Cormyr on Homeland and Toril

For discussion on integrating the players, areas, code, and cool stuff from Homeland into TorilMUD. All discussion welcome.
Posts: 956
Joined: Thu Feb 21, 2002 6:01 am
Location: Copenhagen

Cormyr on Homeland and Toril

Postby Disoputlip » Fri Mar 24, 2006 12:26 pm

Cormyr is really missing on Toril, even though there are some purple dragons if you speedwalk from WD to ZK then you more or less are missing one of the most well described areas of Faerun.

I'm pretty sure HL had a lot of the smaller and lesser towns from around that area, Corm Orp, and I even think there was an Arabel.

I can understand if you don't wish to port the entire mud, but I think Cormyr could be an exelent piece to port simple because what Toril have right now is just filling.

Return to “Homeland Player Integration”

Who is online

Users browsing this forum: No registered users and 1 guest