Search found 179 matches
- Wed Jun 11, 2008 10:55 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Battlechanter stat roller
- Replies: 7
- Views: 1744
Battlechanter stat roller
Do battlechanters use int or wis?
- Tue Jun 10, 2008 10:28 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Areas Sphere
- Replies: 19
- Views: 2087
Re: Areas Sphere
Shevarash wrote:Are you volunteering...?
pm sent
- Tue Jun 10, 2008 10:23 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Why elves are not the end-all tanks.
- Replies: 56
- Views: 10070
Re: Why elves are not the end-all tanks.
does barkskin function as a normal ac raising spell?
ive heard that it raises 'natural armor' so it can go beyond the -100 cap, like with agi
Also, just to confirm what im reading, eq with armor bonuses is the exact same as eq with ac bonuses, yes?
ive heard that it raises 'natural armor' so it can go beyond the -100 cap, like with agi
Also, just to confirm what im reading, eq with armor bonuses is the exact same as eq with ac bonuses, yes?
- Fri Jun 06, 2008 12:59 am
- Forum: Toril 2.0 Discussion
- Topic: Toril 2.0: Status Update
- Replies: 16
- Views: 29203
Re: Toril 2.0: Status Update
Toril 2.0 : Status Report [*] Mob AI Overhaul : This is the biggest piece that remains. The old AI needs work to begin with in general, and it also needs to be updated to use all of the new spells, feats, and abilities which are avilable for NPCs as well as PCs. My thinking as of now is to update t...
- Sun Jun 01, 2008 10:44 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Psi guild master in VT
- Replies: 6
- Views: 976
Re: Psi guild master in VT
Yer not a guildmaster unless you have yer own building? Yer not a guildmaster unless only yer chosen class can enter? I fail to understand what your expectations for guildmasters are. There is a store. Also, the more obvious reason for a bank and for the label 'trade post' would be the Auction. That...
- Sun Jun 01, 2008 7:12 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Psi guild master in VT
- Replies: 6
- Views: 976
Re: Psi guild master in VT
I agree, a guild master for psis in vt is only fair.
Note: if you lose a level with a psi power, you will have to prac it from 0 when you regain the level. :(
Personally, Id like to see psis get a Word of Recall power, or perhaps just make the guildmaster a shiftable target.
Note: if you lose a level with a psi power, you will have to prac it from 0 when you regain the level. :(
Personally, Id like to see psis get a Word of Recall power, or perhaps just make the guildmaster a shiftable target.
- Thu May 29, 2008 10:26 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Evilrace/Goodrace
- Replies: 62
- Views: 10531
Re: Evilrace/Goodrace
Middle ground, people. Lets talk compormises. My ideas for limited intermingling of goodie/evils: 1) Allow them to group, only based on align. So evil aligned evilrace only group with evil/neutral aligned goodrace. hrmm problems: can evil aligned goodrace group with goodaligned goodrace? currently y...
- Thu May 29, 2008 7:19 pm
- Forum: T2 Ideas Archive
- Topic: Anonymous
- Replies: 25
- Views: 4878
Re: Anonymous
I prefer keeping Anon. There are times I like to be on the mud and solo. Completely. There are times some of us just want to get on and kill stuff without socializing. Having the who list with the visible anon flag still wrecks that capability. "Oh look... I'm making a zone group... okay... hm...
- Thu May 29, 2008 1:19 am
- Forum: Toril 2.0 Discussion
- Topic: meta songs
- Replies: 2
- Views: 5415
Re: meta songs
sing nocharm!
sing nosummon!
sing massmorph!
sing room of silence!
er...wait.. hehehe :P
sing nosummon!
sing massmorph!
sing room of silence!
er...wait.. hehehe :P
- Thu May 29, 2008 1:08 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Humans and 101 str
- Replies: 14
- Views: 1574
Re: Humans and 101 str
You only get +1 damage every other str notch, so no damage bump at the 101 str notch for humans :( I assume yer saying youd _prefer_ the +dam notch to be at 101. In that case, well youd have to move the whole damage bonus table a shift weaker or stronger, i guess. Im sure that would have effects on ...
- Thu May 22, 2008 4:41 pm
- Forum: T2 Ideas Archive
- Topic: Auction mail
- Replies: 2
- Views: 1551
Re: Auction mail
OK, so i think that this could be a good idea, tho would prolly lead to excessive spam/mmail.. slightly off topic, Id like to be able to access my others characters auctions, the same way i can access other characters storage.. this way id be able to do aucs with one primary character, making it muc...
- Thu May 22, 2008 4:36 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: NOCHARM NOSUMMON NOSLEEP etc..
- Replies: 15
- Views: 2367
Re: NOCHARM NOSUMMON NOSLEEP etc..
I appreciate you looking into this Eilistraee =)
- Thu May 22, 2008 12:13 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Evilrace/Goodrace
- Replies: 62
- Views: 10531
Re: Evilrace/Goodrace
agree
- Wed May 21, 2008 9:48 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: NOCHARM NOSUMMON NOSLEEP etc..
- Replies: 15
- Views: 2367
Re: NOCHARM NOSUMMON NOSLEEP etc..
Im pretty sure that these effects do NOT display anywhere.
- Fri May 16, 2008 11:27 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Starting Alignments
- Replies: 3
- Views: 728
Re: Starting Alignments
I have to agree with the sentiment here. Having race defined alignments is very restrictive :( Every race should have the option to be Neutral at least. I dont think its unreasonable to pick Evil, also.. tho obviously yer hometown might not like that. And really i dont see evil as a very important o...
- Tue May 13, 2008 10:27 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: NOCHARM NOSUMMON NOSLEEP etc..
- Replies: 15
- Views: 2367
NOCHARM NOSUMMON NOSLEEP etc..
Is there a way to see if these are active? Even with dm, i still dont see anything under Score..
- Mon May 12, 2008 10:45 pm
- Forum: T2 Ideas Archive
- Topic: Random Rareload items on mobs
- Replies: 15
- Views: 3571
Re: Random Rareload items on mobs
theres other stuff thats rentable.
- Sat May 10, 2008 6:50 pm
- Forum: T2 Ideas Archive
- Topic: Random Rareload items on mobs
- Replies: 15
- Views: 3571
Re: Random Rareload items on mobs
There are quest items that load randomly on mobs in some of the exp zones that can be turned in for potions, poisons etc..
If a mob loaded with a potion or scroll or wand, i might expect it to use the item when i attack it.
If a mob loaded with a potion or scroll or wand, i might expect it to use the item when i attack it.
- Tue May 06, 2008 5:54 pm
- Forum: T2 Ideas Archive
- Topic: Homeland Illithids under review
- Replies: 2
- Views: 1340
Re: Homeland Illithids under review
Notes: Drain mana from mobs Additional healing skill for single target Silence Multiple buffs: inertial barrier, biofeedback, energy containment, phase shift, flesh armor.. Ethereal walk = scouting Know location? Is this Clair or locate object? Both would be cool, but especially clairvoyance. Awe? I...
- Tue May 06, 2008 5:40 pm
- Forum: T2 Ideas Archive
- Topic: Homeland Illithids under review
- Replies: 2
- Views: 1340
Homeland Illithids under review
skills_Psionicist skill_Psionicist Level: 1 bandage, 1h piercing, 1h slashing, 1h bludgeon, 1h misc, meditate, mount, clairsentience, telepathy, psychokinetic, psychometabolic, metapsionics spells_Psionicist spell_Psionicist ( 1st circle) aura sight, combatmind, mindblast, ego whip, body equalibrium...
- Tue May 06, 2008 5:31 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Disruption Burst
- Replies: 9
- Views: 1038
Re: Disruption Burst
Full heal does damage to undead?
- Sat May 03, 2008 3:45 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: ACC breaks Chargepsp?
- Replies: 4
- Views: 953
Re: ACC breaks Chargepsp?
I dont suppose we could get it to behave like meditate could we?
- Sat May 03, 2008 2:36 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: ACC breaks Chargepsp?
- Replies: 4
- Views: 953
- Wed Apr 30, 2008 11:51 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: ACC breaks Chargepsp?
- Replies: 4
- Views: 953
ACC breaks Chargepsp?
Is using ACC supposed to break chargepsp?
- Tue Apr 29, 2008 4:57 pm
- Forum: Toril 2.0 Discussion
- Topic: Squids in 2.0
- Replies: 14
- Views: 10200
Re: Squids in 2.0
bump
- Tue Apr 29, 2008 4:40 pm
- Forum: T2 Ideas Archive
- Topic: Illithid stats
- Replies: 11
- Views: 2766
Re: Illithid stats
Yay, thanks for the link Shevarash. Dalar, mind dropping a link for the stat site you recommended? Yeah i thought dodge was agi based too. What are the benefits to pursuing maxint gear? i believe that for squid you pretty much need to focus gear entirely on survivability.. any zoning squids out ther...
- Fri Apr 25, 2008 1:57 pm
- Forum: T2 Ideas Archive
- Topic: Illithid stats
- Replies: 11
- Views: 2766
Re: Illithid stats
A furthur analysis of illithid stats... CON duergar elementalist level 1 with perfect con = 21hps human ench level 1 with perfect con = 18hps elf ench level 1 with perfect con = 17hps squid level 1 with perfect con = 15hps AGI elf ench level 1 with perfect AGI = 49AC human ench level 1 with perfect ...
- Thu Apr 24, 2008 3:59 pm
- Forum: T2 Ideas Archive
- Topic: Illithid stats
- Replies: 11
- Views: 2766
Illithid stats
Squids are extremely weak and difficult to play. Even with 100 con = poor hps, 100 agi = poor ac&dodge, 100 str = worn eq can often put us moderate. Considering all this, is the Wis and Dex minimums really necessary? In general this seems like a lot of stats to have requirements for (as opposed ...
- Sat Apr 19, 2008 12:47 pm
- Forum: Stories
- Topic: Street Urchin - Tempter of Paladins
- Replies: 0
- Views: 5651
Street Urchin - Tempter of Paladins
Serish, Str eet Urc hin - T e m p t e r of Paladins _____ One day a young girl, a thief, captured my attention. I am this city's Captain of the Watch, a paladin getting on in life. The thief, dressed in fine linens, she must be a young woman from a noble house of moderate wealth. I noticed her lifti...