I have seen it all now!

Archive of the Sojourn3 General Discussion Forum.
Xizz
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I have seen it all now!

Postby Xizz » Tue May 15, 2001 11:04 pm

Someone in an evil race town shouting that they're willing to buy something ^_^

[This message has been edited by Xizz (edited 05-15-2001).]

Oh yeah, did I mention it was an item from WD?

[This message has been edited by Xizz (edited 05-16-2001).]
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Postby Rahl » Wed May 16, 2001 1:23 am

I've only seen that once last wipe and he said it was a typo. Image




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Postby cherzra » Wed May 16, 2001 7:13 am

I was in dk yesterday and a lvl 3 troll told me "hey want to help me and go to zk and get me some dark steels". NO! I DON'T! Twinks...
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Postby Ragorn » Wed May 16, 2001 7:43 am

*gasp*

You mean evils are no longer a well-oiled machine of hardcore elite players?

- Ragorn
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Postby Zogur » Wed May 16, 2001 8:55 am

Hrmm.... you maybe right... seems like some goodies are trying to disguise as evils!
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Postby Jegzed » Wed May 16, 2001 9:30 am

I've seen plenty of new evils around.

/Jegzed
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Postby Artikerus Blindhammer » Wed May 16, 2001 11:55 am

Tis a shame. They're all over the place. We call them Dookies in Gloomhaven - Dark Goodies. They're all over the Duergar population, even some squids. They can use the skills, but you know you got a goodie on your hand the 3rd time they get killed by justice trying to exp in Ixarkon...

Artikerus Blindhammer
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Postby moritheil » Wed May 16, 2001 7:16 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Artikerus Blindhammer:
<B>Tis a shame. They're all over the place. We call them Dookies in Gloomhaven - Dark Goodies. They're all over the Duergar population, even some squids. They can use the skills, but you know you got a goodie on your hand the 3rd time they get killed by justice trying to exp in Ixarkon...

Artikerus Blindhammer
Ssixxizzirrill
Byuch Yuch Bloodtusk</B></font><HR></BLOCKQUOTE>

haa haa...

On a side note, I think a lot of newbies are ignoring the fact that evil races are *advanced* and just rolling up trolls, drow, etc to be cool. You wouldn't believe the crap I had to deal with on NHC the other day. It was like, you don't know how to "get all corpse" and you want to play a squid?? What??
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Postby belleshel » Wed May 16, 2001 7:34 pm

On a side note explain to me how evils are actually *advanced? Image*...I think we talked about this before but I have yet to see any reason to call evils 'advanced' or even 'hard'. Hell the best place to be a newbie is an evil in dk.
Belle
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Postby cherzra » Wed May 16, 2001 9:33 pm

They prolly did that since all the twinkies read the word DROW and decide to roll one... I practically have my tells off all the time now or I'd explode in rage over stupid questions.

"Help I'm in BS someone took me here can you take me to dk???"

"where should I xp at lvl 2? and at lvl 6? and at lvl 10? and at lvl 15? etc!"

"walk to zk get me some dark steel swords"

"how do I get to dk again"

"whats the dirs from ghore to the bridge in dead fields?"

"where do I find limestone bracelet"

"got any extra eq???"

"level me"

etc.

etc.

Don't get me wrong, I love to help a newbie, it's great to help someone out who needs it (and even better, who isn't expecting it and is just sitting around with his poor newbie eq on) and gladly answer general questions, but being badgered with this stuff 3x an hour gets really frustrating.

It's higher lvled peopl too, because when you are in an eq group and you have to tell 5 out of 8 ppl the dirs to a common eq mob in faang or bg... sigh I wish mapping was compulsory for everyone.

Cherzra tired cranky going to sleep now


[This message has been edited by cherzra (edited 05-16-2001).]
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Postby silvea » Thu May 17, 2001 8:42 am

I play a goodie invoker and some newbies keep asking me advice on spellcasting, what to do and how... and all thoes newbies are evil invokers *DOH*. Can there be a tog made to ignore every evil race below lvl 20?

I got no problem with helping people but evil s should not be played by non exp players.
Just make it a lot harder for them in dk. What about an agro warrior mob, lvl 15 that tracks and is a good basher. A junk looking for some easy cash and loots pcorpses after he kills them. That should keep the evils down.

Silvea alias Almile
Artikerus Blindhammer
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Postby Artikerus Blindhammer » Thu May 17, 2001 12:24 pm

I so totally agree. The UnderDark and the evil races are LAUGHABLY easy. Even with this exp and new combat throwing a little spice into it - GloomHaven has 1 high lvl aggro that a newbie might walk into inside the city, and one around level..20 or so outside. Ixarkon has nothing aggro to worry about except the justice system (rofl). DK is PURE exp with almost no danger. Bloodtusk isn't hard - random aggro drunks and feral cats killable by level 6. Ghore/Faang are decent though. Point being, the evil races are supposed to face evil around every corner, and well, comparably, the underdark is about as scary right now as looking at Ragorn in the dark...it just don't hurt!

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Postby Ssarra » Thu May 17, 2001 12:56 pm

Hyssk is a pretty good evil hometown if you ask me. There's a few snake pits, some aggro stuff in the swamp to the sw of the pyramid, aggro mobs in central pyramid, it's rather interesting. Makes it fun to fight in a room one away from an aggro mob room, and worrying about fleeing, because you know, you'll never get yer lowbie corpse back. And to be honest, I freakin love it Image


Ssarra
- I'm not a low level newbie, I'm a high level newbie, never made it above 36 in 5 yrs playing
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Postby silvea » Fri May 18, 2001 7:20 am

evil home towns:


Ghore : Troll home, its cool as it is Image
Faang : Ogre home, also cool Image could be a bit harder.....
Hyssk : Good example of an evil home town
Ixarkon : It got style, and hard enough becouse of location.
DK : This is the town to be for a newbie, most easy place to lvl, even better then wd.
Bloodtusk : Way to easy, atleast put a few agros in here.
Gloomheaven : eeehmmm no comment? I wanne start here to when I roll an evil...


Evil race make me laugh, a lot, only Yuan-ti and Illithid are a real challange, Trolls could be argued about.
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Postby cherzra » Fri May 18, 2001 9:45 am

You didn't even play an evil. You never even made it above level 40 on any side. I don't wanna hear all these people who don't have a clue anymore, you don't hear evils whining about goodies do you? This always comes up and it's getting tiresome. The fact that you say that IX is 'real hard' yet you say that GH is 'way too easy!' proves my point. Do you have any idea of their relative location to one another?

[This message has been edited by cherzra (edited 05-18-2001).]
silvea
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Postby silvea » Fri May 18, 2001 10:41 am

removed this message becouse the flame was below my style. Cherzra you just wrong on your last point, on all part you claimed about me, you got my icq so check the facts first plz.

[This message has been edited by silvea (edited 05-18-2001).]
Ilshadrial
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Postby Ilshadrial » Fri May 18, 2001 12:16 pm

Umm Silvae...

When John I an wrote the Orc Hometown we were instructed not to make it hard, as in, limit the number of aggressive mobs in town...

Remember on Sojourn Evil races are not harder to play like they have been "supposedly" made on Duris. Two different muds.

Evil races get some spank stats and innates, but some have to give up their daysight, which there are ways around...

Kevin aka Ilshad

[This message has been edited by Ilshadrial (edited 05-18-2001).]
Artikerus Blindhammer
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Postby Artikerus Blindhammer » Fri May 18, 2001 12:23 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by cherzra:
<B>You didn't even play an evil. You never even made it above level 40 on any side. I don't wanna hear all these people who don't have a clue anymore, you don't hear evils whining about goodies do you? This always comes up and it's getting tiresome. The fact that you say that IX is 'real hard' yet you say that GH is 'way too easy!' proves my point. Do you have any idea of their relative location to one another?

[This message has been edited by cherzra (edited 05-18-2001).]</B></font><HR></BLOCKQUOTE>

Cherz, yeah, I'm getting kinda pissy about your posts. All you do seem to do is flame ..can we just have a conversation? I respect you a lot on the mud - you're a favored and valuable tank, I just don't see ya like this.

(On to the actual post)
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Someone above Cherzra's flame.. Silvea I think:
<B>Ghore : Troll home, its cool as it is
Faang : Ogre home, also cool could be a bit harder.....
Hyssk : Good example of an evil home town
Ixarkon : It got style, and hard enough becouse of location.
DK : This is the town to be for a newbie, most easy place to lvl, even better then wd.
Bloodtusk : Way to easy, atleast put a few agros in here.
Gloomheaven : eeehmmm no comment? I wanne start here to when I roll an evil...


Evil race make me laugh, a lot, only Yuan-ti and Illithid are a real challange, Trolls could be argued about.
[This message has been edited by Arti B (edited 05-18-2001).]</B></font><HR></BLOCKQUOTE>

Ixarkon is piecemeal: You've got a race of sturdy dwarves 100 rooms or so South of you. Bugbear newbie zone which everyone that side of Gloom River uses.

Gloomhaven, for newbies is piecemeal: The huge aggro available to get newbies is sentinal until aggro and is down a 1 way set of rooms a bit. Sort of out of the way. It -does- become nice for exp levels 10-25 plus there are some NICE quests and rareloads. Come on.

DK: I mean, it's good we got a WD-esque level place for all the evil races. But then again, in the helpfiles EVILS are for advanced players, and thus this type of easy exp shouldn't be handed to them. The whole idea of evils isn't Hey It's Cool To Be Bad, but Hey It's Cool That I Can Level To 50 In A Month With A Grey Elf, Let's Try 2 Months With A Drow.... or something like that. There's disclaimers and such - this type of zone doesn't belong as a HOMETOWN. EXP zone it kicks ass, and the vault..-drool- love it.

UnderDark: I wanna see bloody ropers. I wanna see friggin raiding Svirfneblin and Dwarven Mining troops aggro to all evil races. I Want to see Xenophobic Squids that attack you out of nowhere - I WANT TO SEE THEM DRAIN ME!!! Image

I wanna see blood. Evils is harder, true...but do we do it justice?

Artikerus Blindhammer
Xizz
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Postby Xizz » Fri May 18, 2001 12:53 pm

Artikerus um have you played in ud any?

there are ropers in ud, there are Svirfneblin that are agro, and since UD currently doesn't connect to any dwarf hometowns, there aren't any dwarves agro. If I recall correctly I did see illithids drain pc's before.
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Postby silvea » Fri May 18, 2001 2:03 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Ilshadrial:
<B>Umm Silvae...

When John I an wrote the Orc Hometown we were instructed not to make it hard, as in, limit the number of aggressive mobs in town...

Remember on Sojourn Evil races are not harder to play like they have been "supposedly" made on Duris. Two different muds.

Evil races get some spank stats and innates, but some have to give up their daysight, which there are ways around...

Kevin aka Ilshad

[This message has been edited by Ilshadrial (edited 05-18-2001).]</B></font><HR></BLOCKQUOTE>

I think you did a great job, I mean I seen all home towns and looked at most room descriptions in detail and they are cool, also the mobs walking in there are cool. I need to be fair that I did not spend jet a great deal in the new hometown but it got style.

I don't compair sojourn with duris, to be fair I can't stand duris at all and I played there for mybe 3 hours in total. But when I make a character, the evil races are coloured red, they got a seperate help file and loads of warnings. But in practice most of them have it more easy then grey elves or now the mud added a zone to walk through agro's Dwarves and Barbarians by location alone.

All evil races are infact a more specialised race. A ogre is a much better warrior then anny good race, etc. So if you stay withing your race best class you should be doing oke. The draw backs of most of the evil races are when you level yourself to lvl 20 or when you need to do a cr. For only 2 out of 6 races this is a problem, mybe even 3 (see trolls).

So in general imhu you get a great deal more with only 1 or 2 weak points that are often not very spectacular (except dark vission what great advantage is, but also a draw back). So where is the challange? What makes an evil race so hard as in the help files is sayed, I think thats the main question.

For who is intrested, its just a matter of style for me that I don't play much an evil, I do it sometimes to see the things that I can't see with a good race (like ud).

I herefor bow for every yuanti and illithid who reaches lvl 20 withing 1 month of Beta. They did a real good job and are more then worthy of my respect

greetings,

Silvea

ps : The style is more then fine, plz don't feel attacked by my posts. I just doubt the challange lvl.
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Postby Jegzed » Fri May 18, 2001 3:01 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by silvea:
<B>I herefor bow for every yuanti and illithid who reaches lvl 20 withing 1 month of Beta. They did a real good job and are more then worthy of my respect
</B></font><HR></BLOCKQUOTE>

ROFL!

With that single comment you've manage to erase any credibility of your comments on evils.

You do realise that Ixarkon is the best positioned hometown in the entire mud and has the best supportzones written?

If it was an easy walk from DK to ix, then I'd had lived there from the start.

/Jegzed, who wishes he could level as fast as an illithid.
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Postby Jegzed » Fri May 18, 2001 3:05 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by silvea:
So in general imhu you get a great deal more with only 1 or 2 weak points that are often not very spectacular (except dark vission what great advantage is, but also a draw back). So where is the challange? What makes an evil race so hard as in the help files is sayed, I think thats the main question.</font><HR></BLOCKQUOTE>

Ever run into a a paladin?

Or any of the dozens of extremely annoying aggro-evil mobs that seem to litter the roads .

/Jegzed
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Postby silvea » Fri May 18, 2001 4:25 pm

*grin* read better jegzed, thoes 2 towns are hard to reach.... and yes from DK to BG is only a long run, it can hardly be called a hard run, was easy to speed trigger and thoes pallies/clerics you run just past (did this several times) got me killed only 1 time.

Did you ever run from dwarf home town to waterdeep with the "new" zone in there? all thoes plants are a real problem and the walk is longer.... I doubt what I find more dificult....
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Postby Ssarra » Fri May 18, 2001 4:56 pm

Fight! Fight!

Image
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Postby Xizz » Fri May 18, 2001 4:58 pm

I ran to ic as an yuanti, never saw no vines, just the dumb woodsmen, they do hit hard though so could be pain if they were agro to good races.
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Postby Jegzed » Fri May 18, 2001 7:45 pm

<font face="Verdana, Arial" size="2">Originally posted by silvea:</font>

<B>*grin* read better jegzed, thoes 2 towns are hard to reach.... and yes from DK to BG is only a long run, it can hardly be called a hard run, was easy to speed trigger and thoes pallies/clerics you run just past (did this several times) got me killed only 1 time.
</B>

How can you say Ixarkon is tough AND gloomhaven is not?

Do you have ANY clue of their locations???

Ixarkon is dead easy to level a char in compared to many other evil HT's.


/Jegzed
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Postby Tilandal » Fri May 18, 2001 10:27 pm

For reference IX is just north of a small duergar settlement. GH is just top the west a bit of that. GH and DK are connected by an underwater tunnel usable by squids at level 11 when they get acclimate. It takes about 5 mins to get from IX to GH and about the same to get from GH to DK. Being a squids as actually easier than being a duergar since squids can use either exit from the UD and duergar can only use the long vertical shaft and they dont have innate levitae to boot.
Id also say bloodtusk is a good evil HT simply because you are seperated from the core evil players in the south.
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Postby Zhadrak/Dharag » Sat May 19, 2001 8:17 am

hehe, cant really understand how ya can say those mounds and piles of leaves north of WD is a problem, they are around level 15 and dont hit hard. the other day i ran into the paladin and his friends on my way from BS to WD, and being an anti, he doesnt like me.

Azgaroth
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Postby Gormal » Sat May 19, 2001 10:36 am

Why are these boards turning into an evil vs goodie flamewar always lately? Its really sad. Come one people, if you wanna comment on the mud or on someone's suggestion, have some tact. Your opinion will be far more respected and taken more seriously if it isn't directed at someone in a hostile manner.

Sojourn shouldn't have this kind of animosity between people. Its childish.


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Postby Ssarra » Sun May 20, 2001 7:16 pm

Cuz evils are just better, and goodies are jealous!


Image
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Postby Todrael » Sun May 20, 2001 11:59 pm

DK is too easy. Far too easy. The only aggro's I know in the area are laughably easy to kill, and are behind a closed door that there is no need to ever open until very high level and they don't track. The temple guards? One 5th circle damage spell and they're dead, two at most. Easily solo'd by anyone above level 15. Elite guards? They stick to Alurl circle, which there is no reason to kill on; the exp you can do there, you can simply close the doors to prevent the guards from entering. There is no justice system and undead are allowed in the city. Basically nothing see's invis.

*shrugs*

-Todrael
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Postby sok » Thu May 31, 2001 11:47 pm

i figured it out. the evil vs. goodie fight
which side is better. who would kick's who's rear end. i'm very objective and since i had both a goodie and evil cleric i can be honest and my result should end all arguments

goodie sok vs evil syssk
they basically has the same eq. they both wield 2 nebulas. they both have full heals and word of recalls. they dont cast offensive. so after duking it out for about an hour they both get tire of pointless missing and claim to be the winner cuz once in a while one would actually hit something. but i full heal myself and wasn't even close to dead. u didn't full heal yourself i full heal ya just to keep ya alive or else you would've been dead. i'm better. u owe me your live or sorry ass evil/goodie. i'm the winner. no i'm the whiner. no me. no me. no me. my mommie can kick your mommie's behind. well my daddie can kick your daddie's front.
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Postby Ssarra » Fri Jun 01, 2001 1:29 pm

Hah! My zomibie of the fluffy pink bunny would whip all of ya!
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Postby Tayros » Fri Jun 01, 2001 5:26 pm

Test Image
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Postby Jasix Prowlingwolf » Mon Jun 04, 2001 12:12 pm

What is an evil????
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Postby Ragorn » Tue Jun 05, 2001 12:34 am

Dungeons and Dragons defines an evil character as "One who strives for personal gain above the needs of others."

Hmmm...

- Ragorn

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