
Forum: Logs
Topic: My first time in BC - Successful CR!
Replies: 2
Views: 1316

Re: My first time in BC - Successful CR!

So if you void in Bronze Citadel you dont go to the Room for Unexpected Departures?

Nice CR guys! This could have easily taken a zone group to retrieve.
by spunionring
Thu Jul 10, 2008 9:26 pm
Forum: T2 Ideas Archive
Topic: storage delete
Replies: 5
Views: 1336

Re: storage delete

id like to see storages in different citys all accessible from any inn.

2nd on my wishlist, is fix the thing that doesnt let me access storages of characters with similar names.
by spunionring
Thu Jul 10, 2008 9:20 pm
Forum: T2 Gameplay Discussion Archive
Topic: Question of logic
Replies: 16
Views: 988

Re: Question of logic

Seriously, this is a game that is delicately balanced. Should everything be perfectly logical? Well, Aesthetics are nice and all (ie. uniformity among undead mobs and undead player - in this thread) Seriously, when considering an 'issue' like this, Ask: why is this important? If the only answer is '...
by spunionring
Tue Jul 08, 2008 5:07 pm
Forum: T2 Gameplay Discussion Archive
Topic: Battlechanter stat roller
Replies: 7
Views: 1745

Re: Battlechanter stat roller

*bump*
by spunionring
Sun Jul 06, 2008 10:49 pm
Forum: T2 Ideas Archive
Topic: Score and spell affects
Replies: 7
Views: 2571

Re: Score and spell affects

Protected from: Charm, Summon, Sleep
by spunionring
Fri Jul 04, 2008 1:35 am
Forum: T2 Gameplay Discussion Archive
Topic: Zoning
Replies: 7
Views: 1517

Re: Zoning

Points that allow you to purchase a room, to customize as your home!
by spunionring
Sat Jun 28, 2008 5:52 pm
Forum: T2 Ideas Archive
Topic: Scardale icing
Replies: 4
Views: 1454

Scardale icing

I think scardale is a great place that is very well balanced to embrace new players.. Ive had some discussions about how cool it was when you got your first proccing weapon as a noob. Frost axes and flamberges etc! What if a weapon the could be gotten/quested in scardale had a proc? something weak, ...
by spunionring
Sat Jun 28, 2008 3:38 pm
Forum: T2 Gameplay Discussion Archive
Topic: Battlechanter stat roller
Replies: 7
Views: 1745

Re: Battlechanter stat roller

*bump*
by spunionring
Fri Jun 27, 2008 1:44 pm
Forum: T2 Gameplay Discussion Archive
Topic: Teleport_Beacon
Replies: 27
Views: 4257

Re: Teleport_Beacon

Moonshaes is planned. Truthfully, there should be no teleportation to or from the island to remain fully thematic. Even the Queen's trusted agents can't usually use magic to travel there. We make some concessions for gameplay; adding a beacon won't be one of them. Sorry. Its ok, Eilistraee, ill liv...
by spunionring
Fri Jun 27, 2008 3:46 am
Forum: T2 Gameplay Discussion Archive
Topic: Teleport_Beacon
Replies: 27
Views: 4257

Re: Teleport_Beacon

The elves would not set up a beacon to allow others, especially evil races, to relocate or otherwise travel there. If the elves set up a beacon in the necro or druid guild, then Leuthilspar and all of EM would still be safe from all non elves. This would only allow elf mages to travel to their home...
by spunionring
Thu Jun 26, 2008 9:49 pm
Forum: T2 Gameplay Discussion Archive
Topic: Teleport_Beacon
Replies: 27
Views: 4257

Re: Teleport_Beacon

Eilistraee wrote:Leuthilspar won't be receiving a beacon, sorry. Unless I expand the code to apply racial only restrictions.


I dont understand.

Does this mean you are concerned that non-elves would relo there? whats the problem with that?
by spunionring
Mon Jun 23, 2008 9:43 pm
Forum: T2 Gameplay Discussion Archive
Topic: This is OK now? Auctioning statless quest items?
Replies: 9
Views: 1725

Re: This is OK now? Auctioning statless quest items?

Its a container, therefore its legal. Anything that can be worn in any slot, or used in any capacity (wands, statless held items) can be legally traded. Should probably be brought back up in the rules change thread again that the trading quest eq policy is outdated. Edit: You stay out of this Eil! ...
by spunionring
Mon Jun 23, 2008 2:22 pm
Forum: T2 Gameplay Discussion Archive
Topic: Teleport_Beacon
Replies: 27
Views: 4257

Teleport_Beacon

This is a great addition! Thanks Eilistraee for putting this in =) I hope its not too early for whining.. but heres some feedback.. Now, it seems that i can target typos with well/reloc? This kinda sucks, i dont like it We definitely need a leuthilspar target! If possible adding the city acronyms wo...
by spunionring
Sun Jun 22, 2008 12:10 am
Forum: T2 Gameplay Discussion Archive
Topic: Limiting Outside Equipment in Scardale
Replies: 17
Views: 1900

Re: Limiting Outside Equipment in Scardale

As a new person getting from GN to CM is a little hard although do able. I agree, for noobs to get to vt/cm where the pbase is, and the exp is, is very difficult when you cant enter wells wormholes portals Most goodie race's I would think start at or around WD. bgr ds are ok for exp ssc isnt to bad...
by spunionring
Sat Jun 21, 2008 3:05 pm
Forum: T2 Gameplay Discussion Archive
Topic: Limiting Outside Equipment in Scardale
Replies: 17
Views: 1900

Re: Limiting Outside Equipment in Scardale

Valnass: Well said. I agree that way more ppl claim to want to keep new players to raise the pbase, but way less actually do anything about it. I think you are right, ppl who talk about encouraging new players should do something about it. If you have elite eq, keep a set in scardale, and when you s...
by spunionring
Sat Jun 21, 2008 2:15 pm
Forum: T2 Gameplay Discussion Archive
Topic: Lag out?
Replies: 7
Views: 1258

Re: Lag out?

i experienced this also (friday night). i went to sleep instead, and awoke found the mud had crashed.
by spunionring
Fri Jun 20, 2008 11:52 pm
Forum: T2 Gameplay Discussion Archive
Topic: Limiting Outside Equipment in Scardale
Replies: 17
Views: 1900

Re: Limiting Outside Equipment in Scardale

I think if outside eq was not allowed in scardale, then those with the eq to plevel solo will just do it outside of scardale. Also, I think that its worth noting, that eq handouts help noobs to get out of scardale big time. Lastly, this may not be true for all players pleveling in scardale. but usua...
by spunionring
Thu Jun 19, 2008 11:27 pm
Forum: T2 Gameplay Discussion Archive
Topic: Battlechanter stat roller
Replies: 7
Views: 1745

Re: Battlechanter stat roller

The stat roller seems to give priority to int and not wis.

help battlchanter says min wis: 80 min int: 50. But this is not the case. Im guessing its reversed cause wis goes much lower and int cant be assigned such a low value.

I appreciate the reply Mike :)
by spunionring
Thu Jun 19, 2008 5:15 am
Forum: T2 Gameplay Discussion Archive
Topic: Battlechanter stat roller
Replies: 7
Views: 1745

Re: Battlechanter stat roller

*bump*
by spunionring
Wed Jun 18, 2008 5:37 am
Forum: T2 General Discussion Archive
Topic: 1001 reasons Pava sucks (continued part2)
Replies: 14
Views: 2866

Re: 1001 reasons Pava sucks (continued part2)

The Southwestern Edge of the Valley Exits: -N -E -W Blood is smeared all over the area. [3] Corpse of a firbolg lieutenant is lying here. Corpse of the firbolg chieftain is lying here. Corpse of a firbolg shaman is lying here. You sense a lifeform nearby. Thammos (Human) stands in mid-air here. Rawe...
by spunionring
Tue Jun 17, 2008 1:48 am
Forum: T2 Announcements Archive
Topic: MUD Rule Modification
Replies: 16
Views: 12451

Re: MUD Rule Modification

No biggie or anything..

the help files need to be updated to reflect this. (help GCC)
by spunionring
Tue Jun 17, 2008 12:45 am
Forum: T2 Gameplay Discussion Archive
Topic: Why elves are not the end-all tanks.
Replies: 56
Views: 10081

Re: Why elves are not the end-all tanks.

So does Scaleskin improve you beyond the -100 ? Stone/Scales doesn't affect your to-hit chances, it absorbs attacks after they hit you. I believe thilindel is referring to the yuanti innate. Seeing as it gives an AC bonus, i assume it goes with eq's AC bonuses and does not go beyond -100 (wearing 2...
by spunionring
Mon Jun 16, 2008 11:33 pm
Forum: T2 Ideas Archive
Topic: Spells: Agility and Constitution
Replies: 0
Views: 1039

Spells: Agility and Constitution

Which class gets these spells again?

If the answer is none, can we have them please?
I believe GCD and the scardale fountain have access to them...
by spunionring
Thu Jun 12, 2008 9:34 pm
Forum: T2 Announcements Archive
Topic: MUD Rule Modification
Replies: 16
Views: 12451

Re: MUD Rule Modification

Shar wrote:-It has been suggested that we allow item stats to be posted and discussed fully. This old policy has been modified completely to allow the open discussion and posting of stats on equipment.


is this referring to the bbs AND gcc?

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