Group Health Window

Scripts and support for your favorite MUD client.
Kegor
Sojourner
Posts: 666
Joined: Wed Feb 28, 2001 6:01 am
Location: St. Cloud, MN
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Group Health Window

Postby Kegor » Wed Aug 12, 2009 9:14 pm

This trigger has been fixed and works awesome. See the link to the Triterium BBS below.

Group Health Window
Last edited by Kegor on Sat Jun 19, 2010 4:27 am, edited 1 time in total.
Dacat
Sojourner
Posts: 2
Joined: Wed Dec 16, 2009 5:10 am

Re: Group Health Window (NEW)

Postby Dacat » Wed Dec 16, 2009 6:40 am

I tried this in Zmud 7.21 and nothing happends; I see the folders in there though. I tried tweaking
the preferences still nothing. It must be something small I overlooked.
Kegor
Sojourner
Posts: 666
Joined: Wed Feb 28, 2001 6:01 am
Location: St. Cloud, MN
Contact:

Re: Group Health Window (NEW)

Postby Kegor » Wed Dec 16, 2009 8:40 pm

The window will only activate when someone in the group is hurt. Not sure if you tried that already, but thats how it works.
Dacat
Sojourner
Posts: 2
Joined: Wed Dec 16, 2009 5:10 am

Re: Group Health Window (NEW)

Postby Dacat » Sun Dec 20, 2009 4:59 am

I tried it in a battle with someone tanking, and he got hurt BUT heroically healed
by me, of course. Ha.

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