It would be very helpful if these enchantments could get a fail message instead of showing absolutely nothing. because as it is now you have this:
An abishai devil misses you with its pummel.
An abishai devil misses you with its pummel.
An abishai devil misses you with its pummel.
Your a concussive warmaul of the dwarven kings screams in a deafening sonic burst!
An abishai devil is propelled backwards as your a concussive warmaul of the dwarven kings erupts in a blast of force!
You score a CRITICAL HIT!
Your massive sonic bludgeon brutally wounds an abishai devil.
Your strong sonic bludgeon slightly wounds an abishai devil.
< 1138h/1138H 135v/135V T: Hiromi TC: excellent E: abishai EC: awful EP: std P: std >
You miss a member of the barbazu ring patrol with your sonic bludgeon.
Your a concussive warmaul of the dwarven kings screams in a deafening sonic burst!
A member of the barbazu ring patrol is propelled backwards as your a concussive warmaul of the dwarven kings erupts in a blast of force!
You score a CRITICAL HIT!
Your massive sonic bludgeon wounds a member of the barbazu ring patrol harshly.
< 1113h/1129H 135v/135V T: Pid TC: few scratches E: barbazu EC: pretty hurt EP: std P: std >
i kept an eye on it, and warmaul did not bash a single mob in BC last night, and falchion refused to blind anything but the giants during GF... a couple fail messages would help a lot by letting the wielder know if the spell was just saved against or the race just cant be bashed/blinded/stunned (for example, bash and dragons).
also, is there a chance we can get some info on what these enchantments use as saves to check against?