Search found 179 matches

by spunionring
Wed Jun 11, 2008 10:55 pm
Forum: T2 Gameplay Discussion Archive
Topic: Battlechanter stat roller
Replies: 7
Views: 1744

Battlechanter stat roller

Do battlechanters use int or wis?
by spunionring
Tue Jun 10, 2008 10:28 pm
Forum: T2 Gameplay Discussion Archive
Topic: Areas Sphere
Replies: 19
Views: 2087

Re: Areas Sphere

Shevarash wrote:Are you volunteering...?


pm sent
by spunionring
Tue Jun 10, 2008 10:23 pm
Forum: T2 Gameplay Discussion Archive
Topic: Why elves are not the end-all tanks.
Replies: 56
Views: 10070

Re: Why elves are not the end-all tanks.

does barkskin function as a normal ac raising spell?

ive heard that it raises 'natural armor' so it can go beyond the -100 cap, like with agi

Also, just to confirm what im reading, eq with armor bonuses is the exact same as eq with ac bonuses, yes?
by spunionring
Fri Jun 06, 2008 12:59 am
Forum: Toril 2.0 Discussion
Topic: Toril 2.0: Status Update
Replies: 16
Views: 29203

Re: Toril 2.0: Status Update

Toril 2.0 : Status Report [*] Mob AI Overhaul : This is the biggest piece that remains. The old AI needs work to begin with in general, and it also needs to be updated to use all of the new spells, feats, and abilities which are avilable for NPCs as well as PCs. My thinking as of now is to update t...
by spunionring
Sun Jun 01, 2008 10:44 pm
Forum: T2 Gameplay Discussion Archive
Topic: Psi guild master in VT
Replies: 6
Views: 976

Re: Psi guild master in VT

Yer not a guildmaster unless you have yer own building? Yer not a guildmaster unless only yer chosen class can enter? I fail to understand what your expectations for guildmasters are. There is a store. Also, the more obvious reason for a bank and for the label 'trade post' would be the Auction. That...
by spunionring
Sun Jun 01, 2008 7:12 pm
Forum: T2 Gameplay Discussion Archive
Topic: Psi guild master in VT
Replies: 6
Views: 976

Re: Psi guild master in VT

I agree, a guild master for psis in vt is only fair.

Note: if you lose a level with a psi power, you will have to prac it from 0 when you regain the level. :(

Personally, Id like to see psis get a Word of Recall power, or perhaps just make the guildmaster a shiftable target.
by spunionring
Thu May 29, 2008 10:26 pm
Forum: T2 Gameplay Discussion Archive
Topic: Evilrace/Goodrace
Replies: 62
Views: 10531

Re: Evilrace/Goodrace

Middle ground, people. Lets talk compormises. My ideas for limited intermingling of goodie/evils: 1) Allow them to group, only based on align. So evil aligned evilrace only group with evil/neutral aligned goodrace. hrmm problems: can evil aligned goodrace group with goodaligned goodrace? currently y...
by spunionring
Thu May 29, 2008 7:19 pm
Forum: T2 Ideas Archive
Topic: Anonymous
Replies: 25
Views: 4878

Re: Anonymous

I prefer keeping Anon. There are times I like to be on the mud and solo. Completely. There are times some of us just want to get on and kill stuff without socializing. Having the who list with the visible anon flag still wrecks that capability. "Oh look... I'm making a zone group... okay... hm...
by spunionring
Thu May 29, 2008 1:19 am
Forum: Toril 2.0 Discussion
Topic: meta songs
Replies: 2
Views: 5415

Re: meta songs

sing nocharm!

sing nosummon!

sing massmorph!

sing room of silence!

er...wait.. hehehe :P
by spunionring
Thu May 29, 2008 1:08 am
Forum: T2 Gameplay Discussion Archive
Topic: Humans and 101 str
Replies: 14
Views: 1574

Re: Humans and 101 str

You only get +1 damage every other str notch, so no damage bump at the 101 str notch for humans :( I assume yer saying youd _prefer_ the +dam notch to be at 101. In that case, well youd have to move the whole damage bonus table a shift weaker or stronger, i guess. Im sure that would have effects on ...
by spunionring
Thu May 22, 2008 4:41 pm
Forum: T2 Ideas Archive
Topic: Auction mail
Replies: 2
Views: 1551

Re: Auction mail

OK, so i think that this could be a good idea, tho would prolly lead to excessive spam/mmail.. slightly off topic, Id like to be able to access my others characters auctions, the same way i can access other characters storage.. this way id be able to do aucs with one primary character, making it muc...
by spunionring
Thu May 22, 2008 4:36 pm
Forum: T2 Gameplay Discussion Archive
Topic: NOCHARM NOSUMMON NOSLEEP etc..
Replies: 15
Views: 2367

Re: NOCHARM NOSUMMON NOSLEEP etc..

I appreciate you looking into this Eilistraee =)
by spunionring
Thu May 22, 2008 12:13 am
Forum: T2 Gameplay Discussion Archive
Topic: Evilrace/Goodrace
Replies: 62
Views: 10531

Re: Evilrace/Goodrace

agree
by spunionring
Wed May 21, 2008 9:48 pm
Forum: T2 Gameplay Discussion Archive
Topic: NOCHARM NOSUMMON NOSLEEP etc..
Replies: 15
Views: 2367

Re: NOCHARM NOSUMMON NOSLEEP etc..

Im pretty sure that these effects do NOT display anywhere.
by spunionring
Fri May 16, 2008 11:27 pm
Forum: T2 Gameplay Discussion Archive
Topic: Starting Alignments
Replies: 3
Views: 728

Re: Starting Alignments

I have to agree with the sentiment here. Having race defined alignments is very restrictive :( Every race should have the option to be Neutral at least. I dont think its unreasonable to pick Evil, also.. tho obviously yer hometown might not like that. And really i dont see evil as a very important o...
by spunionring
Tue May 13, 2008 10:27 pm
Forum: T2 Gameplay Discussion Archive
Topic: NOCHARM NOSUMMON NOSLEEP etc..
Replies: 15
Views: 2367

NOCHARM NOSUMMON NOSLEEP etc..

Is there a way to see if these are active? Even with dm, i still dont see anything under Score..
by spunionring
Mon May 12, 2008 10:45 pm
Forum: T2 Ideas Archive
Topic: Random Rareload items on mobs
Replies: 15
Views: 3571

Re: Random Rareload items on mobs

theres other stuff thats rentable.
by spunionring
Sat May 10, 2008 6:50 pm
Forum: T2 Ideas Archive
Topic: Random Rareload items on mobs
Replies: 15
Views: 3571

Re: Random Rareload items on mobs

There are quest items that load randomly on mobs in some of the exp zones that can be turned in for potions, poisons etc..

If a mob loaded with a potion or scroll or wand, i might expect it to use the item when i attack it.
by spunionring
Tue May 06, 2008 5:54 pm
Forum: T2 Ideas Archive
Topic: Homeland Illithids under review
Replies: 2
Views: 1340

Re: Homeland Illithids under review

Notes: Drain mana from mobs Additional healing skill for single target Silence Multiple buffs: inertial barrier, biofeedback, energy containment, phase shift, flesh armor.. Ethereal walk = scouting Know location? Is this Clair or locate object? Both would be cool, but especially clairvoyance. Awe? I...
by spunionring
Tue May 06, 2008 5:40 pm
Forum: T2 Ideas Archive
Topic: Homeland Illithids under review
Replies: 2
Views: 1340

Homeland Illithids under review

skills_Psionicist skill_Psionicist Level: 1 bandage, 1h piercing, 1h slashing, 1h bludgeon, 1h misc, meditate, mount, clairsentience, telepathy, psychokinetic, psychometabolic, metapsionics spells_Psionicist spell_Psionicist ( 1st circle) aura sight, combatmind, mindblast, ego whip, body equalibrium...
by spunionring
Tue May 06, 2008 5:31 pm
Forum: T2 Gameplay Discussion Archive
Topic: Disruption Burst
Replies: 9
Views: 1038

Re: Disruption Burst

Full heal does damage to undead?
by spunionring
Sat May 03, 2008 3:45 pm
Forum: T2 Gameplay Discussion Archive
Topic: ACC breaks Chargepsp?
Replies: 4
Views: 953

Re: ACC breaks Chargepsp?

I dont suppose we could get it to behave like meditate could we?
by spunionring
Sat May 03, 2008 2:36 pm
Forum: T2 Gameplay Discussion Archive
Topic: ACC breaks Chargepsp?
Replies: 4
Views: 953

Re: ACC breaks Chargepsp?

bump
by spunionring
Wed Apr 30, 2008 11:51 pm
Forum: T2 Gameplay Discussion Archive
Topic: ACC breaks Chargepsp?
Replies: 4
Views: 953

ACC breaks Chargepsp?

Is using ACC supposed to break chargepsp?
by spunionring
Tue Apr 29, 2008 4:57 pm
Forum: Toril 2.0 Discussion
Topic: Squids in 2.0
Replies: 14
Views: 10200

Re: Squids in 2.0

bump
by spunionring
Tue Apr 29, 2008 4:40 pm
Forum: T2 Ideas Archive
Topic: Illithid stats
Replies: 11
Views: 2766

Re: Illithid stats

Yay, thanks for the link Shevarash. Dalar, mind dropping a link for the stat site you recommended? Yeah i thought dodge was agi based too. What are the benefits to pursuing maxint gear? i believe that for squid you pretty much need to focus gear entirely on survivability.. any zoning squids out ther...
by spunionring
Fri Apr 25, 2008 1:57 pm
Forum: T2 Ideas Archive
Topic: Illithid stats
Replies: 11
Views: 2766

Re: Illithid stats

A furthur analysis of illithid stats... CON duergar elementalist level 1 with perfect con = 21hps human ench level 1 with perfect con = 18hps elf ench level 1 with perfect con = 17hps squid level 1 with perfect con = 15hps AGI elf ench level 1 with perfect AGI = 49AC human ench level 1 with perfect ...
by spunionring
Thu Apr 24, 2008 3:59 pm
Forum: T2 Ideas Archive
Topic: Illithid stats
Replies: 11
Views: 2766

Illithid stats

Squids are extremely weak and difficult to play. Even with 100 con = poor hps, 100 agi = poor ac&dodge, 100 str = worn eq can often put us moderate. Considering all this, is the Wis and Dex minimums really necessary? In general this seems like a lot of stats to have requirements for (as opposed ...
by spunionring
Sat Apr 19, 2008 12:47 pm
Forum: Stories
Topic: Street Urchin - Tempter of Paladins
Replies: 0
Views: 5651

Street Urchin - Tempter of Paladins

Serish, Str eet Urc hin - T e m p t e r of Paladins _____ One day a young girl, a thief, captured my attention. I am this city's Captain of the Watch, a paladin getting on in life. The thief, dressed in fine linens, she must be a young woman from a noble house of moderate wealth. I noticed her lifti...

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