Spell bug again

Feedback, bugs, and general gameplay related discussion.
Thrand
Sojourner
Posts: 274
Joined: Sun Feb 04, 2001 6:01 am

Spell bug again

Postby Thrand » Sat Oct 25, 2008 3:06 pm

< 309h/309H 100v/100V >
< P: std > c 'ray' commoner
You start chanting...

< 309h/309H 100v/100V >
< P: std >
Casting: ray of enfeeblement *

< 309h/309H 100v/100V >
< P: std >
You complete your spell...
Your spell fails to take hold on a bearded commoner.
A bearded commoner hits you hard.
OUCH! That really did HURT!

< 286h/309H 100v/100V >
< T: Gezoppebital TC: few scratches E: bearded EC: excellent P: std >
OUCH! That really did HURT!
A bearded commoner attacks you, landing a single hit.

< 259h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: excellent P: std >
Mrah GCC: 'reboot will def make it all better'

< 259h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: excellent P: std >
You attack a bearded commoner, landing a single hit.
OUCH! That really did HURT!
A bearded commoner attacks you, landing a single hit.

< 231h/309H 100v/100V >
< T: Gezoppebital TC: few wounds E: bearded EC: few scratches P: std > c 'blazing beam'
You start chanting...

< 232h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few scratches P: std >
Teya GCC: 'lol bet they get right on that'

< 232h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few scratches P: std >
Casting: blazing beam ***

< 233h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few scratches P: std >
Casting: blazing beam **

< 233h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few scratches P: std >
Casting: blazing beam *

< 234h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few scratches P: std >
You complete your spell...
A bearded commoner shudders in agony as your blazing beam of energy blasts into him!
A bearded commoner is blinded by the intense light!
You attack a bearded commoner, landing a single hit.

< 234h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few scratches P: std > c 'minute m'
You start chanting...

< 235h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few scratches P: std >
Casting: minute meteors

< 236h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few scratches P: std >
OUCH! That really did HURT!
A bearded commoner attacks you, landing a single hit.

< 215h/309H 100v/100V >
< T: Gezoppebital TC: few wounds E: bearded EC: few scratches P: std > abort
You abort your spell before it's done!

< 232h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few scratches P: std > c 'minute m'
You start chanting...

< 233h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few scratches P: std >
Casting: minute meteors *

< 234h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few scratches P: std >
You complete your spell...
You fire five minute meteors into a bearded commoner.

< 234h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: small wounds P: std > c 'minute m'
You start chanting...

< 235h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: small wounds P: std >
Casting: minute meteors

< 236h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: small wounds P: std >
You complete your spell...
You fire five minute meteors into a bearded commoner.

< 236h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few wounds P: std > c 'minute m'
You start chanting...

< 237h/309H 100v/100V >
< T: Gezoppebital TC: small wounds E: bearded EC: few wounds P: std >
A bearded commoner sends you sprawling.
STAND

< 231h/309H 100v/100V >
< T: Gezoppebital TC: few wounds E: bearded EC: few wounds P: sit >
You can't do this sitting!
You abort your spell before it's done!

< 231h/309H 100v/100V >
< T: Gezoppebital TC: few wounds E: bearded EC: few wounds P: sit >
Your orb radiates a black beam of energy as a bolt fires out, hitting
a bearded commoner squarely in the chest. he shudders as the intense freezing
bolt chills his very soul.
You attack a bearded commoner, landing a single hit.
OUCH! That really did HURT!
A bearded commoner attacks you, landing a single hit.

< 208h/309H 100v/100V >
< T: Gezoppebital TC: few wounds E: bearded EC: few wounds P: sit > You attack a bearded commoner, landing a single hit.
OUCH! That really did HURT!
OUCH! That really did HURT!
A bearded commoner attacks you, landing two hits.
You clamber to your feet.

< 149h/309H 100v/100V >
< T: Gezoppebital TC: nasty wounds E: bearded EC: few wounds P: std > flee
Ghostwalk
Exits: -N -E -S -W
You flee southward!
Adriorn Darkcloak
Sojourner
Posts: 1292
Joined: Wed Dec 31, 2003 7:11 pm

Re: Spell bug again

Postby Adriorn Darkcloak » Sat Oct 25, 2008 4:27 pm

And again:


cast 'pres' corpse
You start chanting...

< 362h/702H 104v/123V >
< >
From somewhere close, you hear a soft scratching sound.

< 364h/702H 107v/123V >
< > cast 'pres' corpse
You're busy spellcasting!

< 365h/702H 107v/123V >
< > cast 'pres' corpse
You're busy spellcasting!

< 366h/702H 110v/123V >
< >
A duergar scout skulks in from the north.

< 368h/702H 111v/123V >
< > look
You're busy spellcasting!

< 368h/702H 111v/123V >
< > cast 'pres' corpse
You're busy spellcasting!

< 369h/702H 111v/123V >
< >
Sudeh ASSOC:: 'oo i found my rescue %1 emote for silent rooms'

< 373h/702H 112v/123V >
< > cast 'pres' corpse
You're busy spellcasting!

< 373h/702H 113v/123V >
< >
Ident resolved to []
Autosaving...

< 374h/702H 114v/123V >
< > cast 'pres' corpse
You're busy spellcasting!

< 375h/702H 115v/123V >
< > cast 'pres' corpse
You're busy spellcasting!

< 377h/702H 117v/123V >
< > ab
You abort your spell before it's done!


Had to abort it after like 30 seconds.
Thilindel
Sojourner
Posts: 3173
Joined: Sun Aug 31, 2003 9:09 pm
Location: Indianapolis

Re: Spell bug again

Postby Thilindel » Sat Oct 25, 2008 9:11 pm

I've been posting event after event of this. Rogues get it as well, up to 5 rounds when they do something that causes combat. During combat, failed trip can keep you down too. Who knows what else. But worry NO longer. Despite repeated postings of REAL problems that can get your character killed, at least rogues tripping restrictions being that of relative warrior size, regarding bash, is NOW fixed! WOOT! All hail priorities. You'll not have to worry about THAT pesky rogue cheating again like that.
Grundar tells you 'I took on the entire football team once. The only reason my mom knew later was because I had a runny nose'
Gormal
Sojourner
Posts: 3917
Joined: Tue Feb 13, 2001 6:01 am
Location: A Whale's Vagina
Contact:

Re: Spell bug again

Postby Gormal » Sat Oct 25, 2008 9:58 pm

Its really getting out of hand lately. Its affecting mobs to the point where you could realistically just keep engaging them until they get bugged if you're somewhat patient.
Dhurn
Sojourner
Posts: 48
Joined: Sun Jan 28, 2001 6:01 am
Location: Medford, Oregon, USA

Re: Spell bug again

Postby Dhurn » Sat Oct 25, 2008 10:33 pm

If you only knew how much I hated even logging onto this BBS. But I mean honestly.....is this that hard of a problem to figure out? Its really sad when the game kills you more easily than the monsters do.

< 899h/899H 179v/179V >
< P: std > stand
cast 'stone' me
You are already standing.

< 899h/899H 179v/179V >
< P: std > You start chanting...

< 899h/899H 179v/179V >
< P: std >
Casting: stone skin *

< 899h/899H 179v/179V >
< P: std >
Casting: stone skin

< 899h/899H 179v/179V >
< P: std >
Efum ASSOC:: 'not a bad thing:)'

< 899h/899H 179v/179V >
< P: std > cast 'conjure elemental' fire
You're busy spellcasting!

< 899h/899H 179v/179V >
< P: std > !
You're busy spellcasting!

< 899h/899H 179v/179V >
< P: std > !
You're busy spellcasting!

< 899h/899H 179v/179V >
< P: std > !
You're busy spellcasting!

< 899h/899H 179v/179V >
< P: std > ch
You're busy spellcasting!

< 899h/899H 179v/179V >
< P: std > acc hehe omg..im stalled on the last * of stoneskin
You're busy spellcasting!

< 899h/899H 179v/179V >
< P: std > petition how sad is this
You're busy spellcasting!

< 899h/899H 179v/179V >
< P: std >
Autosaving...

< 899h/899H 179v/179V >
< P: std >
Your staff sends a shock racing through your arm and into your head, causing
your body to momentarily go numb.
You have memorized clairvoyance.

< 884h/899H 179v/179V >
< P: std > acc and the gods say that this is NOT a problem
You're busy spellcasting!

< 884h/899H 179v/179V >
< P: std > petition btw....this truly bites
You're busy spellcasting!

< 886h/899H 179v/179V >
< P: std > sav
You're busy spellcasting!

< 899h/899H 179v/179V >
< P: std > who ingr
You're busy spellcasting!

< 899h/899H 179v/179V >
< P: std > tw
You're busy spellcasting!

< 899h/899H 179v/179V >
< P: std > abort
You abort your spell before it's done!

< 899h/899H 179v/179V >
And it should be noted....yes I really did wait and wait and wait...long enough for a elven elementalist to get back all 15 hp that the staff proc drains from you.....even when im hungry and thirsty. This is really sad.
Eilistraee
Staff Member - Quests
Posts: 1097
Joined: Mon Feb 17, 2003 7:20 pm

Re: Spell bug again

Postby Eilistraee » Mon Oct 27, 2008 3:13 am

This looks to be fixed again. Let me know please if it re-occurs with any frequency.
Eilistraee
Thilindel
Sojourner
Posts: 3173
Joined: Sun Aug 31, 2003 9:09 pm
Location: Indianapolis

Re: Spell bug again

Postby Thilindel » Mon Oct 27, 2008 4:21 am

Zero problems since reboot. Thanks Eilistraee! :)
Grundar tells you 'I took on the entire football team once. The only reason my mom knew later was because I had a runny nose'

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