Search found 191 matches

by Cyric
Wed Oct 22, 2003 4:40 pm
Forum: T2 Gameplay Discussion Archive
Topic: Auction bonehead
Replies: 16
Views: 4526

This thread seems to have outlived its usefulness. Thank you all, and I care!
by Cyric
Wed Oct 22, 2003 12:05 am
Forum: General Discussion Archive
Topic: Looking for quotes
Replies: 23
Views: 5786

Yup, those are exactly what I'm looking for...I'll replace the current random quotes with those over the next few days...see the web pages to see what I mean.

Roy
by Cyric
Tue Oct 21, 2003 10:36 pm
Forum: General Discussion Archive
Topic: Advertising!
Replies: 57
Views: 34034

Advertising!

It is officially time for us to start advertising. The website is up and running in a reasonably complete format, and we should do everything we can to recruit players. That said, I'd like the following: 1. If you have any pull with free advertising companies, banners, etc, please advertise away...y...
by Cyric
Sat Oct 18, 2003 4:29 pm
Forum: General Discussion Archive
Topic: Looking for Volunteers
Replies: 3
Views: 1561

Outstanding...will incorporate those as well as anything else you guys come up with...will also be posting the newbie guides, which is where those came from.
by Cyric
Sat Oct 18, 2003 3:55 pm
Forum: General Discussion Archive
Topic: Looking for Volunteers
Replies: 3
Views: 1561

Looking for Volunteers

The old website for S3 had a great (but never implemented) idea to include a glossary page...said something like "Confused by the MUD lingo? Check the glossary!" Unfortunately it was never written. Would anyone be interested in writing one up? Include information about the common commands (eg. consi...
by Cyric
Sat Oct 18, 2003 2:39 pm
Forum: General Discussion Archive
Topic: Looking for quotes
Replies: 23
Views: 5786

Looking for quotes

Know those funny quotes that you guys (and gals) always add as signatures at the end of your posts? I'm looking for a bunch to include on our new web pages...anyone have a collection perchance? I don't want anything offensive, flaming, rude, disgusting, or pornographic...not sure if that leaves anyt...
by Cyric
Fri Oct 10, 2003 5:23 pm
Forum: Archive
Topic: Areas Updates
Replies: 1
Views: 6229

Areas Updates

OK, as was requested by many folks on the Soj3 board, I'm going to give this a try. Please realize that RL frequently causes delays in MUD work, but I'm going to start listing projects as I think of them, with projected completion dates. 1. Tiamat: Goal is to have this in by mid-November, or earlier...
by Cyric
Fri Oct 10, 2003 1:59 am
Forum: T2 Announcements Archive
Topic: Domain Name: torilmud.org
Replies: 1
Views: 6523

I thought we were going with www.cyric>shevarash.com? Did I miss a memo?
by Cyric
Sat May 17, 2003 11:35 am
Forum: S3 Gameplay Discussion Archive
Topic: Camel Merchants Need to Die
Replies: 9
Views: 2178

Fixed (I think)

Should be fixed with the next reboot/crash. Camel merchant's been moved.
by Cyric
Sat Jul 27, 2002 12:29 pm
Forum: S3 Gameplay Discussion Archive
Topic: What level XP zone is needed?
Replies: 31
Views: 3625

What level XP zone is needed?

1. If I were to create an XP zone, what level should it be?
2. How about if it was UD only?
3. How about if it was goodies only?

Cyric

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by Cyric
Fri Jun 28, 2002 12:38 am
Forum: S3 General Discussion Archive
Topic: Put your mark on a zone!!
Replies: 21
Views: 2871

You're kidding, right?

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by Cyric
Sat Jun 01, 2002 4:11 pm
Forum: S3 General Discussion Archive
Topic: Rareloads
Replies: 40
Views: 4442

I think Corth's post about covers it.

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by Cyric
Sat Jun 01, 2002 3:55 pm
Forum: S3 General Discussion Archive
Topic: Rareloads
Replies: 40
Views: 4442

Now now, stop whining about something that you don't even know has happened. Please give me credit for not being stupid...why would I put a mob that's supposed to load in IC into a system that will stick it in Calimport? Yeesh... Give it some time and don't complain until something goes wrong...I've...
by Cyric
Tue May 21, 2002 12:20 pm
Forum: S3 Ideas Archive
Topic: Area sphere
Replies: 16
Views: 1230

Not true, not true...there's a zone problems board in my room on the mud where everyone and their mother posts problems daily...right at this moment this is what part of my board looks like: 27] [Tue May 21 07:44 (Azuth)] ToadSquat 26] [Mon May 20 22:36 (Malar)] o20206, o20248 25] [Mon May 20 19:56 ...
by Cyric
Tue Apr 30, 2002 11:56 am
Forum: S3 General Discussion Archive
Topic: In memory of a dear friend . . .
Replies: 68
Views: 16296

Kobei was a guildmate, a great group member, and a true bard.

He was my preferred bard when running quests and invasions, and he will be sorely missed. Godspeed.

Roy

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by Cyric
Sun Mar 03, 2002 3:43 am
Forum: S3 Gameplay Discussion Archive
Topic: Oakvale
Replies: 4
Views: 507

Errors such as?
by Cyric
Thu Feb 07, 2002 4:19 am
Forum: S3 General Discussion Archive
Topic: What do you do for a living?
Replies: 129
Views: 22195

I get paid for passing gas fulltime!
by Cyric
Thu Jan 31, 2002 2:38 am
Forum: S3 Gameplay Discussion Archive
Topic: Knapsack bug?
Replies: 7
Views: 822

Should be fixed with a bonus actually. Email me (roysoto@yahoo.com) if it doesn't work.

Note, will be fixed after next boot/crash.

R
by Cyric
Fri Dec 14, 2001 4:11 pm
Forum: S3 Ideas Archive
Topic: Memorizing Low Spell Circles
Replies: 20
Views: 3379

This is in reply to Corth's post about what happens to nifty ideas: Go take some coding classes, free up about 2 hours a day, and then join our staff to fix these issues. Barring that, get a clue and stop posting innane inflammatory stool. R (who admits that he is having a bad day and might be just ...
by Cyric
Tue Dec 11, 2001 11:00 pm
Forum: S3 Gameplay Discussion Archive
Topic: New Zones
Replies: 19
Views: 2180

Thanks for the kind words. I'm all for all sorts of zones, but remember that people make what they want to make...I don't really push people in one direction or another. That said, the past 2 zones were intended to be high levelish by the makers (who were frustrated high levelers), and I have about ...
by Cyric
Mon Dec 10, 2001 2:37 am
Forum: S3 General Discussion Archive
Topic: Toril Edit
Replies: 89
Views: 14953

Well well well, look what's sprung up. TE was a creation of Ilsensine's and it was meant to replace the older DE which was written for Duris...as Duris progressed, so did the versions of DE, and thus it didn't work out for us anymore. TE is sorta nice, BUT it crashes like crazy, isn't updated, and l...
by Cyric
Sun Dec 09, 2001 9:38 pm
Forum: S3 Gameplay Discussion Archive
Topic: Jot Changes
Replies: 14
Views: 1238

Just found this thread today. I'll fix as suggested.

That's what the "staff has to say about it" Mr. Snooty.

Roy aka Cyric (who is NOT actively trying to destroy the mud as has been suggested in various threads recently...sheesh)
by Cyric
Thu Dec 06, 2001 3:13 am
Forum: S3 Gameplay Discussion Archive
Topic: 3 Jarls clouding and OUCH OUCH OUCH welcome to sojourn
Replies: 20
Views: 1252

No, what I mean is that although I agree that you can't please all of the people all of the time, you'd think that you could please some of the people some of the time. I add 2 high level zones within a week of each other, add Myth Drannor which isn't nearly close to being fully explored, and you co...
by Cyric
Thu Dec 06, 2001 12:21 am
Forum: S3 Gameplay Discussion Archive
Topic: 3 Jarls clouding and OUCH OUCH OUCH welcome to sojourn
Replies: 20
Views: 1252

Give me a friggin' break.
by Cyric
Thu Nov 15, 2001 9:10 pm
Forum: S3 General Discussion Archive
Topic: New Equipment Stats?
Replies: 82
Views: 13999

Thanks for the input...have already incorporated some of your ideas into the zones on testmud.

Keep the ideas coming!

R
by Cyric
Mon Nov 12, 2001 11:14 pm
Forum: S3 General Discussion Archive
Topic: New Equipment Stats?
Replies: 82
Views: 13999

New Equipment Stats?

Here's a chance for everyone to gimme some input. I have potentially 4 new high level zones coming into the game sometime within the next few months, and the stats that are being submitted for items are rarely good, and usually outlandishly overpowered. Now, I know that everyone wants to have a new ...
by Cyric
Tue Oct 23, 2001 3:18 pm
Forum: S3 General Discussion Archive
Topic: staff and mortals
Replies: 15
Views: 2005

Used to always play human cleric, now playing an orc rogue.

R
by Cyric
Tue Oct 23, 2001 1:03 pm
Forum: S3 Gameplay Discussion Archive
Topic: I'm tired of this shit
Replies: 43
Views: 5807

Revive fixed as requested. Please drive through. Image
by Cyric
Thu Sep 20, 2001 4:32 am
Forum: S3 Gameplay Discussion Archive
Topic: Arena - used or not?
Replies: 16
Views: 1907

You guys keep picking at this coder task stuff...I don't think I'm getting through to you...maybe cause I'm not a coder...here are a few examples of exactly what has happened here over the past few months: 1. Coder says "I'll take on that project!" and goes on to write a TON of code, has it 90% done...
by Cyric
Thu Sep 20, 2001 4:18 am
Forum: S3 General Discussion Archive
Topic: Developers Notes
Replies: 8
Views: 835

As of next reboot, all of Nokie's XP and equipment will be equally distributed to all players, and you can each take a swipe at his pcorpse 3w.

Cyric
by Cyric
Wed Sep 19, 2001 4:46 pm
Forum: S3 Gameplay Discussion Archive
Topic: Arena - used or not?
Replies: 16
Views: 1907

Okeedokee, I've added 3 more portals making the total now 8. See the news for details.
by Cyric
Sun Sep 16, 2001 5:51 pm
Forum: S3 Gameplay Discussion Archive
Topic: where is the mud heading?
Replies: 21
Views: 2244

I'm not a coder myself, so I hesitate to speak for them, but I believe that the reason your suggestion doesn't work is that each of them has a copy of the MUD on their home box, allowing them to test, change, and fix stuff as they see fit. So things can stay half-completed for a while before being p...
by Cyric
Sat Sep 15, 2001 9:35 pm
Forum: S3 Gameplay Discussion Archive
Topic: where is the mud heading?
Replies: 21
Views: 2244

Thanks Cherzra, but that's an example right there of how it's hard to please folks...I get as many hate emails from players saying NOT to require nice items for quests as I do from those wanting more as you do. http://www.sojourn3.org/ubb/wink.gif We'll keep trying to get it right! :P BTW, there sho...
by Cyric
Sat Sep 15, 2001 8:38 pm
Forum: S3 Gameplay Discussion Archive
Topic: where is the mud heading?
Replies: 21
Views: 2244

Well, you have to realize that it's much more complex than you make it out to be. Here's sort of an outline of what has happened since last September: 1. Miax, Shevarash, and I (the 3 forgers) started emailing each other saying "hey, wanna bring it back up?". We decided to bring it up if and only if...
by Cyric
Wed Sep 05, 2001 12:21 pm
Forum: S3 General Discussion Archive
Topic: Our Apologies
Replies: 10
Views: 1201

Our Apologies

Yes, I know that you all know that we're not paid to do this, and that we have real lives. All of us have fulltime jobs, most have families, and we're universally busy. But, that said, I also realize that it's frustrating spending time on something you love when things aren't as advertised. There ar...
by Cyric
Wed Sep 05, 2001 12:10 pm
Forum: S3 Gameplay Discussion Archive
Topic: Completing the Old to welcome the New
Replies: 20
Views: 1997

I make changes to items pretty much every other day as I find things that seem unbalanced, but at the current time there are exactly 8607 different objects loading in the game so it gets a bit confusing. All I can say is keep petitioning/posting and I'll keep balancing! And it's not like we make a c...
by Cyric
Tue Sep 04, 2001 12:41 pm
Forum: S3 Gameplay Discussion Archive
Topic: Zone exps vs. Exp routes..
Replies: 23
Views: 2226

Bah! That "five mob chamber" you refer to has mobs of the following levels: 56, 58, 59, 51, 54 When compared to the XP of the mobs on the ship, all mobs in this zone (with the exception of the annoying aggro wanderers) give more XP. :P And it's not my fault you guys can't find a silly key that's loc...
by Cyric
Mon Sep 03, 2001 11:19 am
Forum: S3 Gameplay Discussion Archive
Topic: Zone exps vs. Exp routes..
Replies: 23
Views: 2226

I added and advertised a zone where every high level mob had significantly higher XP than any other mob in the game. I personally hand-set the XP higher than even that twice on these mobs, so they now yield at least 25% more than other identical, popular XP mobs from which I cloned them. Nobody goes...
by Cyric
Mon Sep 03, 2001 11:11 am
Forum: S3 Gameplay Discussion Archive
Topic: Immortal Favors Defined.
Replies: 62
Views: 10220

In the immortal (pardon the pun) words of Britney Spears, Oops, I did it again... Sorry, I'm just a dumb areas wank...I was told that one could request a reboot after 24 hours of up-time. Folur petitioned that that was the case, and after verifying with an admin (over ICQ) I decided to make it a bit...
by Cyric
Tue Aug 28, 2001 6:47 pm
Forum: S3 Ideas Archive
Topic: Help Design a Zone!
Replies: 59
Views: 8083

Regarding request for "caster shields":

Anyone found this one yet?


Weight: 3 lbs, Value: 10,000 Durability: 0
AC-apply: 9 Warmth: 0 Prestige: 0
Procs: No
Affects: INT_MAX By 3
Affects: HITPOINTS By 20

Been in the game for years.

R
by Cyric
Tue Aug 28, 2001 4:32 pm
Forum: S3 Ideas Archive
Topic: Help Design a Zone!
Replies: 59
Views: 8083

Help Design a Zone!

We try to design zones based on player requests, that is high vs. mid vs. low level, XP vs. equipment vs. quest, and so forth. The latest request that I have seen mentioned many times is for a mid-level zoning zone...in effect, a mid-level Jot equivalent. (If you want a different type of zone, post ...
by Cyric
Sat Aug 25, 2001 4:09 pm
Forum: S3 Ideas Archive
Topic: Area Making
Replies: 8
Views: 1113

Well, not sure about creating an online creation guideline. The system we've been using works as follows: 1. You come up with an idea and email me a brief synopsis at roysoto@yahoo.com 2. Assuming it doesn't suck too badly I direct you to the URL for our areas creation documents/tools and the rest i...
by Cyric
Wed Jul 18, 2001 2:40 pm
Forum: S3 Ideas Archive
Topic: Need 'fun' stuff for mid-level characters like..
Replies: 17
Views: 2168

Ah, and on your other topic we had *some* items like what you're refering to ("garters, stockings, high heels, bustiere, teddies, silk panties") probably 5 years ago and players complained and threatened, so we removed them all. Ditto with items using vulgar language in their descriptions (although ...
by Cyric
Wed Jul 18, 2001 2:37 pm
Forum: S3 Ideas Archive
Topic: Need 'fun' stuff for mid-level characters like..
Replies: 17
Views: 2168

Well, this is one of my favorite gripes...there are literally hundreds of nice mid-level items from scores of mid-level zones, plus quite a few spanky quest items scattered throughout the mud easily achievable by a 25th leveler solo. The poblem is that mid-levelers are more focused on XP and getting...
by Cyric
Thu Jul 12, 2001 6:27 pm
Forum: S3 General Discussion Archive
Topic: Good aligned eq zones
Replies: 4
Views: 516

Do you mean equipment zones with good-aligned mobs for evil players or vice versa?

R
by Cyric
Tue Jul 10, 2001 8:30 pm
Forum: S3 Ideas Archive
Topic: Ships
Replies: 12
Views: 1639

Two issues here: 1. Purchase-able ship may very well become a commodity of the future, but that entails a well-functioning economy and we're nowhere near that yet. We have that code available, and haven't forgotten about it...just not anytime soon. 2. Overhead maps: we discussed this when we were fi...
by Cyric
Tue Jul 10, 2001 8:25 pm
Forum: S3 Gameplay Discussion Archive
Topic: Ress Quest
Replies: 49
Views: 6017

I too watched pretty much all of the events of that evening, and I was involved in the writing of the quest, although Kia was the mastermind behind the very thorough, interesting, and involved story that the quest entails (which nobody has mentioned). Here's my take on all of this: 1. Errors in the ...
by Cyric
Sun Jul 08, 2001 5:39 pm
Forum: S3 Ideas Archive
Topic: Zoning for Low level players
Replies: 12
Views: 1761

Egads, this post pains me! There are boatloads of zones with equipment designed especially for low and mid leveled players! Type 'credits' and use the level ranges as a guide. There must be 5000 rooms written entirely for low-mid level zoning fun. Yeesh. When was the last time you were in the Cursed...
by Cyric
Fri Jul 06, 2001 7:44 pm
Forum: S3 Gameplay Discussion Archive
Topic: Most anoyingest code i've dealt with
Replies: 53
Views: 6737

The other thing that this code is doing that I have witnessed is that different people are actually leading groups for a change. Sure, they're probably receiving guidance from the old, experienced players, but maybe a handful of people are actually learning their way around now, rather than being dr...
by Cyric
Mon Jun 25, 2001 2:05 am
Forum: S3 General Discussion Archive
Topic: Invasions
Replies: 69
Views: 11446

All hail Rivi:

Slayer of Orcs, Defender of Balder's Gate

Anyone have any interesting stories or logs to share?

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