Search found 293 matches

by Dugmaren
Sat Aug 01, 2009 8:40 pm
Forum: T2 General Discussion Archive
Topic: Taxing fat people for being fat
Replies: 96
Views: 11394

Re: Taxing fat people for being fat

It is simple. But it's hard as hell. There are a LOT of little steps you're going to have to take to get from A to B, and they're going to involve sacrifice, pain, frustration, jealousy, stress, and all the other good things in life. But I guarantee each step will be worth it. You made a choice to m...
by Dugmaren
Sat Aug 01, 2009 5:48 pm
Forum: T2 General Discussion Archive
Topic: Taxing fat people for being fat
Replies: 96
Views: 11394

Re: Taxing fat people for being fat

Todrael you know being overweight messes up your hormones and thus your emotions. Getting in shape does give you a little bit of that coveted intrinsic purpose. And Sarvis you know exactly what I was saying, I'm not arguing some tangent with you.

Sorry to derail, offer stands.
by Dugmaren
Sat Aug 01, 2009 3:27 pm
Forum: T2 General Discussion Archive
Topic: Taxing fat people for being fat
Replies: 96
Views: 11394

Re: Taxing fat people for being fat

Soda doesn't make you fat, excuses make you fat.

It's too bad me acting like a jerk didn't/doesn't inspire you, what would work exactly? I'd love to help, in fact if anyone wants help email me - dugmaren.toril@gmail.com

Dugmaren
by Dugmaren
Sat Aug 01, 2009 8:40 am
Forum: T2 General Discussion Archive
Topic: Taxing fat people for being fat
Replies: 96
Views: 11394

Re: Taxing fat people for being fat

This thread officially has an epic amount of FAIL in it.

Get to the damn gym.
Stop going to McDonalds.
Yes dark chocolate is good for you, put the chocolate bar down fatty.

Seriously.
by Dugmaren
Sat Aug 01, 2009 4:11 am
Forum: T2 Areas Discussion Archive
Topic: a wicked three-headed whip of living slime
Replies: 29
Views: 12020

Re: a wicked three-headed whip of living slime

Also - I KNOW. I was actually looking at it the other day, I don't understand how IDX_REMOVE works :(
by Dugmaren
Sat Aug 01, 2009 4:10 am
Forum: T2 Areas Discussion Archive
Topic: a wicked three-headed whip of living slime
Replies: 29
Views: 12020

Re: a wicked three-headed whip of living slime

You use an apostrophe with a proper name & possessive though don't you?
Dugmaren's attempt at grammar.
by Dugmaren
Wed Jul 29, 2009 8:32 pm
Forum: T2 Areas Discussion Archive
Topic: Rimi
Replies: 16
Views: 8094

Re: Rimi

Nope.
by Dugmaren
Wed Jul 29, 2009 8:26 pm
Forum: T2 Game Updates Archive
Topic: Game Update Notes: 7/25/2009 [Weapon Enchantments]
Replies: 14
Views: 9078

Re: Game Update Notes: 7/25/2009 [Weapon Enchantments]

I'm a big fan of the golf bag actually.. it's a melee classes version of choosing which spell to cast. I always enjoyed fights more when it actually mattered if you started with an ebony to blind, then swapped out for damage, or used giantbane when fighting beards, or rock crusher, or chose skullsma...
by Dugmaren
Tue Jul 28, 2009 3:07 am
Forum: T2 Game Updates Archive
Topic: Game Update Notes: 7/25/2009 [Weapon Enchantments]
Replies: 14
Views: 9078

Re: Game Update Notes: 7/25/2009 [Weapon Enchantments]

Yes. Asking for ETAs is not a good plan though.
by Dugmaren
Thu Jul 09, 2009 4:52 pm
Forum: T2 General Discussion Archive
Topic: Stock trading thread
Replies: 390
Views: 21181

Re: Stock trading thread

Okay I haven't really been paying attention lately but.. did FAZ seriously just go up like 900% the other day?
by Dugmaren
Wed Jul 08, 2009 4:40 pm
Forum: T2 Areas Discussion Archive
Topic: Area Requests - MODIFICATIONS
Replies: 59
Views: 22582

Re: Area Requests - MODIFICATIONS

Considering myself done on all above requests.

Dug
by Dugmaren
Thu Jul 02, 2009 3:22 am
Forum: T2 Gameplay Discussion Archive
Topic: Rechargeable items
Replies: 7
Views: 2388

Re: Rechargeable items

Not going to look through the different examples but I know they ARE coded differently. For instance - some of them reset charge to zero when worn. As such no half charges. I'm sure some only charge when worn, and then stay half charged and don't reset when re-worn.. but's it's specific to the item....
by Dugmaren
Tue Jun 30, 2009 7:46 pm
Forum: T2 Gameplay Discussion Archive
Topic: Rechargeable items
Replies: 7
Views: 2388

Re: Rechargeable items

Some items will reset their timer when you remove & re-equip them, others won't. In general they reset because I don't like the idea of using them as a consumable like scrolls, potions, staves & wands. This is also because sometimes they have less then stellar stats to make up for a great pr...
by Dugmaren
Sun Jun 28, 2009 3:27 am
Forum: T2 Gameplay Discussion Archive
Topic: Mud is Down :(
Replies: 19
Views: 5574

Re: Mud is Down :(

Saturday 11:26pm EST

Well aware, gunna be a bit.
by Dugmaren
Wed Jun 24, 2009 1:23 am
Forum: T2 Ideas Archive
Topic: Should illiterate people be allowed to mud?
Replies: 5
Views: 5717

Re: Should illiterate people be allowed to mud?

I count my lack of "red neck" knowledge and ability to bowl as a GOOD thing actually.
by Dugmaren
Mon Jun 22, 2009 3:08 pm
Forum: T2 Gameplay Discussion Archive
Topic: Mud is Down :(
Replies: 19
Views: 5574

Re: Mud is Down :(

Fixed
by Dugmaren
Fri Jun 19, 2009 10:06 pm
Forum: T2 General Discussion Archive
Topic: Shev?
Replies: 59
Views: 8411

Re: Shev?

It's appreciated, Areas and Administration positions are always open to new recruits. Currently there are around 9-10 people who are actually working on areas projects but as any of them will tell you it's a long road and it can be discouraging. Regardless the amount of support that does actually co...
by Dugmaren
Fri Jun 19, 2009 10:01 pm
Forum: T2 Areas Discussion Archive
Topic: a powerful ironwood bow inlaid with silver runes (magic)
Replies: 13
Views: 7953

Re: a powerful ironwood bow inlaid with silver runes (magic)

I'm not against this but it's too far down the list to be realistically considered right now. Ask me again in a couple months.

Dug
by Dugmaren
Fri Jun 19, 2009 9:54 pm
Forum: T2 Areas Discussion Archive
Topic: a wicked three-headed whip of living slime
Replies: 29
Views: 12020

Re: a wicked three-headed whip of living slime

No, still on the list of things to do.
by Dugmaren
Wed Jun 17, 2009 10:34 pm
Forum: T2 Ideas Archive
Topic: Should illiterate people be allowed to mud?
Replies: 5
Views: 5717

Re: Should illiterate people be allowed to mud?

I voted "yes", but I think there should be some kind of "sign" indicating their idiocy ala Jeff Foxworthy. Also, I think Lilithelle should be flogged anyways.

Dug
by Dugmaren
Tue Jun 16, 2009 5:33 pm
Forum: T2 General Discussion Archive
Topic: Shev?
Replies: 59
Views: 8411

Re: Shev?

Oh.. so shenaniganry? I can do that :)
by Dugmaren
Mon Jun 15, 2009 10:51 pm
Forum: T2 General Discussion Archive
Topic: Shev?
Replies: 59
Views: 8411

Re: Shev?

Is there anything else I could do that would help?
by Dugmaren
Mon Jun 15, 2009 8:17 pm
Forum: T2 Areas Discussion Archive
Topic: Klauthen Vale
Replies: 8
Views: 3608

Re: Klauthen Vale

Nope, sorry.
by Dugmaren
Mon Jun 15, 2009 8:16 pm
Forum: T2 Gameplay Discussion Archive
Topic: Choking Palace June 20th and 21st
Replies: 10
Views: 2187

Re: Choking Palace June 20th and 21st

June 19th - 27th I'm not going to be home.. might be able to pop in from time to time but don't count on anything constructive.
by Dugmaren
Fri Jun 12, 2009 4:49 am
Forum: T2 Gameplay Discussion Archive
Topic: 6/10/09 Full Changelog
Replies: 13
Views: 2223

Re: 6/10/09 Full Changelog

Sphere of Nature - leaving it as is, there are MANY +wis_max items you can get if you don't want the spellfocus nature. Cloak of Faeriekind - swapped spell focus for -25 height. Point of fact - pissing all over changes made by THE ONLY PERSON MAKING CHANGES? probably a bad plan. More tact in the fu...
by Dugmaren
Thu Jun 04, 2009 4:27 pm
Forum: T2 Areas Discussion Archive
Topic: 410 The Comarian Mines~
Replies: 5
Views: 1272

410 The Comarian Mines~

Try to back things up with some reasoning and I'll look at putting everything together, not just individually.

Have at 'r gentlemen.
by Dugmaren
Wed Jun 03, 2009 2:55 am
Forum: T2 Areas Discussion Archive
Topic: Area Requests - NEW IDEAS
Replies: 20
Views: 3530

Re: Area Requests - NEW IDEAS

I do, the proc is 95% complete and I don't know how to finish it. Maybe I'll look at it again :P
by Dugmaren
Wed Jun 03, 2009 2:29 am
Forum: T2 Areas Discussion Archive
Topic: Area Requests - NEW IDEAS
Replies: 20
Views: 3530

Re: Area Requests - NEW IDEAS

There are a lot of objects out there, and people always suggest different ideas for existing items they want made "better". I'm disinclined to actually change something that already has a purpose but am open to whatever options are being presented on new items. For example - it was propose...
by Dugmaren
Tue Jun 02, 2009 8:30 pm
Forum: T2 Areas Discussion Archive
Topic: Area Requests - MODIFICATIONS
Replies: 59
Views: 22582

Re: Area Requests - MODIFICATIONS

lol <3
by Dugmaren
Tue Jun 02, 2009 7:10 pm
Forum: T2 Areas Discussion Archive
Topic: Area Requests - MODIFICATIONS
Replies: 59
Views: 22582

Area Requests - MODIFICATIONS

Same as the other thread - just wanted to put something out there so you can post suggested modifications to existing area files. (Objects, mobs, quests, rooms whatever). The chances I'll fix typo's are about 1/2 the chances I'll sac you for asking btw... Juan. And remember that code is going to tak...
by Dugmaren
Tue Jun 02, 2009 7:08 pm
Forum: T2 Areas Discussion Archive
Topic: Area Requests - NEW IDEAS
Replies: 20
Views: 3530

Area Requests - NEW IDEAS

I'm getting bombarded by "suggestions", so figured I'd start a thread and everyone can post to their hearts content. This one is for stuff that is not in game yet.

Dug
by Dugmaren
Wed May 27, 2009 5:27 am
Forum: T2 Gameplay Discussion Archive
Topic: 2 reasons magma sucks
Replies: 15
Views: 3060

Re: 2 reasons magma sucks

I absolutely agree. We need to take decisive action to make the belt attractive and relevent to todays gaming context. The belt requires an adjustment which will make it a competitive option, whilst allowing the area writer to express their individuality, creativity and adaptability to pbase needs,...
by Dugmaren
Tue May 26, 2009 3:30 pm
Forum: T2 Gameplay Discussion Archive
Topic: Homeland update?
Replies: 14
Views: 11084

Re: Homeland update?

[ Greater Areas ] Dugmaren Brightmantle - we need more AREAS up here, I'm building an army! You missed that apparently.. I'll double check with Lathander about doing the zones and what you'll need to do, I can't set you up with SVN access yet *poke Shev* but I can load your updates manually. Send me...
by Dugmaren
Tue May 26, 2009 3:26 pm
Forum: T2 Gameplay Discussion Archive
Topic: Problem Solved
Replies: 4
Views: 1556

Re: Problem Solved

Yes, yes I am.
by Dugmaren
Tue May 26, 2009 7:58 am
Forum: Logs
Topic: great abuse of god power!
Replies: 6
Views: 3869

Re: great abuse of god power!

I fully endorse this.

Gold Star
Dug
by Dugmaren
Tue May 26, 2009 12:42 am
Forum: T2 Gameplay Discussion Archive
Topic: Problem Solved
Replies: 4
Views: 1556

Problem Solved

Lilithelle - Natural Disaster - Shadows of Imphras (Dwarf) stands, inches above the surface here.


Dug
by Dugmaren
Thu May 21, 2009 1:37 am
Forum: T2 Gameplay Discussion Archive
Topic: Permanently turn on double exp, remove exp caps
Replies: 33
Views: 7198

Re: Permanently turn on double exp, remove exp caps

Know what'd be neat is if XP past say.. 41, was ONLY available from zoning.
by Dugmaren
Wed May 20, 2009 4:35 am
Forum: T2 Gameplay Discussion Archive
Topic: Silvanus/Callarduran/Annam
Replies: 1
Views: 951

Re: Silvanus/Callarduran/Annam

Seconded! Nice work guys :)
by Dugmaren
Mon May 18, 2009 6:15 am
Forum: T2 General Discussion Archive
Topic: 9-12 Project
Replies: 18
Views: 3679

Re: 9-12 Project

I have no idea what this thread is about. But I do know Doug just quoted Tool epicly.

Dug
by Dugmaren
Fri May 15, 2009 5:46 am
Forum: T2 Gameplay Discussion Archive
Topic: airship staves proc rate?
Replies: 3
Views: 1104

Re: airship staves proc rate?

Mageblade is fine. Seelie staves are more then fine. And while I agree with your proc rate vs. caster melee assessment Thilindel I don't see it happening anytime soon.

Dug
by Dugmaren
Tue May 12, 2009 4:40 am
Forum: T2 General Discussion Archive
Topic: Where's Shevarash been lately
Replies: 12
Views: 1853

Re: Where's Shevarash been lately

Waldo's in there somewhere too, he stole Cyric's hat.
by Dugmaren
Fri May 08, 2009 8:50 am
Forum: T2 General Discussion Archive
Topic: X-Men Origins: Wolverine
Replies: 25
Views: 3322

Re: X-Men Origins: Wolverine

I actually waited until after watching Wolverine to read this thread. I want my minute back. Pwned :(
by Dugmaren
Thu Apr 30, 2009 6:46 pm
Forum: T2 Gameplay Discussion Archive
Topic: When it crashes during zones
Replies: 31
Views: 5382

Re: When it crashes during zones

I understand and agree with you that TIME is too valuable to lose because you need to CR. EXP on the other hand isn't valuable enough, half the fun in big zones is fear.. and I dunno about you but with all the transportation / sneak.hiding / CR spells we have, there isn't much fear left in the game....
by Dugmaren
Thu Apr 30, 2009 2:46 am
Forum: T2 General Discussion Archive
Topic: Trac
Replies: 1
Views: 264

Re: Trac

Probably.. but I'm kinda hoping it's developed self awareness and just shuts you out if you're planning on adding a typo ticket.

Dug
by Dugmaren
Fri Apr 24, 2009 1:23 am
Forum: T2 Gameplay Discussion Archive
Topic: Mud is stuck
Replies: 6
Views: 2125

Re: Mud is stuck

It actually was Cofen's fault this time.

enjoy
Dug
by Dugmaren
Mon Apr 20, 2009 2:34 am
Forum: T2 Areas Discussion Archive
Topic: a wicked three-headed whip of living slime
Replies: 29
Views: 12020

Re: a wicked three-headed whip of living slime

I wrote a proc for this whip months ago due to a similar request. It's 95% complete but there's 1 piece I don't know how to get working. No ETA, already on the list.

Dug
by Dugmaren
Sat Apr 18, 2009 1:18 am
Forum: T2 Gameplay Discussion Archive
Topic: Leveling from 36-46
Replies: 11
Views: 2156

Re: Leveling from 36-46

How's AV?
by Dugmaren
Thu Apr 16, 2009 7:58 am
Forum: T2 General Discussion Archive
Topic: The Game
Replies: 436
Views: 56460

Re: The Game

Damn you Raiwen.. I haven't thought of the game in at least a month. *sigh* Oh, and as for this "amazing" thread.. PUAs just have really good social skills, there's nothing wrong with that, it makes them fun to talk to.

Dug
by Dugmaren
Thu Apr 16, 2009 3:37 am
Forum: T2 Gameplay Discussion Archive
Topic: Shadow Flux
Replies: 8
Views: 1613

Re: Shadow Flux

I agree that "debuff" based spells should be more useful. By which I mean they should actually be useful enough that they're used. That said, I don't have time to do anything about it.

Dugmaren 'useless to you' Brightmantle
by Dugmaren
Mon Apr 13, 2009 9:15 pm
Forum: T2 General Discussion Archive
Topic: Pirates
Replies: 41
Views: 5608

Re: Pirates

YAAARRR!!!!!

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