The Last Samurai

Submit and discuss your ideas for the MUD.
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Joined: Wed Apr 10, 2002 5:01 am

The Last Samurai

Postby Gromikazer » Sun Dec 14, 2003 9:39 am

I just finished watching "The Last Samurai".

I belive we need a samurai class in the game. The character needs to get 8 attacks a round, and be able to steal any mobs weapon they fight, if they happen to be unarmed.

P.s. I belive that the movie was very good, and I recommend everyone sees it.

P.P.S I don't expect samurai classes, I just thought it would be funny.
Gromikazer Terrorforge - 50th Duergar Warrior
Gamorakul - 49th Duergar Elementalist
Direb - 41st Orc Dire Raider
Gokal - 46th Orc Shaman
Lipopple - 40th Gnome Illusionist
Talkryn - 41st Human Anti-Paladin

Games dont make people violent, lag does.
Posts: 688
Joined: Mon Sep 30, 2002 5:01 am

Postby amolol » Sun Dec 14, 2003 9:56 pm

so what you want is to give rangers disarm and have them automaticly come into the game with a windsong and becdecorbin?
i dont know what your problem is, but i bet its hard to pronounce
Posts: 491
Joined: Sat Jul 05, 2003 11:04 pm
Location: Eastern Washington State

Postby Malia » Sun Dec 14, 2003 9:59 pm

I think he was refering to good weapons not noob ranger stuff
Dugmaren mutters in a surly voice 'Got any new strategy or going to continue with the "throw bodies at them til they get bored"? '

Dranth group-says 'i started drinkin when i found out galzar would be here'

Nerox says 'careful she goes from 0 to bitch in .00000001 seconds'

Mugo ASSOC:: 'ah got it on my gaytimer now :P'
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Location: Los Angeles, CA and Flagstaff, AZ

Postby kiryan » Mon Dec 15, 2003 4:29 pm

dwarven samurai. . . he sure could down the sake
and tonights winner in the Toril EQ lottery is demi belt and skull earring!

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