I was just wondering is there is a place I could learn how to write, and learn the process of how to write new areas. My Idea is that if you had a bit of your bbs set aside for discusion and help on making areas for sojourn , that peoples creative juices might begin to flow. The reason I ask this is because I have several Ideas about areas of the mud I think need improvement and ideas about area stuff in general and have no outlet for this.
thanks
L L K
Area Making
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- Sojourner
- Posts: 33
- Joined: Sun Jan 28, 2001 6:01 am
- Location: CANADA
www.circlemud.org
there are links there to resources on world building. basically what you need is an idea or theme, imagination and a thesaurus.
i've built about 50 areas for other zones, prob over 5k rooms total. it's very fun, but also VERY frustrating and will take the fun out of the game quickly.
it's hard to describe. rewarding, yet damning.
there are links there to resources on world building. basically what you need is an idea or theme, imagination and a thesaurus.
i've built about 50 areas for other zones, prob over 5k rooms total. it's very fun, but also VERY frustrating and will take the fun out of the game quickly.
it's hard to describe. rewarding, yet damning.
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Thurg:
<B>oof trying making zones for muds that stay up for about a month, now thats frustrating
</B></font><HR></BLOCKQUOTE>
Been there, done that. So much wasted time... sigh.
Twyl
<B>oof trying making zones for muds that stay up for about a month, now thats frustrating
</B></font><HR></BLOCKQUOTE>
Been there, done that. So much wasted time... sigh.
Twyl
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- FORGER AREAS
- Posts: 487
- Joined: Mon Jan 29, 2001 6:01 am
- Location: Bone Castle, City of Strife
Well, not sure about creating an online creation guideline. The system we've been using works as follows:
1. You come up with an idea and email me a brief synopsis at roysoto@yahoo.com
2. Assuming it doesn't suck too badly I direct you to the URL for our areas creation documents/tools and the rest is up to you
The areadocs are about 100 pages long and a bit tough to slog through, but they're very thorough...the area creation tool we use (TE) makes life very easy, and someone is apparently working on a graphical mud creator for us, although I'm not holding my breath.
R
1. You come up with an idea and email me a brief synopsis at roysoto@yahoo.com
2. Assuming it doesn't suck too badly I direct you to the URL for our areas creation documents/tools and the rest is up to you
The areadocs are about 100 pages long and a bit tough to slog through, but they're very thorough...the area creation tool we use (TE) makes life very easy, and someone is apparently working on a graphical mud creator for us, although I'm not holding my breath.
R
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