Search found 162 matches
- Wed Sep 29, 2004 2:28 am
- Forum: T2 Announcements Archive
- Topic: Rumors regarding Miax, and the MUD being made public
- Replies: 48
- Views: 31303
Kris > Cherzra
How can Kris be thinking releasing S3 will be a fitting legacy for anything except one-upping Cherzra against his own MUD? Cherzra leaked lots of quests and zone maps. Kris will be leaking ALL those quests and zone maps and code for how everything works. Yes, the stats on items are different, but as...
- Wed Sep 08, 2004 7:28 am
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 74195
Worthy
Dug, if I were thinking about bringing artifacts back I'd start by tieing them into something quantifiable that everybody could see as indisputable evidence they have it over somebody else. I would also make it a periodic criteria, subject to be taken back if the reason they got it dwindles. For ins...
- Tue Sep 07, 2004 4:16 pm
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 74195
Booty
Amen, Ashiwi, especially the part about the copious amount of booty. *wiggle*
- Sun Sep 05, 2004 10:25 pm
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 74195
Accomplishments
We need new players, not something to try to keep old players interested. The majority of the people informing the MUD of quests, leading the zones, and pioneering new things ARE the old players. If we took the stance that we shouldn't care about keeping the players with the most invested in the MU...
- Sun Sep 05, 2004 4:23 am
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 74195
Left Out?
Lack of egalitarianism drives people away? Probably not the only reason, but since artifacts/restrings/etc were taken out or made impossible to get without RP or god-requested task, MUD population here has dwindled. Your argument that only those with restrings/etc will get groups is silly. If you go...
- Sun Sep 05, 2004 1:00 am
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 74195
It's not?
It's not? Just doing a rough count of the unique items/restrings in the game, a much higher percentage of them can be tied to gods or their close friends, without naming names. People may wish to ignore these correlations, but it doesn't make them any less apparent to those that know which god plays...
- Sat Sep 04, 2004 11:32 pm
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 74195
Rewards for gods
I know this may piss people off but... Isn't this already happening? Despite the supposed elimination of favoritism, there are very few unique items/restrings that can't be tied back to a godplayer or close friend of one. I'd be more in favor of gods just saying outright that the reason their charac...
- Thu Jul 29, 2004 6:39 am
- Forum: General Discussion Archive
- Topic: Old Players? ('95-'97)
- Replies: 123
- Views: 32324
Brenin
OMG! FISTANDANTALIS!!! Brenin, where the hell you been? lol (Schmooides from ThePointBBS) My first was Rostam Redimere, a ranger who was later forced to change name and become Rylore. Also made Turji, barb warrior fairly far back during Toril. And Klandal, sorcerer, near the end of Toril. Skipped S2...
- Sun Jul 18, 2004 5:46 pm
- Forum: T2 Ideas Archive
- Topic: What's YOUR Dream Item?
- Replies: 47
- Views: 11640
Shaman Totem
An item I think should realistically be allowed in the game would be a stat'd spirit totem for shaman. Could be a quest where whichever totem you gave would determine which stat'd totem you got with the correct spirit with that spirit somehow related to the description of that totem. Ex. For eagle: ...
- Fri Jul 16, 2004 7:56 pm
- Forum: Logs
- Topic: Who's the TRUE sissy?
- Replies: 1
- Views: 1058
Sissy
He was obviously jealous of your duds.
- Mon Jul 12, 2004 6:18 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15724
MaxAgi for Barb
The max_agi notch for barb warrior is 101 and very easy to get. It's possible to get 2 max notches and be on par with naked elf agi also.
- Sat Jul 10, 2004 4:21 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15724
HPs
You may notice until lvl 25 you get a range of hps per lvl, but after 25 you get a set amount.
Average for barb warrior seems to be around 685 or so. :)
Average for barb warrior seems to be around 685 or so. :)
- Fri Jul 09, 2004 11:41 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15724
Barb Hps
850 hps NATURAL? I've only seen a couple of 700hp natural barbs ever. Not sure which barb warriors you're talking about unless by natural you mean with 150+hp in eq. :P
*cough*
Also interested how you wielded an anti-dwarf dagger as Molor.
- Sun Apr 25, 2004 4:34 pm
- Forum: Logs
- Topic: Knowing When to Sit Down
- Replies: 9
- Views: 2373
SF Rangers
What is it about SF and rangers anyways? :P
- Wed Apr 21, 2004 4:05 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Eq Level Restrictions?
- Replies: 18
- Views: 3114
Restrictions
By the way, there already are several procs on items that don't work unless its user is a certain level.
- Tue Apr 20, 2004 5:40 am
- Forum: General Discussion Archive
- Topic: Player Council
- Replies: 73
- Views: 15723
Intentions
Dalar, I think that sentiment was only reinforced by a great deal of the equipment changes. The vast majority of the people I talked to understood the need for hp reduction across the board, and I think the intentions of the gods were good. The idea of balance in the 'risk vs. reward' aspect is grea...
- Thu Apr 15, 2004 8:39 pm
- Forum: MUD Client Help
- Topic: ZMUD: Sorry, could not get a license at this time.
- Replies: 18
- Views: 5235
*snap*
Sesexe! I saw you just posted in the Favorite Movie Scene forum! Gimme some patch lovin' for the love! lol
If my PMs didn't work just post that you still need my email. :P
Thanks again,
Klandan
If my PMs didn't work just post that you still need my email. :P
Thanks again,
Klandan
- Thu Apr 15, 2004 8:16 pm
- Forum: MUD Client Help
- Topic: ZMUD: Sorry, could not get a license at this time.
- Replies: 18
- Views: 5235
Elicense Patch
Kossuth, I looked for that patch on the elicense website but couldn't find it. Could you post a link to the page if you find it please? I'm going through withdrawal so I sent Sesexe my email a while ago but haven't received word back yet. I'm assuming Sesexe is either at work or in a different timez...
- Thu Apr 15, 2004 4:14 am
- Forum: MUD Client Help
- Topic: I can't edit my triggers!
- Replies: 14
- Views: 2412
Reroller
I actually sent him a copy of a reroller to import but it wouldn't import it. I then had him manually enter each trigger/variable/alias through use of the #TRIGGER, etc commands. The problem is that you have to change one of the triggers to trigger on prompt instead of newline, which I don't know ho...
- Wed Apr 14, 2004 6:57 pm
- Forum: MUD Client Help
- Topic: I can't edit my triggers!
- Replies: 14
- Views: 2412
Edit Ability
From talking to Newb I found out when he clicks on the Triggers button it brings up the window that shows triggers but won't allow him to edit them at all. I had him try to double-click on a made trigger (it made a trigger when I had him enter #TRIGGER etc), click on trigger and hit the Edit button,...
- Wed Apr 14, 2004 6:52 pm
- Forum: MUD Client Help
- Topic: ZMUD: Sorry, could not get a license at this time.
- Replies: 18
- Views: 5235
ZMUD: Sorry, could not get a license at this time.
WTF is this crap? I try to start ZMud this morning and this crap pops up: Sorry, could not get a license at this time. Please try running this program later. 23 0 I e-mailed support@elicense.com as it stated in the ZMud forums, but now you know why I, and maybe others, can't play for a few days unti...
- Mon Jan 05, 2004 8:46 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Ancestral Shield Bug #2
- Replies: 0
- Views: 554
Ancestral Shield Bug #2
< 988h/988H 126v/126V > < P: std > You complete your spell... The spirits of your ancestors coalesce to protect your group. A shimmering spiritual shield hovers over you. < 988h/988H 126v/126V > < P: std > A balor demon completes his spell... A balor demon utters the words, 'incendiary cloud' Billow...
- Fri Jan 02, 2004 10:41 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Plane of Magma
- Replies: 28
- Views: 5703
Rewards
When we found the fubar'd 1-way we thought surely this wasn't intended and petitioned. The response was that they checked and it was supposed to be that way. I'm glad they were wrong and it's getting fixed. I like the idea of being able to turn in items for other items. Although with the way it's se...
- Fri Jan 02, 2004 9:57 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Plane of Magma
- Replies: 28
- Views: 5703
Ummm... yeah.
Being in the first group to complete Magma over a long, arduous time, I can go over the reactions of our group in the order they came: Excitement - New zone with cool atmosphere, lots of breathing/sweeping/roaring fun to keep you on your toes. After clearing tons of mobs for a few hours we found som...
- Sat Dec 27, 2003 11:22 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Scimitar Proc Bug
- Replies: 3
- Views: 757
Scimitar Proc Bug
After a vit wore off I had a fairly nice hp buffer, but after the round it disappeared even though I didn't get hit. It seems when the heal proc went off, instead of just not adding hps to my buffer hps, it reset my current hps to maxhp. < 998h/833H 130v/130V > < T: Turji TC: excellent E: skeleton E...
- Wed Dec 24, 2003 12:39 am
- Forum: Logs
- Topic: Amolol meets reality.
- Replies: 28
- Views: 6106
Amolol meets reality.
Amolol group-says 'ok who r the tanks?' < 807h/829H 127v/127V > < P: std > gsay Liliv/Vahok/Delmair You group-say 'Liliv/Vahok/Delmair' < 807h/829H 127v/127V > < P: std > l On the Path in the Center of the Encampment Exits: -N -E -S -W# [3] Corpse of an expedition guard is lying here. A tiny pool o...
- Mon Dec 01, 2003 9:33 pm
- Forum: Object Changes
- Topic: Hulburg Changes!
- Replies: 46
- Views: 30568
Bandolier
a hard leather bandolier with mithril studs
Why quest an item that has NO stats other than wt2? You can buy a scabbard for a few gold that is wt1... how unintelligent.
Why quest an item that has NO stats other than wt2? You can buy a scabbard for a few gold that is wt1... how unintelligent.
- Sun Nov 23, 2003 9:01 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Ancestral Shield Bug
- Replies: 5
- Views: 1721
Ancestral Shield Bug
Please look into this again. It's been broken since its inception. < 912h/974H 128v/128V > < T: Klosh TC: small wounds E: marilith EC: few wounds P: std > Casting: silence person ** A marilith deamon completes its spell... A marilith deamon utters the words, 'incendiary cloud' Billowing clouds of in...
- Sun Nov 23, 2003 7:19 pm
- Forum: Logs
- Topic: Internet = Satan
- Replies: 2
- Views: 1345
Glorified PFG
Yeah yeah, I didn't hold that maxstyle PFG chalice I got the other day, damnit. It wasn't gonna take long enough to find a portal on smoke that I would have to worry about wearing PFG... until that stupid connection monster took my ass out. :P
- Fri Nov 21, 2003 10:23 am
- Forum: Logs
- Topic: Internet = Satan
- Replies: 2
- Views: 1345
Internet = Satan
< P: std > You enter a rainbow colored portal and reappear elsewhere... A Windy Area in the Plane of Smoke Exits: -N -S -W -U -D There is a portal here shimmering in a rainbow array of colors. A smoke mephit lounges here smoking a pipe. < 788h/783H 128v/128V > < P: std > Jalahon steps out of a rainb...
- Fri Nov 21, 2003 5:23 am
- Forum: Object Changes
- Topic: Erlan rewards
- Replies: 16
- Views: 11562
Stat Considerations
This quest takes an inordinant amount of time and visits to some of the realms' hardest zones, including rares from them. Enjoyed the quest including the well-done final addition. Just a few comments on the rewards for this epic quest. Pestilence: Please make it either nodrop or add FLOAT flag to it...
- Fri Nov 21, 2003 3:09 am
- Forum: Object Changes
- Topic: Downgrade SPOB
- Replies: 157
- Views: 77514
Mage Items
Not giving stats but here's an SPOB mage. head: an enshrouding hood of crimson velvet eyes: a monocle of stained crimson silver ears: a loop of stained crimson silver face: a translucent mask of olive tourmaline neck: a blackened iron choker with a crimson clasp on body: a robe of rune hemmed crimso...
- Thu Nov 20, 2003 12:56 am
- Forum: Object Changes
- Topic: Kazgoroth quest reward items
- Replies: 18
- Views: 11747
- Wed Nov 19, 2003 9:18 pm
- Forum: Object Changes
- Topic: holy netheril bracelet...
- Replies: 9
- Views: 8934
Fumes
Fumes already is worthless asides from style. Considering a rare from Clouds is necessary for the quest, you'd probably already have a shot at getting a better bracelet too aka storm bracelet.
- Wed Nov 19, 2003 9:42 am
- Forum: Logs
- Topic: Go Go Tanking Skills
- Replies: 43
- Views: 7529
Assist
It is clear to me that Thanuk would have lived if Lazus didn't lag himself by assisting Nukkie immediately after entry.
Downgrade cleric melee!!!
Downgrade cleric melee!!!
- Fri Nov 07, 2003 9:30 am
- Forum: Object Changes
- Topic: Water Sprinkler
- Replies: 1
- Views: 1105
Sprinkler
Actually, in my book this WAY harder to get sprinkler is worse than smoke orb AND seelie staff. Seelie staff is same hp and maxwis as sprinkler AND is neutralable. Smoke orb basically trades 1hp for 1maxwis over sprinkler AND is neutralable. I could see how non-cleric types could dismiss the no-neut...
- Mon Nov 03, 2003 7:45 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Hitall while stunned
- Replies: 0
- Views: 558
Hitall while stunned
I know you're not supposed to be able to perform special functions like rescue, switch targets, etc while stunned. Is hitall not included in those? c 'spirit wrack' ettin Ok. You are rescued by the spirit bear, you are confused, but grateful! < 814h/874H 127v/127V > < P: std > The spirit bear attack...
- Thu Oct 16, 2003 7:08 am
- Forum: T2 Ideas Archive
- Topic: Shaman Ideas
- Replies: 15
- Views: 3595
Undead in Cities.
Eilistraee, I might say you have a point about undead in cities if I didn't see people with ZOMBIES running around not getting attacked. :P And do you honestly think it makes more sense for guards to deem a spirit pet as hostile than a nightmare, zombie, fire elemental, or other pet that isn't aggro...
- Wed Oct 15, 2003 6:33 am
- Forum: T2 Ideas Archive
- Topic: Shaman Ideas
- Replies: 15
- Views: 3595
Pets
I still don't understand why guards don't mind 'a vicious nightmare' being in their city walls, but a shaman's spirit is worthy of attack? This is the same with almost any other pet where it makes even less sense. Maybe I wasn't around when it was made this way, but why are city guards aggro spirits...
- Sun Sep 07, 2003 12:32 am
- Forum: S3 Ideas Archive
- Topic: Pet Commands
- Replies: 6
- Views: 8025
Pets
If a pet will do any command within its power and just sit there and die for you, you'd also think you could order it to STOP FRICKING KICK LAGGING itself. I know as a shaman this is incredibly annoying when my spirit is kicking instead of rescuing me or doing something else way more important. Perh...
- Wed Aug 27, 2003 3:16 am
- Forum: S3 Gameplay Discussion Archive
- Topic: spob
- Replies: 114
- Views: 55795
SPOB
4 lost bids? I'm not even going into how many I've lost... anyways... From what I've seen of the rewards for SPOB for each class there are 4 heart items, 5 large gem items, and 6 cracked gem items. I have cleric, warrior, and mage class characters. If I had every SPOB item I would currently wear 2 c...
- Tue Aug 19, 2003 12:09 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Hulburg/TTF
- Replies: 88
- Views: 49151
Quest Info
Shev, in case you didn't know, quest info is handled MUCH differently than during Sojourn/Toril. I've never been in a guild, but apparently any quest that has been done by its members is posted to a website for all those to see, as are quests they haven't done but heard of as well. Personally never ...
- Wed Jul 23, 2003 7:36 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: EqStatsOverhaul and GoodVsEvil Balance bitching.Ok to ignore
- Replies: 37
- Views: 11811
The Evil Way
Perhaps the evil way of distributing eq while zoning in the past is the reason evils are so scared of the downgrades. My understanding of their system handed the best and most uber items to those that had been there the most, leaving those newer than the evil 'legends' with mid-level, but zonable, e...
- Sun Apr 13, 2003 12:21 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Ancestral Fury/Soul Tempest
- Replies: 2
- Views: 1141
Thanks.
Ahhh, thanks for the info. I must just always roll less targets when casting ancestral fury, heh, weird.
- Sat Apr 12, 2003 10:41 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Ancestral Fury/Soul Tempest
- Replies: 2
- Views: 1141
Ancestral Fury/Soul Tempest
Can the area range of Ancestral Fury be looked at please? For a 10th circle spell it has a far smaller area of effect than soul tempest as a 7th circle spell. I know ancestral fury does more dmg per target, but the max number of targets is quite small. Base of a Steep Tunnel Exits: -E -S -U A red ba...
- Mon Mar 03, 2003 10:35 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Mob Flee Bug
- Replies: 11
- Views: 2126
Annoyed
I guess I'm just annoyed because this pixie has a dagger and flees within two rounds of being engaged. I have sense life up, but when I enter the room it nearly kills me from backstab every time. Sometimes I can get off a blind before it flees, but this still sucks. Being stunned definitely keeps my...
- Mon Mar 03, 2003 10:25 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Mob Flee Bug
- Replies: 11
- Views: 2126
Mob Flee Bug
A Thick Forest of Evergreens Exits: -N -E -S -W You sense a lifeform nearby. The spirit bear glides in from the south. < 533h/666H 120v/141V > < P: std > A willow wisp flutters in from the west. < 533h/666H 120v/141V > < P: std > sea You find a pixie warrior lurking here! < 533h/666H 121v/141V > < P...
- Wed Feb 19, 2003 8:26 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Switching mobs.
- Replies: 17
- Views: 4157
Switching...
I have recently been playing a shaman and definitely think mob switching should be looked at. They seem nearly nofail when switching and do so often. Spirits can't be ordered to rescue while you're casting, and even when ordered to rescue they are horrible at it and kick lagged. Is there a way to te...
- Thu Feb 13, 2003 4:59 am
- Forum: S3 Gameplay Discussion Archive
- Topic: HAVE U SEEN THIS MAN ?
- Replies: 3
- Views: 1557
Milk Carton Boy Found.
Actually, I saw your missing friend yesterday... Guess you don't visit him frequently enough for him to answer the door when you come over to play. :)