Socials

Feedback, bugs, and general gameplay related discussion.
Thilindel
Sojourner
Posts: 3173
Joined: Sun Aug 31, 2003 9:09 pm
Location: Indianapolis

Socials

Postby Thilindel » Fri Mar 31, 2006 9:06 pm

Last year I remember Gorm was going to redo socials. That didn't happen I guess, given what occurred. Can they at least remove where you can't social someone if they're reclined? " *comf* <reclined target> They're not in the proper position for that. .. "
Auril
Staff Member - Quests
Posts: 522
Joined: Fri Apr 12, 2002 5:01 am

Postby Auril » Sat Apr 01, 2006 3:38 am

RP-Q will, as time allows, do things with socials. I'll see what can be done within reason - reclining is often useful to 'escape' someone doing socials.
alendar
Sojourner
Posts: 259
Joined: Mon Jan 20, 2003 6:01 am
Location: Southern Illinois

Postby alendar » Sat Apr 01, 2006 5:23 am

Auril wrote:RP-Q will, as time allows, do things with socials. I'll see what can be done within reason - reclining is often useful to 'escape' someone doing socials.


that explains why nomosolol is always on his back when turgy is around.


thanks for clearing that up...


alendar
************************************
Alendar -= The Black Ash of the Phoenix =-
************************************
http://www.giantitp.com/comics/oots0612.html
http://www.giantitp.com/cgi-bin/GiantIT ... ipt?SK=244
Hador group-says 'Inames I think you are the only person on the mud who shouldn't talk about Cofen sucking'
Thilindel
Sojourner
Posts: 3173
Joined: Sun Aug 31, 2003 9:09 pm
Location: Indianapolis

Postby Thilindel » Sat Apr 01, 2006 5:49 am

trouble is when you incap a mob, you can't laugh at it :P

Return to “T2 Gameplay Discussion Archive”

Who is online

Users browsing this forum: No registered users and 42 guests