Help settle a god debate!
Help settle a god debate!
What class would own best if you could pull off a group of 15 players of only that class?
Race independant.
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Azuth God of Wizardry and Majiks
Race independant.
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Azuth God of Wizardry and Majiks
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Azuth:
<B>What class would own best if you could pull off a group of 15 players of only that class?
Race independant.
</B></font><HR></BLOCKQUOTE>
I'd say Shaman
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Ensis Inferni
Bish Enterprises Inc.
All Rights Reserved
Copyright 1999 Fydollaho Productions.
<B>What class would own best if you could pull off a group of 15 players of only that class?
Race independant.
</B></font><HR></BLOCKQUOTE>
I'd say Shaman
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Ensis Inferni
Bish Enterprises Inc.
All Rights Reserved
Copyright 1999 Fydollaho Productions.
If you take into account all likely combat situations, you must immediately rule out an all-melee group due to ubiquitous fire- and coldshields plus lack of haste. You'd be better off relying on spell damage, yet, because of mob magic-resistance combined with spell feedback you couldnt just go try the tactic of burning the mob to cinders before he gets the 5 or so hits it would take to kill an Invoker.
The answer to me is clear: 15 liches. Combination of spell damage, melee damage (with pets), globe, and minor healing (of pets). 15 liches, each with a full complement of pets, should be 10x > all others.
Mp
Edit: Even so, 15 liches would still get owned in most big encounters. Nothing can substitute for a balanced group.
[This message has been edited by Mplor (edited 08-16-2002).]
The answer to me is clear: 15 liches. Combination of spell damage, melee damage (with pets), globe, and minor healing (of pets). 15 liches, each with a full complement of pets, should be 10x > all others.
Mp
Edit: Even so, 15 liches would still get owned in most big encounters. Nothing can substitute for a balanced group.
[This message has been edited by Mplor (edited 08-16-2002).]
This depends if liches suffer feedback or not, really. 15 living rot's as well as 45 or so nuking pets would really hurt many large encounters. The only _real_ problem they'd suffer is a total lack of stoneskin.
Another problem is rooms with silence. But this can be overcome with large masses of pets.
I think enchanters would be up there somewhere too. With prismatic spray not having feedback it could make a real mess.
But I'd say the overall prize would go to shamans, yeah. Reduced area damage, pets, decent damage output, healing, stoning.
Regards,
Jorus
Fireshielded mobs wouldn't be much of a problem for paladins though, except in the case of permanently fireshielded mobs, or casters that are nobash.
Another problem is rooms with silence. But this can be overcome with large masses of pets.
I think enchanters would be up there somewhere too. With prismatic spray not having feedback it could make a real mess.
But I'd say the overall prize would go to shamans, yeah. Reduced area damage, pets, decent damage output, healing, stoning.
Regards,
Jorus
Fireshielded mobs wouldn't be much of a problem for paladins though, except in the case of permanently fireshielded mobs, or casters that are nobash.
1 Liches
2 Enchanters
3 Shamans
4 everyone else
liches would need stone skin but how many mobs would survive 45 pet nukes and 15 living rots
Enchanters own becouse we can scale ourselves and with prism and other nukes we could hurt sombody
shamans couse they have a bit of it all and can reduce area damage from mobs
2 Enchanters
3 Shamans
4 everyone else
liches would need stone skin but how many mobs would survive 45 pet nukes and 15 living rots
Enchanters own becouse we can scale ourselves and with prism and other nukes we could hurt sombody
shamans couse they have a bit of it all and can reduce area damage from mobs
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- Sojourner
- Posts: 63
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- Location: chicago,Il
Is there even a doubt? 15 clerics of course! With whatever the group formation, there is always a chance of death. With every death, you have one less member. Eventually, you run out of juice. However, with clerics, 1 sitting out as sitter/resser and the rest running in and out harming/healing/wording, there will never be a problem. Dead, ress, recharge, rinse and repeat.
Yssilk
Yssilk
I dunno, I might give a bid to druids. Does doom feedback? I don't know. If not, send 15 pets into the room, then have everyone run in and doom once, then leave All set triggers to word of recall when low on hit points, since in many situations you can just well back in
15 liches will eventually be worn down by repeated fights since they have no healing, so I'd lean toward a class that can attack AND heal. So I dunno, shamans or druids. I'll say druids just to be original
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- Ragorn
Jenera says 'i managed to match a little, ragorn's outfit is hideous.'
15 liches will eventually be worn down by repeated fights since they have no healing, so I'd lean toward a class that can attack AND heal. So I dunno, shamans or druids. I'll say druids just to be original
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- Ragorn
Jenera says 'i managed to match a little, ragorn's outfit is hideous.'
hrmmm, realy a silly question as the game is pretty much designed to need serveral key players/classes to do anything real, but id think although liches would be tight, 15 level 50 shammies would easily be able to do more, better, faster and with less losses, but no one took the only real option, WARRIORS BABY!
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- Sojourner
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- Contact:
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- Sojourner
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- Sojourner
- Posts: 7275
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lich is strong so is shaman but I think i'd vote elementalists for all around generalists.
for lichs, the damage from the pets would be insane, but running out of pets gonna suck. There are some places where pets are not easy to come by. Running out of pets and feedback are the two reasons I don't think an all shaman group would be as strong as lichs or elementalists.
Elementalists can heal decently, can summon endless pets, have no feedback spells and do nice damage, and they have all the key utility spells (gate/relocate, silence, feeblemind, power word blind, stone, and quasi vit/heal/fly/wb/bash/!bash).
A group of 15 of lichs or shaman might be significantly more powerful and faster in most situations, but the elementalists are more robust and capable of sustained destruction. Plus, if it ever came down to melee, elementalists would definitely have an edge on lichs and shaman.
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where ara you my rittle raabuuri
for lichs, the damage from the pets would be insane, but running out of pets gonna suck. There are some places where pets are not easy to come by. Running out of pets and feedback are the two reasons I don't think an all shaman group would be as strong as lichs or elementalists.
Elementalists can heal decently, can summon endless pets, have no feedback spells and do nice damage, and they have all the key utility spells (gate/relocate, silence, feeblemind, power word blind, stone, and quasi vit/heal/fly/wb/bash/!bash).
A group of 15 of lichs or shaman might be significantly more powerful and faster in most situations, but the elementalists are more robust and capable of sustained destruction. Plus, if it ever came down to melee, elementalists would definitely have an edge on lichs and shaman.
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where ara you my rittle raabuuri
Everyone that mentioned liches forgot a fundamental flaw in the class. We have no means of transportation.
Todrael group-says 'ok 14 other lich people. everyone have pets? let's storm jot.'
Dezzex group-says 'Tod, we don't have gate.'
Todrael group-says 'oh. right. um. ok, back to idling.'
And yes, rot has feedback. My vote would go for clerics, with enchanters or elementalists in second. Haven't seen enough of small group elementalists to decide.
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-Todrael Azz'miala, Ravager
Todrael group-says 'ok 14 other lich people. everyone have pets? let's storm jot.'
Dezzex group-says 'Tod, we don't have gate.'
Todrael group-says 'oh. right. um. ok, back to idling.'
And yes, rot has feedback. My vote would go for clerics, with enchanters or elementalists in second. Haven't seen enough of small group elementalists to decide.
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-Todrael Azz'miala, Ravager
15 clerics wouldn't ever die, but neither would the mobs since we can't do damage to anything :P
I didn't think about illusionists.. that would be pretty rocking also, except they can't heal.
Forgot that lich doesn't have gate.. but are the gods thinking about utility spells like that or just zoning power once you're there.
I didn't think about illusionists.. that would be pretty rocking also, except they can't heal.
Forgot that lich doesn't have gate.. but are the gods thinking about utility spells like that or just zoning power once you're there.
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Mplor:
Todrael, you can walk to Jot from the Prime Material Plane. Or you could a couple years ago.</font><HR></BLOCKQUOTE>
I know you can. Just because it's possible to walk an entire group from prime to jot doesn't mean it will ever happen though. Much like the thought of having a group of 15 people of all the same class, much less attempting a zone with them. It's just something silly to think about for people to not be quite so bored. This whole thread is quite pointless
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-Todrael Azz'miala, Ravager
Todrael, you can walk to Jot from the Prime Material Plane. Or you could a couple years ago.</font><HR></BLOCKQUOTE>
I know you can. Just because it's possible to walk an entire group from prime to jot doesn't mean it will ever happen though. Much like the thought of having a group of 15 people of all the same class, much less attempting a zone with them. It's just something silly to think about for people to not be quite so bored. This whole thread is quite pointless
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-Todrael Azz'miala, Ravager
Shammers would rock this out w/o a problem. 15 ghealers along with reduced area damage, stones, stuns, and some nukes would make for a badass group. Their spirits could tank, just have like 5 shammers playing musical tanks with their pets.
A close 2nd is 15 illus... with mislead up on all 15, no mob would be able to track them, not to mention an area stun spell, defensive spells, and decent nukes. MR wouldn't be a problem because of flux.
So who's going to get their whole guild to reroll as all the same class and test this out?
A close 2nd is 15 illus... with mislead up on all 15, no mob would be able to track them, not to mention an area stun spell, defensive spells, and decent nukes. MR wouldn't be a problem because of flux.
So who's going to get their whole guild to reroll as all the same class and test this out?
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- Sojourner
- Posts: 7275
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- Location: Los Angeles, CA and Flagstaff, AZ
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shammers would rock until they ran out of pets, and remember fury has feedback. soul tempest reminds me of cyclone.
illusionists would rock until they ate their second area and needed healing.
the only thing i can see elementalists having a problem with would be lich proc.
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where ara you my rittle raabuuri
illusionists would rock until they ate their second area and needed healing.
the only thing i can see elementalists having a problem with would be lich proc.
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where ara you my rittle raabuuri
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by celara:
<B>15 rangers would own everything.
</B></font><HR></BLOCKQUOTE>
according to your complaint in another thread, 15 dire raiders would own the 15 rangers.
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-Daz "<^> (*¿*) <^>" Proudwolf
<B>15 rangers would own everything.
</B></font><HR></BLOCKQUOTE>
according to your complaint in another thread, 15 dire raiders would own the 15 rangers.
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-Daz "<^> (*¿*) <^>" Proudwolf
Everything can be circumvented by EQ, Spell, Potions, Scrolls, Staves except Resurrection. So I don't understand why there is even a debate about this. Regardless of the zone, without time restraint, everything can be done by any group. But with other class groups, people maybe down to level 30 when finished but a all cleric group would still average about 48 at the least even with a ton of failures. Do the math. With everything else being equal 48 > 30 "."
Yssilk
Yssilk
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Daz:
<B> according to your complaint in another thread, 15 dire raiders would own the 15 rangers.
</B></font><HR></BLOCKQUOTE>
It was a joke, that was the point
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Just as soon as I belong/Then its time I disappear
<B> according to your complaint in another thread, 15 dire raiders would own the 15 rangers.
</B></font><HR></BLOCKQUOTE>
It was a joke, that was the point
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Just as soon as I belong/Then its time I disappear
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Gormal:
<B>15 dwarven warriors may not succeed but we'd damn sure have a better time then anyone else.
</B></font><HR></BLOCKQUOTE>
Put me with the fun group! I'd rather spank on second gatehouse and die laughing than ride the grousewave to Thrym.
My money's on clerics, though.
<B>15 dwarven warriors may not succeed but we'd damn sure have a better time then anyone else.
</B></font><HR></BLOCKQUOTE>
Put me with the fun group! I'd rather spank on second gatehouse and die laughing than ride the grousewave to Thrym.
My money's on clerics, though.
Illusionist would be pretty darn mean, two to stop any casting, two to make everything blind, 11 to blow stuff up....crikey, if using potion aswell the my consideration for healing not even a problem
Shamans would be pretty buff! But i think they may get picked off pretty quick, do liches get prism? that would stop them from getting plucked off...shrug
Druid would send trees then all walk in finally having casted doom, the couple that survived the feedback would follow in to find the tree dead and themselves to follow. But then we would is sit around with the heirophant discussing how sexy our gear was and doing treant jokes so that would be pretty unbeatable.
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Shamans would be pretty buff! But i think they may get picked off pretty quick, do liches get prism? that would stop them from getting plucked off...shrug
Druid would send trees then all walk in finally having casted doom, the couple that survived the feedback would follow in to find the tree dead and themselves to follow. But then we would is sit around with the heirophant discussing how sexy our gear was and doing treant jokes so that would be pretty unbeatable.
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I'd like to say Shaman, but I think Elementalists would win this one. They have both good utility spells and some nice damage. However, Elementalists get those endless pets, all the different embodiments, gate, relocate, et all.
If you're smart and use 15 Duergar Elementalists it'd be even better.
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Dalhar D'lil Veldrin
If you're smart and use 15 Duergar Elementalists it'd be even better.
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Dalhar D'lil Veldrin
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