Search found 2537 matches

by Yayaril
Sat Aug 19, 2006 5:15 am
Forum: General Discussion Archive
Topic: Ha Ha of the day...
Replies: 24
Views: 4296

8)


What's Irish and sits out on your porch, even in the rain?


Paddy O'furniture
by Yayaril
Thu Aug 17, 2006 3:22 pm
Forum: General Discussion Archive
Topic: You search woman for friend?
Replies: 7
Views: 1443

8)

I tried searching the woman for a friend once. It took me over 15 searches to find that friend, and that's even with a 115 int!
by Yayaril
Thu Jul 27, 2006 5:21 am
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 - Exp Tables and Trophy
Replies: 55
Views: 14954

8)

Get rid of trophy. If someone wants to be boring and 'grind' then that's their decision.
by Yayaril
Thu Jul 27, 2006 5:07 am
Forum: 2.0 Announcements
Topic: Toril 2.0: Feats
Replies: 83
Views: 46890

8)

Please say you're ditching the silly old saving system for the 3.0/3.5 DnD saving throw system.
by Yayaril
Thu Jul 20, 2006 5:19 am
Forum: Logs
Topic: Hit and Run
Replies: 17
Views: 3345

8)

The reason why dragons are so poor is because there's so many of them. There's only so much treasure to go around and the Sedawi already got the majority of it.
by Yayaril
Wed Jul 19, 2006 7:21 am
Forum: T2 Gameplay Discussion Archive
Topic: new stats
Replies: 12
Views: 2024

8)

I hope the new stat generator doesn't involve 'rolling' at all.
by Yayaril
Tue Jul 18, 2006 5:21 pm
Forum: Logs
Topic: Hit and Run
Replies: 17
Views: 3345

Eilistraee wrote:Dragons have lived for centuries - why wouldn't they word to prevent the cessation of a very long lifespan.

Just because it's inconvenient for you does not mean it makes no sense.



So being able to word is a product of a creature's lifespan? Elves should all be able to word, then.
by Yayaril
Sun Jul 16, 2006 1:06 am
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 Discussion
Replies: 71
Views: 32549

8)

Ashiwi, if this pushes the game any closer to 3.0 or 3.5, then the disparity in strength between races is going to become trivial. If it reflects DnD at all, elves will be just as strong as humans.
by Yayaril
Sun Jul 16, 2006 1:03 am
Forum: 2.0 Announcements
Topic: Toril 2.0: Combat Basics
Replies: 13
Views: 10649

8)

Bravo. I like this. I've been itching for a good DnD 3.0-3.5 based mud for awhile now.
by Yayaril
Sun Jul 16, 2006 12:56 am
Forum: 2.0 Announcements
Topic: Toril 2.0: Weapons & Armor Basics
Replies: 36
Views: 23769

8)

I like the whole 3.0-3.5 DnD direction this is taking. Interest growing!
by Yayaril
Sat Jul 15, 2006 9:00 pm
Forum: Logs
Topic: Where has all the paypal gone?!
Replies: 18
Views: 2692

8)

Soon there will be a mechanical uterus full of tiny mudlings.
by Yayaril
Sun Jul 09, 2006 4:52 pm
Forum: T2 Gameplay Discussion Archive
Topic: Ashstone swords
Replies: 7
Views: 1358

8)


They now work while underwater with the missile shield spell on.
by Yayaril
Sun Jul 02, 2006 6:56 pm
Forum: 2.0 Announcements
Topic: Introducing Toril 2.0
Replies: 156
Views: 115523

8)

I hope this means getting rid of max_stat equipment and just having open ended stats that mean something.
by Yayaril
Sat Jul 01, 2006 3:50 pm
Forum: General Discussion Archive
Topic: EQ Progression
Replies: 23
Views: 3393

8)

I play EQ on the Prxus/Terris Thule server.
by Yayaril
Wed Jun 14, 2006 12:08 am
Forum: General Discussion Archive
Topic: WoW related, but funny as hell (NSFW)
Replies: 5
Views: 922

8)

Wow Kifle, you really get serious over teamspeak, there.
by Yayaril
Sat Jun 10, 2006 6:57 pm
Forum: T2 Gameplay Discussion Archive
Topic: kick and mirror image
Replies: 2
Views: 1083

8)

I don't know why seeing your mirror image get kicked would lag you. Unless, of course, it got kicked in the nuts and the vision of you getting kicked in the nuts momentarily disorients you.
by Yayaril
Wed May 17, 2006 6:57 pm
Forum: T2 Ideas Archive
Topic: Annoying Paladin
Replies: 17
Views: 4710

8)

I'm sure a paladin wouldn't give a second thought to killing a bloodthirsty ghoul that is incapacitated.
by Yayaril
Wed May 10, 2006 8:24 pm
Forum: T2 Gameplay Discussion Archive
Topic: awesome troll proc?
Replies: 3
Views: 1232

8)

Actually, it's not a glitch in the condensed reporting system. I remember on a couple occasions attacking while unarmed and making more than 10 attacks. It has to do with not having a weapon and it happens very rarely.
by Yayaril
Mon Apr 24, 2006 12:41 am
Forum: T2 Gameplay Discussion Archive
Topic: No wonder people bot ?
Replies: 19
Views: 3401

8)

The key to practicing these skills is to have a TV playing a movie next to your computer and just spamming hide like 500 times before watching the movie.
by Yayaril
Thu Apr 13, 2006 8:13 pm
Forum: T2 Ideas Archive
Topic: Alignment-only EQ
Replies: 5
Views: 1763

8)

It does seem like there's quite the glut of equipment for certain alignments, almost as if it's all sentient and wants to be good or evil.
by Yayaril
Tue Apr 11, 2006 2:12 am
Forum: T2 Gameplay Discussion Archive
Topic: Protection from Undead
Replies: 12
Views: 1674

8)

Can protection from evil not be cast on evil folk?

Can protection from good not be cast on good folk?

Can protection from fire not be cast on a fire elemental?

You get my point.
by Yayaril
Tue Apr 11, 2006 2:06 am
Forum: General Discussion Archive
Topic: Apology
Replies: 4
Views: 953

alendar wrote:this rl zone you all talk about... where is that located is it south of calimport?

alendar


8)

Second star to the right, and straight on 'til midnight.
by Yayaril
Fri Mar 24, 2006 4:08 pm
Forum: Logs
Topic: To Clear Things UP
Replies: 10
Views: 2456

8)

I have an ailin' and the only cure is more COWBELL!
by Yayaril
Tue Mar 21, 2006 4:42 pm
Forum: Logs
Topic: No wonder gods don't reply on 'fix flee please' :P
Replies: 12
Views: 2374

What people don't seem to remember or understand is that flee is based on an attribute you don't see on att, LUCK. The more maxed out your 8 visible stats are, the less points you have available for the other 2 hidden stats (LUCK and KARMA). So when you say damn, I have to be very unlucky to fail t...
by Yayaril
Sat Mar 18, 2006 4:27 pm
Forum: Logs
Topic: A fun game to pass the time...
Replies: 7
Views: 1898

8)

FOR GREAT JUSTICE, LAUNCH EVERY ZIG!
by Yayaril
Fri Mar 17, 2006 4:28 pm
Forum: General Discussion Archive
Topic: harry potter and the goblet of fire (no spoiler, i hope)
Replies: 44
Views: 6672

8)

I liked it.
by Yayaril
Fri Mar 10, 2006 3:13 am
Forum: T2 Gameplay Discussion Archive
Topic: How do you define "skill/winner" here.?
Replies: 15
Views: 2586

8)

Skill is defined as the most posts on the forums.

I also think Toril is like Monopoly- not a game of skill, but in fact a game of endurance.
by Yayaril
Sat Mar 04, 2006 6:39 pm
Forum: T2 Ideas Archive
Topic: Finger of Death
Replies: 5
Views: 1476

Finger of Death

8)

Why don't necromancers get any spells that cause instant death to their foes?
by Yayaril
Sat Mar 04, 2006 4:29 pm
Forum: T2 Ideas Archive
Topic: orc anti paladins
Replies: 14
Views: 2950

8)

I could see an orc being an anti-paladin.
by Yayaril
Sun Feb 26, 2006 4:42 pm
Forum: T2 Ideas Archive
Topic: State of the Lich, Dear Eilistraee
Replies: 9
Views: 2052

8)

Undead don't get tired. They shouldn't even have a movement score.
by Yayaril
Fri Feb 24, 2006 4:31 pm
Forum: T2 Gameplay Discussion Archive
Topic: Items you'd like to see sold in shops.
Replies: 48
Views: 11696

8)

I mean gear to equip your pets, whether it be horses, undead, elementals or spirits. This gear wouldn't be wearable by players, have good stats, and be relatively inexpensive. You could probably toss in a few expensive items as well, with procs or powers on them. (Like haste or fly).
by Yayaril
Fri Feb 24, 2006 1:54 am
Forum: T2 Gameplay Discussion Archive
Topic: Curses!
Replies: 11
Views: 1590

8)

Fumbling isn't silly- don't you remember all those fantasy novels and movies where the hero is constantly dropping his weapon like it was a greased up lake sturgeon?
by Yayaril
Thu Feb 23, 2006 6:24 pm
Forum: T2 Gameplay Discussion Archive
Topic: Items you'd like to see sold in shops.
Replies: 48
Views: 11696

8)


Gear that can only be worn by pets with good stats.
by Yayaril
Tue Feb 21, 2006 3:49 pm
Forum: General Discussion Archive
Topic: Monkey magic, Monkey magic ooh!
Replies: 4
Views: 795

8)

His dentist never asks him if he's flossing, because he seems to have one long curvy tooth.
by Yayaril
Mon Feb 20, 2006 3:53 am
Forum: Logs
Topic: Final Meal on death row.
Replies: 4
Views: 905

8)

Why is being swallowed instant death? You can survive on the plane of fire for awhile before dying- you'd think bouncing around inside a stomach wouldn't really be that much worse than heat that can melt steel.
by Yayaril
Sat Feb 18, 2006 5:10 pm
Forum: T2 Ideas Archive
Topic: Alignment Adjustment - The Never-Ending Battle
Replies: 8
Views: 1997

8) You should choose your alignment when you start playing and that should be the way it is and not change for any ingame reasons (except maybe petitioning). The idea that someone who is good aligned can go and kill an innocent and still be gooed aligned (albeit with a tiny nick in their alignment) ...
by Yayaril
Mon Feb 13, 2006 4:40 pm
Forum: T2 Gameplay Discussion Archive
Topic: Guild Halls
Replies: 40
Views: 7190

8)

Shevarash's #1 project is trying to figure out how to turn boiled eggs back into raw eggs.
by Yayaril
Sat Jan 28, 2006 4:00 pm
Forum: Logs
Topic: Despite All My Rage
Replies: 6
Views: 1536

8)

Fixing rogues is easily done with some thick rubber bands.
by Yayaril
Wed Jan 25, 2006 4:19 pm
Forum: General Discussion Archive
Topic: New baby on the way
Replies: 16
Views: 2296

8)

Congratulations on the new baby. It'd be really strange if an old baby was on the way.
by Yayaril
Wed Jan 25, 2006 5:50 am
Forum: T2 Gameplay Discussion Archive
Topic: Tarrasque's are NOT dragons.
Replies: 10
Views: 1695

8)

The whole idea of a shield made out of eyeballs is kind of funny. Let's protect ourselves with a bunch of really soft and squishy objects stuck together!
by Yayaril
Sun Jan 22, 2006 4:53 am
Forum: T2 Gameplay Discussion Archive
Topic: Squids
Replies: 2
Views: 817

8)

They need to can the whole lagging effect and add in timers. So you ultrablast- you might lag for like 1-2 seconds and then you can move about and do whatever, except you can't initiate another psionic maneuver for 6-12 seconds.
by Yayaril
Thu Jan 12, 2006 4:32 pm
Forum: T2 Gameplay Discussion Archive
Topic: Para'd mobs
Replies: 8
Views: 946

8)

If a dragon couldn't move, you wouldn't aim for the scales with that butterknife- you'd aim for the eye!
by Yayaril
Thu Jan 12, 2006 2:35 am
Forum: T2 Gameplay Discussion Archive
Topic: Why in the WORLD?!?-- Please coder answer??
Replies: 8
Views: 992

8)


Why in the world did you use so many question marks?
by Yayaril
Wed Jan 11, 2006 3:57 pm
Forum: T2 Ideas Archive
Topic: Skill
Replies: 7
Views: 1460

8)

Chicks dig guys with skills. Bow hunting skills, computer hacking skills, ninja skills. You gotta' have skills.
by Yayaril
Mon Jan 09, 2006 4:57 am
Forum: Logs
Topic: 1 round against Dragon
Replies: 27
Views: 3909

8)

I don't get why the college student is always the poster child for having too much time on their hands.
by Yayaril
Thu Jan 05, 2006 2:45 am
Forum: General Discussion Archive
Topic: Do you think the mud should be Harder or Easier, and why?
Replies: 27
Views: 3634

8)

True dat, Dalar. I was 15 years old, didn't have a clue where anything was and easily got to level 50 with the xp in Waterdeep.
by Yayaril
Wed Jan 04, 2006 4:04 am
Forum: Logs
Topic: Best log ever (flagged)
Replies: 3
Views: 1871

8)

I think that log is fake.
by Yayaril
Tue Jan 03, 2006 4:03 pm
Forum: T2 Ideas Archive
Topic: Don't let Narnia pass us by.
Replies: 14
Views: 2474

8)

>tame thilindil

Thilindil skitters away from you!
by Yayaril
Tue Jan 03, 2006 1:41 am
Forum: T2 Gameplay Discussion Archive
Topic: Neutral necromancers/liches
Replies: 26
Views: 4389

8)

It'd be cool if neutral and good necromancers/liches had increased anti-undead spellpower to make up for their lack of pets. Their spells aimed at damaging undead would do maybe 4-5x as much damage and possibly have other effects.

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