Search found 663 matches
- Thu Jul 24, 2008 4:55 am
- Forum: T2 Gameplay Discussion Archive
- Topic: New Feature => Zone Reporting
- Replies: 3
- Views: 735
Re: New Feature => Zone Reporting
Okay, you were right and it's fixed now. Thanks for the heads up.
- Thu Jul 24, 2008 4:21 am
- Forum: T2 Gameplay Discussion Archive
- Topic: New Feature => Zone Reporting
- Replies: 3
- Views: 735
Re: New Feature => Zone Reporting
It should be that way now unless someone changed it. Will look into it.
- Thu Jul 24, 2008 3:22 am
- Forum: T2 Gameplay Discussion Archive
- Topic: New Feature => Zone Reporting
- Replies: 3
- Views: 735
New Feature => Zone Reporting
Someone suggested this very good idea and it has been added. This works exactly like the Load Reporting feature (LR => ZR). See the full list of commands for this player maintained completed zone list feature on the Triterium Forums. http://z15.invisionfree.com/Triterium_BBS/index.php?showforum=170
- Sun Jul 20, 2008 8:52 am
- Forum: T2 Gameplay Discussion Archive
- Topic: How long have you been mudding and where did you come from?
- Replies: 151
- Views: 55287
Re: How long have you been mudding and where did you come from?
I first started playing a little MBBS game called Tele-Arena 3.0 back in the day and saw the full evolution to 5.0 before MajorMud took over where I was also a very script oriented player using Qmodem Qbasic oriented scripts generating enough gold to sell for credits on the board to never have to bu...
- Sun Jul 20, 2008 8:41 am
- Forum: T2 Gameplay Discussion Archive
- Topic: What else is there to do?
- Replies: 14
- Views: 2101
Re: What else is there to do?
What else do you all do besides zone? Since I zone in the central time zone in the evenings, typically a zone group is already established. Due to the population, or lack thereof, there's little else to do. So I log out. Wanting to gather what else there is. XP'd out. Explored out..not much left fo...
- Sun Jul 20, 2008 8:32 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Evilrace/Goodrace
- Replies: 62
- Views: 10541
Re: Evilrace/Goodrace
I just read the title to this thread and didn't read anything anyone has to say here. This reply alone in this thread has wasted 10 more seconds of my life on this very topic again that I would have rather spent elsewhere. Enough said. :)
- Sun Jul 20, 2008 8:29 am
- Forum: T2 Ideas Archive
- Topic: delete unbind
- Replies: 2
- Views: 1083
Re: delete unbind
It will be fixed in 2.0? (seriously?)
- Sun Jul 20, 2008 8:25 am
- Forum: T2 Ideas Archive
- Topic: Platinum Coins in Vaults, Please.
- Replies: 18
- Views: 4847
Re: Platinum Coins in Vaults, Please.
There used to be significant amounts of coins loading in chests (never exceeding 500p to my knowledge) in the past, but for some reason that was "fixed" and those chests (all of which were easily twinkable cuz they were way too easy to get that many coins, or were easily twinkable because ...
- Wed May 07, 2008 6:17 am
- Forum: Logs
- Topic: Fast trip to Kegor
- Replies: 8
- Views: 1934
Owned
:)
- Mon Apr 07, 2008 11:23 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Vortex Cloak
- Replies: 40
- Views: 5750
- Mon Apr 07, 2008 11:18 am
- Forum: T2 Gameplay Discussion Archive
- Topic: newer players
- Replies: 27
- Views: 3345
The way groups form frustrates most people from time to time that happen to not hear about it in time. I know it has happened to me more times than I care to count. The only thing that I've found to be helpful in finding out about zonage right away is to ask guild members or other people that are us...
- Sat Apr 05, 2008 1:20 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Kegor's Alt Database
- Replies: 2
- Views: 650
Kegor's Alt Database
This is a public service announcement reminding people that they don't have to wait for me (Kegor) to be around for them to tell me changes or additions to thier alt list. I check my mud mail regularly and am more than happy to make any changes you would like to make to your alt list. The 'who' and ...
- Thu Feb 21, 2008 8:04 am
- Forum: General Discussion Archive
- Topic: All I can say is 'Damn!'
- Replies: 10
- Views: 7407
Immortality, or even elongation of human life, would create problems. Overpopulation being the most noteable of them even if we are only talking about 10% of the global population that might be able to afford such a proceedure. The rest would probably strive to distribute thier lifes rescources to a...
- Sun Feb 10, 2008 12:00 pm
- Forum: General Discussion Archive
- Topic: The official Super Bowl XLII thread.
- Replies: 17
- Views: 4348
- Sun Dec 09, 2007 12:07 am
- Forum: General Discussion Archive
- Topic: If I were an Evil Overlord
- Replies: 5
- Views: 2866
If I were an Evil Overlord
Saw this on another board and thought you guys would like it. The original poster is anonymous. Things I'd Do If I Ever Became An Evil Overlord... If the beautiful princess that I capture says "I'll never marry you! Never, do you hear me, NEVER!!!", I will say "Oh well," and kill...
- Wed Dec 05, 2007 12:25 pm
- Forum: General Discussion Archive
- Topic: Any other MMOs that are interesting?
- Replies: 50
- Views: 11159
- Tue Dec 04, 2007 7:47 am
- Forum: General Discussion Archive
- Topic: Did I misplay this hand?
- Replies: 17
- Views: 3471
Should have reraised him after the turn card. He was betting very aggressively and he would have kept calling or reraising you. He might have had a straight flush, but the odds against that are a very good for you. Hands like that are how you can wipe out new players in a single hand. But still, wel...
- Thu Nov 08, 2007 6:25 am
- Forum: Toril 2.0 Discussion
- Topic: What I'd like to see changed for paladins
- Replies: 4
- Views: 6968
Good post, and I agree with everything you said even though I would never play a paladin. I would also like to add that in 2.0 mounts, and pets of any nature, should poof when a character dies or leaves the game just like necros and shamans. Any summoned pet for any reason always should, since they ...
- Thu Nov 08, 2007 6:17 am
- Forum: General Discussion Archive
- Topic: My Challenge
- Replies: 84
- Views: 23145
Re: My Challenge
If any two people can get into vent/TS/or any other voip program with me, one at a time, and answer these 50 questions with the same general ethical/moral principles as answers, I will pay them each 50 dollars through paypal; however, if even one answer strays from the other, each participant will ...
- Tue Nov 06, 2007 11:52 am
- Forum: T2 Ideas Archive
- Topic: Meditate
- Replies: 5
- Views: 1878
- Wed Oct 31, 2007 8:42 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Dev News: Project Bandaid (Phase 1)
- Replies: 50
- Views: 13451
- Sun Oct 28, 2007 4:53 pm
- Forum: General Discussion Archive
- Topic: Guitar Hero 3
- Replies: 50
- Views: 13239
I tried the first one out at a buddies house. He was pretty addicted, but I didn't care for the game much. I play guitar, and I found the repetative fret pushing rather uninteresting with no strings. I also noticed that some of the cord progressions (if you can call pushing frets that) are incorrect.
- Tue Oct 23, 2007 5:38 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Dev News: Cave City Update
- Replies: 37
- Views: 10111
It's the same zone as it was with some flavor and added difficulty to the special fights. The same tactics apply to getting to eq fights. Not sure why people are making comments about spanking for reasons that have always existed, with the same time range that has also always existed. I loved the cl...
- Mon Oct 15, 2007 7:31 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Toril 2.0: Interim Changes
- Replies: 87
- Views: 21550
Evil races are superiour for the most part already. Widening that a little bit still wouldn't do much other than solo and small group twink things (exactly what it is for now). Widening it a lot more might interest some people, especially new characters into that, while splitting the pbase even more...
- Mon Oct 15, 2007 7:21 am
- Forum: T2 Gameplay Discussion Archive
- Topic: give peace a chance
- Replies: 11
- Views: 2720
This reminds me of a sweet little piece of code from Homeland. Homeland was sweet like that with the enchaner spell 'blink'. Could power word blind a mob while a tank was tanking it, and immediately blink them off the mob without teleporting them out of the room. If they weren't engaged in combat th...
- Mon Oct 15, 2007 7:12 am
- Forum: General Discussion Archive
- Topic: Which Democrat are you supporting in the primaries?
- Replies: 180
- Views: 71061
Well the nice thing about strongly approved presidents, is that they do what they want in their second term, regardless (in some strongly approved cases) of what their party wants them to do, since their political career is over anyways. I haven't seen a strongly approved republican president since ...
- Sun Oct 14, 2007 4:40 am
- Forum: General Discussion Archive
- Topic: Which Democrat are you supporting in the primaries?
- Replies: 180
- Views: 71061
I do like McCain and Paul a lot as well. They just happen to be in the wrong party. One thing I really hate about the candidacy this time around, is the pressure to be religious that is being put on them by christian extremists. I know a lot of people in this country are, but pressuring others to be...
- Sun Oct 14, 2007 4:28 am
- Forum: General Discussion Archive
- Topic: Which Democrat are you supporting in the primaries?
- Replies: 180
- Views: 71061
Went with Clinton. I liked the way the first Clinton administration handled a high percentage of issues, and I think a good number of the people under that administration would return again. If you weren't blinded by repulican blow job spin artists, you might have read some other very good headlines...
- Sun Oct 14, 2007 4:02 am
- Forum: General Discussion Archive
- Topic: Which Republican are you supporting in the primaries?
- Replies: 83
- Views: 23042
I want someone who is extremely fiscally conservative for small government at the federal level against starting new wars but finishing the ones we have already started pro-education and education funding pro-choice pro 1st ammendment NRA member and anti-gun control lower taxes wants to keep federa...
- Sat Oct 13, 2007 1:20 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Toril 2.0: Interim Changes
- Replies: 87
- Views: 21550
- Sat Oct 13, 2007 1:11 pm
- Forum: T2 Ideas Archive
- Topic: New Players and Low Player Activity
- Replies: 23
- Views: 6453
Those types of lag are viable. You shouldn't be able to instantly transport away from a bad situation. That's called word of recall, and it's a cleric spell. I think we should do away with the minor annoyances associated with these tranportation spells, such as teleport on failed relocate. Just one...
- Sat Oct 13, 2007 12:10 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Toril 2.0: Interim Changes
- Replies: 87
- Views: 21550
I really don't think we need to up the limit to 20 people. As it stands, we don't even find 30 people to do tia anymore. We're lucky to hit 26, or so. I think 15 is a good number, most all zones are doable with less than that anyway, and that's pretty much the standard. That's why I included this i...
- Sat Oct 13, 2007 11:53 am
- Forum: Toril 2.0 Discussion
- Topic: I hate rares
- Replies: 45
- Views: 24880
As to upping the rare rates, I can't justify it. I know right now it is a total pain in the ass to quest some things due to how infrequently the mud boots. I'll agree that some things may be set too low, and they were likely set that way when the mud booted or crashed every 8-10 hours or so... Anot...
- Sat Oct 13, 2007 11:26 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Toril 2.0: Interim Changes
- Replies: 87
- Views: 21550
Open racial restrictions on grouping. I can't stress enough what this would do to help add depth and diversity to the who list at any given time. Not only that, it would make grouping a little different than what we're used to, and therefore a lot more interesting. Make it easier for new players to...
- Sat Oct 13, 2007 9:48 am
- Forum: T2 Gameplay Discussion Archive
- Topic: How Things Change
- Replies: 9
- Views: 1843
Yeah, is funny. I used to be one of the main preachers of the 'evils are cooler than goodies' topic. It was true, that's why most of the newbies for a good 2-4 year period started off, and/or ended up playing evil. Was pretty proud of my part in that until the pbase started taking big hits and evil ...
- Thu Oct 11, 2007 6:39 am
- Forum: T2 Ideas Archive
- Topic: New Players and Low Player Activity
- Replies: 23
- Views: 6453
Those types of lag are viable. You shouldn't be able to instantly transport away from a bad situation. That's called word of recall, and it's a cleric spell. I think we should do away with the minor annoyances associated with these tranportation spells, such as teleport on failed relocate. Just one ...
- Thu Oct 11, 2007 6:29 am
- Forum: Toril 2.0 Discussion
- Topic: Toril 2.0 and Monks?
- Replies: 17
- Views: 11941
- Thu Oct 11, 2007 6:24 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Jot Invasion Fri 8/24
- Replies: 30
- Views: 9756
- Thu Oct 11, 2007 6:19 am
- Forum: T2 Gameplay Discussion Archive
- Topic: The Epic Spank Thread
- Replies: 60
- Views: 20801
- Thu Oct 11, 2007 6:11 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Newbie's Point of View
- Replies: 68
- Views: 15537
Personally, my favorite parts of the mud have been mapping, dying, exploring, dying, throwing myself at mobs to figure out how they respond, more dying... all stuff I have spent hours and hours and hours doing alone with great, simple-minded pleasure (although, admittedly, it has also been fun when...
- Thu Oct 11, 2007 5:48 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Newbie's Point of View
- Replies: 68
- Views: 15537
I agree with Tasan. Make the game faster. Less time sinks. We're old, and the longer we wait around for stuff the quicker we reach the great mud in the sky. I'd much rather be mudding instead of waiting for a ferry/mem/regen/whatever when that day comes. Get rid of resfx. I know why it was put it. ...
- Thu Oct 11, 2007 5:37 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Newbie's Point of View
- Replies: 68
- Views: 15537
Sorry for not being more clear. I believe that opening up the MUD to multiplay will hurt rather than help the MUD by further removing the need to group with other players. My intent is make a game that is playable by one character at a time, and I'm not ready to sacrifice that ideal for anything bu...
- Thu Oct 11, 2007 5:31 am
- Forum: MUD Client Help
- Topic: U3 Mud client
- Replies: 8
- Views: 3008
- Thu Oct 11, 2007 5:22 am
- Forum: General Discussion Archive
- Topic: fantasy football
- Replies: 22
- Views: 5779
If anyone wants side bets in plats for any game, anytime, I am your man. Mwrite me if you want to make a bet and we'll see if I disagree with your predicted outcome or not to take the wager. Warning, I currently have a .652% pick rate for this season so far. That's up there with the professionals (w...
- Wed Oct 10, 2007 7:12 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Newbie's Point of View
- Replies: 68
- Views: 15537
I can understand that you just want to group with yourself. But you really should give grouping with others a chance. LFGC and LFG are 2 ways to get an xp group. Tells is a 3rd. The issue is not, not knowing how to look for a group. The issue is lack of groupable people low level. I know first hand...
- Tue Oct 09, 2007 11:20 am
- Forum: T2 Ideas Archive
- Topic: Pending release of 2.0
- Replies: 22
- Views: 5419
I think if you were going to tempt the gods with a level restricting idea for multi, it would have to be much lower. LOL. That sentance reminded me of that oldschool gameshow 'Cardsharks'. You would have to dip below 46 for sure, otherwise level 49 would be the new level 50. I still don't see what w...
- Tue Oct 09, 2007 10:29 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Newbie's Point of View
- Replies: 68
- Views: 15537
First off, thank you for taking the time to explain your situation here. I dislike the idea of people in similar situations reading this with negative impact, but at the same time, there really isn't a way to communicate directly with the entire staff all at once (and no one else). There are a lot o...
- Tue Oct 09, 2007 8:20 am
- Forum: Toril 2.0 Discussion
- Topic: I hate rares
- Replies: 45
- Views: 24880
Those quests were done when reboots and crashes occured multiple times a day. The game was more fun and exciting when there was more oppurtunity to see rares. Now, I just seem to log in, type time, and that determines if I exp or actually go around the MUD. I don't see what's wrong with making cert...
- Tue Oct 09, 2007 7:56 am
- Forum: MUD Client Help
- Topic: Autoroller with settable minimum stats.
- Replies: 21
- Views: 13301
- Tue Oct 09, 2007 7:45 am
- Forum: General Discussion Archive
- Topic: Ad's at the bottom of the screen?
- Replies: 74
- Views: 14587