Clouds Changes

Feedback, bugs, and general gameplay related discussion.
Marthammor
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Clouds Changes

Postby Marthammor » Tue Oct 04, 2005 8:11 pm

Some adjustments to the mobs in clouds have been made to hopefully bring it back to about the same difficulty pre-dragon changes. Please try it out and leave feedback on if its still too hard or became too easy.
Thanks.
Dalar
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Postby Dalar » Tue Oct 04, 2005 8:32 pm

Fix exp zones too please
It will be fixed in Toril 2.0.
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Marthammor
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Postby Marthammor » Tue Oct 04, 2005 8:34 pm

Yeah yeah, its on the list.
Very long damn list at that. :P
Birile
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Postby Birile » Tue Oct 04, 2005 9:11 pm

Thanks for recognizing the need for the changes, Martha--it's much appreciated. :)
Jhorr
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Postby Jhorr » Wed Oct 05, 2005 3:15 am

Noticeably less difficult, but "still no cake walk", as Lilithelle said.
Marthammor
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Postby Marthammor » Wed Oct 05, 2005 4:54 am

Good, not supposed to be a cake walk. ;)
Think I'll leave it alone for the time being and wait till its done a few more times before deciding if its final or not.

If anyone else does the zone, please add feedback here. I'll keep checking up on it.
Bilraex
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Postby Bilraex » Wed Oct 05, 2005 2:04 pm

One thing I noticed which may not be related but targetting mage in a patrol targets the leader not the mage
Marthammor
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Postby Marthammor » Wed Oct 05, 2005 3:54 pm

Didn't change nuthin with the mob keywords, but will see about getting them switched around. Thanks.

Edit: They have the correct ordering of the keywords, just the leader comes into the room first so you end up targeting it first. Same happens with the priest type leader. I could remove the keywords, but it leaves you less keywords to target them by. You should be able to target 'leader' and solve the problem.

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