Search found 471 matches
- Wed Sep 03, 2003 4:41 am
- Forum: S3 Ideas Archive
- Topic: wormhole
- Replies: 88
- Views: 40400
- Wed Sep 03, 2003 4:16 am
- Forum: Stories
- Topic: Birth and Betrayal (Part 1 of ?)
- Replies: 9
- Views: 10059
Birth and Betrayal (Part 1 of ?)
"Push!" exclaimed the the drow midwife, "its almost out." With a loud grunt and much effort the laboring mother forced the newborn from her womb. "A healthy male, you have twin sons." "Another usless son! Give him here!" the exhausted mother gasped. The midwife did as she was asked and handed the so...
- Wed Sep 03, 2003 12:53 am
- Forum: S3 Ideas Archive
- Topic: wormhole
- Replies: 88
- Views: 40400
- Tue Sep 02, 2003 3:34 pm
- Forum: S3 Ideas Archive
- Topic: wormhole
- Replies: 88
- Views: 40400
[ Perhaps, instead of just moonwell with different text, make it so that mass shift opens up a one way wormhole in each room where people are that have consented you. That may be a lot of wormholes that don't need to be opened. On a normal day of exp'ing I have at any given time 5-10 people consent...
- Mon Sep 01, 2003 10:13 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Top 5 Features You'd Like To See (Part II)
- Replies: 112
- Views: 63040
- Mon Sep 01, 2003 4:21 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Necros raising undead
- Replies: 18
- Views: 12537
Re: Necros raising undead
Dalar wrote:Why can't necros raise undead?
Ok guess that confused me.. carry on I'll ignore your ramblings. And just a FYI I don't give a damn enough about you to keep track of your characters.
- Mon Sep 01, 2003 3:02 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Necros raising undead
- Replies: 18
- Views: 12537
"ANIMATE X" Spell. Area of effect: <corpse> Aggressive: No Cumulative: No Duration: Animation lasts until the undead follower dies Class/Circle: Necromancer Xth Type of spell: Necromancy "Animate X" allows the necromancer to animate up to a certain number of X (the precise number is dependent on th...
- Mon Sep 01, 2003 12:51 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Necros raising undead
- Replies: 18
- Views: 12537
- Sat Aug 30, 2003 7:17 pm
- Forum: S3 General Discussion Archive
- Topic: Books everyone needs to read
- Replies: 26
- Views: 5921
- Fri Aug 29, 2003 8:47 am
- Forum: S3 General Discussion Archive
- Topic: Over the last few days
- Replies: 10
- Views: 3140
Hmm probably, but I don't think they care. I bought a d-link card and router was having issues with them so i called tech support told them my problems. The guy (who barely spoke english) tried to walk me through some steps, which he missed quite a few and i had to correct him more then one. After t...
- Wed Aug 27, 2003 1:00 am
- Forum: S3 Gameplay Discussion Archive
- Topic: New Auction System
- Replies: 89
- Views: 48685
- Tue Aug 26, 2003 6:22 pm
- Forum: S3 General Discussion Archive
- Topic: Things you hate (Keep it civil and no mud stuff)
- Replies: 54
- Views: 33677
- Tue Aug 26, 2003 6:12 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Project Force
- Replies: 0
- Views: 5096
Project Force
< 607h/607H 462p 124v T: Ushug TC: excellent E: captain EC: nasty wounds P: std > You project a strong force front that hits Captain Miplit dead on. Your victim staggers and is sent sprawling! project Dropping plates on yo' ass Beeeeyotch! < 607h/607H 444p 124v T: Ushug TC: excellent E: captain EC: ...
- Tue Aug 26, 2003 4:23 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Top 5 Features You'd Like To See (Part II)
- Replies: 112
- Views: 63040
13. Would be nice if you're in a room say ET and you have to 'rub sphere' to move that you'd not have to put your psp crystal in bag because rub 2.sphere doesn't work... give these 'touch' items like 2-3 key words. Or just make the main key word so obscure that there is 0 items with the same key word.
- Tue Aug 26, 2003 2:18 am
- Forum: S3 Gameplay Discussion Archive
- Topic: spob
- Replies: 114
- Views: 55644
- Sat Aug 23, 2003 5:26 am
- Forum: S3 General Discussion Archive
- Topic: Who was your first character on Sojourn?
- Replies: 64
- Views: 18554
- Sat Aug 23, 2003 4:57 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Top 5 Features You'd Like To See (Part II)
- Replies: 112
- Views: 63040
1. Some way to tell the timer on a pcorpse, through examine or a special command like rot 2.mynazzaraxxsyn. 2. Along the lines of what delmair wrote about shop keepers buying thing, possibilty of shopkeepers having a cache of sorts so the items they have last over a boot/crash and possibly the price...
- Thu Aug 21, 2003 5:37 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Lack of evil tank classes
- Replies: 29
- Views: 6388
Lack of evil tank classes
I've recently started playing an evil cleric and have really started to realize the lack of tanking classes evils have... We have one tank class, warriors. I really think that orcs should be able to be anti-paladins to compensate for this giving us two (goodies have 3). Fighter ======= Warrior (both...
- Thu Aug 21, 2003 9:13 am
- Forum: S3 Ideas Archive
- Topic: Flameboard
- Replies: 15
- Views: 11825
- Thu Aug 21, 2003 8:38 am
- Forum: S3 Gameplay Discussion Archive
- Topic: New Auction System
- Replies: 89
- Views: 48685
- Thu Aug 21, 2003 6:12 am
- Forum: S3 General Discussion Archive
- Topic: Who was your first character on Sojourn?
- Replies: 64
- Views: 18554
First char was either my barb 'zerker Balzor, or Human Anti Xytas. Can't remember which came first. Then one day i logged in to find out the mud went from alpha to beta and all my hard work was gone. Rerolled them both in beta, neither one broke level 19, then one day I got bored of both and tried o...