Corpses in No Ground rooms....
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- Sojourner
- Posts: 314
- Joined: Mon Oct 15, 2001 5:01 am
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Corpses in No Ground rooms....
Ok why is it that when you drag a corpse into a room that has NO GROUND that the corpse does not fall all the way down to the next possible room with ground in it?
A friend of mine who shall remain nameless peti'd 'Ran into a bug with corpse dragging last night. My corpse has decided to ignore the laws of physics and float in a no ground room instead of falling down.''
One of the Gods who shall remain nameless replied: responds to your petition with 'for the sake of game play, corpses don't drop in no ground rooms''
Thats what somebody asked and was told..
Now, upon hearing this it makes me wonder.. How is corpse not falling down relative to game play? if i drug a corpse into a room with no floor in it i would fall down and so would the corpse...A corpse hovering in mid air instead of falling is not only improbable but it's unrealistic..
If you feel the urge to keep this in the game Please make it so that you cant drag corpses into !ground rooms period..
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A friend of mine who shall remain nameless peti'd 'Ran into a bug with corpse dragging last night. My corpse has decided to ignore the laws of physics and float in a no ground room instead of falling down.''
One of the Gods who shall remain nameless replied: responds to your petition with 'for the sake of game play, corpses don't drop in no ground rooms''
Thats what somebody asked and was told..
Now, upon hearing this it makes me wonder.. How is corpse not falling down relative to game play? if i drug a corpse into a room with no floor in it i would fall down and so would the corpse...A corpse hovering in mid air instead of falling is not only improbable but it's unrealistic..
If you feel the urge to keep this in the game Please make it so that you cant drag corpses into !ground rooms period..
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When they said "for the sake of game play" I suspect they meant for the sake of playability. IOW corpses dropping in no ground rooms would be a huge pain. Lots of stuff that would be realistic is not in muds for the sake of playability. Like we eat and drink all the time, but never have to go to the bathroom. Thank the gods!
Personally, I like it just the way it is
Personally, I like it just the way it is
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- Sojourner
- Posts: 314
- Joined: Mon Oct 15, 2001 5:01 am
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I've learned it in the same hard way by dragging my corpse into a !ground room. The gods said to me that my corpse can stay where it is, or can "drop down and disappear because of heavy damage taken due to this fall". I've lost my corpse that day because prior to it I thought that my corpse will drop as well, but I got an interesting idea. The explanation under "floating" bit on corpse is simple - it'll sink in the water room otherwise because it is controlled by the same bit. I thought that making corpse !ress after falling from 15up all the way down is reasonable, but what about allowing corpses to fall 3-4 rooms down? Player can survive it, I think, why cannot a dead corpse? I think that it is a good idea that corpses that fall 4..5+ rooms are !ress, but allowing them to fall 2-3 rooms seems reasonable to me. Thats another question to the gods I think.
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Ruagh The Curious Troll pokes his long nose into another non-of-his-business matter here
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Ruagh The Curious Troll pokes his long nose into another non-of-his-business matter here
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Vylare:
Like we eat and drink all the time, but never have to go to the bathroom. </font><HR></BLOCKQUOTE>
You need to go #1.
You can't memorize any pells with your blatter bursting.
You abandon your studies.
<>stand
<>pee
The RDF Elite Guard yells 'STOP that urinating at once, you will be brought to the judge for this, next time use the restroom.'
u get *bonked*, u get fined
would be fun....for 20 secs )//fil
Like we eat and drink all the time, but never have to go to the bathroom. </font><HR></BLOCKQUOTE>
You need to go #1.
You can't memorize any pells with your blatter bursting.
You abandon your studies.
<>stand
<>pee
The RDF Elite Guard yells 'STOP that urinating at once, you will be brought to the judge for this, next time use the restroom.'
u get *bonked*, u get fined
would be fun....for 20 secs )//fil
Simple solution.
Let us drag corpses while levitating/flying. Or, if you don't want to allow that, at least allow us to drag corpses in a no-ground zone.
Realistic? Partially (I *definantly* would be able to "drag" a corpse down while levitating and *probobly* be able to drag it out of a no-ground zone).
But does that really matter considering corpses don't hover in space?
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Elseenas of No House Worth Mentioning
[This message has been edited by Elseenas (edited 11-10-2001).]
[This message has been edited by Elseenas (edited 11-10-2001).]
Let us drag corpses while levitating/flying. Or, if you don't want to allow that, at least allow us to drag corpses in a no-ground zone.
Realistic? Partially (I *definantly* would be able to "drag" a corpse down while levitating and *probobly* be able to drag it out of a no-ground zone).
But does that really matter considering corpses don't hover in space?
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Elseenas of No House Worth Mentioning
[This message has been edited by Elseenas (edited 11-10-2001).]
[This message has been edited by Elseenas (edited 11-10-2001).]
why not change drag corpses so it looks something follow and add command undrag. i in !ground and you undrag corpse all down, else ye can drag in all dirs ito all kinds of rooms (including while fly)... would look something like:
Bar room.
exits: -n
Corpse of FooTroll is here.
<>drag footroll
You now drag FooTroll.
<>l
Bar room.
exits: -n
Corpse of FooTroll is here, being dragged by you.
<>n
You drag the corpse of FooTroll north.
Bar room 2.
[etc]
mebbe some lill fix on fleeing would be needed, so ye just undrag if you flee. This would allow us to drag while foling the group leader too and that would be great.//fil
Bar room.
exits: -n
Corpse of FooTroll is here.
<>drag footroll
You now drag FooTroll.
<>l
Bar room.
exits: -n
Corpse of FooTroll is here, being dragged by you.
<>n
You drag the corpse of FooTroll north.
Bar room 2.
[etc]
mebbe some lill fix on fleeing would be needed, so ye just undrag if you flee. This would allow us to drag while foling the group leader too and that would be great.//fil
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- Sojourner
- Posts: 314
- Joined: Mon Oct 15, 2001 5:01 am
- Contact:
I dont agree with being allowed to drag a corpse with lev/fly up.
Yeah it might solve this one problem but if you take a minute to think about it, it raises several more problems that are possibly alot worse than a corpse stuck in a room.
fly/lev with corpse should stay like it is.
somebody posted about letting the corpses fall 3 or 4 rooms and be safe at the bottom but any more than that you lose the corpse completly, woah i'd be mad if somebody drug my corpse and lost is :P where this is a decent idea i dont think it will work for the mud as a whole :P
im still thinking about this tho, maybe one day i'll come up with a solution till then i just gotta remember not to drag my corpse into a !ground room!!!
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Yeah it might solve this one problem but if you take a minute to think about it, it raises several more problems that are possibly alot worse than a corpse stuck in a room.
fly/lev with corpse should stay like it is.
somebody posted about letting the corpses fall 3 or 4 rooms and be safe at the bottom but any more than that you lose the corpse completly, woah i'd be mad if somebody drug my corpse and lost is :P where this is a decent idea i dont think it will work for the mud as a whole :P
im still thinking about this tho, maybe one day i'll come up with a solution till then i just gotta remember not to drag my corpse into a !ground room!!!
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- Sojourner
- Posts: 314
- Joined: Mon Oct 15, 2001 5:01 am
- Contact:
-
- Sojourner
- Posts: 314
- Joined: Mon Oct 15, 2001 5:01 am
- Contact:
Why not allow levitate/fly to be cast on corpses? The corpse could become lighter then, allowing farther dragging, and possibly allowing smaller races to drag empty larger race corpses, as well as technically allowing these stranded corpses to be dragged out of the !ground rooms? You could always dispel the spell as well, to prevent future problems where !fly/!levitate rooms come up.
I never understood why this wasn't a feature in the first place. Don't we all really want to pull a Han-Solo-encased-in-carbonite-being-pushed-to-Boba-Fett's-ship-in-midair trick too?
I never understood why this wasn't a feature in the first place. Don't we all really want to pull a Han-Solo-encased-in-carbonite-being-pushed-to-Boba-Fett's-ship-in-midair trick too?
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