Search found 403 matches

by Zen
Thu Apr 10, 2003 12:36 am
Forum: S3 General Discussion Archive
Topic: Turn me on...
Replies: 14
Views: 3451

You are on to us Iaiken, we give up. There's no fooling you. It's clear to see that the United States is a bunch of imperialist war mongers. We've been doing things all wrong however, and we should have learned our lesson. We're so wrong to go overseas and pick on little Iraq, clearly that's not the...
by Zen
Mon Apr 07, 2003 11:56 pm
Forum: S3 Ideas Archive
Topic: Flee / Search
Replies: 6
Views: 2264

Flee fails too often, nuff said. About searching, why not make it so that every search of a room object etc that fails increases the chances of finding it the next term. You'd have no difference to search for those with enough int to find things on the first shot, but you would eliminate the insane ...
by Zen
Mon Apr 07, 2003 8:50 pm
Forum: S3 General Discussion Archive
Topic: Romantic RP or CyberRP?
Replies: 36
Views: 8763

Is this the online equivalent of asking what the difference is between lovemaking and sex?

-Llan
by Zen
Fri Apr 04, 2003 4:12 am
Forum: S3 Gameplay Discussion Archive
Topic: Downgrade Rangers!
Replies: 9
Views: 2331

And a big no on any exp change. The exp tables for rangers are balanced for dual wielding and many exp spots for mid levels are dangerous to use ranged in. That pretty much says it all. Ranger XP tables need to be re-evaulated with archery in mind. I have not been saying that archery is too powerfu...
by Zen
Tue Apr 01, 2003 9:13 pm
Forum: S3 Gameplay Discussion Archive
Topic: Downgrade Rangers!
Replies: 9
Views: 2331

I'm glad you're on such familiar terms with my equipment, but I think you forgot to add my mighty quiver in there, I'm sure that really makes or breaks a class. I don't deny that equipment has an effect on any class, and even more effect on hitters than mages. In terms of equipment, however I have m...
by Zen
Mon Mar 31, 2003 6:23 pm
Forum: NHC: New Player Help
Topic: outcast
Replies: 7
Views: 2910

The difference is that elves are welcome inside the barbarian city, just not inside the longhall. In fact, only barbarians are allowed in the clanhall. Just being GN doesn't get you killed, just being in Leuthlispar is begging for a beating.

-Zen
by Zen
Mon Mar 31, 2003 1:53 am
Forum: S3 Gameplay Discussion Archive
Topic: Downgrade Rangers!
Replies: 9
Views: 2331

Downgrade Rangers!

I'll be the first to admit I'm well equipped and my experience is tainted by access to equipment, but that said, I would make the following suggestions and I think they are valid. (Even newbies are quite well equiped by level 30 nowadays) 1) Increase ranger xp tables slightly. Everything gets harder...
by Zen
Fri Mar 28, 2003 11:16 pm
Forum: S3 Ideas Archive
Topic: Human int
Replies: 70
Views: 15706

Dalar wrote:For the record, I have never had a lvl 50 human mage, so I wouldn't have known the positive or negative aspects of their mem.


Help Human.

-Zenriel
by Zen
Fri Mar 28, 2003 11:13 pm
Forum: NHC: New Player Help
Topic: outcast
Replies: 7
Views: 2910

In the case of Leuthlispar, the half dozen or so guards would hand you your elemental rear first and then bother to summon the elite invasion guards. Leuthlispar is quite unfriendly at times.

-Zenriel
by Zen
Sun Mar 23, 2003 10:09 pm
Forum: Stories
Topic: The Chronicles of Twilight Raven: Brightwater
Replies: 0
Views: 746

The Chronicles of Twilight Raven: Brightwater

Azmros Flyz was sweating. It was not a pleasant sweat, and it wasn’t even the hot sweat you get from a hard day on the deck under the beating sun. No, he was sweating that cold sweat of apprehension. Azmros knew he was going to get caught, and he could already feel the captain voice shattering again...
by Zen
Sun Mar 23, 2003 10:07 pm
Forum: Stories
Topic: The Chronicles of Twilight Raven: Changing of the Guard
Replies: 0
Views: 760

The Chronicles of Twilight Raven: Changing of the Guard

Lorgan shuffled the papers on his desk, lining the documents up neatly. He had just finished reviewing the last month of reports with Zinji, the peg legged cutthroat who ran the carting and mercantile aspects of the Twilight Raven. Lorgan had never been sure just exactly how the one-eyed cripple had...
by Zen
Fri Mar 07, 2003 2:14 pm
Forum: S3 Gameplay Discussion Archive
Topic: AC apply?
Replies: 1
Views: 1108

Earrings and rings only get ac if it's listed as one of the two stats on the item. IE ARMOR -5. If you scroll it and it says ac:5 or something it's ac zero because rings and earrings don't get a base armor class so to speak.

-Lorgan
by Zen
Thu Mar 06, 2003 10:16 pm
Forum: S3 General Discussion Archive
Topic: top 12 reasons for war
Replies: 47
Views: 15805

I'm very much in favor of the idea that anyone who slaps us needs to be thrown a beating. I can't say I think it matters if Iraq has weapons of mass destruction or hidden bunkers with thermo nuclear hamburgers. I'm very disappointed that the administration has latched onto the 'weapons of mass destr...
by Zen
Wed Mar 05, 2003 8:43 pm
Forum: S3 Gameplay Discussion Archive
Topic: Evil Elves
Replies: 8
Views: 2331

Zenriel Blackoak
Drathlaen Winterfyre

The real, evil, elves.

-Zenriel
by Zen
Wed Mar 05, 2003 8:30 pm
Forum: S3 Gameplay Discussion Archive
Topic: wtf!? Plz tell me this is a bug....
Replies: 5
Views: 1723

wtf!? Plz tell me this is a bug....

< T: Zenriel TC: excellent E: fierce EC: excellent > The sahuagin palace guard pierces you hard. < 443h/479H 111v/126V > < T: Zenriel TC: few scratches E: fierce EC: excellent > esc s In An Imaculate, Gleaming Tunnel Room size: Mid-sized (L:50 ft W:10 ft H:10 ft) Exits: -N -E Tida (RP) (Human) stand...
by Zen
Tue Mar 04, 2003 2:01 am
Forum: S3 Gameplay Discussion Archive
Topic: nods
Replies: 2
Views: 1306

Re: Super Rhemo Cloak... taking offers *WOW*

:shock: Load carried: Moderate Sounds like ac15 +3hit pff to me, but your load was at moderate so it tipped your ac just enough from the wt when it was in your inventory. Standard 10ac overload penalty. Try the same thing at light load and you'll get nothing. Now you can pay me 10k for the enlighte...
by Zen
Mon Mar 03, 2003 10:02 pm
Forum: S3 Gameplay Discussion Archive
Topic: Clerical Melee Combat, HELP!
Replies: 6
Views: 1995

You'd be lucky to hit the broad side of a barn with 18 hitroll. Not even a level 50 warrior with 99 offense and 99 in all major weapons skills can hit reliably with 18 hitroll. My guess is that the mages hit about as much as you do, but it seems to be more because you don't see all their misses. -Lo...
by Zen
Mon Mar 03, 2003 9:59 pm
Forum: S3 General Discussion Archive
Topic: Regarding the 1st and 2nd Amendments
Replies: 99
Views: 24786

I don't have time to look this up, but I believe the current federal law defines an 'assault' weapon as a weapon carrying more than 10 rounds in the magazine. That's a pretty broad definition, and I don't think it has much to do with the semi/fully automatic status of the weapon. After all, if you f...
by Zen
Mon Mar 03, 2003 2:11 pm
Forum: S3 Gameplay Discussion Archive
Topic: Evil Elves
Replies: 8
Views: 2331

Drow are fungus.
Leuthlispar should always remain !evil.
Evil elves? I know of 3, depending on the class you play and how big your balls are you can do it, but it is a bitch to have to get ressed out of your guildhall every time.

-Zen
by Zen
Sat Mar 01, 2003 10:07 pm
Forum: S3 General Discussion Archive
Topic: Regarding the 1st and 2nd Amendments
Replies: 99
Views: 24786

Ragorn, you make no sense sometimes. Sarvis, you quantify that wich you can't see in creation as nothing. If God hasn't personally told you he does exist, He does not? If that's the case, apply that to your equation for evolution. 1+2+3+4+0+6+7+0 = 36 If we haven't found the pieces they don't exist,...
by Zen
Sat Mar 01, 2003 3:28 pm
Forum: S3 General Discussion Archive
Topic: Regarding the 1st and 2nd Amendments
Replies: 99
Views: 24786

belleshel wrote:If a man told you 2+2 = 5 would you call him faithful, or stupid?;)


I might call him an evolutionist.

We've had this debate elsewhere on the bbs, but to digress a moment, 2+2=5 sounds a lot like the missing link.

-Lorgan
by Zen
Sat Mar 01, 2003 3:22 pm
Forum: S3 General Discussion Archive
Topic: Regarding the 1st and 2nd Amendments
Replies: 99
Views: 24786

Well you cant have both d) and 1. If there is no evolution, then its perfectly understandable how Rausrh is still kicking, and if it suprises you that he is, then you obviously believe there is at least some validity in the concept of evolution. Secondly, a major contingent of gun control lobbyists...
by Zen
Sat Mar 01, 2003 2:49 pm
Forum: S3 Gameplay Discussion Archive
Topic: Items old Vs. new(sorry if theres a thread someplace)
Replies: 4
Views: 1684

In the case of the catshead sword however, that item is an artifact basicly. The stats of 2d7 +3 +1 are actually exceeded by it's currently loading counterpart, the mithril etched longsword (3d5 +3 +1) Personally, I think that particular sword is balanced quite well for the amount of annoyance it ta...
by Zen
Fri Feb 28, 2003 7:56 pm
Forum: S3 General Discussion Archive
Topic: Regarding the 1st and 2nd Amendments
Replies: 99
Views: 24786

Gun control lobbyists would try and stop this kind of thing, they really aren't being true to their morals as good evolutionists. -L Subtle arguement seems lost here. Therefore I would make the following statements: 1) I do not believe in evolution b) I have made the assumption that most gun contro...
by Zen
Fri Feb 28, 2003 5:33 pm
Forum: S3 General Discussion Archive
Topic: Regarding the 1st and 2nd Amendments
Replies: 99
Views: 24786

Of course Dlur, your kid could grow up to be like me. Putting .22 shells in a vice and hitting them with a hammer. You might be suprized to hear that a 2x4 dosent always stop a bullet from zinging off the concrete wall. I stopped that after one time the brass kicked back and sliced my thumb. I also...
by Zen
Fri Feb 28, 2003 1:48 am
Forum: S3 General Discussion Archive
Topic: Regarding the 1st and 2nd Amendments
Replies: 99
Views: 24786

Sarvis, please do not interject your Microsoftophilia into this most excellent thread. ;) How to be a good person: Notice, good people without guns are dead. I'm not one to criticize a childs efforts or artwork, but since you've brought it up here, please consider the following comments to be direc...
by Zen
Thu Feb 20, 2003 12:47 pm
Forum: S3 Ideas Archive
Topic: Some rogue idea
Replies: 1
Views: 1094

Re: Some rogue idea

After playing tonne of rpg games,surfing in the net,tis i present some ideas for rogue,hope ye enlighten me of any mistake.. Lore Ability to lore (per days/week) on items (depend on ye level) The skill is already in the game, Bards have it. Trap Thief can lay trap depends on their profinciency,The ...
by Zen
Wed Feb 19, 2003 9:42 pm
Forum: S3 Gameplay Discussion Archive
Topic: New Defensive Skills Feedback
Replies: 77
Views: 18991

Just did fireplane. Tankage vs Imix rocked. Against a single mob, warriors are now quite buff, but hitting is suffering. It's disheartening to see a zone group with 5 melee types and they all land at best, 2 hits around. Miss rate is very high, as is mob dodge.

-Zen
by Zen
Tue Feb 18, 2003 10:09 pm
Forum: S3 Gameplay Discussion Archive
Topic: Leuthlispar fountain guards
Replies: 1
Views: 1042

Leuthlispar fountain guards

Please either make them not pick up items dropped on the ground or reduce their level and remove the awareness flag from them so they can be stolen from. Dying multiple times trying to steal back a newbies eq for them isn't cool. Sure, I can get the xp back fast and will, but now we have another wou...
by Zen
Tue Feb 18, 2003 6:24 pm
Forum: S3 Gameplay Discussion Archive
Topic: New Defensive Skills Feedback
Replies: 77
Views: 18991

Couple things from a rogue perspective: 1) Has there been a change to rogue THACO? I was getting by with about 30 hitroll and hitting about 85-90% before the changes. That does not include mob dodges either, just hit/miss ratio. I had to put my hitroll up to 36 to get back to the same 85-90% bracket...
by Zen
Tue Feb 18, 2003 2:41 am
Forum: S3 General Discussion Archive
Topic: real ultimate power
Replies: 7
Views: 1389

Re: B U M P

Ok, Recently, Snurgt showed me this site. LOL (PS. it's related to the realultimatepower :) http://www.anycities.com/user/cnnnews/index.html http://www.anycities.com/user/cnnnews/court2.html :lol: You have to love spoof news by ameatuers. Could someone explain to me why the title of the page say 'J...
by Zen
Mon Feb 17, 2003 8:57 pm
Forum: S3 Gameplay Discussion Archive
Topic: New Defensive Skills Feedback
Replies: 77
Views: 18991

Having gotten out there to test the changes out a bit, my innitial reaction is possitive. However, in terms of flukes... Dodge and riposte rate seem way to high. I riposted every attack for 3 rounds in a row against the tako demon on EM. Mobs are riposting nearly as much, even against multiple hitte...
by Zen
Mon Feb 17, 2003 4:33 am
Forum: S3 Gameplay Discussion Archive
Topic: New Defensive Skills Feedback
Replies: 77
Views: 18991

Doing reavers on ship, I've noticed a huge change in mob dodge and riposte. They pummeld my group, leaving several dead just by riposting, while the tank was doing fine. (Aside from the fact that he couldn't see the mob standing, but that's an obvious one.) Also, I seem to be missing more, especiall...
by Zen
Sat Feb 15, 2003 2:34 am
Forum: S3 Ideas Archive
Topic: Change to hitall
Replies: 12
Views: 2042

bah, ok even if you had hitall as a timer and no lag, what does it accomplish. You get to type in a word every 2 or 3 rounds and do a little bit more damage. If mindlessly typing the same word every 2 or 3 rounds sounds interesting then you got bigger problems then an unbalanced class... Corth Play...
by Zen
Sat Feb 15, 2003 2:29 am
Forum: S3 Ideas Archive
Topic: Warriors: Core Class or Bore Fast ?
Replies: 55
Views: 14454

I had this conversation with sylvos and he had some interesting ideas. In terms of unbalancing, the real issue is that _some_ warrior skills have the potential to inflict stuns on mobs. IE bash and shieldpunch, while others are damage based with bonuses and detractions, like headbutt. (It can KO the...
by Zen
Fri Feb 14, 2003 4:25 pm
Forum: S3 Ideas Archive
Topic: Warriors: Core Class or Bore Fast ?
Replies: 55
Views: 14454

Point made, Thanuk, and I agree that the current skills aren't worthwhile, with the exceptoin of headbutt, wich does some decent damage. It's just a bitch how much you KO yourself. While you can bash rescue, especially with a good team of warriors, in a zone like cc, you can't hitall rescue, and you...
by Zen
Thu Feb 13, 2003 11:35 pm
Forum: S3 Ideas Archive
Topic: Warriors: Core Class or Bore Fast ?
Replies: 55
Views: 14454

What exactly is interesting about typing the word 'headbutt' or 'kick' every few rounds? If there is no penalty for using it then its just a free damage skill that you can use every x rounds. The best players would be the ones that could write a trigger to do all the work for them. I'd like to see ...
by Zen
Thu Feb 13, 2003 10:07 pm
Forum: S3 Ideas Archive
Topic: Warriors: Core Class or Bore Fast ?
Replies: 55
Views: 14454

Anyone who thinks that warriors are simple to play really needs to play one up to something of a higher level and go do some zones. Warriors, in fact, any class on the mud is not simple to play in a zone. Easy to start, difficult to master is the general rule for melee classes on the mud, and that's...
by Zen
Thu Feb 13, 2003 12:58 pm
Forum: S3 Ideas Archive
Topic: Highlevel Warriors, Prestige Classing
Replies: 44
Views: 8023

When you add more classes to the mud you either enhance the overall power of the players by creating new skills and abilities (illusionists with displace being a good example), or you dilute the existing classes by taking stuff away from them to give to the new class. Neither of these alternatives ...
by Zen
Thu Feb 13, 2003 12:54 pm
Forum: S3 Ideas Archive
Topic: Warriors: Core Class or Bore Fast ?
Replies: 55
Views: 14454

I think the last thing warriors need is special skills to defend mages more. Standing between the geeks and the mobs is quite enough, repeatedly rescuing the rangers is quite enough. Sure it's our role in the group, but mentioned tweaks to defensive skills and spells aside, we don't need any extra s...
by Zen
Mon Feb 10, 2003 10:04 pm
Forum: S3 Ideas Archive
Topic: Warrior upgrade?! no way!
Replies: 20
Views: 3519

Honestly, I do find it rather ridiculous if you can change armor during combat. If someone is trying to KILL you, I don't think you have time to dig into your knapsack and look for a shield. If you think realistically about how fast melee combat is, it would make sense. Personally, it doesn't make ...
by Zen
Mon Feb 10, 2003 7:39 pm
Forum: NHC: New Player Help
Topic: Suggestions
Replies: 3
Views: 2078

The newbie zone is actually scheduled for a revamp, or so says Miax. I figure he knows what's going on most of the time tho. Not every new character in the game is a newbie however, so eliminating the ability of players to go directly to the real game is not desirable.

-Zen
by Zen
Mon Feb 10, 2003 7:35 pm
Forum: S3 Ideas Archive
Topic: Warrior upgrade?! no way!
Replies: 20
Views: 3519

Some shields have buckles sure, but most have simple straps or a grip arrangement. Putthing them on is as simple as sliding your arm through the loops. And Daz, you constantly talk about warriors being so weak. If that's the case, really, how unbalancing is it if warriors can switch weapons in the m...
by Zen
Mon Feb 10, 2003 2:54 pm
Forum: S3 General Discussion Archive
Topic: Valentines is Coming!!!
Replies: 31
Views: 8251

Valentines day is exactly as fabricated and comercialized as any other holiday celebrated in america. Really, so what eh? When you don't need an excuse to show your sweetheart how much you love her, any excuse is just icing on the cake. I'm going to be taking my wife out for a nice dinner and some f...
by Zen
Fri Feb 07, 2003 5:38 pm
Forum: S3 Ideas Archive
Topic: Upgrade Rangers...
Replies: 57
Views: 11502

1) return perm haste eq Really, how much of a difference is this going to make? If you're in a group doing anything worth doing, you have a haster class handy. You've said it before yourself many times, lost, that eq doesn't fix balance issues. It would be nice to have, sure, but haste eq isn't goi...
by Zen
Thu Feb 06, 2003 8:04 pm
Forum: S3 General Discussion Archive
Topic: Football Topic and Racism - Stay Out If You Don't Want In
Replies: 28
Views: 9083

As long as we maintain any policy or ideas that require us to factor race into the equation, we will remain racist, as a nation, as corporations and as individuals. Affirmative action may or may not be necessary to even the playing field so to speak, but these issues will not go away until affirmati...
by Zen
Thu Feb 06, 2003 5:09 pm
Forum: S3 Ideas Archive
Topic: shield block
Replies: 16
Views: 3675

Malacar wrote:Bleh I live in the same state as Lorgan?

I'm moving post haste.


By God, I always knew there was something wrong with this state. I just could never put my finger on it. :P

-Lorgan
by Zen
Thu Feb 06, 2003 12:43 pm
Forum: S3 Ideas Archive
Topic: aight
Replies: 25
Views: 5663

Hide for rangers would not be truly appropriate. Rangers have innate sneak when outdoors and invisibility, in a nutshell they have enough abilities and stealth to make them useful while still being different than rogues. Making Transport via plants able to take you to your guild hall from outside an...
by Zen
Wed Feb 05, 2003 12:55 am
Forum: S3 Ideas Archive
Topic: shield block
Replies: 16
Views: 3675

Rylan lives in my state, and was the first name to pop into my head. That may or main not have anything to do with the brain damage inflicted by his ansi, or the seering pain in my eyes associated with it. I plead the fifth.

-Lorgan
by Zen
Wed Feb 05, 2003 12:52 am
Forum: S3 Gameplay Discussion Archive
Topic: sends you sprawling.
Replies: 26
Views: 5608

tired of casting reduce/enlarge on people remove them please Rofl, quit playing an enchanter please daz...for the love of god, if enlarge/reduce is your breaking point, please please quit now. go be a warrior, they can use triggers to be useful. Gods no, the enchanters can keep him. Kwirl is infini...

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