Search found 179 matches

by Inames
Tue Jul 07, 2009 12:55 am
Forum: T2 Gameplay Discussion Archive
Topic: Healing Aura.. not worth it as is? (enter to discuss)
Replies: 25
Views: 6226

Re: Healing Aura.. not worth it as is? (enter to discuss)

I'm definitely open to updating this spell. It was a bit of a stab in the dark, as there isn't anything else similar to compare it to in the MUD. Boosting HP and lowering cast time a tad sounds reasonable. Can you elaborate on the issue of where the spell is located? if by where the spell is locate...
by Inames
Sun Jun 28, 2009 4:59 am
Forum: T2 Gameplay Discussion Archive
Topic: Healing Aura.. not worth it as is? (enter to discuss)
Replies: 25
Views: 6226

Re: Healing Aura.. not worth it as is? (enter to discuss)

your using the reasoning that a group is more functional with a rounded availability of skills and abilities so every class always benefits another, where your question was 'how do these 2 classes benefit each other'... cleric and shaman dont "benefit" each other, they "benefit" ...
by Inames
Sun Jun 28, 2009 4:20 am
Forum: T2 Gameplay Discussion Archive
Topic: Healing Aura.. not worth it as is? (enter to discuss)
Replies: 25
Views: 6226

Re: Healing Aura.. not worth it as is? (enter to discuss)

they dont, having a cleric doesnt increase the benefit of having a shaman, nor vice-versa... they each have their uses, and in no way benefit one another... the most you could use as an argument to this is shaman can take some of the vit load off of cleric.. as is, in many zones if you have a bard a...
by Inames
Sun Jun 28, 2009 4:03 am
Forum: T2 Gameplay Discussion Archive
Topic: Healing Aura.. not worth it as is? (enter to discuss)
Replies: 25
Views: 6226

Re: Healing Aura.. not worth it as is? (enter to discuss)

i dont see how adding more clerics is gonna fix the problem that healing aura is overpowered by full heal, yet its a higher circle and takes longer to cast

and shaman has nothing to do with cleric-only spells
by Inames
Sun Jun 28, 2009 4:02 am
Forum: T2 Gameplay Discussion Archive
Topic: Rechargeable items
Replies: 7
Views: 2397

Re: Rechargeable items

they changed this in the first place to prevent people stockpiling things like vermillion sleeves to use as infinite potions, i cant say im happy about it but i see where they were coming with it. i suggest you dont get your hopes up too much on this
by Inames
Sun Jun 28, 2009 3:56 am
Forum: T2 Gameplay Discussion Archive
Topic: Healing Aura.. not worth it as is? (enter to discuss)
Replies: 25
Views: 6226

Healing Aura.. not worth it as is? (enter to discuss)

Healing Aura heals 50 hp every 4 seconds for 40 seconds, totaling 500 hp of health regeneration... Full Heal heals about 450 hp on cast completion... Healing Aura is an 8th circle spell, Full Heal is a 7th circle spell. Healing Aura takes ***** to cast with a successful quick chant. Full Heal takes ...
by Inames
Sun Jun 21, 2009 8:09 pm
Forum: T2 Areas Discussion Archive
Topic: a wicked three-headed whip of living slime
Replies: 29
Views: 12139

Re: a wicked three-headed whip of living slime

Thilindel wrote:Whoops, I meant "its name" - not it's name hehe


not to sound like a total smartass, but you were right the first time, it's can be used as a possessive word so the ' should be there when refering to "it's" name
by Inames
Sun Jun 21, 2009 12:26 am
Forum: T2 Ideas Archive
Topic: scribe masters
Replies: 0
Views: 4630

scribe masters

masters of the scribe should have sufficient knowledge about written communication to read and write all known languages in other words, any enchanter with maxed out scribe should be able to use the spellbook of another enchanter regardless of race, and also be able to write books in any language th...
by Inames
Tue Jun 16, 2009 2:18 am
Forum: T2 Areas Discussion Archive
Topic: Area Requests - MODIFICATIONS
Replies: 59
Views: 22895

Re: Area Requests - MODIFICATIONS

Remove 2 of the tendrils from the 5 tendril fight in SPOB. Stupid fight that takes way too long and makes the zone longer than it should be. that was done a long time ago EDIT: err well 1 of the tendrils was removed Change the wooden amulet of the ancient tree guardian to 3 spell focus nature rathe...
by Inames
Fri May 08, 2009 12:46 am
Forum: T2 Gameplay Discussion Archive
Topic: Alignment quest
Replies: 23
Views: 4853

Re: Alignment quest

AWESOME, hopefully it will be in by the time i get back on, supposed to be this coming wednesday when we get internet, logged in at the local library right now and the bastages dont have telnet enabled on their machines... cant wait to get back on and see ya guys, will be nice to have something to d...
by Inames
Wed Apr 29, 2009 10:48 pm
Forum: MUD Client Help
Topic: Complete scribe script for all Mage-type casters
Replies: 1
Views: 2279

Re: Complete scribe script for all Mage-type casters

Added invoker spell list to the above code section, also here. Fixed Enchanter spell list typo where stone skin was stoneskin and dimension door was dimension|door #VAR invscribe {detect invisibility|detect magic|magic missile|burning hands|chill touch|mage flame|shocking grasp|acid blast|minor crea...
by Inames
Mon Apr 27, 2009 9:37 pm
Forum: MUD Client Help
Topic: Complete scribe script for all Mage-type casters
Replies: 1
Views: 2279

Complete scribe script for all Mage-type casters

This script was made with/for zmud 7.21 and i dont know of its compatibility with previous versions. Materials: For 1 set of books you need: 1 minor created box 1 minor created bag or other container with keyword bag 3-4 minor created spellbooks depending on what class you are scribing for. Minor cr...
by Inames
Tue Apr 21, 2009 12:47 am
Forum: T2 Gameplay Discussion Archive
Topic: Leveling from 36-46
Replies: 11
Views: 2162

Re: Leveling from 36-46

2-man DS xp with a good near lvl 50 warrior in TANK gear using sticks to snakes for damage and heal the tank as needed, works great
by Inames
Fri Apr 17, 2009 8:23 am
Forum: T2 Ideas Archive
Topic: Recharge spells for the classes that need it
Replies: 9
Views: 7203

Re: Recharge spells for the classes that need it

would make awesome use of the recharge code.. prolly 9th or 10th circle spell that allows group full heal with a 6-10min recharge time to help in really hard fights where shaman/bard cant keep up.. also a group-healing aura spell with a 12-15 min cooldown would be beneficial as well, being as some o...
by Inames
Fri Apr 17, 2009 8:17 am
Forum: T2 Ideas Archive
Topic: Allow noobs into VT
Replies: 12
Views: 7725

Re: Allow noobs into VT

wow, totally old thread here... i always have and always will support the removing of the level cap from scardale.. it will be nice to be able to help the newbies out in scardale rather than try to explain it to them from a distance.. i would hope that shev/shar give this a great deal of thought as ...
by Inames
Fri Apr 17, 2009 7:53 am
Forum: T2 Gameplay Discussion Archive
Topic: Changing alignments
Replies: 7
Views: 1744

Re: Changing alignments

thil if that were the case it would have been in weeks ago...
by Inames
Wed Apr 08, 2009 2:51 am
Forum: T2 Game Updates Archive
Topic: Game Update Notes: 4/5/2009
Replies: 10
Views: 7201

Re: Game Update Notes: 4/5/2009

Sandstorm, originally written 11 years ago, is now finally available to players at the rate of twice per day. care to update the helpfile in game? makes no sense to me that youd write a help file for healing aura and update the skill_cleric/skill_invoker files but not update the 11 year old spell h...
by Inames
Sat Apr 04, 2009 8:45 pm
Forum: T2 Gameplay Discussion Archive
Topic: Reisgnation of Eilistraee
Replies: 13
Views: 3527

Re: Reisgnation of Eilistraee

Rented wrote:
Pril wrote:PEER! Eilistraee was Sylvos?!?!?!?


yea...tell me about it...what a freaking shocker!


omgawd no kidding... i never woulda thought that
by Inames
Mon Mar 30, 2009 10:57 am
Forum: T2 Areas Discussion Archive
Topic: Spellbooks
Replies: 5
Views: 1445

Re: Spellbooks

May I suggest that any spellbook over 200 or at the very least 250 and above have a unique name to pull it from a bag ? Thanks for your time and effort. Lopi brilliance shines from this everfully intelligent suggestion.. even tia books are lacking in keywords, why isnt "onyx" a keyword fo...
by Inames
Mon Mar 30, 2009 10:52 am
Forum: T2 Areas Discussion Archive
Topic: berserker gauntlets - feedback forum
Replies: 17
Views: 2834

Re: berserker gauntlets - feedback forum

the same issue can be said about battletrance, was xping my troll with evils a few weeks ago and battletrance took a while to fade, so we almost ended up killing another groups mob... if you do any zone that malia mentioned as evils and wander in on a quest mob with battletrance up you could end up ...
by Inames
Fri Mar 27, 2009 2:13 pm
Forum: T2 Gameplay Discussion Archive
Topic: Immortals Quitting the MUD Mar2009?
Replies: 49
Views: 11222

Re: Immortals Quitting the MUD Mar2009?

I'm still puzzled as to why this happened, but accepting it, I will say my words of farewell. Eili made many great contributions to the mud since I started playing, it will be a shame to see him leaving. As for the others, Auril, Jergal, Leira.. And of course Eilistraee I loved roleplaying in your e...
by Inames
Sun Mar 22, 2009 10:47 am
Forum: T2 Gameplay Discussion Archive
Topic: Spell Durations
Replies: 13
Views: 3292

Re: Spell Durations

Ardessa Moonblade wrote:They just don't have to cast 200+ spells per zone in a timely manner (or the group spanks).


you dont think your underestimating that just a hair?
by Inames
Sun Mar 22, 2009 10:33 am
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat April 4th 3pm Eastern Time
Replies: 72
Views: 17899

Re: Tiamat April 4th 3pm Eastern Time

mo soona, mo betta, cant wait till the 4th :) hopefully by the next run ill have my cleric or shaman leveled enough to take one of them, ranger can be sooo boring
by Inames
Fri Mar 20, 2009 10:40 am
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat April 4th 3pm Eastern Time
Replies: 72
Views: 17899

Re: Tiamat April 11th 12pm Eastern Time

i do believe my family has confirmed plans to move to washington in the coming months, but i dont think its supposed to be till around the very end of april or early may.. so im fairly sure i can make it and would love to attend Amori 49 (warrior) Ishiras 50 (rogue) Aninen 49 (ranger) Inames 50 (dru...
by Inames
Thu Mar 12, 2009 6:37 am
Forum: T2 Gameplay Discussion Archive
Topic: Twisted Rune, Tuesday 6-7 PST time
Replies: 13
Views: 2043

Re: Twisted Rune, Tuesday 6-7 PST time

My nap turned into a coma until about 10 o'clock when TRUNE flashed into my (then awesome) dream and I sat up yelling "Fuck!". LMFAO... Elner/Kaln were the no shows. Run wasn't bad. We started around at 6:40 pm PDT. Crashed around 7:20 PDT but Cal was nice enough to port us back to see if...
by Inames
Thu Mar 05, 2009 9:19 am
Forum: T2 Gameplay Discussion Archive
Topic: Halflings, trip/hamstring
Replies: 2
Views: 656

Re: Halflings, trip/hamstring

wow... thats totally retarded... salesman is human yes? surely a halfling is big enough to be able to reach the back of its legs... holy hell, no offense eili but what was your reasoning behind that change in the first place? just because an enlarged rogue could trip a golem? makes no sense what-so-...
by Inames
Sat Feb 28, 2009 1:28 pm
Forum: T2 Gameplay Discussion Archive
Topic: The Next Tiamat Run
Replies: 57
Views: 13078

Re: The Next Tiamat Run

mmm even so, an extra 30 sec for each item thats diced out in the first round isnt enough to make it harder to do the dicing, thats just laziness imo... and comparing that to how much better some people would feel about how the gear is diced out in reference to people getting claims, i dont see how ...
by Inames
Sat Feb 28, 2009 1:14 pm
Forum: T2 Gameplay Discussion Archive
Topic: The Next Tiamat Run
Replies: 57
Views: 13078

Re: The Next Tiamat Run

it doesnt really make it more complicated, you just have to add up the total points of players that arent claiming, and run that through the simplest of equations, takes 30 sec with a calculator Edit: the part thats hard about splitting is typing all those damn numbers in to tell people who gets wha...
by Inames
Sat Feb 28, 2009 1:07 pm
Forum: T2 Gameplay Discussion Archive
Topic: Lag associated with finditem command
Replies: 7
Views: 1750

Re: Lag associated with finditem command

Dalar wrote:Why not just make it so you can use the command lagfree then have a delay on it for a few seconds


this has my full support, should be an easy fix with the new recharge code in no?
by Inames
Sat Feb 28, 2009 12:45 pm
Forum: T2 Gameplay Discussion Archive
Topic: The Next Tiamat Run
Replies: 57
Views: 13078

Re: The Next Tiamat Run

ive been on 4 tia runs, 2 failed because we couldnt get past the fight with the gelugon's, because they para'd all the tanks within like 2 rounds and half group fell instantly, the other 2 went pretty smooth, one was lead by nerox, the other by lase... my 2 cents on the matter of the zone itself, is...
by Inames
Sat Feb 28, 2009 11:28 am
Forum: MUD Client Help
Topic: Alias to scribe full spells for classes
Replies: 6
Views: 3184

Re: Alias to scribe full spells for classes

Gormal wrote:lol


dont be so hard on the fella... its a.... work in progress, yeah thats it..
by Inames
Sat Feb 07, 2009 4:56 am
Forum: T2 Gameplay Discussion Archive
Topic: Elementalists
Replies: 10
Views: 1953

Re: Elementalists

thats a gap in logic... adding fire to fire increases the blaze... air elementals are coalesced air, if a whirlwind comes across and blows the air ele around its gonna rip apart..
by Inames
Thu Jan 29, 2009 10:55 am
Forum: T2 Areas Discussion Archive
Topic: Bronze Citadel
Replies: 13
Views: 2176

Re: Bronze Citadel

Gormal wrote:dagger - junk


bet you would reconsider if you had a few procced at once... if they didnt kill steal then they would be awesome... fairly high proc rate too
by Inames
Thu Jan 29, 2009 10:29 am
Forum: T2 Gameplay Discussion Archive
Topic: Quest rewards
Replies: 25
Views: 4052

Re: Quest rewards

gormal = ecchi

had to read that again but i get it now :P

*feels stupid*

the charisma comment shoulda so given that one away...
by Inames
Thu Jan 29, 2009 9:41 am
Forum: T2 Gameplay Discussion Archive
Topic: Clerics
Replies: 16
Views: 2079

Re: Clerics

one thing that clerics definitely need is something else in 10th circle, other than undead zones (even rarely there) clerics dont really use the 10th circle unless someone dies or are prepping for dragon fights, and it would be too easy to switch out a spell for res or grp when needed. i think they ...
by Inames
Thu Jan 29, 2009 9:25 am
Forum: T2 Gameplay Discussion Archive
Topic: LFGC Revisited
Replies: 1
Views: 722

Re: LFGC Revisited

lfgc was disabled due to frequent abuse (by both gods *coughoghmacoughandotheradminscough* and players) as i recall, but shortly after the project bandaid updates from shar/shev started coming in. gcc was turned on permanantly in the first one, and the rules of the channels use were revisited to all...
by Inames
Thu Jan 29, 2009 9:19 am
Forum: T2 Gameplay Discussion Archive
Topic: The Agility & Armor Class Megathread
Replies: 7
Views: 1134

Re: The Agility & Armor Class Megathread

Gormal wrote:
spunionring wrote:You can get rid of the adjusted agi column and move that to the human column


People would get confused.


wouldnt matter, people get confused by everything you say anyways :) *duck*

*apologizes for useless post*
by Inames
Thu Jan 29, 2009 9:07 am
Forum: T2 Gameplay Discussion Archive
Topic: Quest rewards
Replies: 25
Views: 4052

Re: Quest rewards

just cuz they arent wearing a helmet doesnt mean their bald

gormal fails again
by Inames
Sat Jan 24, 2009 9:30 am
Forum: T2 Gameplay Discussion Archive
Topic: Clerics
Replies: 16
Views: 2079

Re: Clerics

An 8th circle HoT that ticks at the start of each combat round for 10 rounds, and heals for around 500 total health. didnt miracle do this in previous incarnations of the game? i think it would be a reasonable suggestion to bring this spell back for player use, add to the number of rounds it goes o...
by Inames
Tue Dec 30, 2008 5:11 am
Forum: Logs
Topic: Islala -The Jinx- (Human) stands here.
Replies: 0
Views: 1000

Islala -The Jinx- (Human) stands here.

Islala group-says 'not to jynx it, but protection song seem to do the trick' (cut out a round of combat spam and about 5 people casting here) < 947h/947H 125v/125V > < T: Amori TC: excellent E: manticore EC: nasty wounds P: std > Hefa barely pierces a mature manticore. Hefa pierces a mature mantico...
by Inames
Tue Dec 23, 2008 9:46 pm
Forum: T2 Ideas Archive
Topic: mini-chimeras for all casters
Replies: 11
Views: 1754

Re: mini-chimeras for all casters

well orc shamans can use the shaman circlet cant they? so their wis isnt in question
by Inames
Tue Dec 23, 2008 4:50 am
Forum: T2 Ideas Archive
Topic: mini-chimeras for all casters
Replies: 11
Views: 1754

Re: mini-chimeras for all casters

mmm quested seelie staves... shamans of all race choices have crappy wis tho, so i think it balances it out a bit to have the extra automem item for them. i dont think the gods will approve the creation of similar items for classes that have clear racial advantages, like elf enchanters/vokers/eles.....
by Inames
Mon Dec 22, 2008 9:48 am
Forum: T2 Ideas Archive
Topic: web telnet client w flash/java for toril
Replies: 6
Views: 2373

Re: web telnet client w flash/java for toril

wow, that's actually a damn good idea... I say we mainline this, before 2.0 before band-aid's, 50 hits a day.. at least 10-20 will check it out for a bit of time and I bet at the least 4-5 would stay.. man.. that could be rad........ i think that sounds a bit overly-optemistic. great idea tho, but ...
by Inames
Mon Dec 22, 2008 9:44 am
Forum: T2 Ideas Archive
Topic: Useless EQ
Replies: 16
Views: 4372

Re: Useless EQ

Thilindel wrote:no..he still swallows!


he told me you do too, and whats this i heard about you joining in on a dwarf orgy?

a shame to elves everywhere...

btw... hulburg rox, rangers sux, rogues are useless, and vokers are too affected by MR. thank you for listening, that will be all.
by Inames
Mon Dec 22, 2008 9:34 am
Forum: T2 Ideas Archive
Topic: Let Stump Bog connect to Tern road
Replies: 3
Views: 1150

Re: Let Stump Bog connect to Tern road

might help to include a reason.. i cant think of any...
by Inames
Mon Dec 22, 2008 9:32 am
Forum: T2 Ideas Archive
Topic: totems, quests, and cool ansi
Replies: 1
Views: 1332

totems, quests, and cool ansi

Idea: quest to turn old fashioned useless for anything but summoning spirits totems into cool ansi'd statful items useful for things including summoning spirits It is reasonable to assume that the spirit you get depends on the specific mob you killed to get the item for the totem quest, therefor mus...
by Inames
Mon Dec 22, 2008 9:17 am
Forum: T2 Ideas Archive
Topic: Donation room for newbies
Replies: 2
Views: 1111

Re: Donation room for newbies

would require a large bit of coding, a fine idea and one that ive suggested before, but i dont believe any coders would take the time to do this before 2.0 comes in..
by Inames
Mon Dec 22, 2008 9:14 am
Forum: T2 Gameplay Discussion Archive
Topic: What are the Shaman Totem Options?
Replies: 10
Views: 1433

Re: What are the Shaman Totem Options?

i wish... would be a great quest tho, questing your plain old newbie totems into some sort of cool totem with nice ansi, a pwning name, and some decent stats to make them useful for something other than summoning spirits.. pretty lame items if you ask me since thats all they are good for. gonna post...
by Inames
Mon Dec 22, 2008 9:09 am
Forum: T2 Gameplay Discussion Archive
Topic: Bane stilleto changes
Replies: 21
Views: 2300

Re: Bane stilleto changes

Thilindel wrote:For the record, there are TONS of dg's, like archery, that aren't made public 'til called out.


which is something the gods need to be more careful of doing, not telling the players when they are getting screwed is a real put-off and makes them leave
by Inames
Sat Dec 13, 2008 8:27 am
Forum: T2 Gameplay Discussion Archive
Topic: New Leaders
Replies: 20
Views: 4198

Re: New Leaders

Gormal wrote:My artifact crown says different.


dwarf(gormal) + dwarf(dugmaren) = love(artifact(child))?

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