Search found 1163 matches
- Tue Aug 31, 2004 10:53 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Being Human
- Replies: 18
- Views: 3961
Oh, and as for Drizzt, he was the exception to the rule, not the rule. IE I'm sure there are elves who practice necromancy in FR too, doesn't mean its accepted. Actually, 2nd edition rules used the same class list for high, grey, aquatic, drow, and wood elves IIRC. Among allowing for drow to be ran...
- Tue Aug 31, 2004 6:38 am
- Forum: T2 Ideas Archive
- Topic: Throw us a bone!
- Replies: 22
- Views: 4871
While I wouldn't expect deadlines and estimations of completion, it really would be nice to know if certain projects proposed were actually still being planned. Long time players understand that sometimes stuff just doesn't pan out the way it's planned, but having some idea if stuff is still being w...
- Sun Aug 29, 2004 9:55 pm
- Forum: T2 Ideas Archive
- Topic: Melee Balance idea.
- Replies: 33
- Views: 6079
Personally, I feel that the Warrior should be the ultimate melee damage dealer. Ranger is a Sub-Class of Warrior as is the Paladin/Anti-Paladin. Rogue isn't even that. In all things combat the Warrior should reign supreme. Rangers should be removed and replaced with an Archer class imho. Slightly e...
- Sat Aug 28, 2004 6:48 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Loot Triggers and Ninja's
- Replies: 22
- Views: 4543
- Sat Aug 28, 2004 5:09 am
- Forum: General Discussion Archive
- Topic: Alien Vs Predator Review Thread
- Replies: 13
- Views: 3681
First off, I've only seen the Aliens movies (need to rent the Predator stuff sometime at the very least), but have read some of the AvP comics and novels. Anyway, the movie was still better than Alien: Resurrection or Alien 3 in my book =P Seriously though, you could tell just about everything that ...
- Fri Aug 27, 2004 12:54 am
- Forum: T2 Ideas Archive
- Topic: Melee Balance idea.
- Replies: 33
- Views: 6079
- Fri Aug 27, 2004 12:50 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Watch out Good Elven Warriors!
- Replies: 4
- Views: 1271
- Wed Aug 25, 2004 8:31 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Being Human
- Replies: 18
- Views: 3961
The advantage to being human is that you can go evil and not be killed by your hometown guards. That's something only half of the good races can do. That's really the only advantage to being a human outside of the class choices available. Barbs and halflings make better warriors though (well, the la...
- Wed Aug 25, 2004 8:22 am
- Forum: T2 Ideas Archive
- Topic: Melee Balance idea.
- Replies: 33
- Views: 6079
reread the post. I was talking about 70 dam+weapon damage. ie 55dam + average dmg 15 weapon or so. To get 15 average weapon damage, you'd need a weapon with damage dice of 1d29, 2d15, 3d9, 5d5, 6d4. 10d2, or 15d1. To my knowledge, there's no one handed weapon with this kind of damage dice so it's s...
- Sat Aug 21, 2004 12:10 am
- Forum: General Discussion Archive
- Topic: Buying medals...
- Replies: 28
- Views: 6254
Why do I have a feeling that if we were living about two thousand years earlier, we'd be hearing Iaiken complaining that it's not right that the athletes from Megara can't train the way that the Spartans can for the run in full hoplite armor or the pankration combat events . . . The Olympics have ne...
- Fri Aug 20, 2004 3:39 am
- Forum: T2 Ideas Archive
- Topic: Melee Balance idea.
- Replies: 33
- Views: 6079
Re: Melee Balance idea.
1) make weapon damage more... rational. Daggers shouldn't do more damage than longswords. 2h weapons should be an alternative to sword and shield style that is worth using. I remember a long time ago Garguath, D2, or one of the other coders mentioning that 1h piercers had given upgrades across the ...
- Fri Aug 20, 2004 3:24 am
- Forum: T2 Ideas Archive
- Topic: Energy Drain
- Replies: 8
- Views: 2036
- Tue Aug 17, 2004 9:42 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: an email to koss (slightly edited for content)
- Replies: 48
- Views: 11200
Bows and arrows? Quivers don't count, but no other class can use bows and arrows outside of rangers.. and there are even spanky/neato bows too, if difficult/rare to get. In case you haven't read what all the non-amolol rangers have been saying, ranged combat = sucky waste of time and endless source...
- Sat Aug 14, 2004 3:55 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Cleaning up your own damn messes, revisited
- Replies: 47
- Views: 10507
aerisia wolfed last time i went to seelie with Lil ... rofl too funny Slightly edited log of a roots trip during Soj2. < 647h/647H 170p/170P 114v/123V > <> afire 3.root Touk barely slashes a root thick as your arm. Touk barely slashes a root thick as your arm. Touk barely slashes a root thick as yo...
- Fri Aug 13, 2004 9:53 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Areas and Offensive Spells Engaging in Melee
- Replies: 13
- Views: 2350
dismount/unwield deathknell .. wield sword wear shield .. easy :P Reading between his typos, I believe Amolol was commenting on wearing a shield in the middle combat, which is definately something you cannot do. You get to hope that the next spell the mob lobs at the group doesn't beat out the dise...
- Fri Aug 13, 2004 9:46 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: How many people started out on Toril/Sojourn as elves?
- Replies: 32
- Views: 7013
- Thu Aug 12, 2004 2:16 am
- Forum: T2 Gameplay Discussion Archive
- Topic: an email to koss (slightly edited for content)
- Replies: 48
- Views: 11200
Why on earth would you want to give up a unique skill? What a glaring gap between DnD and Toril would it be for rangers to have no bow skills. Just needed to comment on this. There is virtually NO DnD precedent for giving rangers any sort of skill with bows or other ranged weapons. Previous to the ...
- Tue Aug 10, 2004 8:56 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: an email to koss (slightly edited for content)
- Replies: 48
- Views: 11200
I'm not sure why what you can do nekkid is a valid point, but spob is one zone that we bring rangers to always. Mages can't do anything naked, they need a spellbook on storage. Put a cheap bow and quiver of arrows on storage? SPOB is a horrible zone to use in discussions of rangers. Ranged is only ...
- Mon Aug 09, 2004 5:57 am
- Forum: T2 Ideas Archive
- Topic: Archery Idea discussion on GCC (12 pages)
- Replies: 23
- Views: 5425
Someday I SWEAR I'll finish writing that ranged combat for dummies guide I've had in my head for a while. Considering the lack of information we have, it wouldn't take too long. Adding just a bit to what Wae said, the ranged engine really does stand apart from the normal melee combat engine in a lot...
- Sun Aug 08, 2004 11:58 pm
- Forum: T2 Ideas Archive
- Topic: Archery Idea discussion on GCC (12 pages)
- Replies: 23
- Views: 5425
ok now that you have effectivly talked yourself up and bosted about a tia quiver that means crap to most of the rest of us... It means that at one time I was a BIG proponent of the new ranged combat engine and its potential, enough to use my bid after Tiamat on a mostly decorative quiver instead of...
- Sun Aug 08, 2004 4:23 am
- Forum: T2 Ideas Archive
- Topic: Archery Idea discussion on GCC (12 pages)
- Replies: 23
- Views: 5425
Oy. Lots and LOTS of misinformation as usual. I really don't understand how people don't understand the aware flag on mobs since it's been around forever to deal with backstabs and is constantly mentioned each of the 986932 times someone asks in a group or on the bbs if ranged combat can kill a mob ...
- Fri Aug 06, 2004 8:01 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Go-Go Khanjari Gender Bender
- Replies: 147
- Views: 44091
evil human female rogues were ever considered to be an awesome choice for rogues? i never heard that until khanjari... Evil humans period have been a strong choice for rogues for a long time simply because of the fact that they could go evil for all the evil only hitter gear and not get slaughtered...
- Wed Aug 04, 2004 9:08 pm
- Forum: T2 Ideas Archive
- Topic: alignment
- Replies: 21
- Views: 4012
I'm going to again put forward the suggestion to make certain quests cause alignment shifts. I mean, helping that priest of Cyric murder several people is probably going to leave more than a few splotches in your karma (and would also probably get many neutral clerics excommunicated in PnP) while go...
- Tue Aug 03, 2004 8:23 am
- Forum: T2 Ideas Archive
- Topic: Level 1 newbie
- Replies: 51
- Views: 14153
Katel's post reminded me of something. One of the things that some World of Warcraft quests do is to point a character to an area suited for their level as they outgrow the one the quest mob is in. It might be something worth replicating for lower level areas. When you're new to the mud, general dir...
- Mon Aug 02, 2004 8:58 pm
- Forum: T2 Announcements Archive
- Topic: Neutral races within Associations
- Replies: 36
- Views: 21255
- Mon Aug 02, 2004 8:57 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Goodrace Psionists
- Replies: 36
- Views: 7948
isnt moonwell flagged !evilrace altogether? dont think anyone would bring a druid to a zone for doom and sunray. when u need a squid 99% of the time for globe, ub, and wormhole. so druid/ranger vs. dire/psi...guess anti's would be even with paladins also since we can use them with no loss really. U...
- Mon Aug 02, 2004 8:50 pm
- Forum: General Discussion Archive
- Topic: Too Cool, but I'm Too Broke :(
- Replies: 5
- Views: 1059
- Mon Aug 02, 2004 8:49 pm
- Forum: T2 Ideas Archive
- Topic: new concept on armor class
- Replies: 4
- Views: 1383
I thought the new system already takes armor class into account when making damage adjustments when you land a hit. It does. Either Abbayarra isn't aware of it (and I should note that A LOT of people still don't seem to know about it), or the idea is more focused on changing how agility bonus isn't...
- Thu Jul 29, 2004 11:30 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Goodrace Psionists
- Replies: 36
- Views: 7948
Addenum to my previous post after having the opportunity to look through some books I don't own. Elves have a number of psions in the realms as well. A secret order of them is based in Everaska (ie, GC area). A faction in the order is particular interested in the acquiring and developing of psionic ...
- Thu Jul 29, 2004 8:12 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Goodrace Psionists
- Replies: 36
- Views: 7948
I seem to recall that one of the arguments for implementing dires the way they were was that some evils thought it was unfair that the sections of code related to mounted combat and ranged combat were completely inaccessible to evil players. You could make the same for goodies and psionic code reall...
- Thu Jul 29, 2004 7:44 pm
- Forum: NHC: New Player Help
- Topic: Whatever happened to monks?
- Replies: 10
- Views: 4708
Based on a tiapet log, Dayn did 7d6 BASE damage (the damage dice for monks was apparently listed in attributes) with each hit and monks got a damn lot of hits in. Now obviously Dayn had some unique, shiny toys to play with, but I don't think it would alter his base damage so much as severely boostin...
- Wed Jul 28, 2004 11:20 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Goodrace Psionists
- Replies: 36
- Views: 7948
It's a pity that Thri-Kreen never wound in in FR (I guess they were too cool), BUT you can have Githyanki(Evil) and Githzerai(Neutral). While not naitive to Faerun, they are resident to the astral plane and limbo respectively. The Githyanki make excellent wizards and warriors (sorry, lich queen hat...
- Tue Jul 27, 2004 1:57 am
- Forum: T2 Ideas Archive
- Topic: neutral goodies
- Replies: 15
- Views: 2975
From the 3rd Edition D and D rules, true neutral WILL commit acts of evil to maintain balance between good and evil as they Will commit acts of good in the name of said balance. Example you just saved a village from a overwhelming hoard of orcs. By doing so you significantly weakend their forces an...
- Mon Jul 26, 2004 3:12 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Death and the lack thereof
- Replies: 9
- Views: 1820
That being said, ask Warek if his death tanking all of AP so that some of us could get out and hold pop was meaningless. From what I heard, at least some time ago a lot of the deaths in your groups had to deal with a lack of explanations about exactly what needed to be done and the people in the gr...
- Fri Jul 23, 2004 9:59 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Death and the lack thereof
- Replies: 9
- Views: 1820
Re: Death and the lack thereof
So, as for me, I'm just curious about the mindset the newer players seem to be getting. I want to suggest to people that the entire purpose of building up all this exp is just to blow it on death, and that avoiding death by not zoning is akin to refusing to buy food or pay rent because you don't wa...
- Mon Jul 19, 2004 9:40 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15730
Human warrior/monk/paladin/anti-paladins used to have a strength notch at 101, didn't they? I think I used to get 1 extra damroll at 101 str on each of those classes. Has this changed? Character attributes for Cekar Level: 32 Race: Human Class: Anti-Paladin Age: 85 yrs / 2 mths Height: 72 inches We...
- Sun Jul 18, 2004 1:59 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15730
Have any barbarian warriors tried decking themselves out in +max_str gear to increase crit percentage? Was it even worth it? I ask because I have seen some evilrace tanks decked out with max_str and they proc the gythka like nutso. I mean it! Almost 1 proc a round practically, and lots of multiple ...
- Sun Jul 18, 2004 1:45 am
- Forum: T2 Ideas Archive
- Topic: Teaching Spells Progress
- Replies: 2
- Views: 755
Back when rangers still used books, I used to love getting my mage friends to teach me spells like DI, invis, dispel magic, minor paralysis, and other shared spells . . . and then watching them get confused that they were still locked in teaching mode minutes afterwards until they realized that thes...
- Sat Jul 17, 2004 2:25 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Changing alts mid zone.
- Replies: 10
- Views: 2446
- Thu Jul 15, 2004 11:35 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15730
I wasn't sure what I wanted to roll up. There have been some strong arguments for the smaller more agile races, as there have been for the bigger ones. Well, do keep in mind that the agile warriors aren't as common so they do have a certain style to them 8) Lemme ask all you all again about another...
- Thu Jul 15, 2004 11:23 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15730
Re: defensive skills
I would suggest that more research should be done for how much more successful defensive skills are for the higher strength races compared to the lower strength races. Does the greater success of shieldblock, defense, and parry offset more and harder crits? Will your average damage be less? I'd be ...
- Wed Jul 14, 2004 10:19 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15730
Just FYI: Word from the big guy on gcc not too long ago was that elves do not have a resistance to spells beyond other races. Personally, I have no clue (obviously). But that's the word. Wording would be important. The information I got was that it wasn't a general spell resistance, only a decrease...
- Wed Jul 14, 2004 10:16 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Things that make me really hate undead-heavy zones.
- Replies: 12
- Views: 2406
- Tue Jul 13, 2004 3:08 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15730
For instance, is there ever a reason to dual wield weapons as a warrior? Have you ever watched a ranger tank? That's essentially what you'd get, except you'd have piss poor damage to boot due to the low dual wield skill. Any reason a warrior might have for dual wielding can be covered by a rogue. A...
- Tue Jul 13, 2004 2:46 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15730
If Elf agility helps them dodge. Barb/Dorf Strength helps them shieldblock, parry and defense? Agility does more than just "help them dodge," it just plain avoids critical hits, something that no skill does. Stats don't really affect skills in meaningful ways based on the collective observations of...
- Tue Jul 13, 2004 2:43 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15730
Re: Hey What's the Best Goodie Race for a Warrior, and Why?
Kelzen wrote:Troll
Troll's throw the entire tank race discussion out of whack. A better comparison would be between you and an ogre. Trolls don't just have great hp, they also have agility equivalent to a gnome, meaning that they're just about as agile as a drow. Goodies obviously have no such race.
- Sat Jul 10, 2004 5:20 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15730
Elves notch con at 102 and gain the same bonus of 50 HP as a gnome would if they wore a amy belt so they are not 100 hp ahead of elves, but like I said elves first and gnomes a very very close second. From all my testing, I've found that a gnome is TWO con notches ahead of elves AND based on what H...
- Fri Jul 09, 2004 8:01 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15730
I'm going to have to go with gnome on this one. As much as a lot of the dwarves made fun of Hildippie, he really was a great tank. First off, I'll start by saying that obviously gnome strength is abysmal. No one gives a damn aside from warriors that like to delude themselves into thinking they're st...
- Fri Jul 09, 2004 7:34 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Input wanted from all angles about Pwipe
- Replies: 71
- Views: 18534
I echo what many have said about not having the time to go through all the exp again. As much as I enjoyed the early days of zoning when Soj3 was still new (all melee zoning, woohoo!) and as much as I've grown attached to my character, going through the exp grind a 4th time in the same game isn't so...
- Fri Jul 09, 2004 7:07 pm
- Forum: T2 Ideas Archive
- Topic: What's YOUR Dream Item?
- Replies: 47
- Views: 11651