yeah now i have to do something else too.
its called a staring contest with the connected message.
i will win. i will have my ansi prompt yet!
Search found 179 matches
- Sun Feb 22, 2009 7:47 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Mud is down
- Replies: 7
- Views: 1540
- Sun Feb 22, 2009 1:56 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Reimbursement of lost necro pet gear
- Replies: 58
- Views: 10854
Re: Reimbursement of lost necro pet gear
I think Inomah expressed some very interesting points. What is the "policy" here? If mud crashes while you are in the middle of zone, sometimes you can get placed back where you were and sometimes not? He points out the problem is the crashing, not the necro pets. And the crashing has alre...
- Sun Feb 22, 2009 12:23 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Can we pwipe now
- Replies: 15
- Views: 2311
Re: Can we pwipe now
Adriorn Darkcloak wrote:If interested in a pwipe, delete all your characters while wearing your eq. Then start again in Leuthilspar with noob eq. It's fun.
You know thats not the same thing.
I have lived through multiple pwipes, and i think one is a good idea now.
- Sat Feb 21, 2009 4:27 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Reimbursement of lost necro pet gear
- Replies: 58
- Views: 10854
Re: Reimbursement of lost necro pet gear
Ambar, Did you read the thread? The answers to your questions are right there. Does a ranger need to use arrows to arch? yes. Has this been considered worthy of reimbursement on crashes, in the past, until now? no. Does a necro need to gear his pets to use pets? no. Can he currently gear his pets? y...
- Fri Feb 20, 2009 11:24 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Reimbursement of lost necro pet gear
- Replies: 58
- Views: 10854
Re: Reimbursement of lost necro pet gear
take away necro pets' gear slots if they are unbalancing and/or are not intended to be a feature of undead pets
or
limit them to wielded weapons only and allow necro pfile to keep track of gear on pets
or
limit them to wielded weapons only and allow necro pfile to keep track of gear on pets
- Fri Feb 20, 2009 4:00 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: This is almost funny..
- Replies: 3
- Views: 690
Re: This is almost funny..
Yes, spelling up and rolling spells is much more fun than spells you use in combat.
- Thu Feb 19, 2009 1:22 am
- Forum: T2 Gameplay Discussion Archive
- Topic: healing bug
- Replies: 1
- Views: 599
Re: healing bug
No thanks, I'm absolutely stuffed, couldn't eat another bite.
- Thu Feb 19, 2009 1:21 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Can we pwipe now
- Replies: 15
- Views: 2311
Re: Can we pwipe now
I'm voting Pwipe '09
- Tue Feb 10, 2009 2:25 am
- Forum: T2 Areas Discussion Archive
- Topic: Ashgorrok
- Replies: 1
- Views: 809
Ashgorrok
a patchwork mask of discolored skin * (patchwork mask skin sewn chunk) * ARMOR (FACE) * 4 lbs * -2/2 * NOSELL NODROP ANTI-GOOD TRANSIENT NO-MAGE
whats up with those stats? :P
whats up with those stats? :P
- Sat Jan 31, 2009 9:51 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Quest rewards
- Replies: 25
- Views: 4041
Re: Quest rewards
pretty sure this thread belongs in General Discussion
- Tue Jan 27, 2009 4:43 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Clerics
- Replies: 16
- Views: 2079
Re: Clerics
2, 3, and 4 are very interesting ideas that i think would enhance the dynamic of playing cleric. tossing that instant heal at the right moment would be very gratifying :)
- Tue Jan 27, 2009 4:35 am
- Forum: T2 Gameplay Discussion Archive
- Topic: flee vs retreat
- Replies: 11
- Views: 1263
Re: flee vs retreat
sojourn used to have escape work out of combat. ppl were escaping back and forth around wd spamming skill prac. i assume thats why it was disabled. by using escape i imply to the game that i think im in combat. if something has lagged me, and im not in combat when the escape command goes through, im...
- Sun Jan 25, 2009 1:05 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: The Agility & Armor Class Megathread
- Replies: 7
- Views: 1134
Re: The Agility & Armor Class Megathread
You can get rid of the adjusted agi column and move that to the human column
- Sat Jan 24, 2009 9:13 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: LFGC Revisited
- Replies: 1
- Views: 721
LFGC Revisited
Why was LFGC disabled?
- Tue Jan 20, 2009 11:38 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Archer mobs ignore changeself
- Replies: 2
- Views: 797
- Tue Jan 20, 2009 1:24 am
- Forum: T2 Ideas Archive
- Topic: Unlit Wormhole
- Replies: 7
- Views: 1494
Re: Unlit Wormhole
kiryan wrote:I'd like to know how a squid could wormhole someone in the light in the first place for it to matter whether or not it made the room dark.
agreed, allow squids to hole ppl regardless of daylight! Obviously they arent using physical vision to locate targets anyhow, its magi- i mean psionics!
- Tue Jan 20, 2009 1:15 am
- Forum: T2 Gameplay Discussion Archive
- Topic: VT = PK
- Replies: 13
- Views: 2826
Re: VT = PK
Make it so mobs don't attack anyone following and prepare to see some major twinking. maybe i dont understand.. but why would i need to follow ? if i wanted to use 1 char to attack a mob and 1 char who is not grouped to stay in room without being switched to.. then i would just have combat char not...
- Mon Jan 19, 2009 10:46 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: VT = PK
- Replies: 13
- Views: 2826
Re: VT = PK
Shev, So what you are saying is that this is not a bug? That mobs are supposed to attack non grouped characters that simply have followed you? Secondly. if i know of a bug thats being exploited for pk, then i shouldnt say anything on bbs only directly to admin? and if _I_ havent been pked with it th...
- Mon Jan 19, 2009 2:13 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: "New" Muspel pop change
- Replies: 10
- Views: 1438
Re: "New" Muspel pop change
Dugmaren wrote:Yes Pril, yes I am. But I already have dibs on Touk becoming Optimus Prime. You can fight Jake for Star Scream.
Does Optemuk know? =P
- Mon Jan 19, 2009 2:11 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: VT = PK
- Replies: 13
- Views: 2826
Re: VT = PK
a) yes someone following you while not grouped or anything, and then aggroing drow makes mob attack you. its being used for pk. b) id like to see the group of mobs that ppl love to kill (drow assassin/hunter/merc) moved away from VT's relo room anyways. its crazy spammy and dangerous when you relo i...
- Sat Jan 17, 2009 7:40 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: flee vs retreat
- Replies: 11
- Views: 1263
Re: flee vs retreat
i think it does make sense. if your in a room where there is fighting, then you may not be able to get to the exit that you prefer. ex: Youre in a bar room brawl, and you get cut by some crazy with a broken bottle, your like "oh crap, Im bleeding all over the place, i gotta get out of here"...
- Thu Jan 15, 2009 10:52 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: flee vs retreat
- Replies: 11
- Views: 1263
flee vs retreat
i use flee when not in combat.
having retreat with no argument work like flee, but only if engaged is a good idea.
having retreat with no argument work like flee, but only if engaged is a good idea.
- Tue Jan 13, 2009 2:34 am
- Forum: T2 Ideas Archive
- Topic: Unlit Wormhole
- Replies: 7
- Views: 1494
Re: Unlit Wormhole
Shevarash wrote:By dark you mean !sunblind, correct? So essentially it would cast a sun shadow or something on the destination room?
Exactly. Sun shadow or earth fog or globe of darkness for psionicists.
- Tue Jan 13, 2009 12:05 am
- Forum: T2 Ideas Archive
- Topic: Unlit Wormhole
- Replies: 7
- Views: 1494
Unlit Wormhole
Since moonwells and gates are now lit is it possible we could get darkening wormholes? That way an ultravision character can enter a wormhole without me stepping through with my globe of darkness.
- Mon Jan 12, 2009 10:39 pm
- Forum: T2 Ideas Archive
- Topic: Allow ansi in char descriptions
- Replies: 4
- Views: 1265
Re: Allow ansi in char descriptions
Answer: Because players cannot restrain from horrible ansi on their titles... and you wanna look at 20 lines of GF-esque seizure-inducing ansi every time you check out someone's gear? While, yes, this would be unavoidable... A) This already happens depending on what a person chooses to wear. B) So ...
- Sun Jan 11, 2009 4:25 pm
- Forum: T2 Ideas Archive
- Topic: Allow ansi in char descriptions
- Replies: 4
- Views: 1265
Allow ansi in char descriptions
Why not?
- Sun Jan 11, 2009 3:58 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Mud cycling?
- Replies: 4
- Views: 1559
Re: Mud cycling?
Yeah Lopi, Ive been stuck at the same connected point for 2.5 hours... :(
- Sat Jan 10, 2009 9:22 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: The Problems with Support Classes
- Replies: 22
- Views: 2420
Re: The Problems with Support Classes
a tank dies because stone/displace/blur weren't on him not because cleric failled a QC. I don't see the point of max wis. I know some do, but I don't see piling on all this max wis gear to lose a second of mem on a spell. very very very few fights would 1 second make a difference and most of the ti...
- Sat Jan 10, 2009 6:32 pm
- Forum: T2 Ideas Archive
- Topic: Allow noobs into VT
- Replies: 12
- Views: 7711
Re: Allow noobs into VT
nogs, i figure its a pretty easy run to CP if you want to recall back to Scardale, and it would keep things simple for god to imp. But yeah, adding recall ability to VT would be best :)
- Sat Jan 10, 2009 6:10 pm
- Forum: T2 Ideas Archive
- Topic: Allow noobs into VT
- Replies: 12
- Views: 7711
Allow noobs into VT
Noobs find themselves completely separated from the pbase by the fact that its a pain to get to VT before level 20. Also there is alot of trash eq leftover from zones that noobs could likely benefit from, if they were able to access VT.
My idea: Add a 1 way exit from Scardale to VT
My idea: Add a 1 way exit from Scardale to VT
- Wed Jan 07, 2009 3:26 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: The Problems with Support Classes
- Replies: 22
- Views: 2420
Re: The Problems with Support Classes
Corth wrote:Spirit wrack is lame just like pretty much all area spells. Not much skill involved in nuking, or in this case, stunning, a room. Proper spook targeting is definitely one of the various illusionist skills that separate the men from the boys.
Spirit Wrack is a targeted spell, not an area.
- Tue Jan 06, 2009 1:05 am
- Forum: T2 Gameplay Discussion Archive
- Topic: The Problems with Support Classes
- Replies: 22
- Views: 2420
The Problems with Support Classes
There are some major problems with Cleric / Ench especially, but also Shaman and basically most casters... A) Hardest work in zones: Meming out / glancing / spelling group etc, requires not only that you be at keys, but you have to work your ass off for a few hours straight. Whereas tanks/hitters ca...
- Tue Jan 06, 2009 12:46 am
- Forum: T2 Ideas Archive
- Topic: Donation room for newbies
- Replies: 2
- Views: 1111
- Sun Jan 04, 2009 7:48 pm
- Forum: Stories
- Topic: Swivla -Vibration of Life-
- Replies: 0
- Views: 4947
Swivla -Vibration of Life-
Swivla -Vibration of Life- Lingering behind the group, Swivla walks slowly grinning distantly and gazing absently at a pair of sprites fluttering in leaping bounds among the flowers lining the path. Ahead of her is a group of a dozen students following a serious looking woman with a long braid of da...
- Fri Dec 26, 2008 10:45 pm
- Forum: T2 Ideas Archive
- Topic: Fix racewars please
- Replies: 5
- Views: 1473
Re: Fix racewars please
haha Im out of my element. :P
Clearly my bbs priveledges need to be revoked. =)
Clearly my bbs priveledges need to be revoked. =)
- Thu Dec 25, 2008 5:30 pm
- Forum: T2 Ideas Archive
- Topic: Fix racewars please
- Replies: 5
- Views: 1473
Fix racewars please
Please make it so that humans can not group with evilraces.
- Wed Dec 24, 2008 12:34 pm
- Forum: T2 Ideas Archive
- Topic: mini-chimeras for all casters
- Replies: 11
- Views: 1754
Re: mini-chimeras for all casters
just thought id mention to that the iron circlet with sapphires you need to have your spirit in the same room as u, Ive tried this plenty of times and it just dont happen a lot in zones i can usually keep Bacon alive for a couple little fights but the second a couple areas hit or a dragon decides t...
- Tue Dec 23, 2008 11:31 pm
- Forum: T2 Ideas Archive
- Topic: mini-chimeras for all casters
- Replies: 11
- Views: 1754
Re: mini-chimeras for all casters
(In general I am noticing alot of miscommunication on these boards and alot of responses arent really making sense to me..) Thil, that is what inames means. orc wis = human wis = elf wis ETC. 100 is a shitty shitty wis for a priest class. Agreed, priests (goodrace clerics and druids) are particularl...
- Tue Dec 23, 2008 1:01 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Introducing Toril-Trac
- Replies: 14
- Views: 140196
Re: Introducing Toril-Trac
Toriltrac is still down
- Mon Dec 22, 2008 11:10 pm
- Forum: T2 Ideas Archive
- Topic: mini-chimeras for all casters
- Replies: 11
- Views: 1754
mini-chimeras for all casters
I think someone should introduce items for each caster class like the shaman's sapphire circlet.
Particularly for the most frustrating classes to zone with (enchanter / cleric) but really all casters should have an option, imo
Particularly for the most frustrating classes to zone with (enchanter / cleric) but really all casters should have an option, imo
- Sun Dec 21, 2008 6:04 am
- Forum: T2 Ideas Archive
- Topic: Building materials & Commodities Re: Guild Halls / Rooms
- Replies: 1
- Views: 1137
Re: Building materials & Commodities Re: Guild Halls / Rooms
Excellent Ideas
- Sat Dec 20, 2008 2:44 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Bane stilleto changes
- Replies: 21
- Views: 2300
Re: Bane stilleto changes
Thrand wrote:Stop hijacking my thread.
I'd respond to your 'points' but I am confident
noone takes you seriously .
Lopi
True LOL moment. Thanks :)
- Wed Dec 17, 2008 10:03 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: What are the Shaman Totem Options?
- Replies: 10
- Views: 1433
Re: What are the Shaman Totem Options?
Pazak feeds a spirit bacon to Tiamat, the five headed Queen of Chromatic Dragons.
Tiamat is DEAD! RIP!
best bacon ever =)
Tiamat is DEAD! RIP!
best bacon ever =)
- Wed Dec 17, 2008 5:24 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: What are the Shaman Totem Options?
- Replies: 10
- Views: 1433
Re: What are the Shaman Totem Options?
thanks botef :)
- Wed Dec 17, 2008 3:16 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: What are the Shaman Totem Options?
- Replies: 10
- Views: 1433
What are the Shaman Totem Options?
Is there a list of the possible shaman totem options? I thought there was, but now i can not find it.
- Mon Dec 15, 2008 2:50 pm
- Forum: T2 Ideas Archive
- Topic: Donation room for newbies
- Replies: 2
- Views: 1111
Donation room for newbies
Make a room in VT a Donation Room, where stuff left on the ground loads at Scardale Fountain next pop.
- Mon Dec 15, 2008 3:10 am
- Forum: T2 Ideas Archive
- Topic: Increase psp regen rate
- Replies: 2
- Views: 1110
Increase psp regen rate
An increased regen rate of psp based on pow or int would awesome.
Any way that i could stat or gear a char to increase psi regen would be wonderful.
Any way that i could stat or gear a char to increase psi regen would be wonderful.
- Mon Dec 15, 2008 3:07 am
- Forum: T2 Ideas Archive
- Topic: need before greed.
- Replies: 17
- Views: 3921
Re: need before greed.
Have zoning points. You get xxx points every zone you do in 15-man group. I like this. Since the obvious problem is, that if you dont need anything and you arent going to be able to bid on anything, then your not going to do the zone... BUT If you get zone points for abstaining, that you can use la...
- Sat Dec 13, 2008 9:47 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Introducing Toril-Trac
- Replies: 14
- Views: 140196
Re: Introducing Toril-Trac
Is toriltrac down? I cant open the page :(
- Fri Oct 03, 2008 10:35 pm
- Forum: T2 Ideas Archive
- Topic: Newbies and Scarsdale
- Replies: 7
- Views: 3587
Re: Newbies and Scarsdale
Agree on NHC, but I'm pretty sure non-helpers can just toggle the channel on.. Yes, anyone can toggle NHC on at an level. Though last i checked, it logs you out everytime you rent. Me, i just set a trig to log into NHC when i enter the game. I assume though, that only Helpers are supposed to answer...