oteb wrote:Ok 50%damage reduction from melee chipping like stone..not stackable with stone and scales... is like ghetto stone. just lets call it fire/ice armor
That said i dont understand the fierce oppositon
Will it make vokers solo Chlora, FP, SG, Artimus? No
Will it deduct from usefullnes of other classes in zoning group? No
Will it allow voker to exp solo? No
Will it make vokers a bit more enjoyable? I sure hope so
Why you guys sooooo against it?
Of course, you forget some other important questions:
Will it make invoker mobs really hard? Yes.
Will it make the huge gap between melee damage and spell damage even bigger? Yes.
But aside from that, I am against any spell that makes the attacker take more damage than the attackee. If i slash you for 30 damage, and take 30 damage from a shield for attacking, thats a pretty powerful spell. If i slash you for 30 damage, and take 30 damage from a shield for attacking, but you only take 15 damage, thats rediculous. That's my problem with it.
Tanji's point on the other hand, is that a spell like that would be a defensive spell. Invokers are an offensive spell class. Even if such a spell existed, it doesn't belong in an invoker's spellbook because that's not what invokers do.