One of these clowns has a red mushroom in a container

Feedback, bugs, and general gameplay related discussion.
Thrand
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Joined: Sun Feb 04, 2001 6:01 am

One of these clowns has a red mushroom in a container

Postby Thrand » Tue Aug 04, 2009 12:22 pm

Lets see if we can narrow down who is the ass
that keeps a red mushroom in game:

Listing of the Staff
-=-=-=-=-=-=-=-=-=-=-
[ Demi Areas ] Silvanus Treefather, Forest Father, Oakfather

There are 1 visible staff member(s) on.

Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[50 Rog] Lopi -Maggot- Shadow Scream (Human)
[50 Enc] Shaiith (Grey Elf)
[50 Dru] Mirase (Grey Elf)
[50 Rog] Railel (Human) (AFK) (RP)
[50 Sha] Kaked (Barbarian)
[50 War] Mambu (Ogre)
[50 Bar] Kegor -Loremaster- Triterium (Human)
[50 Cle] Kiryan (Human)
[49 Enc] Panike (Grey Elf)
[46 Ill] Corth -Indecisive One- Elders of Netheril (Human) (RP)
[40 A-P] Xiva (Human)
[24 Ill] Vattai (Human)
[23 Rog] Vitul (Human)

There are 13 mortal(s) on.

Total players online: 17.

Also an other reason anon sucks
Pril
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Re: One of these clowns has a red mushroom in a container

Postby Pril » Tue Aug 04, 2009 12:56 pm

I bet it's Corth. The guy is growing his own shrooms in the room of choice.
The best of WTF statments of '06
--------------------------------------------------------
Danila group-says 'afk, machine gun in backyard started shooting cats'
Danila group-says 'afk a sec, 3 horned monkeys trying to steal hose'
Danila group-says 'afk, koala bear trying to mount my car'
Silvanus
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Re: One of these clowns has a red mushroom in a container

Postby Silvanus » Tue Aug 04, 2009 12:59 pm

I stand accused! :(
Corth
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Re: One of these clowns has a red mushroom in a container

Postby Corth » Tue Aug 04, 2009 2:03 pm

Wish I could say it was me.
Having said all that, the situation has been handled, so this thread is pretty much at an end. -Kossuth

Goddamned slippery mage.
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Shevarash
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Re: One of these clowns has a red mushroom in a container

Postby Shevarash » Tue Aug 04, 2009 2:49 pm

What's the red mushroom for?
Shevarash -- Code Forger of TorilMUD
Thrand
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Re: One of these clowns has a red mushroom in a container

Postby Thrand » Tue Aug 04, 2009 3:18 pm

The red mushroom is part of 3 things that I know of.

A. It makes a poison
B. It is part of an illusion spell quest
C. It is part of alignment questing

It used to pop if none where in the game.
It seems today or I guess this boot it now does not
pop even if none are in the game.

It seems to me weird that all these quests would have such a choke point.

Thanks for your time and effort
alendar
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Re: One of these clowns has a red mushroom in a container

Postby alendar » Tue Aug 04, 2009 3:55 pm

Thrand wrote:The red mushroom is part of 3 things that I know of.

B. It is part of an illusion spell quest



send me a tell or a personal message... i'd like to finish off my fully quested illusionist....
************************************
Alendar -= The Black Ash of the Phoenix =-
************************************
http://www.giantitp.com/comics/oots0612.html
http://www.giantitp.com/cgi-bin/GiantIT ... ipt?SK=244
Hador group-says 'Inames I think you are the only person on the mud who shouldn't talk about Cofen sucking'
Adriorn Darkcloak
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Re: One of these clowns has a red mushroom in a container

Postby Adriorn Darkcloak » Tue Aug 04, 2009 4:24 pm

B. = it's actually for a quest in Hulburg, not illus spell.
Thrand
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Re: One of these clowns has a red mushroom in a container

Postby Thrand » Tue Aug 04, 2009 4:28 pm

My bad its not an illusion quest it
is for a necro quest
Thrand
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Re: One of these clowns has a red mushroom in a container

Postby Thrand » Tue Aug 04, 2009 4:29 pm

So if its also for some hulburg quest that makes at least
4
Adriorn Darkcloak
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Re: One of these clowns has a red mushroom in a container

Postby Adriorn Darkcloak » Tue Aug 04, 2009 5:44 pm

Not necro Lops, that's a different item from that zone. That one doesn't use the mushroom.
Thrand
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Re: One of these clowns has a red mushroom in a container

Postby Thrand » Tue Aug 04, 2009 8:25 pm

Okay so 3 quests, and one that every gnome and almost every elf
among others would seriously consider doing.
muxxissinix
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Re: One of these clowns has a red mushroom in a container

Postby muxxissinix » Tue Aug 04, 2009 11:11 pm

*** Welcome to Toril ***

0) Leave Toril for a Time.
1) Enter the realms of Toril.
2) See who is currently playing.
3) Read the background story.
4) Change your password.
5) Enter your character description.
6) Delete this character.
7) I want to be chaotic.
8) I want to be lawful.
9) I want to be neutral.
10) I want to be good.
11) I want to be evil.

Make your choice:
Corth
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Re: One of these clowns has a red mushroom in a container

Postby Corth » Wed Aug 05, 2009 10:40 pm

muxxissinix wrote:*** Welcome to Toril ***

0) Leave Toril for a Time.
1) Enter the realms of Toril.
2) See who is currently playing.
3) Read the background story.
4) Change your password.
5) Enter your character description.
6) Delete this character.
7) I want to be chaotic.
8) I want to be lawful.
9) I want to be neutral.
10) I want to be good.
666) I want to be evil.

Make your choice:


FTFY
Having said all that, the situation has been handled, so this thread is pretty much at an end. -Kossuth



Goddamned slippery mage.
Dalar
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Re: One of these clowns has a red mushroom in a container

Postby Dalar » Fri Aug 07, 2009 4:15 am

The amount of noob in this thread is amazing. Who cares if someone has one in container.
It will be fixed in Toril 2.0.
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Desirsar
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Re: One of these clowns has a red mushroom in a container

Postby Desirsar » Fri Aug 07, 2009 8:38 pm

Dalar wrote:The amount of noob in this thread is amazing. Who cares if someone has one in container.


If it can't load and despawns when someone logs in with one in a container, and it's required to complete multiple quests, "noob" is not understanding why it's a problem that someone has one and doesn't use it.

That said, retroactively make it no-rent so the next time they log in and out with it, it goes away. (Unless the rest of the given quest steps are really that time consuming that you'd absolutely need to save it for later...)
Pril
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Re: One of these clowns has a red mushroom in a container

Postby Pril » Fri Aug 07, 2009 9:03 pm

Items don't despawn when someone logs in with quest items. You just can't pop them by killing over and over and over, which still sucks but...
The best of WTF statments of '06

--------------------------------------------------------

Danila group-says 'afk, machine gun in backyard started shooting cats'

Danila group-says 'afk a sec, 3 horned monkeys trying to steal hose'

Danila group-says 'afk, koala bear trying to mount my car'
Dalar
Sojourner
Posts: 4905
Joined: Sun Feb 25, 2001 6:01 am

Re: One of these clowns has a red mushroom in a container

Postby Dalar » Mon Aug 10, 2009 8:44 am

Desirsar wrote:
Dalar wrote:The amount of noob in this thread is amazing. Who cares if someone has one in container.


If it can't load and despawns when someone logs in with one in a container, and it's required to complete multiple quests, "noob" is not understanding why it's a problem that someone has one and doesn't use it.

That said, retroactively make it no-rent so the next time they log in and out with it, it goes away. (Unless the rest of the given quest steps are really that time consuming that you'd absolutely need to save it for later...)


1. It doesn't repop every pop because it's triggered off the fountain loading.
2. Sometimes people have them but don't quest them because the other two items load at nighttime only. If I pick one up at 6am I'm going to go do something else.

Calling Lopi a noob in a thread isn't really nice Desirar.
It will be fixed in Toril 2.0.

Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'

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