Marthammor wrote:2 new super-rare items added to venerable older zones. Enjoy.
Total number of zones in world: 300
Yeah, thanx for the "info". I'm out scouring the first 60 zones right now, trust me....
Marthammor wrote:2 new super-rare items added to venerable older zones. Enjoy.
Malvareth wrote:Toril mud isn't special in any way other than sticking to the (A)D&D rules and theme. I wouldn't take any dangerous chances.
Ambar wrote:I still stand by the statement if you want to wipe, delete your equipped chars!
Latreg wrote:Ambar wrote:I still stand by the statement if you want to wipe, delete your equipped chars!
why should the rest of us be forced into something that could and in some cases make us quit the game? If you think a wipe will help, wipe yourself!! That as always been and will always be a choice anyone can make. Make a guild where everyone has wiped out their characters and gear, or only hang out and group with same.
Ambar wrote:if you want to wipe, delete your equipped chars!
Tasan wrote:Ambar wrote:if you want to wipe, delete your equipped chars!
You don't seem to get it.
NEW game. NEW style. NEW stats on eq. NEW mob AI.
THE GAME IS CHANGING. Why should we be importing godly characters into the new game?
The idea isn't "I'm bored and need a pwipe to have fun." It is "This mud needs a pwipe when it changes to an entirely new game".
Who freakin cares if people get reequipped in a few months time.. at least there are those few months where people would actually play, instead of now where people go off in groups of 2 by themselves and don't talk to the rest of the mud populace while they level up their billionth alt. Yay, what a fun game that is.
Arilin Nydelahar wrote:I think that's what she said :P She's not saying you're forced to do anything. She said if you want a wipe, go wipe yourself. Delete yourself. She wasn't saying a wipe :P which is what it sounds like you're saying.
Arilin Nydelahar wrote:Yeah. Band-Aids always fix massive, gaping wounds. I support it.
Tasan wrote:Ambar wrote:if you want to wipe, delete your equipped chars!
You don't seem to get it.
NEW game. NEW style. NEW stats on eq. NEW mob AI.
THE GAME IS CHANGING. Why should we be importing godly characters into the new game?
The idea isn't "I'm bored and need a pwipe to have fun." It is "This mud needs a pwipe when it changes to an entirely new game".
Who freakin cares if people get reequipped in a few months time.. at least there are those few months where people would actually play, instead of now where people go off in groups of 2 by themselves and don't talk to the rest of the mud populace while they level up their billionth alt. Yay, what a fun game that is.
Tasan wrote:Ambar wrote:if you want to wipe, delete your equipped chars!
You don't seem to get it.
NEW game. NEW style. NEW stats on eq. NEW mob AI.
THE GAME IS CHANGING. Why should we be importing godly characters into the new game?
The idea isn't "I'm bored and need a pwipe to have fun." It is "This mud needs a pwipe when it changes to an entirely new game".
Who freakin cares if people get reequipped in a few months time.. at least there are those few months where people would actually play, instead of now where people go off in groups of 2 by themselves and don't talk to the rest of the mud populace while they level up their billionth alt. Yay, what a fun game that is.
Ragorn wrote:Arilin Nydelahar wrote:Yeah. Band-Aids always fix massive, gaping wounds. I support it.
Soo... what then? Nothing should ever be done until EVERYTHING is fixed all at once?
Latreg wrote:Some of the old players said they would come back for 2.0 with their godly like characters.
Latreg wrote:Some of the active players said they would not play without their godly like characters. So here's the choice, you wipe, you may gain back some of the old time players and loose some old time active players and you may gain some new players. You don't wipe, the inactives still remain so, you may gain back some old players and new ones and not loose those who would quit with a wipe. While your logic is sound, this is a game, it's not real, there fore logic has no real place in it.
Latreg wrote:But again knowing the game more than a newbie, my levels would come much faster than theirs and I would surpass them in level and we would have the same situation as we currently do.
Latreg wrote:Birile, it wouldn't take long before the current pbase would be much higher level than the newbies, it would be a very sort lived fix. The mud is supose to be group friendly, but the reality is, that it is not, which is supose to change with 2.0
Arilin wrote:I'm a very casual player now.
Ashiwi wrote:while I have stated that the game is in need of a pwipe, I would rather see other measures taken either instead of, or in conjunction with, a pwipe.
Latreg wrote:So as you can clearly see there is no real reason to pwipe when you can already play as if there were.
Ashiwi wrote:In case anybody missed them, here they are again. Equipment glut, broken economy, lack of players overall, lack of low levels for newbies to exp with, bleed-out of experienced players due to lack of interest from loss of challenge. There's more, I'm sure, but that's more than enough to start.[/i]
Latreg wrote:you think forcing everyone back to level 1 is going help this?
Shevarash wrote:Here's the problem with a pwipe:
In order for it to work, a LOT of things need to be addressed first so that we don't just end up in the same place in a year or two. As gigantic a project as it is, 2.0 is not trying to fix all of these problems[\b]. It will address the core gameplay issues so that we have a solid foundation to start building on, to start working on these larger issues that might make a pwipe viable.
For what it's worth, 2.0 [b]will give those of you who are bored plenty of new things to do. New kinds of equipment to get, spells to collect, new zones, new classes, new races, etc.
If your characters and gear only mean stats and colored ansi to you go play Duris, they wipe, some people have come to us from there for just that reason.
Why to you feel the need to drag us down with you? It just doesn't make sense.
Ragorn wrote:The problem with saying "if you don't like it, leave" is that people eventually will. How many people are left online right now? Is that number growing or shrinking over time?When you logged into Toril today, what did you do that was so fun that you think a pwipe would drag you away from? What is it about your character today that is so compelling that makes you think wiping will "drag you down?"
how is this different than saying if we wipe and loose some old players who cares?
Shevarash wrote:Here's the problem with a pwipe:
In order for it to work, a LOT of things need to be addressed first so that we don't just end up in the same place in a year or two.
Tasan wrote:Shevarash wrote:Here's the problem with a pwipe:
In order for it to work, a LOT of things need to be addressed first so that we don't just end up in the same place in a year or two.
So what is stopping that work from getting done? People? Time? Effort? Hire some people to help. I don't understand why we suddenly have 2 admin that are ever visible... I don't understand why Auril spends more time doing admin work than RP work(sadly). Start interviewing people. Start hiring people. Get this 2.0 buzz worked to a frenzy. More people helping with the project(even if it isn't coding) should only benefit this place as a whole. As far as I can see, time is not on your side and as the days and weeks pass by, more and more are going to be tired of waiting.
Gormal wrote:My entire post wasn't valid?
I'll say it again... this thread is about a full pwipe and a level playing field. Stop suggesting that we wipe ourselves.
Latreg wrote:If you have ever bid on something you didn't need, consider yourself selfish, which we all are.
Birile wrote:I also can't help but notice you didn't address what I pointed out before about how roughly half of those who care about the pwipe issue one way or the other seem to be asking for it. This is a sharp jump in those asking for a pwipe than we've seen in recent years.
Arilin Nydelahar wrote:I disagree. We just have a smaller pbase now than, well, ever.
Tasan wrote:Arilin Nydelahar wrote:I disagree. We just have a smaller pbase now than, well, ever.
Possibly because the game has become so mind-numbingly boring because of the problems we are trying to get rid of w/ a pwipe?
JMB wrote:From afar, XXXXXXX often wonders why you keep coming back if you truly dislike this place so much. Then I wonder why I keep coming back when the people piss me off so much. I think it's the same. Everyone needs a feeling and sense of superiority.
You paged XXXXXX with 'No, you're wrong. It's a sense of belonging that's so powerful it makes all the crap, somehow, tolerable.'.
Let me leave with words of dignity and inspiration, not the words of bile and negativity that flow so easily to these venerable keys:
Within your minds, each of you, is a world of fantasy. You dream it, you think it, and when the lighting is right, the mood perfect, the audience responsive, you act it. But dream and fantasy, when lived every day, many hours a day, becomes routine and grey. As each card; adventure, romance, sadness, angst, vindication, victory, charity, greatness, are laid before you and turned over you begin to know the face of the card. The feeling is strongest as the card is turned, and the longer it remains visible, the more acustomed to its value you become. Time kills fantasy, time kills the magic, time kills the dream.
We are told that our dreams and fantasies have an invulnerability. We are taught that our goals are achievable, and that nothing is beyond our reach if we can find the strength to see it through. Yet, the fantasy still dies. In our sadness, apathy, or confusion we point and blame. "He ruined my dream, she ruined my fantasy, they took away place thing person rule bar love and now the magic is gone." But it is time that kills. It is familiarity that comes with time that kills.
There isn't a person on this mush who's opinion can truly be swayed to any real effect. Why cannot then, we be as stubborn about living out our fantasy? I don't know. All I can say is this:
While the magic is here, be here. Live it to its fullest. When the magic dies, be strong and move on. When you out-live your own magic, you run the risk of ruining someone elses.
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