Illusionists will probably never get a blind spell, and frankly, there is probably some good reasons for this. However, what about a spell that could inhibit mobs from switching opponents? It could somehow affect the way the mob percieves the surroundings and inhibit switching. That sounds like an illusionist spell right? Could be pretty usefull while zoning.
However, maybe this is too powerful. Perhaps the spell could work just for the illusionist, preventing the mob from switching to him/her alone. Or, perhaps it could be a target spell. You could cast it on your groups cleric or something. Just a suggestion, what do you think? :)
Napex
Illusionist Idea
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- Sojourner
- Posts: 21
- Joined: Mon Nov 04, 2002 6:01 am
Frankly, Illusionists dont need anything else.
As for mirror image eating bashes, I'm happy it doesn't. However, it ALSO shouldn't eat shieldpunch or kick. It sucks having my mirrors poofed from a shieldpunch or kick, and then I'm STILL lagged like I just got hit with it. It seems like this should be changed just for continuity with the bash change. That, or we shouldn't be lagged when a shieldpunch/kick hits a mirror. Either way really.
As for mirror image eating bashes, I'm happy it doesn't. However, it ALSO shouldn't eat shieldpunch or kick. It sucks having my mirrors poofed from a shieldpunch or kick, and then I'm STILL lagged like I just got hit with it. It seems like this should be changed just for continuity with the bash change. That, or we shouldn't be lagged when a shieldpunch/kick hits a mirror. Either way really.
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- Sojourner
- Posts: 21
- Joined: Mon Nov 04, 2002 6:01 am
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