enchanter script

Scripts and support for your favorite MUD client.
Posts: 28
Joined: Sat Dec 15, 2001 6:01 am
Location: Maine

enchanter script

Postby watashi420 » Tue May 31, 2011 9:41 pm

i tried to search for any enchanter scripts but i didnt see anything other than the "cmud port of ifin's enchanter script"

any links or hints on how to make an efficient enchanter script? please and ty, and help is appreciated.

vipabbiple / bizibobble / sinik
amena wolfsnarl
Posts: 439
Joined: Fri Apr 04, 2008 2:14 pm
Location: grande prairie alberta canada

Re: enchanter script

Postby amena wolfsnarl » Thu Jun 30, 2011 8:36 pm

Basic chanter script

Use Hot keys
F1- glance main tank
F2- ds main tank
f3- blur main tank
Shift f3- globe main tank

Repeat that for each tank.

I use f10-12 to glance rogues

Ifins script is great at first to help you get use to glancing tue tanks but eventually you won't need it. You may want to adjust that to whatever works best for you but for the most parts this was the best way it worked for me.
Dugmaren tells you 'Welcome to Canada, don't blame us if you're stupid enough to get eaten by the wild life'
Posts: 82
Joined: Sun Oct 01, 2017 3:58 pm

Re: enchanter script

Postby Afu » Wed Feb 13, 2019 4:28 pm

since powers doesn't cast a spell if it is not needed..
you got 2 choices

1) set up timers by typing status <target>
the times in there can be taken with regex to
know exactly when your buffs will drop.

2) glance triggers, examples of this can be found in my old wintin script: here

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