Please remove grid zones
Please remove grid zones
They were a really good idea, but they serve no purpose any longer other than to clutter up the mud. Why not just bid them all goodnight?
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- Sojourner
- Posts: 491
- Joined: Sat Jul 05, 2003 11:04 pm
- Location: Eastern Washington State
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Certain grids serve a purpose especialy for rogues that like to work skills.. so please dont get rid of all grids.
Dugmaren mutters in a surly voice 'Got any new strategy or going to continue with the "throw bodies at them til they get bored"? '
Dranth group-says 'i started drinkin when i found out galzar would be here'
Nerox says 'careful she goes from 0 to bitch in .00000001 seconds'
Mugo ASSOC:: 'ah got it on my gaytimer now :P'
Dranth group-says 'i started drinkin when i found out galzar would be here'
Nerox says 'careful she goes from 0 to bitch in .00000001 seconds'
Mugo ASSOC:: 'ah got it on my gaytimer now :P'
I never really understood the point of these... what was the value in coding in big sections of territory populated by mobs that give crappy exp and no loot?
- Ragorn
Shar: Leave the moaning to the people who have real issues to moan about like rangers or newbies.
Corth: Go ask out a chick that doesn't wiggle her poon in people's faces for a living.
Shar: Leave the moaning to the people who have real issues to moan about like rangers or newbies.
Corth: Go ask out a chick that doesn't wiggle her poon in people's faces for a living.
Corth wrote:There was a point but I don't think anyone remembers....
I'll bet they were mini-scardales. And heavens no don't take them out especially if they are good for rogues because we all know they need more advantages ;) Newbie gear should be in there, these would be excellent transition spots going from scardale to the real mud, give them a little upgrade.
Talona responds to your petition with 'Sweet, I fixed something!'
Talona LFG: [55 Evil Human Nec] 'Don't make me mud castrate you all.'
Some people are like slinkies, not really good for anything but you still cant help smile when you see one tumble down the stairs.
Talona LFG: [55 Evil Human Nec] 'Don't make me mud castrate you all.'
Some people are like slinkies, not really good for anything but you still cant help smile when you see one tumble down the stairs.
Not to mention if you live way down south near... calimport, and are portal fishing for a northern zone.
Class the mobs, and give them some rareload n00bie eq that is at least on par with what you get from scardale.
But cluttering the mud? Laugh... its a virtual game that takes no real space, and i doubt they slow the processor down any... I kinda like em, especially the ones with hidden exits. Just put in some more tricks. =)
Add zones, dont remove em.
Class the mobs, and give them some rareload n00bie eq that is at least on par with what you get from scardale.
But cluttering the mud? Laugh... its a virtual game that takes no real space, and i doubt they slow the processor down any... I kinda like em, especially the ones with hidden exits. Just put in some more tricks. =)
Add zones, dont remove em.
maybe just boost the number of mobs and change to warrior class and level 60 to make em worth killin comparative to DS?
Arishae group-says 'mah sunray brings all the boys to the yard'
Shadow Scream
Shadow Scream
Toril has so many great zones with storylines and well-written descriptions, the grid zones are barren wastelands of boring mobs/rooms. The original point was to help low level players solo around, however there are just so many other areas now that facilitate this need that are far more appealing and have better exp values to boot.
Yeah, the original idea was to give people a place where they could go and solo, albeit slowly and painfully. The idea never really caught on as far as I remember, as the exp rewards for killing unclassed mobs is so horridly low that few people spent any real amount of time in the grids.
- Ragorn
Shar: Leave the moaning to the people who have real issues to moan about like rangers or newbies.
Corth: Go ask out a chick that doesn't wiggle her poon in people's faces for a living.
Shar: Leave the moaning to the people who have real issues to moan about like rangers or newbies.
Corth: Go ask out a chick that doesn't wiggle her poon in people's faces for a living.
actually, heh, I once took my troll down to one of the UD grids when he was in his forties and stood toe-to-toe with one of the bigger troll mobs i could find.
After about 20 mins, it was more than obvious that neither one of us could really hurt eachother over regen (i had n00b eq), and I got bored and AFK-ed...
About two hours later or so I suddenly remembered I was still online, and I checked, and I was still fighting that troll. Heheh... I made like 20% damage xp without ever killing the mob =P
After about 20 mins, it was more than obvious that neither one of us could really hurt eachother over regen (i had n00b eq), and I got bored and AFK-ed...
About two hours later or so I suddenly remembered I was still online, and I checked, and I was still fighting that troll. Heheh... I made like 20% damage xp without ever killing the mob =P
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- Staff Member - Areas
- Posts: 834
- Joined: Tue Jul 15, 2003 9:00 am
- Location: On a Rocky Tor Overlooking a Storm-Ridden Landscape
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They're extremely worthless unless you're talking about the one with the traps. All they do is provide a faster way to hit a good gate to a safe area. If you guys want to stimulate a real world, put the grids ON the road rather than adjacent to them. Think duris map.
It will be fixed in Toril 2.0.
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Fix or remove "Neverwinter Beta" too, please. It's just obnoxious, and currently serves no purpose other than to kill barbarbian and dwarven newbies walking to WD.
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- Staff Member - Areas
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