Addition to guild code for RP/Quest

Archive of the Sojourn3 Ideas Forum.
Grunelda
Sojourner
Posts: 47
Joined: Sat Sep 07, 2002 5:01 am

Addition to guild code for RP/Quest

Postby Grunelda » Fri Mar 28, 2003 6:19 pm

I havent had much experience with guilds on Sojourn3, but they seem to be really well thought out. There is not a lot to improve upon except maybe guildhalls and maybe a subclass of guilds for RP/Quest.

Ok I know there are several RP guilds. I would like to see a sub-class where Evils and Goodies can guild together - but keep the same grouping restrictions etc.

Why?

This is mostly for RP effect. To form sub societies like a circle of liches or assassins group with a evil design for Soj3 RP.

I can see this as a stripped down version of the current code so you code belong to a guild and or society. Being granted the ACC channel and a RP channel or something. I guess you can form these societies without Mud code for communications and such.. but its so much slicker to have a connection accross race lines in this case.

flame on!

Grunelda

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