Sv Petri

Feedback, bugs, and general gameplay related discussion.
Vorkul Tigerclaw
Sojourner
Posts: 79
Joined: Sat Jul 31, 2004 10:55 pm

Sv Petri

Postby Vorkul Tigerclaw » Fri Nov 12, 2004 1:38 pm

What does this do?
Nuada GCC: 'what the heck is a khanjari'
Dudle GCC: 'it's a new player class'
Azerost GCC: 'Imagine for a second that they jammed Drizzt into a dagger'
Tilandal
Sojourner
Posts: 393
Joined: Fri Jan 26, 2001 6:01 am

Postby Tilandal » Fri Nov 12, 2004 5:13 pm

It keeps you from getting petrified. Think Medusa like. I cant think of any common zones where this would help and ive never actually been petrified myself but in most lore I know of petrification means instant death. It may also have a secondary effect but that i cant really comment on.
Lenefir
Sojourner
Posts: 198
Joined: Sat Aug 17, 2002 5:01 am
Contact:

Postby Lenefir » Fri Nov 12, 2004 6:05 pm

Like with all abilities, stats, saves, procs and all that other stuff the only ones that know for sure are the coders, and they can't tell...

But you can join in on the scientific projects of trying to figure the stuff out:)
http://torilmud.dyndns.org/phpBB2/viewtopic.php?t=13332
"Being God isn't easy. If you do too much, people get dependent on you; and if you do nothing, they lose hope. You have to use a light touch [...]. When you do things right, people won't be sure you have done anything at all"
--Futurama

Return to “T2 Gameplay Discussion Archive”

Who is online

Users browsing this forum: No registered users and 47 guests