Idea for new command 'repray'

Archive of the Sojourn3 Ideas Forum.
Shaylot
Sojourner
Posts: 35
Joined: Thu Sep 13, 2001 5:01 am
Location: WD

Idea for new command \'repray\'

Postby Shaylot » Mon Jan 07, 2002 1:45 pm

here is what i get:

9 seconds: ( 3rd) cause critical
24 seconds: ( 3rd) cause critical
39 seconds: ( 3rd) cause critical
54 seconds: ( 3rd) cause critical
69 seconds: ( 3rd) cause critical
84 seconds: ( 3rd) cause critical
99 seconds: ( 3rd) cause critical
111 seconds: ( 2nd) cause serious
124 seconds: ( 2nd) cause serious
141 seconds: ( 4th) blindness
153 seconds: ( 2nd) cause serious
165 seconds: ( 2nd) cause serious
178 seconds: ( 2nd) cause serious
190 seconds: ( 2nd) cause serious
202 seconds: ( 2nd) cause serious
221 seconds: ( 5th) heal
241 seconds: ( 5th) heal
249 seconds: ( 1st) cause light
258 seconds: ( 1st) cause light
266 seconds: ( 1st) cause light
275 seconds: ( 1st) cause light

here is something i would like (with a new command, not with pray)

7 x cause critical
1 x blindness
5 x cause serious
2 x heal
4 x cure light
praytime 275 seconds.

or something like that, just a command you would use for repray, cuz its really annoying to get the full list when you repray
moritheil
Sojourner
Posts: 4845
Joined: Wed Jan 31, 2001 6:01 am

Postby moritheil » Mon Jan 07, 2002 9:38 pm

Hmm... I think the way it is as it is, is for ease of use with switching mem order (that way, stoners know which spells to forget to get stone back faster, etc.)

But it would indeed be nice to have a toggable feature... it sucks to be on telnet and do a near-full mem.
Shaylot
Sojourner
Posts: 35
Joined: Thu Sep 13, 2001 5:01 am
Location: WD

Postby Shaylot » Sat Feb 16, 2002 11:16 am

13 seconds: ( 5th) vitality
32 seconds: ( 8th) full harm
47 seconds: ( 6th) harm
61 seconds: ( 6th) harm
76 seconds: ( 6th) harm
91 seconds: ( 6th) harm
106 seconds: ( 6th) harm
120 seconds: ( 6th) harm
132 seconds: ( 4th) flame strike
144 seconds: ( 4th) flame strike
160 seconds: ( 7th) full heal
172 seconds: ( 4th) flame strike
184 seconds: ( 4th) flame strike
196 seconds: ( 4th) flame strike
208 seconds: ( 4th) flame strike
220 seconds: ( 4th) flame strike
230 seconds: ( 3rd) cause critical
246 seconds: ( 7th) full heal
256 seconds: ( 3rd) cause critical
267 seconds: ( 3rd) cause critical
277 seconds: ( 3rd) cause critical
287 seconds: ( 3rd) cause critical
297 seconds: ( 3rd) cause critical
308 seconds: ( 3rd) cause critical
318 seconds: ( 3rd) cause critical
326 seconds: ( 2nd) cause serious
342 seconds: ( 7th) full heal
351 seconds: ( 2nd) cause serious
359 seconds: ( 2nd) cause serious
368 seconds: ( 2nd) cause serious
376 seconds: ( 2nd) cause serious
385 seconds: ( 2nd) cause serious
393 seconds: ( 2nd) cause serious
406 seconds: ( 5th) heal
412 seconds: ( 1st) cause light
418 seconds: ( 1st) cause light
424 seconds: ( 1st) cause light
430 seconds: ( 1st) cause light
444 seconds: ( 5th) heal
457 seconds: ( 5th) heal
463 seconds: ( 1st) cause light
469 seconds: ( 1st) cause light
475 seconds: ( 1st) cause light
481 seconds: ( 1st) cause light
497 seconds: ( 7th) full heal
510 seconds: ( 5th) heal
523 seconds: ( 5th) heal

You can pray no more spells.

Couldn't it just compress if 2 of the same spells are below eachother that would give:
13 seconds: ( 5th) vitality
32 seconds: ( 8th) full harm
47 seconds: ( 6th) harm (x6)
132 seconds: ( 4th) flame strike (x2)
160 seconds: ( 7th) full heal
172 seconds: ( 4th) flame strike (x5)
230 seconds: ( 3rd) cause critical (x7)
246 seconds: ( 7th) full heal
256 seconds: ( 3rd) cause critical
326 seconds: ( 2nd) cause serious (x6)
342 seconds: ( 7th) full heal
351 seconds: ( 2nd) cause serious
406 seconds: ( 5th) heal
412 seconds: ( 1st) cause light (x4)
444 seconds: ( 5th) heal
457 seconds: ( 5th) heal
463 seconds: ( 1st) cause light (x4)
497 seconds: ( 7th) full heal
523 seconds: ( 5th) heal (x2)

You can pray no more spells.


/Shaylot - pushing pushing pushing his idea.
Galok Icewolf
Sojourner
Posts: 510
Joined: Thu Feb 01, 2001 6:01 am

Postby Galok Icewolf » Sun Feb 17, 2002 2:04 am

Wouldn't that mess up the order yer meming spells in? I don't think its big enough of a issue to matter.
Treladian
Sojourner
Posts: 1163
Joined: Fri Jan 26, 2001 6:01 am

Postby Treladian » Mon Feb 18, 2002 5:33 am

It shouldn't cause any problems with order if it only condenses spells of the same type that are clumped together. It would only be a display thing, the actual queue for spells being memmed shouldn't actually be affected.

------------------
"Maybe I should stop and ask for directions . . ."
kiryan
Sojourner
Posts: 7275
Joined: Sat Apr 14, 2001 5:01 am
Location: Los Angeles, CA and Flagstaff, AZ
Contact:

Postby kiryan » Mon Feb 18, 2002 7:38 am

write a trigger.
Shaylot
Sojourner
Posts: 35
Joined: Thu Sep 13, 2001 5:01 am
Location: WD

Postby Shaylot » Mon Feb 18, 2002 7:14 pm

a trigger? hmm. didnt know you could actually truncate lines and all that with triggers.

I'll look into it.
<font color="#008000">/Shaylot</font>

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