Search found 1440 matches

by ssar
Wed Oct 10, 2001 12:59 pm
Forum: S3 Gameplay Discussion Archive
Topic: Tanks
Replies: 61
Views: 7724

I think warriors sp and shieldblock skills should max out at 99 - something they can excel at. Pallys/Antis should parry better than warriors I think - that's something they seems suited to excel at. Warriors dodge could maybe do with a slight increase, but I think barb, dorf, troll, ogre, dooger, s...
by ssar
Wed Oct 10, 2001 10:00 am
Forum: S3 General Discussion Archive
Topic: What's your porn name??
Replies: 92
Views: 16416

Shandy Bernhardt.


Niiiice.
by ssar
Thu Oct 04, 2001 4:43 am
Forum: S3 General Discussion Archive
Topic: best set
Replies: 26
Views: 2377

good warrior set:

surtur
bolt eyepatch
diamondine
diamondine
scorpion mask
shells
shells
antique
shimmering dscales
fangs
grey-green
fumes
fumes
gold dragonscale gauntlets
gemstone
gemstone
twilight/enchanted gythka
hydra-hide
ice bear

thats what i want.
prolly never get half of it tho.
by ssar
Thu Oct 04, 2001 12:55 am
Forum: S3 General Discussion Archive
Topic: Multiplaying
Replies: 35
Views: 5064

"[45 Ran] Azder Darkstar (Grey Elf) This is a fair number of higher level players" OMG Azder a "high level" player! Wonders will never cease http://www.sojourn3.org/ubb/wink.gif (jk) Seriously, the multiplaying rules on Soj are a great part of the game - shouldnt be relaxed at all. The problems many...
by ssar
Fri Sep 28, 2001 9:49 am
Forum: MUD Client Help
Topic: Spell messages
Replies: 3
Views: 951

http://www.sojourn3.org/ubb/Forum4/HTML/000042.html


(didnt seem to paste into above message)
by ssar
Fri Sep 28, 2001 9:16 am
Forum: MUD Client Help
Topic: Spell messages
Replies: 3
Views: 951

check out this thread for a little of the info you are after. http://www.sojourn3.org/ubb/Forum4/HTML/000042.html There are lotsa new ones this era tho, as well. hmm.. 2nd attempt at pasting the addy in: http://www.sojourn3.org/ubb/Forum4/HTML/000042.html [This message has been edited by ssar (edite...
by ssar
Fri Sep 14, 2001 2:02 pm
Forum: S3 Gameplay Discussion Archive
Topic: This is a good one...
Replies: 7
Views: 1023

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by gnerble: <B>< 407h/407H 9v/99V > A red musk creeper is mortally wounded, and will die soon, if not aided. The bright red flowers along the vines of a red musk creeper puff out ...
by ssar
Thu Sep 13, 2001 8:41 am
Forum: S3 General Discussion Archive
Topic: Idle Timeout
Replies: 18
Views: 3064

Agreed, the idel timeout duration during char creation needs to be a lot longer, IMO.

During rolling in soj3 a few times, I have found close to the roll I want, pondered them a bit, then spewed when the idle timeout.. disconnected message came up.

Should be 3 or 4 times longer at least.
by ssar
Wed Sep 12, 2001 1:11 pm
Forum: S3 General Discussion Archive
Topic: World Trade Center Attack
Replies: 95
Views: 17896

This is a dark, dark day, that will certainly be an unforgettable event in our era. Unbeleivable & shocking footage of the destruction. I suspect this would not have been as difficult to arrange and execute as many believe, in this day and age; given several pathetic heartless idiots willing to kill...
by ssar
Mon Sep 10, 2001 11:38 am
Forum: S3 Ideas Archive
Topic: exp post lvl 50
Replies: 22
Views: 2078

Yeah, ever since I got into soj, I always thought something kinda special happened to you when you hit lvl 50.

Even just a congratulations speech fropm your guildmaster or something.

A bigger exp buffer would be cool, and maybe some small bonus.

Food for thought.

Mogr.
by ssar
Fri Sep 07, 2001 2:37 pm
Forum: S3 Gameplay Discussion Archive
Topic: Problem with bashing after a proc?
Replies: 2
Views: 433

Yeah, I have noticed some wierd durations of bash reorientation in different fights and different situations. Sometimes when rescued, or mob switches, and after the mob your on dies, and you try to bash another, or maybe some other more obscure situations, sometimes the reoirientation seems to be qu...
by ssar
Thu Sep 06, 2001 11:47 am
Forum: S3 General Discussion Archive
Topic: Our Apologies
Replies: 10
Views: 1198

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Rausrh: <B>Wait...there are people in my computer making all that ansi?? Damnit, can I get some sort of virus scanner for this? </B></font><HR></BLOCKQUOTE> Rausrh, man you cra...
by ssar
Wed Aug 15, 2001 5:25 am
Forum: S3 General Discussion Archive
Topic: Fireworks, and a funny story.
Replies: 8
Views: 1201

That's unreal Altan!

Awesome laugh Image
by ssar
Mon Jul 30, 2001 12:59 pm
Forum: S3 Gameplay Discussion Archive
Topic: Critical kick
Replies: 5
Views: 723

I get the feeling that kick already has a slightly increased chance of success if your foe is bashed/laying/para.. though it could just be my imagination. It should be the case. Love the new critical kick addition this era; though please, please fix the message so that there is a space in the text w...
by ssar
Fri Jul 20, 2001 1:54 pm
Forum: S3 General Discussion Archive
Topic: Grimlak, Zajan, Grenan, Kyse
Replies: 4
Views: 829

Grimlak/Kaihen/Grosh/Sissak - aka Marco irl, has been having a bit of a rough time of late, sadly. I have corresponded with him via email a bit, and there hasn't been a lot of good news this year for him, unfortunately. Anyone that knew him well, you might like to send him a note of encouragement/fr...
by ssar
Fri Jul 20, 2001 5:27 am
Forum: MUD Client Help
Topic: Pretty hurt! Awful!
Replies: 16
Views: 2346

I have a simple auto ph trigger set, which uses 1 alias, 2 triggers, and a button (so I can only have it on when I want to). It doesn't use the mob name, but it could be modified quite easy I beleive to do so. 1) The 1st thing I did was crate an alias: alias name: "ph" commands: "gsay It's pretty hu...
by ssar
Wed Jul 18, 2001 1:31 pm
Forum: S3 General Discussion Archive
Topic: Best innocent experience as an absolute newbie?
Replies: 11
Views: 1672

I used to not kill the dogs, i'd pat them, and hope that something good was going to happen to me for my kindness.


I also had quite good, albeit somewhat one-sided, conversations with my guildmaster and other prominent NPCs, during my first few days on mud.


Fun.


Mogr.
by ssar
Tue Jul 17, 2001 1:01 am
Forum: S3 Ideas Archive
Topic: Ships
Replies: 12
Views: 1633

1) Dunno about buying your own ship, but that sounds very interesting for down the track. 2) That overhead map thing has no place in sojourn's realms. 3) Re: ships that sail you to/from various ports now - I think the really slow/long ones should be a little faster/shorter, and/or add several rooms ...
by ssar
Wed Jul 04, 2001 11:29 am
Forum: S3 General Discussion Archive
Topic: Picture of Demogorgon
Replies: 14
Views: 2362

That thing looks very little like the Sojourn Demogorgon I imagined to look like.

It's almost like a cuddly toy!

The Soj demogorgon is more fearsome, with blood dripping from its claws.

Nice fantsay artwork tho.
by ssar
Tue Jun 26, 2001 12:34 pm
Forum: S3 Ideas Archive
Topic: Corpse Decay Time
Replies: 38
Views: 5382

One downside of increasing pcorpse rot time is this: Some rp/fantasy setting aspect to the mud realm would diminish a little. i.e. the need to regroup, and get back to your corpse fairly promptly, when you are taken down, adds a bit of spice to the game. Ever since I first came to udnerstand about c...
by ssar
Sat Jun 23, 2001 7:15 am
Forum: S3 Ideas Archive
Topic: Corpse Decay Time
Replies: 38
Views: 5382

I'd love to see pcorpse rot time upped a bit.

Sometimes 2hrs just isn't enough.

Perhaps make it 3 hrs at lvl 25, and 4 hrs at lvl 45?

Or something.

That idea of an eq pcorpse rot time more, but when pcorpse is empty its rot time is 2 hrs, sounds good, if poss, perhaps.

Mogr.
by ssar
Wed Jun 06, 2001 12:36 pm
Forum: S3 Gameplay Discussion Archive
Topic: Illusionist blues continued
Replies: 9
Views: 1377

"but i cannot cast it. why? cuz it screw bash timing."..

nono you've got it wrong.

DO cast it to keep the bashers on thier toes and add some spice to the fight.


*lick*
by ssar
Wed Jun 06, 2001 12:11 pm
Forum: S3 General Discussion Archive
Topic: Attention all Sojourners!
Replies: 20
Views: 3498

Well said, Gorkl! Indeed. There are several posts in the past few weeks about "flaming" and trying to justify it, and people don't seem to get it. Flaming/abuse/telling ppl off should have no place in our fun rpg world. Those that feel the need to, how about trying CONSTRUCTIVE CRITICISM, and advice...
by ssar
Wed Jun 06, 2001 11:26 am
Forum: S3 General Discussion Archive
Topic: Invasions
Replies: 69
Views: 11405

Cyric, The invasions of which you speak are absolutely insane fun! Every time I have run into such an event, it has been awesome. Global RP warnings are imperative, and I think it's much better if the mobs appear out of town and walk in. Having all of them lvl 1-5 is great, and us warriors love tank...
by ssar
Mon May 21, 2001 11:09 am
Forum: S3 General Discussion Archive
Topic: Equipment Distribution
Replies: 79
Views: 10884

Aye, Cap'n.. Let's hunt! I agree that Touk's bonus bid system is damn good, partly because I know how fair in general he is. As stated, it's imperative that leaders on big hunts advise the entire group of the bidding process if it isn't clear or simple, especially if there are any special items the ...
by ssar
Mon May 21, 2001 10:06 am
Forum: S3 General Discussion Archive
Topic: Yeah Baby! Flaming!
Replies: 10
Views: 1396

You have a point, Ssarra. It's sad to see so much "discussion" obviously written in a snide and abusive tone, when there is almost no need for it. Generalizing players with names like "buttrider" and calling players fools etc., is just lame, usually un-called for, and something most of us don't want...
by ssar
Fri May 18, 2001 2:23 pm
Forum: S3 General Discussion Archive
Topic: EQ camping
Replies: 42
Views: 7794

Repetitive Eq camping is lame. Accidental infrequent Eq-camping-like activity should be tolerated depending on the case. The last time an imm chatted to me about it in Toril, they explained the rules as thus: "Players are not to camp at locations for the purpose of then going to get eq, rare or othe...
by ssar
Tue May 15, 2001 11:14 am
Forum: S3 Gameplay Discussion Archive
Topic: Shevy the mechanic, gets some mud wires crossed..
Replies: 6
Views: 1462

Shevy the mechanic, gets some mud wires crossed..

Check this log. It was around this time: Current time is: Tue May 15 06:58:33 2001 (EDT) I am trying to log on, and ther mud has been crashing heaps I'm told, since Shevy made some change(s). No doubt they were workign thier asses off trying to rectify it, but take a look at this.. (Note: I am in no...
by ssar
Mon May 07, 2001 9:35 am
Forum: S3 General Discussion Archive
Topic: And the rolling has started
Replies: 31
Views: 5152

Yeah, this is gonna take a while to hit kickass stats by the looks.. Man, Faedril, your counting code and % figures etc are awesome! Very Interesting http://www.sojourn3.org/ubb/smile.gif -What race/class are those figurses for? Warrior i assume. I have spent a cppl hrs tryin to roll good stats so f...
by ssar
Wed Apr 11, 2001 12:13 pm
Forum: S3 General Discussion Archive
Topic: Real Life JOT
Replies: 8
Views: 1784

Wow! Awesome tale Bibbe! man I would really, really like to go there! Not just cuz it's called Jot, but cuz of the SNOW.. Mmmmmmm snooow.... *drool* Ice climbing.. cool If I went trekking there, I couldnt help but think of Frost Giants and Jarl, and Mead Halls, and Rhemoraz's and.. hehhe On with the...
by ssar
Tue Apr 10, 2001 9:27 pm
Forum: S3 Ideas Archive
Topic: Disarm
Replies: 19
Views: 1725

I love Disarm - gives warriors/rogues a lil extra something to play with. And if you succeed in one of those extremely rare disarms of some larger mob, its cool for fun, pride, zoning and rp etc. The fact that it had no lag was great. The problems with it were: 1) The insane amount of MVs each attem...
by ssar
Sat Apr 07, 2001 10:03 am
Forum: S3 Ideas Archive
Topic: Waterdeep Gates
Replies: 14
Views: 1820

Naa, The WD Gates whould be left the way they are, cuz that gives pickers/summoners/wellers (rogues/priests/druids) a little somethin to do sometimes when someone needs to get past 'em real quick.

Also I think they are good for RP.
by ssar
Thu Mar 29, 2001 3:43 am
Forum: S3 General Discussion Archive
Topic: Kangeroos, koalas and other baby killers.
Replies: 15
Views: 2371

[primary weapon] a longsword engulfed in black flames [held] a chilled schooner of black Mogr slashes a smelly wino extremely hard. Mogr enshrouds a smelly wino in a mist of blood with his deadly slash! Mogr takes a long swill of his schooner, slobbering much of it down his front. Mogr licks his lip...
by ssar
Thu Mar 22, 2001 7:10 am
Forum: S3 General Discussion Archive
Topic: EVERQUEST CREATES A TRAIL OF CYBERWIDOWS
Replies: 27
Views: 6431

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jenera: <B>heh heh this article is quite interesting I'm not married but I'm as close to an EQ widow as you can get My boyfriend is a lvl 56 bard on the Povar Server and althou...
by ssar
Thu Mar 22, 2001 6:54 am
Forum: MUD Client Help
Topic: Triggers
Replies: 3
Views: 1293

Here's a few mud lines I have in my chars files, not all spell fade lines, just some useful ones to highlight, or trigger gsays/emotes off of perhaps.. They may have changed since these, but this is what I have: -- PWB: "gropes around, blinded after hearing" Mob gates in helpers: "gates in a (*)!" (...
by ssar
Wed Mar 21, 2001 6:56 am
Forum: S3 General Discussion Archive
Topic: RARELOADS, do they screw with the mud.
Replies: 42
Views: 8093

From all the news on the new Soj3, seems there will be more things added along the lines of rares, which rares, new rares, and different rareload trends. What needs to be changed from soj2/toril is that many of the rares should be examined on a case-by-case basis, and quite a few of them changed to ...
by ssar
Sat Mar 17, 2001 10:32 pm
Forum: S3 Ideas Archive
Topic: Level 50 Specialization
Replies: 27
Views: 4818

I really like the idea of something special becoming available once you hit lvl 50. Ever since I started mudding, I always thought there WAS something special that happened. Even if it was some big congratulations message to you ferom your guildmaster triggered by your first visit to him after you h...
by ssar
Sat Mar 17, 2001 6:38 am
Forum: S3 General Discussion Archive
Topic: SEARCH FOR MISSING PERSONS!
Replies: 82
Views: 12714

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Tempus: Looking for Palinor the Paladin. Can't recall the names of his alts...anybody know him or his whereabouts? </font><HR></BLOCKQUOTE> Palinor was Dayn/Jalnaz I think, in ...
by ssar
Sat Mar 03, 2001 10:37 am
Forum: S3 General Discussion Archive
Topic: Wheres that cool guy sissak/grosh?
Replies: 8
Views: 2598

Hiya bro!

Good to cya around..

On with the hunt..

Mogr.
by ssar
Tue Jan 30, 2001 8:36 pm
Forum: S3 Ideas Archive
Topic: Deity Status
Replies: 11
Views: 2942

Yea, CR's are a great part of the game. I dont think soj is a place for any type of recall/eq/corpse recall thingy. I do think pcorpse rot times should be doubled, however. Some ppl just dont have the time to get to it (e.g. very quiet time of night in usa and no help/fly/invis/di/lev, or something ...

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