On rare occassion, I have seen Time Stop disappear with a message of "Time speeds up..." when casting a defensive spell. I have experienced it both in a room with a battle though myself disengaged and not even grouped to the PC I am casting upon, and also in a room without combat and upon yet another PC. Neither of those times were I assisting someone, tanking, nor having a riposte upon myself. I do not recall exactly what spells were being cast, other than them being from the following list:
Dragonscales
Globe
Blur
Haste
Detect Invisibility
Detect Magic
Energy Shield
To my recollection, I don't recall trying to Blink someone and having it fail, nor attempting to Invis someone. I must investigate these and other spells moreso to determine if the bug affects those also.
It's more critical in zoning when you are the only enchanter for the group and the leader is ....more hasty in getting the tanks in than in having the enchanter spell people up. But still, it's a frustration even when nonchalantly casting detect invis at the Waterdeep Inn.
If it's a disruption such as a spell failure, I'd be more understanding of it. However the message seems more akin to a bug than a feature of circumstance.
Thanks for a great spell,
-Mirl
Time Stop interruption bug.
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- Sojourner
- Posts: 59
- Joined: Fri Mar 02, 2001 6:01 am
- Location: Saginaw, MI, USA
- Contact:
To clarify, Time Stop is designed to speed up the chant of spells when not in combat. If you are in a room with combat going on and you cast a spell while having Time Stop up, the spell will fall. This will happen regardless of who the target of the spell is.
If you cast a spell on yourself and there is combat in the room TS will break.
If you cast a spell on a group member with combat in the room TS will break.
If youc ast a spell on a PC not in your group with combat in the room TS will break.
If you cast a spell on yourself and there is combat in the room TS will break.
If you cast a spell on a group member with combat in the room TS will break.
If youc ast a spell on a PC not in your group with combat in the room TS will break.
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- Sojourner
- Posts: 3923
- Joined: Fri Jul 26, 2002 5:01 am
- Location: Waterdeep
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